Clarke Books
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goodReview Date: 2007-01-26
Wind and WavesReview Date: 2006-11-20
A good book for those who likes water...Review Date: 2007-03-01
I would like a better choice of races and a little more of information about underwater adventures since the information is focused on anphibious races and more pirate style adventures (which I don't mind about it).
The spells are Ok and the monsters included are interesting too.
This book is a good reference for coast and shore adventures, if you want to play a pirate-style adventure or just to change the location of your standard adventures, this book is right for you.
Good for DMs, but not so much for players.Review Date: 2006-08-13
That being said, this book is really only about oceans, and is most useful to DMs. Players won't get much out of it unless they know they're going to be playing in waterbased campaigns for a long time.
Not My FavoriteReview Date: 2007-05-09
So how did Richard Baker, Joseph D. Carriker, Jr., and Jennifer Clarke Wilkes do? Did this Wizards of the Coast book meet my (admittedly high) expectations?
Well, no.
I can't recommend this book. I wouldn't have bought it but that's because it fell woefully short on the only areas I'm likely to use. Your game might differ, so lets discuss what they book actually contains.
Chapter One discusses the uses of this book and the type adventures a GM might run. This discusses aquatic adventures, planar adventures and the like. The chapter ends with a discussion of a stripped down narrative way of handling naval combat, under the premise that in a D&D campaign, naval combat won't be exciting for the players (this is the first time I disagreed with a premise of the book).
Chapter Two contains four "new" aquatic races. Now, the Aquatic Elf is an old D&D standby, but please, WotC, enough already. I've got more sapient races in my D&D games than I know what to do with. I've got enough. Stop deluging me. Races are getting as bad Prestige Classes.
The second half of the chapter deals with existing races and their interaction with the seas. This is more in line with what I wanted.
Chapter Three is classes. The first half deals with class variations, such as how to handle an sea-based druid. This is what these books should be about. The second half deals with Prestige classes.
Sigh. Those who follow my reviews know my deep hatred of Prestige Class proliferation. Now this book had a shot of getting a pass from me like Waterdeep. I mean, the sea is an alien environment. A few new prestige classes might be a must, especially dealing with characters that actually live or work underwater.
They had seven. Seven!
I think I'm going to swallow my tongue.
Chapter 4 has the same problem as the previous two. It begins with some expansions to skill rulings, which is delightful. Then it moves on to continue Feat proliferation. Twenty-Three new feats by my count. Really, isn't there a Betty Ford program for these people? A few, like sea legs, I can see. Now stop it.
Chapter 5 deals with ships and equipment. This is the chapter that made me want to toss the book. I'll get back to it later.
Chapter 6, Spells and Magic Items. You guessed it. Spell proliferation. Has anyone explained to these people that there's a point where "crunchy bits" become "soggy bits?" They also have new psionic powers, which was novel enough for me to be charmed (I don't have a psionic proliferation issue, but I have faith WotC will get me there eventually). New magic items are good. I think my favorite part here was the new Epic spells. Hey, high-level campaigns don't get a lot of love from game companies.
Chapter 7 is monsters. New monsters don't dilute or unbalance a game (yet) and this is a new environment, so huzzah. Some of the monsters, like the hippocampus, are a bit familiar as well, and I welcome them back.
Chapter 8 is adventure locales. I've enjoyed this chapter in the previous books, and this one is no exception. Hear that? I liked the last two chapters.
So, let's discuss the book overall.
Half of it is filled with stuff (Chapters 2-4, plus 6), for which I frankly have no use. What are the odds of one of these prestige classes ever making it into one of my games. Compare to the hundreds of prestige classes out there and honestly tell me why I'd be willing to pay for that paper and ink. The same is true for races and feats and spells. WotC needs to learn to pick their battles. If these chapters were focused, like a laser, instead of this scattershot approach, drowning us in game mechanics, I would have liked them. They aren't. So half the book is all but useless to me.
Now we get to two deeper issues, however.
First of all, research. I felt like a lot of research went into this product, there was all sorts of things that I didn't know, and I'm a bit of a nautical buff. Still, the things I did know often have glaring omissions. It's as if they wrote rules without thinking them through, or as if they didn't fully understand the implications of what they wrote.
