Stevens Books
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Great product and fast delivery!Review Date: 2007-09-15
An excellent readReview Date: 2008-02-13
If You are involved in Public Safety, You Need to Read This Book!Review Date: 2007-02-14
I really commend the author for bringing these stories to print and hope that it may save some lives.
Brilliantly writtenReview Date: 2006-10-16
Although each chapter stands solidly on its own, a few stand prominent in my own mind due to personal interests. "Rhymes and Reasons" is a beautifully written story of musician John Denver's fatal flight in a new aircraft. Although an accomplished pilot, Denver's piloting skills were no match for a confusing set of aircraft controls and displays in his just-purchased home-built plane. The story makes the clearest case possible for the importance of good user interface design and ergonomics, and like all the stories in the book this one is thoroughly researched and referenced.
In addition to aviation and aerospace settings, the stories address transportation, maritime, medical, and various everyday events in contemporary life. Particularly poignant is "Event Horizon," a disturbing accident involving a child and an MRI machine in a New York hospital. In hindsight, the reader understands the procedures and barriers that must be in place when dealing with powerful new technologies like this.
Casey throws some truly hilarious stories in the mix to break up the pattern of predictability inherent in a book on error and disaster, and this approach works well. But, overall, be forewarned: the author is skilled at putting the reader in the "pilot's seat" to experience the confusion, shock, and terror that can occur when technology and human behavior conflict. I highly recommended this book.
The Real DealReview Date: 2006-09-27
This is an absolute must read if you are in any way involved with the development of new products or services. Sometimes things don't go as planned despite everyone's best efforts. Like the bumper sticker says, "stuff" happens. This book gets into the stuff to reveal what really happened. The author painstakingly researches and recounts the real story behind mismatches in people and technology.
If you like fairy tale endings this may not be the book for you. However, if you are interested in learning the true details behind real world events, I highly recommend the Atomic Chef. In contrast to more traditional Human Factors books or case studies, the Atomic Chef presents enjoyable and eminently readable accounts of actual events.
Little things can make a big difference, I'd recommend The Atomic Chef's cautionary tales to any student or professional interested in learning more about the relationship between people and technology.

