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R Books sorted by Average customer review: high to low .

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R. Crumb's Heroes of Blues, Jazz, & Country
Published in Hardcover by "Harry N. Abrams, Inc." (2006-11-01)
Author:
List price: $19.95
New price: $12.35
Used price: $11.48

Average review score:

Great for the music too...
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-05
In 20/20 hindsight (or hindsound?) I bought the book intending to learn about music. Taken purely as an introduction to three genres of early American music, the book is a success. The pictures (and introduction to R. Crumb the artist) were a huge bonus. Wow! The CD with it completes the trifecta.

This is a fantastic introduction to multiple artistic elements - perhaps a few that will catch the reader/viewer/listener off guard. Enjoy!

Novelty Item Reincarnated As Artistic Tour De Force
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-18
Richard Nevins of Rounder Records first came up with the idea for Robert Crumb to illustrate a series of early Blues, Jazz, and Old Time Music and Bluegrass greats along the lines of the baseball cards of his childhood. Crumb went for the idea and produced what became three boxes of cards with illustrations taken from old photos on the front and write-ups about the players on the back (many of them by Nevins).

Now the famous fine arts publisher Abrams Books has designed and published a superb volume that includes the Crumb artwork as never before -- in brilliant color and on a larger scale than the cards -- along with expanded bios and a bonus CD that samples some of this great American roots music. Anyone interested in high-level cartoon art and this powerful expressive music will want to own this book.

Great collection
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-03
I have the original jazz card set by R. Crumb, so I was very happy to receive this re-compendium as a gift. The reproductions of the artwork are better than the cards, and Zwigoff's introduction is amusing. The CD is a great bonus, also. One goof I noticed is that the final cut is not Jimmy Noone's "King Joe," but Paul Whiteman's Orchestra with Bing Crosby's vocal, "From Monday On," featuring a good Bix Beiderbecke solo.

what a delight
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-09
What a gem to find on your doorstep on a sunny afternoon. Book-CD full of mystery and joy. I passed it around at a picnic and everyone had a personal take on it. The music took me way back to my early childhood and me dad playing that early jazz stuff on Swaggy records. Dock Boggs music is chilling - always sends shivers up my spine. Jaybird Coleman is a revelation. It would be worth it for these alone but theres much much more.

"So what is it you like about that old music?" *
Helpful Votes: 6 out of 6 total.
Review Date: 2008-03-07
Wow! Every so often you run across something that knocks your socks off. R. Crumb's Heroes of Blues, Jazz, & Country left me barefooted.

In the 1980s, Robert Crumb, whom Robert Hughes appropriately once called the "Breughel of the 20th century," created sets of trading cards featuring some of his favorite blues, jazz, and country musicians. (The plan was to include one card per LP sold by innovative record firm Yazoo.) This collection, edited by Terry Zwigoff, the same guy who directed the documentary "Crumb," pulls together the illustrations from all three sets. They're wonderful. The blues and country illustrations are drawn, and are vintage Crumb: crosshatched, brooding characters. The jazz illustrations are water-colored. They're identifiably Crumb, but have a definitely different feel to them.

Crumb is a fascinating genius. Although his art and comics tend to be avant-garde (a term he might well disdain) and iconoclastic, Crumb also has a real affinity for late 19th and early 20th century American culture. Part of this love for an earlier time, no doubt, stems from his intense dislike of the fast-paced, loud, and garish American culture he eventually fled in the 1990s (Crumb now lives in France). But part of it is that he thinks the music produced in the early 20th century represents folk art at its finest and purest, before music became an industry. Crumb began collecting old 78s when he was still a teenager, and his love for the older music has never waned.

And so to the piece de resistance of this book: the accompanying 21 cut CD. Crumb personally chose the pieces, and they're absolutely fantastic. Except for a couple of the blues and jazz musicians, all of the artists are virtually unknown except to the afficionado. But man oh man, are they wonderful. Skip James' rendering of "Hard Time Killin' Floor Blues" is a heart-breaker. Dock Boggs' "Sugar Baby" and Burnett & Rutherford's "All Night Long Blues" are haunting in their strange but beautiful ways. And no matter how bad things get, Bennie Moten's Kansas City Orchestra's "Kater Street Rag" will pick you up. My son and I have listened to the CD over and over and over, and we never get tired of it. He prefers the blues and jazz, I'm in love with the hillbilly blue grass cuts. But the whole CD--well, it just knocks your socks off.

Wow.
_____
* From R. Crumb's essay "To Be Interested in Old Music is To Be a Social Outcast!", The R. Crumb Coffee Table Art Book, p. 191. "You play old records for most people, and, if they listen at all, after the record's over they turn to you and say, 'So what is it you like ab out that old music?' You just want to throw up your hands."