Let me give you a couple examples.
First of all, there's the sinking ship. Now they have rules based on such facts as how much damage the ship has taken, and a ship can sink very fast with these rules. Still, they never mentioned that ships are made out of wood (at least most ships a PC will see). A real age of sail ship wouldn't typically sink quickly. They'd sink until their deck was a foot or two below the surface and stay that way for an hour or more, until the wood became water-logged enough that it went down the rest of the way (they might sink fast if they were very heavily laden, but the book doesn't address that). Now, this is an extremely important fact, one that would radically change the way a sinking ship is handled by the players, but it's never mentioned at all. If they had just spent one sentence on that fact then the DM could have used those rules to model it and this would have been a usable rule. Either they didn't research enough to understand this or they didn't think it important to tell the reader. Either way, the book doesn't get you the information you need. Since I found one important fact missing in an area I knew about, I now doubt the stuff I didn't know.
A second example. They use age of sail ships and they have some cannons, but they also have much older ship weaponry, the kind that you can't use from an age of sail ship. I don't see where they ever mentioned that you can't use a catapult from most of the ships in this book without damaging the rigging. They discuss that there might not be gunpowder on some worlds, ruling out cannons, but they never give an alternative. The ships on this book are designed based on a level of ship technology that can't evolve without cannons. If you are going to say that they might not have cannons, a reasonable alternative is needed, and in a game with little one-shot alchemist items in the PH, it would seem they could produce something. Heck, Wizards, back when it was TSR, actually published an article in Dragon where they discussed this problem (They owned Dragon back then if I have the time line correct). Someone at the company should know their intellectual property better than I do. Again, it's like they didn't follow through.
But this isn't the biggest problem for me. I'm used to companies screwing up ships.
No, the biggest problem is you have a book built around water adventures. Your game might vary, but in my game 90% of the time I'd use that book I'd be dealing with a ship. The book has perhaps 20-30 pages that directly relates to ships. I don't see anything in there what would improve my nautical game. I see very little in there that would improve anyone's nautical game. Instead of giving better rules for ship combat, they give sketchier ones. Instead of sprinkling the book with boxes describing details of ship life, they discuss world building logistics that are more likely to make your world more improbable. Instead of giving us useful ship data, they skimp over it with a minuscule treatment. They could have taken that old Dragon article, updated it straight to 3.5 and had a more useful book (and that article had a lot of problems of its own).
So you have to look and decide if this book is right for you. Maybe you need more aquatic races because your starting an exclusively underwater campaign. Maybe you want skimpier ship combat because you know your players will hate it. Maybe you don't intend to use the ships from this book (or don't need them, or only need one or two). If that's the case, this might be the book for you. It's not that it was poorly written, I've had this many problems with books and given them a recommendation. It's that this book's entire focus seems to be geared toward a different type of game than I would ever run.
Maybe you're the one it's focused at. If that's the case, buy it. If not, let it be.

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Je l'aime!Review Date: 2008-02-12
Hilariously accurateReview Date: 2007-12-27
Definitely through British eyes...Review Date: 2007-12-01
But the book is entertaining, as long as you keep in mind that it's written by a Brit for his countrymen.
InsightfulReview Date: 2007-11-01
Funny but also informativeReview Date: 2008-02-03
The book is fun to read, and I'd recommend it for its humor alone. However, it would also serve the more serious purposes of improving your cultural literacy if you are going to travel, work, or live in France. Clarke would give you a good understanding of why things work they way they do, and he often offers advice on how to get by in the face of frustrations. Many things that frustrate outsiders make sense if you wrap your head around them and understand them in their full cultural context.
Clarke even provides a "useful sentences" guide in each chapter. Some provide generally-useful vocabulary (how to ask a doctor, "Will it be refunded?") while others are just jokes ("What do I do with this suppository?"). These guides, along with the text in the accompanying chapter, would help you in the very serious business of asking pointed questions of a potential landlord or real estate agent, for example.
The book posts relentless fun at the country and its people. It would be tiresome if Clarke hated the French, but it's clear that he loves the country and this fondness makes the whole package work. Though Clarke is British, he has decided to make his home in France. Fortunately, he although enjoys poking fun at the foibles of his adopted country.