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Just What I ExpectedReview Date: 2008-10-28
Wish I bought this book sooner!Review Date: 2005-11-10
good book for studentsReview Date: 2003-01-29
Everything you need to know about the design world is in this book.
good book for studentsReview Date: 2003-01-29
Everything you need to know about the design world is in this book.
Somewhat vexing, but a nice casual browse nonethelessReview Date: 2002-12-06
And how, pray tell, does one know whether one is going to "be good" during the first year of ones study? --Or even during the first few years of ones professional practice, when sweeping out the place may be included in your job description, and hands-on real world work may come your way slowly and in small discreet bits? And doesn't every creative person at one point or another question the worth and validity of what he or she is doing, EVEN after recognition has started rolling in and they understand that their work is generally perceived by their peers as good? Further, I would ask whether everyone HAS to be a Saul Bass or a Neville Brody. Isn't design a broad enough field to encompass the work of those with less Olympian ambition? Comments such as the one above are relatively few and far between, to be certain. But where on earth was the editor when pompous uninsightful stuff like this flew in under the radar? Although the sheer snideness of the comment may make many jaded pros cheer, I have to wonder what useable information this kind of comment contains for the neophyte at whom the book is supposedly aimed? --To show that a lot of jaded pros have a really bad attitude?
I do not favor the Pollyanna view whether we are talking art or careers. But I believe it is impossible to know how you will fare at something before you have been doing it a while. Thinking otherwise --for example, that a teacher in a design 101 class can tell you whether you are "any good" (and I have seen or heard about many students asking this very question)-- just intimidates and discourages people from being brave enough to give the life that they would see for themselves a try. To me, that is way too limiting.
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Greating Roleplaying GameReview Date: 2000-08-22
One of the best "unknown" games on the market!Review Date: 2006-05-24
This is fantastic. The game is excellent, the book is beautifull, and the layout is a big improvement. Sample characters have been included and the magick rules are greatly expanded. If you like gaming, get this book. If you like mythology, get this book. If you like modern fantasy or horror, get this book. In general, get this book . . . even if you have the old black and white version, get this book!
One of the Best Modern Fantasy RPG's out there.Review Date: 2006-05-18
The full pictures utilize an etheral style that fully compliments the content of the book. I was especially enchanted with the pictures in the Ghul section, as they manage to be both horrifying and strangely beautiful.
The content is on par, if not better, than the art. The book's set in the modern era. Magic is every where, but hidden from the eyes of mortals, save for a few Fantasts and Magicians. In this world there are the eldritch, the magical races of the world. The Book of the Unliving details the Vampires (Immortal blood-suckers that everyone should be familiar with), Ghuls (Mortals who drank Annecro and earned immortality as zombie like creatures who must feed on the flesh of dead humans or face physical and mental degeneration), Revenants (Dead souls who returned from the grave and possessed another's body), Dead Souls (Ghost's who, for whatever reason, do not rest quietly), and Re-animates (think Frankenstein's monster), as well providing barebones statistics for 10 other Eldritch (which are more thoroughly explored in the other three core books).
Like the other Foundation books of the Everlasting series, the Book of the Unliving can stand on its own, having rules (With variations for freeform, dice, or card draw methods of play), advice for GMs (Or DMs, Or STs, as you prefer), supernatural powers for the various undead, information on the setting, and a flexible magic system (Fans of the Everlasting system will no doubt rejoice at the all new break down of magickal effects by category and magnitude).
This is an all around excellent RPG and should be in any modern fantast fan's collection.
An excellent and solid RPGReview Date: 2005-09-12
I found the rule system light and flexible but still with enough meat to give you a solid idea about your character and what he can do.
The system itself offers several dice and character creation systems, a card based (Tarot or other) system and also instructions for gameing without a game master.
Included is also a way to directly reward or punish players for their actions and also personal Ethos, Beliefs ,Outlooks, Passions and Relations to further define the Character.
The overall Background is a world in between our "normal" World, called the "Reverie"(along with several other Planes of Existance) where supernatural beings of all kind and color dwell and carry out age old conflicts among each other. What appears to us a spooky abandoned house might be a huge Victorian Manor, the palace like dwelling place of a Revenant in the Reverie, a small patch of forest to us is a primeval forest where creatures straight from a fairytale live...
Each of the four foundation books provides an entirely different tone of play, with a set of supernatural creatures described in detail, magic paths and planes of existence that belong to the topic the book aims at.
All the Beings from the other Foundation Books are described
with their basic traits, enough to give the Gamemaster an idea how to describe and play those beings.
The Book of the Unliving introduces you to the dark, bleak, "gothic" world of all things Undead:
Vampires (Predators out for blood who can run the whole range from the beastial to the smooth and refined upper crust "party animal") and many of their "Bloodlines"
Revenants (ghosts that one way or another made their way back from the afterlife by takeing over bodies, living or dead, they sustain themself by draining the life force of others, ageing mortals, withering plants...)
Dead Souls (Spirits of the Dead,Ghosts) and the societies they created in the Underworld
Ghuls (people that drank from an ancient elixir that provided them with both, immortality and a decaying body and/or soul, who must feed on raw flesh to keep their bodies from Degenerating) dwelling in Tunnels and Crypts, living their unlives as outcasts even among the other supernatural beings.
Reanimates (Artifical Beings, crafted from Bodyparts, a fusion of dead flesh and metal, or entirely inorganic like Clay or Stone)
The plane of existence described (beside the Reverie) in this Book is the Underworld, dwelling place of the Dead Souls, with its most important places, rules and basic politics.
To sum it up:
With about 20 years of role playing experience under my belt I am delighted by the style of The Everlasting. The system supports many tastes, rule and background wise, without being too thin on one and too thick on the other. I can only recommend that you give it a try with the foundation book that most suits your taste.
Superior in every way to the new World of DarknessReview Date: 2006-05-18
The rules system is either card/tarot based or dice based (which is presented side by side rather than stuck at the back of the book like a forgotten step child).
The presentation and layout is fabulous. The artwork is breathtakingly dark and atmospheric, and the setting is what I've come to expect from modern horror/fantasy: grounded in real world beliefs. As opposed to the attempts made in the new World of Darkness, it has much greater strength IMO.
In addition, the messageboard at Visionary Entertainment is quite active with the publishers interacting with fans. I have since come to find out this is the way it has ALWAYS been. That kind of product support is heartfelt and always useful. This game, in it's first edition, so inspired one fan that he bought the company and has been hard at work helping produce more material.
Highly recommended!


