George Books
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Highly useful insights about wars, peace, and leadershipReview Date: 2005-11-24
Great for teens--Relevant, interesting, easy read for adultsReview Date: 2005-10-18
Nearly 200 pages of details about a man who shunned publicity yet was twice selected as Time magazine's Man of the YearReview Date: 2005-10-03
Best book on Marshall!Review Date: 2005-08-25
Character Shaping Review Date: 2005-08-24
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Great BookReview Date: 2007-11-30
good readReview Date: 2006-08-10
Excellent guide to healing physical and emotional illnessReview Date: 1997-12-01
EXCELLENT RESOURCE for HEALINGReview Date: 1999-02-25
Essential reading for anyone exploring their spiritualityReview Date: 1998-05-07

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Insightful and personal account of young soldierReview Date: 1997-10-13
Another great look from the soldier's perspective!Review Date: 2004-01-23
history as told by a meritorious and articulate soldierReview Date: 1997-10-20
one of the best firsthand accounts of the Civl War in yearsReview Date: 1997-09-28
Few books do I re-read, but this is one of those.Review Date: 1997-10-21
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A first and a very comprehensive book on numbersReview Date: 1999-05-19
more than the sum of its partsReview Date: 1999-02-19
Best book ever written on numbersReview Date: 1997-02-25
Exellent and Comprehensive History of CountingReview Date: 1999-07-27
As a resource for Teachers of mathematics the book is excellent. It covers the number system of almost every concievable culture and any teacher with the slightest imagination could use the information in an interesting way in the classroom.
The book covers a lot of information which is not dealt with by the standard english language history of mathematics books, and as such is an invaluable resource for anyone with an interest in the subject.
One thing I particularly liked about the book was that it gave various different theories for each question, for instance 'What is the origin of 'our' numerals?', and the reasons for and against each. This was very interesting, as well as helping to explain why historians belive what they believe.
The only criticism of this book I have is to do with its physical contruction. The pages are thin, and so is the cover, so it is very bendy, I would have prefered a hardback edition. However if it keeps the price down.
To sum up this is an excellent book, and an invaluable addition to the collection of anyone with an interest in mathematics, it's history or it's teaching.
Excellent! Traces the history of Indian (Hindu) NumeralsReview Date: 1997-10-27