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We LOVE this series!!!Review Date: 2008-06-02
A Glimpse Into Tink and Peter Pan's RelationshipReview Date: 2008-04-03
TInk is funnyReview Date: 2007-12-03
The Trouble With TinkReview Date: 2007-02-23
Alright, but seems to teach an odd lesson...Review Date: 2006-09-19

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Small, simple pop-up with impactReview Date: 2008-07-07
This mini book has mostly white (metallic accents, red for Santa) pop-ups that "pop" in 2D, as well as 3D, because of the solid-colored background. The book spells out Christmas with each page layout having a letter and a pop-up that corresponds to that letter (SPOILER ALERT: C-Candle, H-House, I-Icicle, S-Snowflake, T-toy, M-Manger, A-Angel, S-Santa).
While this mini book can be enjoyed by all ages, it seems like it would be an especially good option for younger children. Small hands could hold the book and the pop-ups aren't as intricate, with the potential to harm them, as with some of Sabuda's other books.
little handsReview Date: 2008-04-28
Great Pop-UpReview Date: 2008-01-03
Christmas pop upReview Date: 2007-12-26
So-SoReview Date: 2007-06-21

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Not necessarily so gfoodReview Date: 2006-06-23
Secondly I do not like Matt's attitude toward his mother. He is not respectful, he hides things from her. I do not like my chidren being exposed to things like that.
This is an average read, somewhat predictableReview Date: 2005-04-29
Greg Correia's ReviewReview Date: 2005-12-05
Historically, this novel seems pretty accurate. This story really could have happened given the time and the setting. It showed me a part of Kansas/Missouri History that I never knew. Living in Kansas, I have learned the history of 'Bleeding Kansas' and the fighting that went on in the area. However, I never knew that Jayhawkers terrorized Missouri in order to try to scare people into making it a free state. This book is fictional, so that part might not be true, but the way Hughes writes the novel makes it seem completely logical and accurate. This is a great book I encourage you to read, especially if you enjoy action-packed novels.
Fascinating Story of Boys and Community in a Time of Civil War Review Date: 2006-07-14
I have to wonder what sort of books "Book Worm Mama" (below) reads beyond the Bible and fairy tales. Where is the swearing she refers to? I noticed about three very tame cuss words, hardly out of line for a book set in the middle of a war. And I had to laugh at her description of Matt as "disrespectful." She clearly just doesn't get it. This is a book about real, flesh-and-blood people in a terribly difficult situation, and the choices they have to make. The triumph of Guerrilla Season is that perceptive readers still care about them.
Two thumbs up from a Georgia parent and son Review Date: 2005-05-28
Guerrilla Season is about a boy named Matt who lives in Missouri, where they had heavy guerrilla activity through out the war. Matt is 15 and he to decide, will he go to fight for the South with Quantrill, or will he leave his home and stay safe with his family? (Fighting for the Union, NOT an option for this proud Southron boy!) The story is about everything that happens to Matt and his family, his neighbors and his friend Jesse through that summer, 1863. North and south, both do terrible things and the author is very fair in showing it. I won't say how it ends because until the last minute you can't be sure if Matt will change his mind.
I can't say enough good things about this book. All the characters are so real, and for boys, there is alot of action. This is a great story for parents to read, along with their kids.

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High Noise To Signal RationReview Date: 2005-05-25
Gradually, HAL is coming....Review Date: 2002-03-26
Marvin Minsky is interviewed in the book, and he believes it is the problem of knowledge representation that has slowed down the progress in A.I. Too much time has been spent on chess programs and character recognition, and not on fundamentals, Minsky argues. Minsky also believes that emotions are absolutely essential in intelligent problem solving, and this is interesting in light of recent work on computational models of emotion.
The large physical size of HAL is compared with present sizes of computers in the article of David Kuck. But, the author argues, the human brain is also much smaller than HAL, but such a marvelous computing machine has yet to be emulated by even the best of present-day supercomputers. Size does not matter in matters of intelligence.