First Step to Vibrant Health and EnergyReview Date: 2008-03-26
An informative perspective on healthReview Date: 2008-03-26
This book opened my eyes toward my health habitsReview Date: 2008-03-26
It is a MUST read for everyone.
This book makes me see health in a different way...Review Date: 2008-03-25
Curing the Cause & Preventing Disease "A must Read"Review Date: 2008-03-25

drumming at the edge of magicReview Date: 2005-09-09
this book changed my whole approach to drummingReview Date: 2000-07-07
Not just for drummers.Review Date: 2001-01-10
The meaning of drumming (or life?) comes in many forms, and many disguises. As Hart begins to unluck the secrets to why humans desire to express themselves in music, one can't help but say, "YES!". Hart, and to a certain extent, Jay Stevens, put into words what drummers and other musicians have felt all along but have never known how to express. The journey ends up being a look inward; not just for Hart but for the reader as well.
After reading this, I had my wife and father read it. I explained, "This is how I feel about drumming."
The companion CD and sequel book, "Planet Drum," are nice additions but the book stands by its self as an outstanding source for understanding music at its most basic form.
This book will move you.
Incredible bookReview Date: 2002-05-19
A Comprehensive Introduction to the Rhythm other-worldReview Date: 2000-06-25

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InspiringReview Date: 2001-06-29
Provocative and NourishingReview Date: 1999-09-21
Leder is Brilliant!Review Date: 1999-11-10
Uplifting book for a Sunday afternoonReview Date: 1999-10-11
A thought provoking, often funny look at life for all agesReview Date: 1999-11-21

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Outrageous!Review Date: 2006-03-06
Funny & NostalgicReview Date: 2006-02-17
I expected his adult romantic recollections to be graphic, but was pleased that he was able to convey his memories without the use of totally explicit language. At times, however, I needed to skim a paragraph to avoid feeling uncomfortable. I recommend this book for it's humor and good-natured stories, but would discourage anyone offended by occasional explicit language.
Excellent!Review Date: 2005-09-21
Soul Food!Review Date: 2004-09-07
What a Birthday Gift!Review Date: 2004-07-15

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Another Guide to The Goomba WorldReview Date: 2003-11-29
What are some goomba characteristics?
It's already pre-determined that the real old-school East Coast
Italian-Americans must drive Caddies, wear Fila jumpsuits and sport gold chains. But these "traditions" aren't just done for
the hell of it. There are reasons why the guido does certain things...
CLOTHES: Most Italian goombas wear colorful Fila track outfits as casualwear because having an easily recognizable matching uniform is essential. Also, because most guidos are a little on the heavy side, the Filas flatter the body shape and are comfortable all year round. Of course Fila is an Italian company so that is always the best brand. Guido dress-up attire is usually a dark matching suit (with either a tropical print silk shirt underneath or a dark shirt with brightly patterned tie for real formal events). The guido likes to stand out and always lives by the credo that tasteful gaudiness is classy.
ACCESSORIES: Most Italian goombas wear tons of gold because it makes them look like they have some money, even if that's not the case. The money that the guido does carry is in a roll with a rubber band around it with the big fazool (a ten spot) on the outside. Bracelets, watches, pinkie rings, and of course, necklaces are always worn. The religious emblems (Christ on the cross, Holy Mary) are usually around the neck because most guidos are Catholic.
CARS: Most Italian goombas drive old Caddies and Lincolns because they are big, powerful and roomy. Other guidos may pick a Monte Carlo or Mustang or another flashy sportscar but traditionalists will go for the Caddie. Most Mafiosos drive Caddies because they are flashy and represent luxury to the fullest but regular guidos who can't afford brand new ones go for second-handers and spice them up with tints and sound systems. And of course, the red horn is hung from the rearview mirror and the Italian flag decal is on the back bumper. I don't know about guidos outside of my neighborhood, but Jersey guidos never drive Japanese cars, only American cars.
FOOD: Most Italian goombas eat Italian-American food, not Olive Garden garbage but food from old-fashioned local spots run by fellow guidos or better yet, from Mama or Nonna. Meatballs, macaroni, eggplant, pizza, gabagol, and other old-fashioned goodness. Why? Because it tastes the best of course, and is the most filling. The guido will eat other non-Italian foods at times (it must be satisfying) but none of this modern new wave kind of eclectic cuisine is eaten, and an Italian meatball is always chosen before an American meatloaf if the option is given.
ENTERTAINMENT: Most Italian goombas like Joe Pesci and other Italian actors because they are the most relatable. These guys come from the neighborhood and talk, act and look like the local guido. That's why every Italian guido from Jersey thinks they can be on "The Sopranos." The guido has a fascination with the Mafia because of the similarities but also adores non-gangster portrayals as well, like Rocky Balboa and the all-time King Guido: Tony Manero of "Saturday Night Fever." Music is a huge part of the guido lifestyle. Anything Italian from Sinatra to Bon Jovi to Angelo Venuto are listened to. The music is usually light and danceable, none of those deep Celine Dion ballads or country tunes.
ATTITUDE: Most Italian goombas are from the East Coast so they have that "numero uno" attitude. Guidos haggle when buying something to get the best prices, are outgoing, do everything to the extreme, and show pride in all of their interests-the main one being the Italian-American heritage. Guidos never back down from fights and always go after what they want, whether it's a job or a girl or a calzone. Guidos talk with their own slang, use hand gestures, and strut. The guido's life is a constant hustle, book smarts are not always top priority when Italian charm and quick wit can be used instead. And when all else fails, God and mama are always there. The guido loves all the guido stereotypes, plays them up and doesn't give a damn what anyone thinks.
HOME LIFE: Most Italian goombas are married to a guidette who can cook and look hot doing it. Guidettes can give their men agita and turn them on at the same time. The guido-guidette relationship is always emotional, and the harder the fights are the harder the you-know-what is. The bedroom has a Crucifix above the bed, the sofa is protected with plastic and the house must have a leather recliner, a crystal chandelier, a white and red checkered tablecloth, a mini Tower of Pisa statue in the backyard, and an Italian flag on the front lawn. The kids are junior guidos and guidettes of course, and will grow up to be adult guidos and guidettes. There are always cousins and other relatives dropping by. The closeness of family and friends is always evident and the high level of drama exists because the guido is emotional and passionate about everything.
The best compliment I can think of.Review Date: 2004-04-02
The Goomba's Book of LoveReview Date: 2003-11-10
WonderfulReview Date: 2003-11-05
LOVE IS A MANY SPLENDORED THING?????Review Date: 2004-01-29
Now, Mr. Schirripa follows with "The Goomba's Book Of Love," read by the only voice to share this wisdom - Mr. Schirripa himself.
Love in the goomba lexicon refers not only to the attraction between male and female but his undying love for his mother and her pasta sauce, deeply felt affection for his children, and his car (he cautions that no one better be caught eating in it).
The goomba, it seems, is a veritable wellspring of love - for his neighborhood, his friends, his extended family and, of course, broads. The criteria for a real goomba broad? "She'd go to the chair for me."
For the uninitiated, the dictionary defines a goomba, also "goombah" as the senior member of a criminal gang. Also, for the uninitiated, "The Goomba's Book Of Love" is pure entertainment. If you want sex tips, consult Dr. Ruth. If you want laughter and good humor, listen to this.
- Gail Cooke