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Return to the Tomb of Horrors (Advanced Dungeons & Dragons: Tomes)
Published in Game by Wizards of the Coast (1998-07-13)
Author: Bruce R. Cordell
List price: $29.95
Used price: $175.00

Average review score:

Acererak's Tomb is revisited, and You Can be There!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-05-10
"Iron men, of visage grim,
Do more than meets the viewer's eye.
You've left and left and found my tomb
And now your soul will die!"

These words struck fear into the hearts of players at Origins I. With them, they knew that they had entered the most devious of all the creations to emerge from the mind of E. Gary Gygax. As player after player lost his character to Acererak's tomb, the creator of AD&D looked on, I'm sure, with an evil grin.

Tomb of Horrors was the first module ever published by TSR. It set the bar high for all that would follow. It inspired people like Grmitooth to try to invent increasingly deadly traps. It made AD&D into a game of intellect and wits, not one of hacking and slashing. It is probably the most popular adventure of all time.

So who is the upstart, Bruce R. Cordell, who thinks he can write a sequel? Does he think he can do justice to the master, the father of all adventures, the Great Gygax? Does this sequel, Return to Tomb of Horrors, do anything more than insult the greatest of all dungeon crawls? Read on, you might be surprised.

To answer the question, we must look at Gygax's original intention. Was he trying to smite players everywhere? Was he trying to make them frightened and instill a feeling of hopelessness? Was he just being mean?

No. He had fallen into a trap many of us do. He had characters, Rob Kuntz's Robilar and Ernie Gygax's Tenser, who seemed to walk through whatever challenges he put before them. He needed something that would test them to their limits. Something that would teach them humility. He needed an adventure that not even they could defeat.

Alan Lucien gave him the idea. He locked himself in his writer's room and began to invent the deadliest adventure that ever was. This time, they'd know a challenge.

So what happened? Robilar sacrifice many orc retainers to get to the last tomb. There, he dumped the treasure into a bag of holding and amscrayed. Tenser manage to defeat Acererak himself, proving to Gygax that an ingenious player can negotiate any but the most arbitrary death traps.

Then he continued to carry it in his briefcase, pulling it out whenever a player claimed to have an unbeatable character. More often than not, they remembered things they had to do and quickly left the table as the other players looked down at their dead characters in horror.

The module then debuted at Origins I. It hit the shelves in 1978. The rest is history.

So now Cordell has written a sequel. How, you might ask yourself, can this box set pretend to be a sequel deadliest 12 pages in role playing history? Does this man actually think he can pull it off?

Let me assure you, gentle reader, he not only thinks he has, but he has.

The adventure starts years after treasure hunters spent their blood and souls in Acererak's final resting place. The place is all but forgotten by most, but as of late, and evil necromantic force has been reaching out of the Vast Swamp. The party begins examining the problem and comes across a name, "The Devourer."

This name leads them to the path of a man who sought the Devourer years before, a mage named Desatysso. As the party follows the long-cold trail of this mage, they discover that there is more to the Tomb than anyone has ever suspected.

You see, Acererak wanted to build a series of tests, to lead people toward a final great reward. Unfortunately, the knowledge of the true purpose of the Tomb was lost, and only Desatysso seems to have found it.

The test consists of three parts: a Tomb, a City and a Fortress. Evidently, crawling into the tomb and smashing Acererak's skull is not enough. He must be hunted to his conclusion and stopped in his dreaded apotheosis. Otherwise, his demonic minions will just keep rebuilding his tomb and adventurers will keep spending their souls there.

This dungeon is not for the weak of heart. It suggests that players not take their beloved characters in, and I wholeheartedly agree. The PK rate is extremely high.

I set up a party of fourteen characters, giving each player at least two. They then started the adventure. However, I couldn't see how they could have any guarantee of surviving the original Tomb (which is included in the boxed set), much less get far enough for me to produce an adequate review. I therefore began sending them dreams. Dreams of people who were not them, but they recognized as each other. They were going through this strange tomb, and they knew that all this had taken place years ago. Finally, at the end, they threw themselves against the demi-lich. The Paladin, who had died and failed his resurrection survival (a convenient accident, not a plot element), appeared and got them to vow to kill this force of evil, no matter what it took, no matter how many lives.

It was then that the players realized they were dreaming of a past life. They threw their might against Acererak and were soundly destroyed.

This plot device worked well. They had already played the Tomb by the time they got to it in present day, and were therefore able to get a full compliment of characters through it. It also gave them a sense of purpose that unified them with these characters they didn't know. It was a right proper epiphany, and feel free to use it when you buy this product yourself.

Anyway, this allowed them to progress beyond this most classic of Tombs, into a place where Orcus himself once walked, the city of Moil. This place has claimed four or five characters (though their pact is keeping Acererak from devouring their souls, so they can come back again in another 50 years, should the party fail).

I'll not give away any more of the plot. Buy this product, and you'll see.

I was not convinced I should give it this good of a review, however. You see, I have always loved the Tomb, and I was afraid I was biased. I therefore gave it to a friend who has never (in my memory) liked a TSR module. He gave this his grudging approval, unable to blow any holes in its plot.