The article on error correction by R. Iyer is particularly insightful, for he argues, quite correctly, that making mistakes is a characteristic of true intelligence. HAL's brag that it is "incapable of error" is a sign of stupidity, rather than intelligence. False leads, uncompleted strategies and goals, and inconsistent reasoning are all part of genuine problem-solving.
M.S. Campbell discusses the efforts in machine chess, with Deep Blue of course being the focal point. Comparisons of how HAL plays chess compared to Deep Blue illustrate Campbell's belief that a mere combinatorial approach to playing chess should not be considered an intelligent one. HAL is intelligent because it plays intelligence like a human does, but Deep Blue does not. Campbell also gives an interesting historical summary of computer chess. He cites that example of a "fortress" position as one that chess computers have severe difficulty with.
The ability of computers to speak, and not sound "machine-like" is the subject of the article by J.P. Olive. His discussion gives the reader both an historical and technical overview of the difficulties involved in computer speech. And yes, the song "Daisy, Daisy" is real, and was the first song ever sung by a computer.
R. Kurzweil gives an optimistic overview of computer speech recognition. He details the "lessons" one needs to perform speech recognition and repeats his well-known desire to "reverse-engineer" the human brain, once the computational ability becomes available.
R.C. Schank discusses why he thinks A.I. must be able to understand more than just words, if natural language processing is to become a reality. And, interestingly, he believes that intelligence and problem solving are not necessarily the same thing and gives the reader insight into the difficulties involved in language acquisition by a computer.
This book was first printed in 1997, but given the recent news of a common sense reasoning computer developed by the company that D.B. Lenat heads, his article is particularly interesting. The ability of computers to exercise common sense is considered a fundamental requirement for machine intelligence, and Lenat outlines "3 easy steps" for the building of a HAL-like computer. It remains to be seen whether Lenat has indeed achieved this.
The ability of HAL to recognize images is discussed in the article by A. Rosenfeld. In light of the recent need for face recognition software for security enhancement, this discussion is particularly interesting. Rosenfeld details just what is difficult and what is easy to do in this area.
The capability of a computer to perform speechreading is the topic of D.Stork's article. Noting that speech has both auditory and visual aspects, Stork argues that HAL's ability to perform speechreading is far advanced in comparison to the real computers of today. He discusses interestingly, some of the tools used in current research on speechreading, such as hidden Markov models and neural networks.
The article of D. Norman addresses the human factors involved in living with intelligent machines. Norman contends that 2001 is too optimistic a projection of the future, and, in addition, that its technology is too large and bulky to be of much use to humans.
Computational models of emotion have been a subject of intense interest of late, and R. Picard addresses the issue of emotion and computers in his article. The discussion is fascinating, and Picard clearly believes that emotional states can be recoginized and mimicked by a computer. "Emotional" intelligence is something that must be part of any notion of artificial intelligence.
The ability of HAL to manipulate circumstances and trick the crew members is addressed in D.Wilkin's article. The ability to plan is based on common sense issues, and this is no where near being realized, he argues.
D.Stork interviews Stephen Wolfram in another article, and the reader learns of Wolfram's opinions on A.I. and related issues. Wolfram believes that its the nature of intelligence that must be understood to develop thinking machines, and not just processing power.
When thinking machines are built, legal issues of responsibility will naturally arise. D. Dennett addresses this in the last article of the book. Dennet puts HALs behavior in the context of what a human might do when faced with the mission priorities given to him. Turning off HAL was justified, but so was HALs response to it.
HAL is obnoxious, funny and very interesting.Review Date: 2002-05-28
selfconfidence. His insistence that
- No 9000 computer has ever made a mistake or distorted information.
That they are foolproof and incapable
of error -
is funny, absurd, very human, proud and down right crazy.
But at the same time intriguing.
The book look at the issues and technologies
that would be critical if we were to build HAL.
And the book let us in on some of HAL's secrets.
In the process it just all becomes even more intriguing.
An excellent book for anyone
interested in artificial intelligence, cognition
and Arthur C. Clarke's science fiction.
A must have book!
-Simon
Oh! This is AI...a must have bookReview Date: 2002-01-07
really Artificial Intelligence means and you feel happy, relaxed
and enjoyable in reading each chapter.
If you don't want to waste time to read lots of technical
words to understand AI, this book is the only and best choice.
