Bates Books
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An Essential BookReview Date: 2005-01-28
Mildly Interesting but a Tad RepetitiousReview Date: 2004-08-09
Some expeditions take a massive army-style assault on the peaks, using complicated supply chains, support teams, hundreds of Sherpas, and tons of equipment. This is sort of the "Humanity Conquers Nature" approach. Others plan for basically a sprint up the mountain, traveling light with minimal support and small groups, and eschewing the use of oxygen cylinders and fancy gadgetry. This is the "Triumph of the Will" approach. These purists are always keen on trying routes no one else has attempted, and they avoid using the ladders and fixed ropes and stuff left by previous expeditions.
It's that latter style of climbing that has become especially dangerous, because once someone has reached the pinnacle without oxygen, the bar has been dramatically raised, and anyone who follows and doesn't try the same looks weak. So ever-escalating feats of bravado must necessarily follow, where it won't be long before we'll see accomplishments such as "first to climb Everest while naked" or something like that.
While there are a number of gripping scenes related in this book, there's also a great deal of repetition. A whole lot of verbiage is devoted to, essentially, "Man, it's cold up there!" So we read again and again about firing up stoves and snuggling into sleeping bags and taking an hour to put on boots and the like. There's also a lot of technical language to be encountered, which is likely to be appreciated more by climbers than the layperson, who has to wade through a lot of "I jumared down the fixed 5mm rope across a transverse field of powder to reach the couloir beyond cul that led to the cwm". Climbers will be nodding knowingly; armchair adrenaline junkies will be scratching their heads. (Note that a glossary of terms is hidden at the back of the book where it does no one any good.)
Ultimately, the most interesting tales prove to be those where the climbers hate each other and fall into bitter bickering over who gets to make the dash to the top, or who fouled up and ruined everything. The mountains have many ways to kill people, but a lot of the tragedies are of the "and they were never seen again" variety. I'm not advocating that we should be exposed voyeuristically to all of the gory details of horrible deaths, but most of the disasters are rather pallidly rendered, and frankly the human drama ends up being more interesting than hearing again and again about the interesting technical challenges of getting over the Abruzzi Ridge or whatever.
An assortment of maps would have helped immensely.
the interior climbReview Date: 2003-05-20
High does for climbing what the movie The Thin Red Line did for combat: It explores not the details of the event, but the inner thoughts of the participants. You read what it feels like to have a climber dying in a tent next to you. You learn about the humilation of having frostbite while back at home. You are with the widows who trek in the paths of their husbands to glimpse the mountain graves of their loved ones.
While I can understand that some reviewers felt the selections dropped one into the middle of a big problem high on a mountain without the broader context of the expedition, I didn't feel this was a problem. I don't need the beginning, middle, and end to enjoy a brief tale. There are plenty of books that give all those details, yet few that are gripping to read from the first page to the last.
damn good readReview Date: 2001-02-25
Don't Bother with this one!Review Date: 2002-03-06
High; Stories of survival from Everest and K2 is NOT what you're looking for. This book is nothing but one-chapter excerpts from other books. It's like walking into a movie half way through: You have no idea what's going on. Also, there are no maps of either Everest or K2, so if writers of these chapters (and some of them are BORING writers!) describe trouble on Everest's north col or K2's Abruzzi ridge, we can't picture these places in our minds.
This book (unlike all the other Everest books I bought and immediately read) has been sitting on my bedstand for months. I only read it when I wake up at 3AM and can't go back to sleep. Just reading from this book puts me back to sleep reeeeeal fast!
Don't bother with this one. The Everest season is happening right now. Maybe more books will come from this year's hikers.


Loved it. Now what?Review Date: 2006-09-11
Lack of detailReview Date: 2006-03-25
The people behind the faces of the local Chinese-Canadian greasy spoonReview Date: 2005-12-04
Perhaps this story touched me more acutely than most of its readers, as it called to mind what my father and his parents must have experienced during and after their immigration from Hong Kong to a little town in Canada in the mid-1950s. Every word to me was genuine, haunting, compelling...