A good product. The traps are as deadly as ever, but this adventure is surrounded by intricate plots and histories. There is so much going on here that the players will never even guess it all.

This is one of the things I love about this module. It is filled with information that the players will never know. They will never fully understand the history of the necromantic academy that has sprung up around the tomb. My players have figured out that the City of Moil worshiped Orcus, but they will never figure out that it was put to sleep because it turned to the worship of a God of Morning.

Most writers try to invent complicated and awkward ways of making sure that the players discover the core of all their intricate plans. Not Bruce R. Cordell. If he had James Bond in his clutches, when Bond asked what this was all about, he'd shrug and put a bullet in his head. It's enough that the GM knows, so that he can flush out details as needed. The players will never guess most of what's happened here.

My players have made me promise to tell all when it's done.

Anyway, this adventure tests players to their furthest. Not only have my players latched onto their characters, four of them have married now (the characters, that is), so that they can snatch some joy in the midst of all this horror. It takes a powerful setting to force people to start searching for affirmations of life.

So there it is. I'm rarely impressed with adventures anymore. I'm not forgiving enough. This module needs no forgiveness. Other than an abuse of absolutes ("nothing can save the character if happens"), I can find no criticism for this product. My players have been going through it for months now, and I have rarely had so much success.

So did they survive? I can hear the question in your minds.

The question should be "Will they survive?" The party has begun spending more time on roleplaying than problem solving. They lick their wounds and clutch each other in the night, whispering reassurances. The adventure continues at a slow, methodical pace, and has become a campaign unto itself. If they survive this, I don't think that can convince them to play other characters. I mean, when you've taken someone into the darkest of all pits, you develop a bond.

Too bad they'll all be dead by the time you read this.

An Intense Deathtrap Challenge Even For Experienced Players
Helpful Votes: 22 out of 22 total.
Review Date: 2000-10-21
Return to the Tomb of Horrors is a new boxed adventure module based on the old S1: Tomb of Horrors module from tournaments and 1st edition AD&D. The scenario is intended for four to eight characters from 13th to 16th level. Like the original Tomb by Gary Gygax, Cordell's Return is an intense deathtrap challenge even for experienced veterans of the game.

Set in Greyhawk but usable in any campaign, this adventure begins with mysterious villager disappearances and swarms of undead. Your party comes to investigate and becomes entangled in a web of deadly schemes. But what does this have to do with the original Tomb of Horrors? The one that's been dared by many, plundered by few, over the years? Well, it's still in business, and still merrily eating heroes. But if the original deathtrap dungeon was a satisfying meal, this new adventure, wrapped around the original module and set 20 years later, is a murderous banquet. This is the first dungeon adventure I've ever read where I actually felt sorry for the players, and I'm including the original Tomb in that. The new story enfolds the original dungeon crawl in a deadly blanket of new traps and additional story, creating a hideous multi-stage gauntlet for anyone seeking the final mystery at the end. Yes, you get to visit the Tomb itself again, but its significance has changed and deepened.

I have to agree with the author on the use of characters for this adventure: either the group ought to be specifically rolled up for this adventure, or, if the players' regular favorites are to be run through the scenario, tone the thing down, WAAAYYY down. There are sections in this beastly tome that can kill one character per page, and, as the party penetrates the deeper mysteries, the killer trap rate escalates to one or more per room. This makes a party of four-to-eight high-level PCs seem rather puny, and suggests a horde of henchmen, hirelings, and cannon fodder, preferably walking out in front.

Can someone familiar with the original Tomb play or enjoy this? Absolutely. In fact, I'd like to see a group of players, all either DMs who have run Tomb or players who went through it successfully, go through the Return to the Tomb of Horrors. Maybe they'd live long enough to get to the second half of the adventure. Maybe.

This boxed set is stuffed with goodies. There are nine maps and seven new monsters in a full-color maps and monsters book. The maps are very clear, with one exception: Map 3 is so darkly printed that the color-coding is very difficult to make out, but I believe that because of the restricted movement in those areas there should be little impact on play. An illustrated "module" of 160 pages, with appendices of new spells and magic items, includes many "old" spells relying on several other AD&D books (some out of print) but the author urges the DM to make appropriate substitutions when necessary. There is a facsimile of the original S1: Tomb of Horrors module, which is actually used in play. DMs will want to go through this and make detailed adjustments beforehand, since it is not written to 2nd edition AD&D standards. No problem for collectors worried about the value of your original copy: this is not an exact facsimile, as the illustration booklet is bound into the middle. A new illustration book holds scenes to be shown to the players at various points in the adventure, and because since there are two scenes on each page you might want keep a sheet of plain paper folded length-wise handy for covering the second illustration. Lastly, there are handouts for the players, consisting of an eight-page "journal" (in a very difficult font) and a double-sided color card, with special instructions for photocopying and preparation.

