Arts and Culture Books
Related Subjects: Music Theatre
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Awesome!!Review Date: 2007-08-15
Vital for the FilmmakerReview Date: 2007-02-27
One book indie filmmakers should not missReview Date: 2007-06-07
You'll need a few things before you even begin to direct. Obviously, you need a camera, a screenplay, some actors if necessary, and locations where you'll be allowed to shoot. But besides all that, you'll need some books too, some guides to show you how indie filmmaking is, and what you can do to make your experience an enlightening one, perhaps even more exciting than you might have imagined. That's where Phil Hall comes in.
You pick up a copy of his book, Independent Film Distribution, and prepare to read Phil's educated, calm prose that I'm confident will get you through any worries you might have. It might not solve them all, because an indie film production still has lots to be concerned about during it, but you'll look at how Phil sees independent film and not only perhaps see even more names you might have not recognized at first, but see how to market your dream film, see what it takes to shout at the world, "See my movie!"
Phil's greatest quality in his writing is that he's aware of the filmmakers like you who might read this book. To make an indie film is hard work, but to get people to see it is even more difficult, and he makes sure you know. He does not discourage, but rather guides you through what's out there, also covering what film festivals are all about, and the pros and cons of it.
But it's not only him! No, no. You'll be fortunate enough to read interviews with various, esteemed indie filmmakers, and quotes throughout the chapters from countless others who have been entrenched in indie filmmaking and other aspects of filmmaking and film distribution for years and can speak from where you might want to be one day.
This is where you go for all you'd want to learn. And Phil, being the understanding, considerate writer that he is, he includes a list of distributors in the back, for you to see who is in the business of getting indie films out there. Believe me, there are many books you could possibly have on your shelves about indie filmmaking, lots of authors talking up the history and perhaps also the distribution, but Independent Film Distribution needs to be one you keep close at hand and heart. You'll learn more than you ever thought possible, even if you know a whole lot already.
'Must' guide for any involved in film production.Review Date: 2007-02-04
Diane C. Donovan
California Bookwatch
Like overhearing parts of a conversation...Review Date: 2007-02-23
After reading the book, it left me with a sense that I merely overheard parts of a conversation, wishing I caught all of it. Although the interviews were pretty decent and sort of acted like conversations at a festival's kick-off party, it didn't fulfill me the way I needed it to.
I can say there are a few things I did learn, which - I guess - made it worth the read, but I won't keep this book.
I don't know... I think I could have learned more by a few hours of reading articles on the Internet, but that's just me.
I give it a C minus.

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Wonderful GiftReview Date: 2008-07-21
Give the Gift of Inspired Leadership!Review Date: 2008-06-12
Inspirational! Insightful!Review Date: 2008-06-10
Great Executive GiftReview Date: 2008-06-09
A creative twist on leadershipReview Date: 2008-04-14

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No other like this oneReview Date: 2008-03-18
A Great LegacyReview Date: 2007-12-12
A Frazetta Legacy!Review Date: 2008-05-12
Only Boris and Julie Bell can rival this awesome artist that can create art that woes you and can crreate an enture storyline to the eyes of people like us. This is a must for people who love art.
Truly amazing...the Greatest Illustrators work...Review Date: 2005-05-27
The book is full of colorful images and as an artist and writer myself I ofter find myself referring to it. No artist captured a battle scene, or a scene where a person is in the middle of a motion filled movement, like Frank. Leaping hero's weilding swords to scared to death damsells and wench's cowering before a giant god of epic proportions. The book is not just pictures, there is a ton of text talking about Frank, his life, and his LEGACY. A strong recommendation for anyone who likes art, Conan or Tarzan, or illustration in general. Frazetta was the King!
frazetta documentaryReview Date: 2008-01-21
"death dealer" not pictured. major let down, in my opinion.