Little Su-Jen Chou (at the tender age of six), along with her beautiful yet bitter mother, immigrates to Canada from Communist China, to meet the father she has never known. A father who is the proprietor of the local Canadian-Chinese "greasy spoon". With Su-Jen mother constantly haunted with yearnings for her homeland, unpleasant family secrets uncovered, and the trials and challenges they face in a new and often-times unwelcoming land, Fong-Bates weaves a story full of heartbreak, tribulation and acceptance.
Poignant in its simplicity and yet weighty in its inner complexities, 'Midnight at the Dragon Cafe' explores many social issues of the time, along with the disappointments, the pride, the sacrifices, and the triumphs of those who immigrated to Canada in search of something "better". Compelling and well written, Fong-Bates stunning first novel deserves a heaping spoonful of praise.
"Is it possible to forgive ourselves the things we do?"Review Date: 2008-06-07
While I appreciated the gradual maturation of Su-Jen, her growing awareness of the wider world around her, and the secrets her family held, I really felt that the story didn't hit its stride until the final quarter of the book. Even when the book did hit its stride and plot points began to come together, the resolution to the myriad of conflicts were ultimately unstisfying. I had anticipated a stronger finish, given the repeated references to Su-Jen's fate and the constant tension between family members. I also think the underlying message Bates was suggesting - is it possible to forgive ourselves - could have been much more developed. I enjoyed the writing, but the story itself warrants only 3 stars.
Touching "Midnight at the Dragon Cafe"Review Date: 2007-02-11

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brief overview of physical examReview Date: 2008-11-10
H&P GuideReview Date: 2008-05-30
non reciept of the book even after 1 monthReview Date: 2008-02-25
It's good for the pictures...Review Date: 2007-12-10
Excellent and handy guide !Review Date: 2005-10-31
It is simple, thorough, and clear with good illustrations. Keep it within your reach !!

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A good back-upReview Date: 2008-09-13
Billie Rae Bates has written an excellent bookReview Date: 2006-04-08
Judith A. Moose
Not much bang for the buckReview Date: 2006-03-28
Just what a Dynasty fan needs!Review Date: 2008-03-29
Different kind of bookReview Date: 2006-03-31

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Collectible price: $26.00

Hey its funReview Date: 2002-02-21
If you are into the white wolf storyteller system crossover is the whole idea behind it, so, yeah, it IS worth your money.
Year of the ScarabReview Date: 2002-11-11
Essentially, this game allows you to take on the role of a Mummy, just as the previous World of Darkness games put you in the role of other monsters. But these aren't the bandaged wrapped monsters of the cinema. Rather, they are more an amalgam of Boris Karlof's immortal mystic from the original Mummy and Egyptian mythological beings. These Mummies are immortal heros, blessed by Osiris and given the task of restoring balance to the world. As such, this is a much more hopeful tone when compared to, say, Vampire or Wraith, but that only makes the game that much more challenging. Mummies are made of a combination of a flawed mortal and an ancient Egyptian soul, so they are both modern and ancient at the same time. And they are also considerably less powerful than their ancient age would make you think. Therefore, these Mummies are not as unbalancing in cross overs as they might seem. Indeed, even the immortality thing isn't as big an advantage, because it does take considerable time to come back, plus Mummies do not have supernatural endurance on par with some of the other denizens of the World of Darkness.
The book is pretty straight forward. Mummies and their role in the World of Darkness (along with some great tips and ideas for better running Mummy games) are all described in great detail, including Osiris, Anubis, Ma'at, the Judges and various Cults of Life such as the followers of Isis and Osiris. There is a lot of usage of Egyptian and even Arabic words, but these only serve to add to the flavor and shouldn't confuse the reader overly much. Theres even a glossary of the major terms used, and some brief descriptions of Egyptian Gods and Goddesses. Plus theres the recommended reading, viewing and listening which give you some more points of reference for incorporating mummies, ancient Egypt and Middle Eastern culture into your games. And many of these sources can be found on Amazon.com, conveniently enough.