In playing this adventure DMs may want to keep in mind their particular players' temperament and game style: are they looking for a real, undiluted challenge, or are they going to be murderously upset by the DM making their PCs into elf flambe, dwarf kabobs, and Halfling hash in one evening? If there is serious risk of you becoming a DM pretzel, you might want to edit this severely and just integrate it into your regular campaign.

Return to the Tomb of Horrors is an excellent adventure in the old module style.

--Sharon Daugherty for Skirmisher Online Gaming Magazine

This is a quality product
Helpful Votes: 3 out of 3 total.
Review Date: 2000-11-26
I've purchased dozens of probucts from this website, but this is the first time I've felt compelled to write a review.

Return To The Tomb of Horrors is a quality product from top to bottom. The boxed set includes many maps, illustrations, the original Tomb of Horrors, an expansion to the Tomb of Horrors story (the equivalent of 3 more adventures), and more.

I have not yet run this module, but have read all the contents, and plan to implement it as soon as possible. The story is well written, EXTREMELY original, and the many traps are truly inspiring. Despite the fact this boxed set is the equivalent of 4 normal length adventures, all of the encounters are unique and often ingenious. As I read the module, I found myself often wondering what the writers would think of next.

Note to GM's: This module is possibly the most deadly I've ever read. I would only recommend it for experienced players. Even then, expect casualties.

Fantastic Module- one of the best ever
Helpful Votes: 5 out of 5 total.
Review Date: 2001-06-05
Although it is out of print and written for 2nd edition, i can't express enough what a high quality product this is. Even if you are running a 3rd edition campaign, this boxed set is definitely worth your picking up if you can find it. The conversion to the new rules might take a little effort on the DM's behalf, but the payoff is the most exciting, deadly, and awe-inspiring campaign ever put to paper. It wraps seamlessly around Gary Gygax's original Tomb of Horrors, and you even get the chance to go back and explore it again if you did so for the first time twenty years ago. My players have no clue what the Tomb really is, and i'm still keeping them in the dark until later. Like other reviewers have said though, be warned. The module is deadly, and about halfway through and all the way to the end, it can eat up PC's like candy. But far as quality, it has some of the best writing, the best traps, the best plot, and over sixty illustrations to mesmerize your players. Definitely try to check this one out, as its going into the history books.

A reader
Helpful Votes: 9 out of 17 total.
Review Date: 2002-02-22
Come on, people. Where do you get the crazy notion that a "killer" module is good? Are you so lame that you cannot create your own killer modules? It is pretty [dang] easy. And that is what TSR does here, it creates a killer module that makes little to no sense.

Everything starts good as a plot is well formed and progresses well for a little while. It gets even better when the party arrives at the environs of the old tomb. All right, ervything pretty [dang] cool thus far. Realistic, fun, and the players better think before they act rashly.

So you are thinking why 3 stars only? Well, the problem is it all goes downhill from there. Once the players leave the old Tomb the new area is just silly. It makes no sense that something this powerful would have ANY trouble with the PC's. Plus the traps are illogical and almost impossible to detect. By this time, roleplaying is long forgotten as players just push their characters from point to point and hope to make their saving rolls.

Still, it gets 3 stars for a good effort from TSR. But there certainly are better choices out there.

Finally, I am amazed so many D&D'ers are impressed with killer modules. Big ... deal. Give me something to excite the players' imagination. That is what role playing is supposed to be about.

R
Sea Turtles: A Complete Guide to Their Biology, Behavior, and Conservation
Published in Hardcover by The Johns Hopkins University Press (2004-10-26)
Author: James R. Spotila
List price: $25.95
New price: $14.91
Used price: $12.08

Average review score:

Absolutely wonderful!!!!!
Helpful Votes: 1 out of 1 total.
Review Date: 2007-11-18
This book is amazing! Beautiful Pictures!! Our family saved baby sea turtles on a vacation. Bought this book for my ten year old's (very high level reader) non-fiction book report because she fell in love with the species. It was huge and very textbook-like but beautifully written and understandable. Talks generally about sea turtles. Talks about the parts of a turtle, the reproductive cycle, and about all the different types of sea turtles. Talks about the dangers they are in. I am very happy with the purchase and my daughter was truly inspired.

EVERYTHING You need to know about Sea Turtles
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-23
I purchased this book for my High School Freshman as a Honors Lit non-fiction book project. She made a beautiful powerpoint presentation and Website with quizzes. This book was fabulous. At first I thought it would be a tough kind of informational book to read, but it was not! It was written in layman terms and easy to read. The pictures are nothing less than gorgeous. There is so much information packed in this book it was hard to decide what to leave out! Also this book would be a beautiful coffee table book because the quality and pictures are wonderful. There was plenty of information about conservation and even though my daughter has always loved turtles now she is an activist and has joined a save the sea turtles foundation. This book was a godsend and a pleasure to read.

Superb book
Helpful Votes: 1 out of 2 total.
Review Date: 2006-11-05
This book is full of fantastic photos and a wealth of detailed information. A must for anybody interested in sea turtles.