Every chapter will give you concise and clear information, and
also is interesting.
An excellent book for anyone who
is interested in mind, thought, robot, cognition, AI or
just like the Sci-Fi wrote by Clarke.
This is a book for professional AI programmer and
for anyone who just want to know what is Artificial Intelligence.
HAL is based on real research...Review Date: 2001-07-07
This is one book absolute die-hard sci-fi fans should have, especially if you are working in the high tech sector.

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good for the moneyReview Date: 2008-06-19
It is very nice for its size.
The HASH BOOK!Review Date: 2003-12-23
Great book of Hash!Review Date: 2003-12-12
A really nice hash bookReview Date: 2004-01-16
The Only hash book but what a hash book!Review Date: 2003-08-11
The second half of the book after the splendid color section - WOW! is about the different grades of hashish, how it is made and how it works on the body. There are lots of charts and illustrations which cover almost every section of the book. There is a huge table at the back which even covers what types of hashish have been busted around the world with descriptions of the hashish. It really is that deep.
So how does it pan out overall. Well I have never read this book from start to finish in one go but have referenced it well over a thousand times. It is a difficult book to read in one go and can be quite grueling at times even for cannabis enthusiasts. As a reference book it gets 5 stars but as a good read only deserves about 3 stars. This book does not lack in anything though except for one crucial thing. The hash making methods described are not really used by growers anymore. If you are looking for the best possible way to extract hashish (and the most easiest) then consult The Cannabis Grow Bible by Greg Green for water extraction. It has the best method I have ever used by far.
Do not miss out on the book Hashish! by Clarke. Even though the title might sound a little tabloid-like this is the kind of book that would earn you a degree in HASHISH!

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A great Book !Review Date: 2008-02-15
This book was written in 1970 (or something) so it currently could not proposed the latest genetic studies about the Egyptian civilisation. But we can see that, even nowadays, the western scientists are still avoiding the ADN tests which could close up the debate....
Somebody said:" his ridiculous comparison of ancient Egyptian and modern English words"; this comparison has been done by people of great erudition like Gerald Massey (The book of the beginning Part I and II) and his disciple Albert Churchward....
And the qualification of what is a "pure Black" is pure hypocrisy...It's a way to avoid the truth. If for instance you go to the British Museum (London, UK) you could see the face of the Pharaoh Thoutmosis III: A pure African face (his nose is not broken though....).
I read this book in 2007; it was just to answer to a reviewer
The Afrikan history "bible"Review Date: 2007-12-08
Fun to read, but objectivity is out the windowReview Date: 2007-09-13
Some examples of poor scholarship include lack of genetic evidence and reliance on the vague qualification of "black" from sources that may not share his same definition, his ridiculous comparison of ancient Egyptian and modern English words and his continual use of statements like "We now know without a doubt", when there is, most definitely, a doubt. Despite all these problems for the majority of the text, Jackson hits a sweet spot at the end, when he discusses the impact of slavery on Africa today. For some reason, that chapter had better research and could probably have been expanded to a book in of itself.
Overall, a fun book to read which opened my mind to a number of new possibilities. However, the conclusions drawn must be taken as a grain of salt due to the strong bias of the author.
A Masterpiece of African HistoryReview Date: 2006-08-15
Rashidi is a historian first... lets focus on that!Review Date: 2006-05-03
Thats right... crybaby's are doom from the start when they don't show any evidence for what they disagree with... they just cry... wow!
Anyway, for anyone who can look past the obvious of how ppl like to play around with subjective references and the objectives, one can come to their own conclusion without being over bearing about it...
I have had the pleasure of viewing Mr.Rashidi's work... and he always goes out of his way to give references that are credible...
Some how, all of the naysayers against so-called Africentrism has made up their minds to discredit African historical (evidence) based solely on selective favoritism... or pure bigotry, because they are not black... and possibily mad because they ancestors owe a lot to Black Africans that eurocentrist are constantly trying to dumb down, because of their fragile ego's for not being the first or the originals of civilization, math, science, art, etc... boo-hoo!