Like other denizens of the World of Darkness, the Mummies are divided into different splats, in this case based off aspects of the Egyptian soul (plus another one for "unaffiliated" mummies). Each of these splats are given full page write ups, which helps players get a handle on what motivates their characters. Each splat also specializes in a specific Hekau, ancient magics of Egypt such as alchemy or making ushabtis. These are given ratings from one to five, and work kind of like Vampire Disciplines or Mage Spheres, so players should grasp these pretty quickly. Furthermore, although Mummies only get a few new abilities, differing from those presented in the core book, Mummies also have a wealth of new backgrounds to help flesh them out, such as Ba, Ka and Companion, and even a handful of new merits and flaws.
As the first book in the "Year of the Scarab" series, Mummy also details the core setting for the game, Egypt and the lands of the Middle East, Africa and the Mediterranean. The histories of Egypt and Saudi Arabia are given, along with an extensive write up of Egypt's geography, from Luxor to Sinai. There are also some description Persia (Iran), Iraq, Kuwait, Kuwait, Israel and the Palestinean Territories, Jordan, Syria, Lebanon, Saudi Arabia, Turkey and Greece. Also, the Lands of the Dead (and beyond) are described, mainly from an Egyptian point of view, but fans of Wraith should be pleased.
The back of the book is also loaded with lots of juicy stuff for STs. Not only are there detailed notes for adding Mummies into a game, but there are also some other nasties, both for Mummy only games and for cross-overs. Corrupt "bane mummies", cannibalistic Egyptian cults, undead monsters and other servants of Aphosis and corruption are unique foes specifically for Mummies. Other supernaturals, such as the local Vampires (Assamites and Followers of Set), the walking dead, Wizards such as the Arabian Ahl-i-Batin and Persian Taftani, ghosts and other spirits, Djinn, shapeshifters (not only werewolves, but also werecrocodiles, werecats and even wereserpents) and monster hunters are all given, either as allies or antagonists, along with stats for various mortal animals native to the mid-east, like scorpions and camels. And then there are also other Mummies as well. Ancient Mummies who lived since the dyas of Egypt, non-Egyptian Mummies (created from Greek translations of the Egyptian ritual), Incan Mummies from the mountains of South America and immortal Taoist sages from China are all presented, with just enough for you to play them or incorporate them into your games.
All in all, this is an extremely useful book for STs and Players alike, whether you intend to run an all Mummy game or run a cross over game. Or even if you just want to add a Mummy or two into your game as NPCs. Even without Mummies, there is a wealth of information about Middle Eastern culture and settings provided in this book, with a specific emphasis on Egypt. If you run a Vampire game with lots of Assamites, or a Mage game focusing on Hermetic lore from ancient Egypt, you might find this game extremely useful, even without Mummies.
Ancient Wisdom in the Modern WorldReview Date: 2002-02-25
The showpiece of the book, of course, is the new breed of mummy which has appeared in the World of Darkness. In the wake of the Year of the Reckoning, Osiris has stirred from his long slumber, and for the first time in millennia, he has sanctioned the creation of new mummies. They are known as Amenti, and are born from the fusion of an ancient soul and a modern one. The Amenti are far more dynamic and interesting than the older mummies you might remember from WoD: Mummy Second Edition. (And no, they don't want around wrapped in toilet paper, either.)
The tone of Mummy is also much more positive than that of most other White Wolf games: Mummies are mortals who have been reborn as something more than human and given a second chance. They are beacons of light and hope in the World of Darkness, inspiring others through their example. While one can certainly play an all-Amenti chronicle, Mummy: The Resurrection really shines when used to run a crossover game. The Amenti can interact in the realms of vampires, werewolves, and other creatures in all sorts of interesting and flavorful ways: Adding a mummy to a coterie, pack, or coven will open up some great roleplaying opportunities. In addition, the balance issue present in WoD: Mummy Second Edition have been resolved, and the Amenti are now an excellent complement to other supernaturals. Their powers tend to be very subtle; they are not combat monsters or world-breakers, but they have many useful abilities such as healing, alchemy, and powers of the spirit world.