Sea Turtles
Helpful Votes: 3 out of 7 total.
Review Date: 2006-02-22
I am a biologist and found this book filled with inspiration because it offered so many ways we all can help with saving the sea turtles. I plan to do my part, how about you?

Beautiful and educational
Helpful Votes: 7 out of 8 total.
Review Date: 2006-07-30
This book is beautiful. From one of the top sea turtle conservationists. It covers almost everything there is to know about sea turtles. The diagrams of turtle anatomy really help to understand these creatures. It is also great that Spotila profiles some of the dedicated conservationists working to protect the turtles. The pictures are stunning. The books large pages do the pictures and the turtles justice. After reading the book, you feel as if you have been initiated into the world of sea turtles. And, an added bonus, a portion of the royalties will be donated to Leatherback Trust. In short, if you like sea turtles, buy this book.

R
Shadow Patriots: A Novel of the Revolution
Published in Hardcover by Forge Books (2005-05-01)
Author: Lucia St. Clair Robson
List price: $24.95
New price: $2.99
Used price: $1.36
Collectible price: $24.95

Average review score:

From an AP English student
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-29
After reading books like Heart of Darkness, and Benito Cereno, Shadow Patriots was happily read. I loved the character Lizzie, her strength and personality was humerous. I also enjoyed how this book was fictional, yet didn't stretch the truth very far.

Phenomenal
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-24
After being able to hear Robson speak at my school, I was overjoyed to be given the opprotunity to read her novel. Not long after reading the book I became enthralled and unable to put the book down. Every second of the book was fascinating. The way Robson wraps the historical figures in with her fictional plot is remarkable. As far as I know the book is historically accurate and has all the great names in American history such as George Washington, Ben Franklin, Alexander Hamiliton, and much much more. The main character Kate Darby is truely unique and sensational. She tears down the stereotype of a damsel in distress and proves that women can do whatever they put their minds do. Incredible Novel and quick read.

An English Student
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-23
I read this book in my 11th grade English class not too long ago and it was so much more than I expected. The way the historical figures are mixed in with fictional characters makes it so interesting, and the mixing is so well done, you find yourself wondering who is made-up and who is not. On more than one occasion, I found myself unable to put the book down late at night. When I finished reading, I looked into some of the historical figures in the book, and Ms. Robson was very accurate with her information. All in all, this book makes history come alive!

Shadow Patriots
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-16
This book was absolutely incredible for its detail. I loved reading the description of how life was in the time period. Robson's little tidbits-perfectly placed throughout the story- were so fascinating and knowing they were true added to the story. Robson made me feel as though I were there in the war and knew all the characters. It was not a typical book about the Revolution. It was captivating; I could not put it down. Its plot kept getting better and better with each page, and the ending, although sad, was perfect. The book was suprising and entertaing from the first to the last word.

Kate and Lizzie were characters I adored. Kate's bravery to help her brother, and Lizzie's devotion to Seth were fantastic attributions to each character and helped me identify with them. While reading, I didn't feel as though I was learning about history, which is a perfect way for historical fiction book to be written.

Loved it!
Helpful Votes: 1 out of 2 total.
Review Date: 2007-05-13
If you have interest in revolutionary times in USA this is a must read. The role that Quakers played in the war was very interesting to me. You will not be sorry you bought it.

R
Summons of Trumpet: U.S.-Vietnam in Perspective
Published in Paperback by Presidio Press (1995-06-01)
Author: Dave R. Palmer
List price: $19.95
New price: $10.99
Used price: $2.32

Average review score:

The Definitive Work on the Vietnam War
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-10
~ I first read "Summons of the Trumpet" when it was published in 1978. Interestingly, in his preface, LTG Palmer states "There will be those who claim that history, true history, can't be written so soon after an event...they are correct. The definitive version of the Vietnam War will be published decades hence..." Well, a full thirty years later, it turns out this statement is the only thing he got wrong!

~ For me, this volume was and remains the definitive work on the Vietnam conflict. It is interesting, concise, understandable, and insightful. I continue to re-read it about every five years and just cracked it open again.

~ When I retired from my Army career (as an Infantry officer), I became a high school social studies teacher and I have used "Summons" as one of my main references when teaching my students about the Vietnam War, this time period, our society, and American government.

~ Russell Weigley, a noted historian who I also value, correctly called this book "by far the best synthesis of...the Vietnam War." Thank you, General Palmer, for letting the "Trumpet" sound!

Must read!
Helpful Votes: 1 out of 1 total.
Review Date: 2007-08-13
As a Vietnam veteran, I am often surprised at the mythology that surrounds the Vietnam war to this day. This is "must reading" for anyone seeking fresh insight into that struggle. I found this book consistent with my own experiences and observations from my tour of duty in Vietnam (1968 to 1969). For this reason, I highly recommend it to any serious student of history.