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Not worth the moneyReview Date: 2007-11-20
Very well done & exceptionally educational bookReview Date: 2008-04-03
I was a little bit nervous, actually, since I was afraid I'd found that I'd made so many mistakes. But I was pleased to find out that overall we'd done all right, and hadn't made any horrible blunders. There were a couple of minor errors, but nothing terrible. So overall I was pretty pleased, or at least, relieved. :-)
If you've never studied architecture before, this book is an easy way to get your feet wet, especially if you're planning a home yourself. The authors cover the most important topics, such as entry ways, porches, columns and open spaces; the proportions and ratios of structural elements such as that of columns to supported beams; correct design, proportion, and placement of dormer windows (the window should take up 75% of the space, otherwise it looks too small); the use and misuse of building materials; problems with walls, windows, and rooflines; and other topics.
The book is liberally illustrated with many examples of correct houses, and incorrect ones on the same page so you can easily compare. Some of these well-intentioned but faulty houses were almost comical. Several houses had high, arched, entry ways that were way-oversized and would have looked fine on a Gothic cathedral, but on a family home, they looked wildly out of place. The massive entry way dominated the whole facade and just detracted from the rest of the elevation (or front of the house).
Some of the other errors were more subtle, and weren't quite as obvious, but as you learn the canons of true architecture, as oppposed to merely winging it, which is what the authors say happens more and more with builders, you begin to appreciate the correct way of doing it. For example, one problem you run into is a too-complex roof line that's broken up and takes away from the facade and other structural and design aspects of the house, or a too complex facade that's just too busy. When first looking at these houses, they looked fine to me, but when I saw the corrected house illustration, I could see what the authors were saying. In other words, sometimes less is truly more. Or a better way to phrase it might be to say that good design is more about the harmonious combination and integration of all elements, which complement and flow smoothly into each other, rather than ostentation and needless complexity, which causes disruption and interrupts that flow and harmony.
The book is well written, profusely illustrated, and contains a huge amount of practical advice on what to do, and what not to do, in building a house. If your average builder just read this book they'd learn a lot, as I did, about good design and how to go about achieving it. The rules really aren't that hard to learn, and you can read the whole book in just a few hours, since it's mostly illustrations with some explanatory text. This is money well spent considering how much you'll probably save if you ever decide to build your own house.
worth the $$Review Date: 2008-01-20
brilliant insightReview Date: 2007-12-13
Essential For Planning Your New HomeReview Date: 2007-12-05
"What Not To Build" is a visual survey of all that has gone wrong in the past half century. Using photographs of actual buildings, the authors show what not to do when building a new house. Then using computer technology, they create new images of the same building that are done correctly. There are over 50 before and after examples and over 300 photos that show how homes can be improved through good design.
The target market for this book are people who are thinking about building a new home. Ideally, this book will help a person working with an architect to see if the proposed design even makes visual sense. Beware, hiring a licensed architect is no guarantee that the architect has any idea how to design a traditional home. This is the largest investment that most home buyers will ever make. It is essential for new home buyers to educate themselves on the basics of good home design. "What Not To Build" is an inexpensive book and the little time spent reading it, can spare a home buyer a real architectural disaster. This book is highly recommended.

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A Story-Tale of a Savage ManReview Date: 2008-06-04
ONE BAD DUDE!Review Date: 2007-01-20
It could have been much betterReview Date: 2005-12-07
Well researched, not well writtenReview Date: 2004-11-28
Castel's biography of Quantrill doesn't read like this, and Goodrich's "Black Flag" doesn't really have much style at all, as it is mostly quotes from primary sources. I don't know why they felt the need to write this the way they did, but it ruins the story. Both authors have done their work in researching, but the writing leaves much to be desired. A definitive account of Anderson still needs to be written.
Title Says It AllReview Date: 2004-10-06
Castel and Goodrich have outdone themselves in taking what little historical data is available to present as thorough an accounting of Bill Anderson's life as you're likely to find. They hone in on two of his most infamous rampages around Centralia, Missouri. You'll believe you were an eyewitness. However, they don't fabricate the stories or engage in fiction. The book is thoroughly researched and very credible in every detail. They could only have exceeded in this endeavor if there were more firsthand historical data to draw from.
Fact is Bloody Bill was a real individual and these events really did transpire. You will be transfixed even as you are horrified.
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