The book also includes tons of information on the Middle East, both in the present day and in the history of the World of Darkness, details on how the Amenti interact with vampires, werewolves, mages, and other supernaturals, as well as a whole chapter on other types of immortals from all around the world. Highly recommended.
Mummy: The Resurrection -- Okay if you're into Egyptian LoreReview Date: 2001-10-15
An Excellent Sidestep From the NormReview Date: 2001-08-29


Poorly written and organizedReview Date: 2004-10-20
jargon free at last!Review Date: 2001-09-23
Not a clearly written book, for light readingReview Date: 2001-08-31
Oustanding!Review Date: 2001-06-26
Senior Telephony Analyst FirstUSA
Optical Switching and NetworkingReview Date: 2001-07-01
Mr. Bates has gathered a lot of information and has presented it in an interesting, readable manner. I have read a lot of technical material that has babbled on and on but not told you anything of interest. This book is succinct and easily readable. If you are a person working in the communications networking field or just interested in it, this book is a MUST read.
Optical Switching is a major development in technology that you need to be familiar with to see where the industry is headed. I enjoyed the book and would recommend it to anyone with an interest in this area.


Small town Canada writ large!Review Date: 2006-09-23
There's no thread or plot to speak of - only a randomly collected grouping of fictional short stories that are brilliantly distilled from McLean's singularly astute observations of Canadian people as a skilled journalist. There's a father struggling to cope with his teenage daughter who wants to get a tattoo; the wife who can't figure out how to tell her husband that she was collared for shop-lifting; the difficulties of buying a jock strap; the lighter side of blood pressure machines in the local pharmacy; the man who works his knickers into a frenzied knot over a neighbour he fancies stole his favourite shirt off their clothesline; the young boys wrestling with the moral dilemma of finding $2300 in an envelope in front of the local bank machine; and many more.
If these sound inane, I can't help but agree! But what better way to reflect the realities of our daily lives?
McLean's mastery of story-telling and dialogue hits the Canadian nail right on the head with a writing style that is at once witty, quirky, heart-warming, earnest, humorous, compelling and utterly charming! I should have read this years ago.
Paul Weiss
Great stories about marriageReview Date: 2004-04-15
A poor example of fiction, masquerading as fact.Review Date: 1999-10-22
Comedically TouchingReview Date: 2002-10-22
I could have died laughingReview Date: 2002-02-22
Every time I hear the story of the jock strap I start to howl all over again. And so it is with so many of his stories.
I want to send the tapes to my children and friends and particularly, my enemies. I am sure they will not think so badly of someone who sent them such merriment.[...]

Good CollectionReview Date: 2008-10-13
I like Hawthorne well enough as a writer, and I love Hawthorne compared to his contemporaries, and this collection is a good example of his evolution as a writer. There are a lot of classics here, including "The Minister's Black Veil" and "Lady Eleanor's Mantle". This collection includes:
The Minister's Black Veil
Wakefield
The Maypole of Merry Mount
The Gentle Boy
Mr. Higginbotham's Catastrophe
The Great Carbuncle
The Prophetic Pictures
David Swan
The Hollow of the Three Hills
Fancy's Show Box
Dr. Heidegger's Experiment
Howe's Masquerade
Edward Randolph's Portrait
Lady Eleanor's Mantle
Old Esther DUdley
The Village Uncle
The Wedding Knell
The Ambitious Guest
The Sister Years
The White Old Maid
The Seven Vagabonds
Peter Goldthwaite's Treasure
Chippings with a Chisel
The Shaker Bridal
Endicott and the Red Cross
Edward Fane's Rosebud
The Threefold Destiny
Twice-Told TalesReview Date: 2008-06-22
Overall the collection is a mixed bag, some are clearly dated while others have timeless appeal. There are a lot of stories and only a handful will I remember and/or want to re-read in the future so it was a bit of a chore to read through them all. Hawthorne was honing his style so some of the pieces are dead ends, while others echo some of his later better works.