Excellent!
Helpful Votes: 1 out of 1 total.
Review Date: 2006-02-16
This is one of the best books (if not the best) I have ever read on the Vietnam War. The author develops his arguments with such clarity and eloquence that the book is a real joy to read. Palmer does not describe many battles but only those which were characterized as turning points of the conflict, like Ap Bac (1963), Ia Drang (1965) and Tet (1968) but the depth of the political and military analysis is fantastic. I especially enjoyed the chapter on the military logistics of the US forces in Vietnam as well as the role of the air power in the conflict. It is astonishing to realize that the US actually defeated the insurgency in Vietnam and lost the war only because of the persistent commitment of numerous regular North Vietnamese divisions, which were also mauled badly in battle in many cases! The `Ahilles heel` of the US was the Vietnamization program which the communists didn't allow to mature. Very highly recommended!

Excellent overview of Vietnam War
Helpful Votes: 6 out of 6 total.
Review Date: 2004-08-15
Palmer's book was one on the first I have ever read on Vietnam, and remains one of the best. It is mostly concerned with overall strategy and campaigns; less with individual battles and operations. The book severely criticizes the Johnson Administration (with a particular venom for Robert McNamara) but is much more positive about Nixon. The author's attitude towards the South Vietnamese government and Army is critical but quite fair, and he gives the North Vietnamese their due. This is not really a book about American military performance, and does not really mention problems within the military, such as drug abuse, racial incidents, massacres, etc., but he does believe that any problems were a result of having a bankrupt political/military strategy. A few OK maps, no photographs or footnotes, but a nice bibliographical essay. All in all, a very good short introduction but certainly not a complete history of the war.

Very Good Overview
Helpful Votes: 7 out of 8 total.
Review Date: 2002-08-29
I was looking for a good overview book of the Vietnam War and this really fit the bill. The author put together a well thought out, easy to read and well-written book that does a good job of giving the reader the high points. The author was a solder in the combat and spent a number of years in the military so he has an authoritative position to speak from. He does a great job of keeping the book away from being overly laden with military jargon or the Rambo style of combat writing. The book is focused on the American effort and thus skims the pre U.S. troop entry into the war. If you are looking for a deeper history on the start of the war with the French or the overall American involvement in Asia then this book will disappoint.

The treatment he gave to the major battles was good. He presented an easy to follow account of the battle, what lead up to it and the outcome. He also touched on some of what was happening back home with the politics, but only briefly. I think the most interesting parts of the book for me was the details of the air war, more specifically how the bombing kept escalating and then the final bombing push by Nixon. My only complaint with the book is that it was an overview that was a bit too light on the facts for me. The book was only 270 pages long, and book size do not necessary determine quality, this book could have been a little bit more in-depth. It seemed to me that to get a better understanding a few more pages could have been added without the overview turning into a in depth study.

R
Tracks of a Fellow Struggler: Living and Growing through Grief
Published in Hardcover by Morehouse Publishing (2004-08-01)
Author: John R. Claypool
List price: $15.00
New price: $8.70
Used price: $8.97
Collectible price: $15.00

Average review score:

Claypool Review
Helpful Votes: 0 out of 0 total.
Review Date: 2006-11-10
The book was sent to a friend. I am not able to review it since I will not be receiving it.
Bryan Boatwright

Hope
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-16
We recently experienced the crushing feelings of extreme grief in the death of our 22year old son. Someone lent me this book because they had found solace and comfort in reading this book. They had also dealt with the death of a child. I found a lot of answers to help me deal with the grief and hopefully heal someday. The last two chapters helped me the most. They helped me find one of the elements that has been missing from my life in the past few months and that is "hope".

Best book on grief I ever read
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-12
Mr Claypool used his own experiences of coming through the darkest night into the sunshine of a new day. Very easy to read and understand. I recommend it to anyone wanting to work through grief in a positive way.

Life is a gift
Helpful Votes: 1 out of 1 total.
Review Date: 2006-11-29
Dr. Claypool's book has rescued more people from the depths of grief than any I can recommend. He lost his daughter and this book is four sermons he gave during her illness and then after her death from leukemia. Dr. Claypool himself died in 2005, so his teachings become that much more important to share. He leads the reader to understand that we are sad when we lose someone, but we are enriched by ever having known the person. His words truly are the light at the end of the tunnel -- for anyone who is lost in darkness. For yourself or for someone you care about -- read this book.

So much help
Helpful Votes: 3 out of 3 total.
Review Date: 2006-10-08
I lost my husband in November 2005,even as I write this it doesn't seem
possible. I was given all the books on being a widow and all the platitudes about being in a better place,he's whole, he's happy....I didn't care, he wasn't here. Then I read this little book...John Claypool didn't need 200 pages to tell me what I needed to know...it was alright to
question God, I didn't need to accept that this was "Gods Will"...I could question, I could yell at God but ultimately everything is a gift...Using Job as his example he led me from despair to a measure of peace...I still hurt, a lot, but I try to remember that my husband was a gift, and I'm better for having him in my life. Mr Claypool has a gift for saying a lot in a little space...he lost his daughter and speaks from experience...he showed up in my life at the right time....this book is for the care of your soul.....Mr Claypool is a gifted,interesting writer and I look forward to reading more....