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The First Edition is 100% Better!Review Date: 2008-07-15
The epitome of class!Review Date: 2007-03-11
Each picture offers a brief caption or memorable quoteReview Date: 2003-06-19
GREAT PHOTOS OF MARILYN!Review Date: 2007-03-11
Marilyn in unforgetable pictures.
Thank you!
Our most stunning cover girlReview Date: 2007-03-20
Although many of the more well known American covers are absent, there is plenty here to satisfy! The variety and sheer number of colorful covers is impressive. The memorable quotes that accompany so many of the covers capture the essence of her endearing personality without being an actual biography, and the timeline is a good but brief overview of many of the important events in her life.
Although I am not an avid collector of MM memorabilia, I'm sure the pricing information would be valuable to those who are. I found comparing the various values to be very interesting reading. I can only imagine the painstaking work that went into identifying each of these photos and determining the worth of each cover.
This would be a welcome and unique addition to any MM library - highly recommended!

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For artists seeking more than programmer's technical tipsReview Date: 2004-11-13
A thoroughly enjoyable bookReview Date: 2001-11-06
Finding that balance of an artist and technologist from where to launch one's vision and future visions of creativity starts with good knowledge. Ratner gives many facets of where to see this vision and tutorials to follow through with your own creative projects.
I commonly work with many high-end graphics programs, Lightwave 7.0 being my newest program on my plate. Peter Ratner's 3d book getting me from a begining user from just reading the index to a 3D artist ready to start the new facets of my own portfolio. Mastering 3D Animation helped quite a bit everything from the Modeling and subdivides to the theory/progress.
Joseph Arthur
Information Architects, Principal
"Mastering 3D Animation" suitable as collegiate textReview Date: 2001-11-26
Make no mistake: This is no cursory guide to constructing simple geometry, slapping on some stock textures, animating basic movements along spline paths and rendering to AVI while you're sipping on a latte, watching the Discovery Channel. A full-time professor in the 3D Computer Animation department of James Madison University and the program's founder, Ratner relies on the broad and substantial digital and conventional art experience that has rewarded him with artistic entries in more than 80 national and international juried exhibitions. Ratner is well-versed in most aspects of 3D art creation, choreography and cinematography. The results of his industry experience are a splendid collection of detailed and refined insights and experiences assimilated into a thorough tutorial guide. I have no doubt-as many experts agree-that Mastering 3D Animation is equipped to serve as a collegiate-level textbook for 3D computer animation curricula.
Spanning the many processes related to generating 3D digital art, Ratner illustrates his critical techniques with 658 black-and-white line drawings and grayscale screen captures. The images vary from basic and sketchy but illustrative black-only perspectives, steps and graphs to grayscale representations depicting character renderings, particle systems, height fields, geometric displacements, facial close-ups, rendered environments and more. Of particular interest to those having cinematography or traditional art backgrounds are the commentary, instructions and grayscale reproductions of painted and sketched art dating back multiple centuries.
Those attending to a more technical emphasis and interest are accommodated in every respect, however-minus superficial references to hardware specifications. Early on, Ratner clarifies his intentions in composing this text: "[The book's] purpose is not to create button pushers who can boast about megahertz, abundant RAM, big monitors and software with all kinds of bells and whistles. It is hoped that aspiring 3D artists will learn some valuable lessons from the great art geniuses that have preceded them." (Foreward/vii) Yes, Ratner does wane philosophical, at times, but his contemplative tendencies bring a refreshing and purist perspective to a field frequently inundated by overly technical meanderings and functionally pointless rambling. Thus, Ratner blends an in-depth artistic and technical knowledge with a practicality and philosophy altogether forming a well-rounded perspective-one catering to persons of various inclinations and backgrounds.