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Fun BookReview Date: 2008-10-17
Such Fun to ReadReview Date: 2008-02-11
Wonderful BookReview Date: 2007-06-27
Kids LOVE this book!Review Date: 2007-03-30
Dazzling Word Combo Review Date: 2007-08-07
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Homeless addresses importand issues yet entertainsReview Date: 2007-11-02
the best bookReview Date: 2001-10-18
Wild at HeartReview Date: 2001-09-09
A sequel that leaves you purringReview Date: 2007-06-29
As an animal lover, I have found myself absolutely falling in love with Laure Halse Anderson's VET VOLUNTEERS series. And, after reading FIGHT FOR LIFE, I decided that Sunita was certainly my favorite character out of each of the five volunteers. So I was thrilled to learn that HOMELESS was predominately about her. Anderson has painted a more in-depth picture of Sunita within HOMELESS. While, in FIGHT FOR LIFE, we learned a bit about her character; in this installment, readers have the opportunity to get inside her head, so to speak. We have the chance to see what an intelligent, smart individual she is; and get a close up view of her compassion and determination. The fact that Anderson gives us the opportunity to learn more about Sunita's family life, and learn why she is so crazy about cats only adds to the story. As with FIGHT FOR LIFE, Anderson has targeted a very important issue surrounding animals today: pet overpopulation. However, she also provides readers with facts about feral cats, and gives us the chance to learn more about programs that are being used throughout the country to help feral cats survive and thrive in the wild, without producing more offspring. Anderson continues to shed light on serious issues regarding animals that many authors are too intimidated to touch. And, by providing this information within such an interesting, fun series of books, she gives readers the chance to want to make a difference in the world for animals today, and gives us the information we need to be pro-active in society. The article she provides at the end of the story - told in Dr. J.J. Mackenzie's voice - is interesting, and sheds some light on what cats mean when they purr, knead, and so much more. This article is a fun addition to the tale, and provides an interesting conclusion to the story. A sequel that leaves you purring.
Erika Sorocco
Freelance Reviewer
HomelessReview Date: 2002-03-28
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