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Execellent Document of Martin's WorldReview Date: 2006-11-07
Roleplaying, schmoeplayingReview Date: 2006-04-19
I redesign the character sheet (the one it came with sucked which is the only complaint I have about it) and it brought a tear to my eye not having to worry about spell slots or any of that sort of mess.
No magic, magic items, Power Word: Kills or some god coming down to smite you. It is just you, the enemy and the ground in-between. You make your own in this world, you forge your way through either might or wisdom, sword or diplomacy.
Like a great man, a Giant of a man some might say, once said, "It is not so much what we do as why we do it." When you could run away in fear for your life but you chose to stand and regain your honour, right your wrongs and possible make your world a better place to be even it it meant losing your own life, then you know you have struck gold when it comes to a roleplaying campaign.
Sure it has all the levels, skills points and the like but to be honest, I never cared about the levels in this game. I think whatever age or level we start off with is fine by me.
If you are a D20 vet and wanting to try this, take time to learn how Reputation and Influence works. It is a little different but it adds a lot to the world.
If for nothing else, my brother, "Mister Casual About All Things Gaming", can't stop talking about the game. That is for the first time in 15 years. That is the greatness of A Song of Ice and Fire.
Great purchase - even for non-gamers.Review Date: 2006-02-23
Gorgeous artwork & fascinating bios of the characters of George R.R. Martin's books are the main highlights of the book for non-gamers - but the more you delve into the mechanics of the game, the more insights into the world it reveals.
And another pleasant surprise - an introduction including a very detailed & impressive overview of the history of fanstasy writing. Given me lots of new (to me) writers to check out.
A review by a gamer for gamersReview Date: 2006-02-13
This 495 full-color hardback is a comprehensive rulebook and campaign setting. If you didn't already own the core rulebooks, you wouldn't need to get them, because it's all here--handbook, DMG, and bestiary rolled into one. The bestiary, of course, is very small, because this is a low-fantasy (almost historical) setting. You won't find a catalog of abberations, walking funguses and extraplanar half-whosywhatsits. You won't find dozens of ridiculous, superheroic, micro-niche prestige classes. And you won't find elves, or gnomes ... or any such breeds. Who needs them? Magic and mosters are gone . . . except for a few surprises here and there, which are really special.
What do you find? The heart of the game is human drama. You have Realpolitik, war, alliances and betrayals, intrigue, spying and struggle. In order to cultivate this kind of gaming experience, they draw on the work of one of the greatest living writers of science fiction and fantasy, George R. R. Martin. (Read the novels, if you haven't already.) But the game also contributes a promising innovation with the rules for Reputation and Influence. These mechanics are to the social and political what the Base Attack Bonus is to combat. Influence points are a way of measuring a character's power in the social sphere, and of adjudicating a character's efforts to get others to do what he wants.
In standard d20 games, a character with a high Diplomacy skill may be effective in getting people to have a friendly disposition towards him, but how do you determine what a friendly disposition actually gets you. Now there is a mechanic for determining that. An Influence check is used to call in a debt, command, persuade or otherwise coerce someone to actually do what you want (whether they like you or not).
Reputation is a way of defining how you are perceived by others, in terms of specific characteristics. For example, a character may get several reputation points as a Ruthless Brute, which will come in handy when he wants to Intimidate and hinder him when he wants to gain trust.
There will be combat, of course, though perhaps not as frequently. (Wounds take time to heal when you don't have potions and spells ready at hand.) In place of lightning bolts and acid arrows, they have added more options and possibilities in hand-to-hand combat. First of all, armor gives you DR rather than an AC bonus. (Shields are different). Armor classes will tend to be not quite as high as we are used to, but on the other hand damage will be smaller too. However, if you want to deal more damage, you can opt for one of several types of called shots, which allow you to customize your attack strategy based on your opponents defences. There are also some good rules for becoming fatigued due to the encumbrance of armor. Only playtesting can tell, but it seems to me that combat strategy may be more interesting in this game. More deadly? You'll have fewer hitpoints. On the other hand, there's the Shock Value feature, which makes it a lot more likely that you'll be temporarily incapacitated long before your hitpoints are gone. Characters at first level will have about the same number of hitpoints as comparable D&D characters, but as your character advances, you'll gain fewer hitpoints. I think the reason for this is that average damage dealt by a hit will not increase as much either. It might turn out that first-level is more survivable and higher levels are more dangerous than in D&D.
Perhaps my only complaint about this game is that it may be more difficult for the Gamemaster. The setting is not nearly as static as something like the Forgotten Realms. Things change in this world, and fast! So, if the GM has any intention of staying true to the novels, he will have to think carefully about the timeline and know what's going on in the story. And Martin hasn't finished writing novels yet! If the future is being determined in the imagination of George R. R. Martin, then there are some limitations on how much the players (or the GM) can change).
Another challenge for the GM will be that without monsters and abundant treasure, he will have to keep things interesting in the story arc, or the game will fall flat.
On the up side, players should be able to plug into the drama of politics and war fairly easily. There should be less of a problem coming up with motivations for your character to "go adventuring" (Ugh!) You won't need artificial motivations, because by the nature of the game your character will have loyalties and enemies, not to mention the task of keeping his corpse from being eaten by crows!
Awesome!Review Date: 2006-02-01
Some of the rules are a bit clunky and take a bit of effort to switch over from standard D20, but overall makes for a MUCH better experience.

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Great Context, Very PracticalReview Date: 1999-12-21
Two Thumbs up for this great teaching tool!Review Date: 2000-05-03
Genuine fun, genuine learning, any time, any placeReview Date: 2000-01-20
Each of the 21 games is described as a "frame game" The authors explain how ach game can be modified to focus on a different combination of skills or respond to a different team setting and composition, giving the reader more of a comprehensive instructional strategy than a collection of games. The authors also recognize that it's not just the games, but how they are led that makes for a good learning experience, taking great pains to detail facilitation techniques for each activity. They even include a table that carefully documents the skills that each activity emphasizes.
I was especially pleased to discover the inclusion of games like "ww.where and ww.when" that are specifically designed for building "CyberTeams." Here is an area of team development that is much neglected and critical to the successful deployment of the kind of communication infrastructure that technography is designed to implement.
Valuable Resource for Facilitators!Review Date: 2000-03-15
More than a team activity book...Review Date: 2000-04-26
The first section helps you determine what type of team you have by classifying teams. In the next section there is a model and structure for effective team development. Once you've determined the team classification and team development area, then you can use the handy matrix to select the most appropriate activity.
The book provides very helpful facilitation strategies for before, during and processing each activity. Each of the 21 activities has detailed well though out instructions and reproducible handouts. You have everything you need to facilitate any of the activities in this book.