The companion CD contains 200-plus 3D models in a variety of formats: LightWave 3D's .lwo and .lws; Wavefront's .obj; Maya's .ml and the generic .dxf. Tutorial project files are archived in QuickTime (.mov) and JPEG (.jpg) formats, and Ratner also includes a Photoshop brush file (.abr) for creating "grime" textures.
As for the text's informational composition, chapters one and two explore the basics of 3D modeling-polygonal and spline-based (NURBS). Chapter 3 addresses basic 3D animation, while the fourth delves further into animation by considering the role of deformation tools: skeletons ("bones"); kinematics; lattice flexors, etc. In Chapter 5, Ratner explains special effects, including the use of spheres, particles, collision detection, voxels, fragments, displacement mapping and more. Part II of the text, Advanced 3D Modeling, begins with commentary about the human head's structure and composition, including muscles and bone. Ratner explains both the NURBS- and polygon- based methods for modeling the head. Special attention is allotted to features, such as the eyes, eyelids, eye sockets and ears. There's no lack of detail, here, and NURBS fans will experience a rare sensation-a feeling of belongingness.
The next two chapters, six and seven, are devoted to modeling the human figure. The latter stresses finishing-hair, eyelashes and clothing. Chapters 9 and 10 comprise Part III: Preparing for Animation. Lighting is the focus of Chapter 9, and Chapter 10-another that may appeal particularly to conventional artists-deals with surfacing techniques. The author goes beyond the typical texture map types-cylindrical, planar, spherical, cubic, etc.-and the use of photos to address alternative surfacing methods, such as transparency (alpha) and displacement maps. In short, Ratner extends well beyond the conventional surfacing methods most highly publicized, deeply exploring what might be categorized more aptly as upper-echelon trade tips than as common genre knowledge: creating sophisticated bump maps; using grayscale gradients in displacement; and more.
Part IV of the book, Character Animation Fundamentals, includes chapters 11-14: Expressing Emotion with Facial Animation (11); The Elements of Action (12); Movements of the Figure (13); Composition and Cinematography (14). Once again, the author uses an expansive knowledge of choreography and anatomy to help quantify how human emotions are exhibited: body posturing; eye wideness; lip contour; eyebrow position; even directional muscular pull. Each of these considerations can be projected in a 3D figure, and Ratner shows the reader how. "A muscle is composed of a bundle of fibers that work in mutual association to perform common duties," Ratner writes on Page 248. "... It is this combination of movements that results in the complicated harmony of the facial muscles."
The Elements of Action chapter confronts those issues pertinent to a convincing human portrayal by a mere collection of polygons or surfaced curved lines: timing; sound syncing; weight and recoil ("squash and stretch"); walk cycles and more. Chapter 13 addresses concerns complementary to those in the previous one, including body mass motion, pace and impact, equilibrium, action lines, rhythm and still more. The final score of this harmonized tutorial prose pursues line composition, spatial arrangement, blocking (proxy geometry) and all manner of photographic issues and techniques. The reader will learn practical cinematography terminology-camera techniques and movements, transitions, more-and the fundamental tenets of motion depiction utilized by artists centuries earlier.
Wonderfully writtenReview Date: 2001-05-12
First Mediocre ReviewReview Date: 2001-06-27