R
The Unoriginal Sinner and the Ice-Cream God
Published in Hardcover by Contemporary Books, Inc. (1977-09-01)
Author: John R. Powers
List price:
New price: $122.39
Used price: $0.35

Average review score:

Lasting impression
Helpful Votes: 1 out of 1 total.
Review Date: 2007-10-08
Unforgettable story. I first read this when I was 21, when it first came out. I still have the copy... worn, stained, well read. It's "lessons" are more powerful now that I've aged 30 years! Regardless of your religion or lack thereof this book is a keeper!!

one of my all-time favorites
Helpful Votes: 1 out of 1 total.
Review Date: 2007-05-15
This book is just a fabulous read. I have always loved the premise of this book. I just like the idea of God actually answering questions. The book is both funny and thoughtful-I'd recommend this book to anyone.

My favorite book of all time.
Helpful Votes: 3 out of 3 total.
Review Date: 2007-02-05
This is a book that I have read at least 5 times, and I have purchased many times for friends and family. I feel like I want everyone I know to own a copy of this book. Its a fantastic, heart warming, and touching story, that has some wonderful messages about life. Everyone I have passed it onto feel the same way I do about it. I just love the letters from "God" - our beloved gas station attendant who really knows life and how to live it. I wish there were more books out there like this one.

If I could give this book 10 stars, I would!
Helpful Votes: 4 out of 4 total.
Review Date: 2007-02-28
It's about time that this novel has been reprinted. I bought this book about 25 years ago. In that time, I've read it about 15 times. I cry every time I get to the last chapter. Do yourself a favor. When you buy this book, and you will, buy all of the others in the series. You can't go wrong.

Still Thumps the Heart After Many Years
Helpful Votes: 4 out of 4 total.
Review Date: 2005-12-11
I read this book when it first came out, and I've re-read it several times since. It never fails to touch me with its innocence, humanity, and humor. If John Powers were my neighbor, I'd bring him a homemade pie!

R
Walking on Ice: An American Businessman in Russia
Published in Paperback by Outskirts Press (2007-09-22)
Author: Frederick R. Andresen
List price: $16.95
New price: $10.21
Used price: $11.02

Average review score:

Insightful and fun to read!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-16
I loved reading "Walking on Ice." It's an easy-to-read fun book full of important insights into the Russian (and at times, American) culture.
For every Rusophile out there, I highly recommend it!

Walking on Ice
Helpful Votes: 1 out of 1 total.
Review Date: 2008-05-13
Andresen, an American doing business in Russia, has written a lovely book in a most UNbusinesslike style. It's quite literary, filled with surprising and poignant and insightful phrases. I'm not a business person, but am a "Russia" person, and love the warmth rising from this book about slippery, icy negotiations in a rather fluid environment. I'm also not a Russia expert by any means, but have been there many times and found myself nodding and smiling in appreciation while underlining passage after passage in this book. His comparison of Moscow, St. Petersburg, and Nizhny Novgorod is wonderful, and makes it clear why we must become well acquainted with all three great cities. His use of music and literature to explain cultural (and business) practices is most enlightening, and the essay collection is simply outstanding. This book will be of great help to all who wish to understand Russia and her people better.

Excellent read
Helpful Votes: 1 out of 1 total.
Review Date: 2008-04-30
This is an excellent read which provides a detailed and insightful guide to the nuances of perhaps the most misunderstood, enigmatic and complex country to grace the earth. It's a survival guide to contemporary Russian culture.

Stellar
Helpful Votes: 1 out of 1 total.
Review Date: 2008-04-18
Having lived, worked, and personally invested with the Russian people, Mr. Andresen clearly has a first-hand vision on building lasting relationships with people we often don't appreciate or understand. Clearly, he has invested a good part of his life in learning and expressing to us what it takes to succeed in this part of the world.

Walking On Ice
Helpful Votes: 1 out of 1 total.
Review Date: 2008-04-17
Walking on Ice is a "must read" for American politicians, businessmen, students, or anyone who wants to dive beneath the illusive surface to gain some insight into the Russian mind set. Sadly, all too often we enter the arena of foreign affairs naively thinking we can interact in the same manner as we would with Americans. Granted, Mr. Andresen had a preliminary advantage of being familiar with Russian art, music, and culture; but I believe his success was also due to his gift of being a humbly receptive observer which enabled him to uncover the subconscious intent of those he was negotiating with. This enabled him, when he found himself on "slippery ground," to take the next step in the right direction. This discernment is what he shares with his readers, giving a "nutshell" feeling of how to stay on your feet in the Russian culture. Packed within 142 pages is an insightful guide sprinkled with humor.