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The Funniest Man In AmericaReview Date: 2008-05-01
Me - I'm a Brit and miss this style of real humour
Cheers
David
Funny compilation of already-available materialReview Date: 2004-10-27
AS PROFOUND AND PROFANE AS EVERReview Date: 2004-12-18
Although Carlin has been doing his schtick for almost fifty years there's no evidence of age about him. His delivery is as on target as ever and, truly, it's in the delivery that Carlin excels, whether he's observing the popularity of names, noting that nursing homes will one day be populated by Debbies and Tiffanys or doing his vaunted riff on oxymorons - death benefits, close proximity, etc. One cannot fathom how his brain operates as apparently unrelated thoughts come rolling forth leaving listeners guffawing and nodding their heads.
His voice may be a bit raspier but his timing is to the nano second. Listen and laugh.
- Gail Cooke
Very Funny!!!Review Date: 2005-10-11
Still angry and unrepentantReview Date: 2006-03-15

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God is able and willing to do what He promises to DoReview Date: 2007-07-23
This book can impact your life.Review Date: 2001-07-30
One thing that makes George Muller's biography's unique is the amount of documentation that his biographer's had to work with. Each year, he published a detailed report of activities, but more meaningful were the journals he kept in which he listed all prayer requests and the outcomes of those requests.
Muller was born in 1805 in Prussia. As a young man, he decided not to tell anyone of his needs, but to rely solely on prayer. God taught George Muller faith and trust by continually testing him, but always providing what he needed. Muller was motivated in 1836 to start an orphanage for 30 street children in Bristol, England. Over the years, as a result of his prayers, the orphanage grew to house over 2000.
Muller lived to be 93. In his later years, he was honored internationally and invited to visit and speak in many cities. Beginning in 1875 he made 17 trips and visited 42 countries, telling his story of faith, trust, and prayer.
This is an inspiring book. It is filled with stories of many actual experiences that help the reader grow his or her own faith.
An inspiring example of answered prayersReview Date: 2004-02-02
In 1833, he became pastor of Bethesda Chapel in Bristol. There were many orphans on the streets, and Reverend Muller began inviting some to his home to eat breakfast each day and then taught them from the scriptures. In 1834 he established some day schools to help them get an education and conducted Sunday School for them on Sunday. In 1836, God moved him to establish a small orphanage in the neighborhood in a rented house. He added more rented houses, and then was moved by God to acquire land at the edge of town (Bristol) and build a modern orphan's home in 1849. He continued to add buildings for many years until there was space for over 2,000 orphans. Reverend Muller depended entirely on contributions to meet all the building construction and operating money and his personal living expenses.. Yet he had a firm rule, based on his personal belief that he should never ask anyone for a contribution - in fact, never even tell anyone who asked whether the orphanages were in need of funds. He asked only God in his prayers, and always was very specific in his petitions to God. God moved him to keep meticulous records of his prayer requests and there results. In journals he dated and recorded each request on the left hand side and then dated and recorded the results opposite on the right hand side. His biographers had a lot of material to work with.
Reverend Muller undertook nothing, even the smallest expenditure, unless he felt it was the will of God. He was asked how he sought the will of God. This is his reply:
1. "I seek at the beginning to get my heart into such a state that it has no will of its own in regard to a given matter. Nine-tenths of the difficulties are overcome when our hearts are ready to do the Lord's will, whatever it may be. When one is truly in this state, it is usually but a little way to the knowledge of what His will is.
2. Having done this, I do not leave the result to feeling or simple impressions. If so, I make my self liable to great delusions.
3. I seek the will of the Spirit of God through or in connection with the Word of God. The Spirit and the Word must be combined. If I look to the Spirit alone without the Word, I lay my self open to great delusions also.
4. Next I take into account providential circumstances. These plainly indicate God's will in connection with His Word and Spirit.
5. I ask God in prayer to reveal His will to me aright.
6. Thus through prayer to God, the study of the Word, and reflection, I come to a deliberate judgment according to the best of my ability and knowledge, and if my mind is thus at peace, and it continues so after two or three more petitions, I proceed accordingly."
Mr. Muller was asked how well this worked.
"I never remember", he wrote in 1895, three years before his death at the age of 93, "in all my Christian course, a period now of sixty-nine years and four months, that I ever SINCERELY and PATIENTLY sought to know the will of God by the teaching of the Holy Ghost through the instrumentality of the Word of God, but I have always been directed rightly. But if honesty of heart and uprightness before God were lacking, or I did not patiently wait upon the Lord for instruction, or if I preferred the counsel of my fellow men to the declarations of the Word of the living God, I made great mistakes."
I was so moved by what I had read, that I decided my children should have copies. I found paperback editions were available and ordered several copies to give to family and friends. I re-read the book several times, taking it on airplanes when I traveled and became convinced that if this book meant so much to me, I should give copies away. I ordered 100 copies. I gave copies to the members of my Sunday School class, members of church committees and to many individuals. At least one individual I gave one to, who is a member of a different church, began buying and giving copies to people. At the time I am writing this, I have given over 200 copies of the book.
This book is truly an evangelistic tool.
A truly inspirational book confirming the 'power of prayer'Review Date: 1999-03-22
A Book That Impacts The SoulReview Date: 2007-07-06
This short book (159 pages) offers the reader a short glimpse into the life of George Muller. Much like our Saviour (John 21:25), this book does not explore the true life of Muller. It does, however, give the reader a quick look at his life and it will indeed challenge your faith. Muller's prayer life alone should touch a nerve in every true disciple of Jesus and call us all to a deeper life of prayer. Muller demonstrated that he took Jesus' words serious when Jesus told us to pray and not give up (Luke 18:1) and that whatever we ask in faith we will receive for his glory and honour (John 14:12-14).
Overall, Miller's work is to the point and a solid read. I greatly enjoyed the layout of the book which you would expect in a biography such as this. Miller covers George Muller's life from birth to death and he shows us the highs and lows of Muller all in between. I also greatly appreciated the fact that Miller reveals that Muller is just like you and I in the sense that he was a sinner in need of a graceful Saviour (Romans 3:23-24). Muller's life will have an impact on your soul.