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Poor MaxReview Date: 2005-02-23
Glory Days of American LiteratureReview Date: 2007-09-19
TOP LITERARY MIDWIFEReview Date: 2007-04-04
A nostalgic journeyReview Date: 2005-11-05
great man/great bioReview Date: 2002-07-18

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Highly Technical.Review Date: 2008-06-07
Must haveReview Date: 2008-01-27
A lot of Really Good Info.Review Date: 2007-06-03
Great for beginners or review for expertsReview Date: 2007-05-15
A must have, for any D.O.PReview Date: 2007-05-14
While it may appear a little too technical for the absolute beginner, it does offer a solid base in knowledge for those with a little experiance wanting to expand their knowledge, and take away plenty of ideas with which they can put to trial on future set's.
If your looking to become a cinematographer; but feel there are gaps in your knowledge, get this book. I believe it to be a must have.

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Collectible price: $18.95

Shawshank Shooting Script-KC reviewReview Date: 2007-02-11
Excellent study guide of Shawshank RedemptionReview Date: 2006-03-04
I found the book to contain additional details on story boards and amended scenes, which indicate the way the script writer, Frank Darabont, adapted the story to film.
Thoroughly enjoyed the script, especially as I can read it in places I can't view the film, i.e. work.
Great in depth explorationReview Date: 2004-10-27
That said, screenwriters can learn from this exploration of the classic movie (yes, folks, it is a classic, it's been shown a billion times on TNT), by reading the deleted scenes (my personal favorite is one about the publicity of Warden Norton's prison-to-work scheme, in which Heywood, played in the movie by William Sadler, gets his best and sharpest lines for someone who's supposed to be the dunce of the movie), the storyboards, the explanations of which scenes were kept, etc.
And for people who just love the movie, it's a must-own.
It just doesn't get any closer than this...Review Date: 2001-06-28
A great buy for any film student or "Shawshank..." loverReview Date: 2001-08-30
Not only does he give us the original screenplay, he gives us a scene-by-scene comparison of the screenplay vs. the finished film, and why things got changed/added/left out. This, in particular, says a lot about Darabont to me. This is a man who wants to use his work not only to be what it is (a GREAT film), but to educate as well. This book inspires. He includes storyboards, as well (including a storyboard for a deleted scene- oh, goody, goody!) and introductions by both himself and Stephen King, and a summarizing bit of advice to budding filmmakers and screenwriters. I devoured this book in short time (one night), lol, and found myself going back to the film to compare and analyze- if you don't do the same after reading it, I'll eat my foot.. okay, maybe not. But something drastic, I warrant you. If you are at all inclined to learn about filmmaking, writing, or even if you just love "The Shawshank Redemption" (which is what lead me to the book in the first place), this is a real must-have. It's worth the price alone just to read what he had to say about filming Freeman's scene walking through the field after discovering Andy's message. Trust me. By the way, fellow "Shawshank..." lovers are welcome to ...discuss it. Enjoy this book, everyone. It's a real find. And I'm SO glad I chose to buy it. The ONLY reason I give it four stars as opposed to five is because, personally, I would have liked to have seen more storyboards.

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Brilliant Review Date: 2008-06-21
John Bengtson Has Done it AgainReview Date: 2008-06-09
Silent Traces: Discovering Early Hollywood through the Films of Charlie ChaplinReview Date: 2007-03-09
A wonderReview Date: 2007-10-07
Think "silent film archeology," but instead of digging into the earth. Bengston dug *above* ground in today's Hollywood to find remnants of the vanished world Charlie Chaplin used as a backdrop. And he found them - lots and lots of them.
Bengston is a man who deeply loves Chaplin's work, the world Chaplin worked in and the world we live in now and he's expressed that love in an entirely unique unprecedented way. This book is beyond great. It's a WONDER. Get it before it goes out of print. Bengston's similar work on Buster Keaton is selling at a massive premium as well it should.
A Must-Have!Review Date: 2007-03-21

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Illustration Artwork Rocks!!!Review Date: 2008-07-19
The Same, but ThickerReview Date: 2008-07-09
An Excellent Book in the Spectrum yearly seriesReview Date: 2008-05-19
Truly one of the Best Art Books Ever!Review Date: 2008-04-19
Spectrum deserves all the praise in the world for the great effort that they put into all these books. To top that off most standard art books like this go for itleast double the cost. Love these books!
PERHAPS THE BEST SPECTRUM YET!Review Date: 2008-02-23
As always, the book begins with a look at the year in review and the trends in contemporary fantasy art before getting into the opening category of advertising art and presenting the first of its gold and silver annual awards to the best in each category. This year's gold winner in the advertising category went to James Jean for his Retro-hip "Spacerace 2020" painting for Nike. This gorgeous pop-art piece is a tribute to Sci-Fi imagery of the `40s and `50s.
I'm not sure how they could have picked a winner in the book category as there are so many outstanding pieces. While Jon Foster's winning painting for Night Shade books was very good, Luis Royo's offering for his graphic novel, "Dark Labyrinth". Adam Hughes took home the Gold Award in the Comics category for his depiction of the sleek and sexy Scarlet Witch from Upper Deck. As a long-time comic book fan I love seeing the industry's artists getting their just due as the outstanding artists that they are. Other standouts included Gary Giannni's standout art from the Prince Valiant comic strip that is in the best tradition of Hal Foster, and Charles Vess/Mike Kaluta's work from the Vertigo Comics series "1001 Nights of Snowfall".
One of the categories I look forward to most each year is the dimensional chapter featuring the year's best sculptures and models and this year was certainly no disappointment. A. Brent Armstrongs mammoth 54" tall piece featuring King Kong atop the Empire State Building is simply breathtaking! The Alex Ross designed Superman resin sculpt by artist Karen Palinko features the distinctive look of Ross as Clark Kent rips open his shirt to reveal Superman's legendary logo. Shawn Nagle's "Tarzan and the Golden Lion" based on art by longtime Tarzan illustrator, J. Allen St. John, is another winner.
Spectrum never fails to deliver a little something for everyone's taste and Spectrum volume 14 may be the best edition yet. Grade A.
Related Subjects: Music Theatre
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