R
You Can Teach Hitting
Published in Unknown Binding by Topeka Bindery (1992-01)
Authors: Dusty Baker, Marvin L. Bittinger, and Jeffrey R. Mercer
List price: $36.55
New price: $27.78

Average review score:

Great book
Helpful Votes: 0 out of 0 total.
Review Date: 2003-05-12
This is a great resource for teaching kids to hit. Easy to follow, laid out very well.

BUY THIS BOOK FIRST!
Helpful Votes: 1 out of 1 total.
Review Date: 2005-11-09
This is by far the best resource that I've found, and I've seen many, for teaching players the proper swing and approach to hitting. Get it and use it, you won't be disappointed. Appropriate for all age groups.

Great Advice
Helpful Votes: 1 out of 1 total.
Review Date: 2003-07-08
This book has a lot of good advice. It has additional information for "advanced" hitters, so the separate section does not overwhelm the reader for the majority of applications.

The pictures are clear and very helpful. Each section requiring one has one or more. There are many nuggets hidden here -- I learned one that I had not known in about 15 years of playing and "coaching" (as the author puts it).

Especially good for kids in Little League, so check it out!

Good stuff!
Helpful Votes: 2 out of 2 total.
Review Date: 2002-08-10
It works very well. Our 9-10 girls just finished in 2nd in the state LL tournament. I was the batting coach and our girls carried a team average of .362 against state-level pitching! I have a shelf full of books and tapes. If I had to pick a keeper, this would be it. The first tape is excellent, too.

The pidgeon-toe stance and the inward turn (we call it "tuck") will improve bat speed, power, and balance.

The science of hitting made understandable
Helpful Votes: 3 out of 4 total.
Review Date: 2003-07-23
My son is really starting to get into baseball, so I wanted to make sure I knew enough about hitting to get him started in the right direction.

Dusty Baker's book is teriffic because it breaks down the swing into several components. My boy is only 5, so it would be counter-productive to try and cram every component down his throat. Instead of doing that, I was able to keep him focused on one thing at a time - basically, building his swing from scratch. Important basics like "head down, eyes on the ball," and generating power with your lower body are explained well, and given drills or mnemonic devices to help retention, etc.

After working with him for one month, using Dusty Baker's book as my guide, my son had a noticeably better swing, and (amazingly for a 5-year old) better focus at the plate. He was always good at making contact, but this book helped put his swing together and give him better power without sacrificing his ability to get the bat on the ball.

Whether you know a lot about hitting, or you were a novice like me, this book really does live up to its title. Even my wife has picked up on the components of a swing, and can remind my son of something when he's playing around and I'm not there. There are other books that get more philosophical and go deeper (like Charlie Lau, Sr.'s), but for a FIRST book, that helps you teach, this one is HIGHLY RECOMMENDED.

R
101 Projects for Your Porsche 911 1965-1989
Published in Paperback by Motorbooks (2001-06-15)
Author: Wayne R. Dempsey
List price: $34.95
New price: $17.00
Used price: $13.00

Average review score:

Excellent Book-Highly Recommend to Every 911 (65-89) Owner
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-04
This is a must have book if you own a 1965-89 911. I found the book to be as detailed as a shop manual on the subjects it covers yet with the friendly writing that anyone can comprehend.

This book covers the basics like changing your oil to more complex tasks like fixing common oil leaks and fixing various transmission problems. -all with many excellent photos of the procedures outlined.

I've read and referred to this book countless times both for enjoyment and for reference to maintain my Porsche.

WORTH EVERY PENNY
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-21
IF YOU KNOW HOW TO ADJUST VALVES IN YOUR PORSCHE PROBABLY A WASTE OF MONEY. IF YOU ARE LIKE ME AND YOU HAVE YOUR FIRST AND ARE LEARNING HOW TO WORK ON IT, ITS WORTH EVERY PENNY.

101 Projects for Your Porsche 911 1965-1989
Helpful Votes: 0 out of 0 total.
Review Date: 2006-07-28
Great reference book. Very user friendly and provides information and directions that are easy to follow and direct. Great for the "weekend" mechanic who just wants to work on his Porsche in his own garage at home.

Nice book
Helpful Votes: 0 out of 0 total.
Review Date: 2005-09-30
Great projects very well written. I recommend to someone who likes to work on their on car AAAA+

Excellent Book for the 911 Hobbyist
Helpful Votes: 5 out of 5 total.
Review Date: 2005-07-22
This has got to be one of the most well put-together automotive do-it-yourself books I've seen in some time, whether Porsche or otherwise. The photos are extremely clear and detailed, in contrast to most auto manuals (even the factory oftentimes). The instructions are informative and even present alternatives or commentary on aspects of the project (for example, mentioning that while the H4 headlight update gives better lighting, some people prefer the profile of the original earlier headlamps on SCs). In addition, the initial summary boxes, which give statistics such as complexity of the job, time necessary, approximate cost, tools needed, etc. makes it easier to select a project for your next weekend, based on how much free time you have available. An excellent publication.


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