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Wonderful!Review Date: 2008-03-26
Thank you Robert A. Ellison Jr. for this amazing book. If you can't see
the actual work this book is the next best thing.
MISSING EARLY UTILITARIAN POTTERYReview Date: 2007-09-10
IF YOU LIKE POTTERYReview Date: 2007-06-21
AN ARTIST AHEAD OF HIS TIMEReview Date: 2006-08-08
"Geo E Ohr has challenged any potter on earth! `You' Prove the Contrary!" These are the words painted by George Ohr on a sign at the 1895 Atlanta Cotton States and International Exposition.
He did more than challenge fellow artists, he set a standard for them by digging his own clay, shaping his own pots, firing his own kiln, and creating forms that were unlike the currently popular shapes. In fact, his shapes were so outre at the time that he was called "The Mad Potter of Biloxi." As the world now knows he was prescient.
The words that he painted in 1895 followed the total destruction of his studio and some 10,000 pieces by fire, plus a devastating hurricane that hit the Mississippi coast prior to that. Obviously, he was a resilient and determined individual. Today, in the wake of Katrina, the Ohr O'Keefe Museum in Biloxi is being rebuilt. If he were still living Ohr would have it no other way.
Married and the father of ten children, he sold most of his works at expositions and fairs. He received only a modicum of artistic appreciation during his lifetime, although he was presented with the Silver Medal at the 1904 St. Louis World's Fair. It was not until the 1960s that a New Jersey antique dealer, Jim Carpenter, came to Biloxi and saw Ohr's works now housed in an auto repair shop. Carpenter eventually bought nearly 7000 pots and introduced Ohr to art aficionados in New York City. The potter's stature as an extraordinary artist has continued to grow.
Robert Ellison became an admirer of Ohr's and now owns some 370 pieces. His creation of this beautiful volume is a gift to all. With 192 color illustrations illuminated by scholarship George Ohr, Art Potter, is both a tribute to the artist and an outstanding reference for his work.
- Gail Cooke
the imaginative and singular art pottery of George OhrReview Date: 2006-09-11

SO MUCH PACKED INTO ONE LITTLE BOOK - REMARKABLE!Review Date: 2006-08-26
A Great Read Aloud for President's Day!Review Date: 2003-01-13
Excellent story for George Washington's Birthday!Review Date: 2005-02-27
THE COSMIC GENIUS WRITES AGAINReview Date: 2004-09-28
SCOTT 11
6--Year-Old (and I) Loved ItReview Date: 2005-10-19
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Gimpel provides a solid overview of the progression of 20th century history, including descriptions of many other great leaders of that time. The sections about WW II and the Marshall Plan are particularly good. I imagine that any reader would see the relevance of Marshall's strategies to present-day international affairs.
Truman said of George C. Marshall: "He was the greatest of the great of our time." After reading this book, you'll know why.