My favorite stories include "The Minister's Black Veil" about a 17th century New England puritan minister who vows never to look at the world except with a black veil over his eyes - the reason why is the mystery of the story and revealed to us at the end. "Wakefield" has a similar theme of mysterious behavior, a man decides to walk away from home without saying he was leaving and then return 10 years later - it is based on a true story and in fact there are modern accounts of similar things happening. "The Gentle Boy" beautifully captures 17th century religious fanaticism, intolerance and historical forces concerning the conflict between Puritans and Quakers in New England. This story is probably his most mature and serious of the book. "Mr. Higginbothem's Catastrophe", about a rumor of a man's murder, is a riddle wrapped in a story, I was perplexed and enthralled to the end. "David Swann", about a young man who falls asleep by the side of the road, is a philosophical story about the nature of fortune and fate. "Dr. Heidegger's Experiment", about a liquid that makes the old young again, presages Robert Louis Stevenson and more recent movies like "Cocoon".
SmokefreeReview Date: 2006-08-05
Yes, the stories are uneven. The first two are so rocky that you'd perhaps think you've made a mistake--that these are the first inchoate rumblings of an unpolished master.
But by the time you read story #3, Ministers Veil, you won't regret the wonderful prose, the delightful use of symbolism and allegory, the economy of construction-- in short, all that which puts Hawthorne on a very short list of American master writers.
The only thing you might consider over buying this book, is one which includes ALL of Hawthorne's short stories. Young Goodman Brown for example, or Rapuccini's Daughter--maybe two of the greatest short stories in Western Literature, are not going to be found in this particular compendium of his early work.
Stretching YarnsReview Date: 2006-12-05
Nathaniel Hawthorne was master of the allegory, and in "Twice-Told Tales," 39 pieces written during the 1830s and collected originally in two volumes, you get the glory of his earliest, simplest fiction. Not the best, necessarily; the later "Mosses From An Old Manse" has perhaps his best short stories, and later came classic novels like "The Scarlet Letter" and "The Blithedale Romance." But from his mock-humble preface to his transcendental yearnings to his obsession with New England's Puritan past, "Twice-Told Tales" offers a concentrated primer as to what made Natty tick.
The allegory is a limited model for fiction; where a central object is understood to represent a single idea. Sometimes here you get a very obvious point hammered home with all the subtlety of a very special episode of "Facts Of Life." "The Great Carbuncle" introduces us to a group of people who seek a valuable stone, and naturally all fall short of their desire except a couple who realize no stone can outshine their love. "The Gentle Boy" alerts us to the peril of intolerance, while "The Threefold Destiny" tells us there's no place like home. Sometimes Hawthorne concludes a story by repeating the title in capital letters, like Jonathan Edwards delivering a sermon.
Yet Hawthorne was evolving all the while. For all his dated stylings and roundabout locution, you find yourself catching in these stories, as well as the many sketches and contemplative essays also in this book, a number of brilliant passages, moments of entertainment and of wisdom that reach across the sea of time, as when Hawthorne gazes at the Atlantic in "Foot-prints On The Sea-Shore" and notes "the infinite idea of eternity pervading his soul."
The best stories here show Hawthorne's deep mind at full boil, like the famous "The Minister's Black Veil," where the Parson Hooper appears before his congregation wearing a black veil on his face he never takes off. The irony is that Hooper is the same gentle soul beneath the veil, yet the veil still serves to cut him off, in a small but marked way, from those around him. Is he at fault? Are they? Hawthorne moves beyond allegory here by not giving a definite answer.
The same is true to a lesser extent with the two other tales referenced at the outset of this review, "Wakefield" and "Dr. Heidegger's Experiment." But Hawthorne's greatness here is more in the broadness of his focus, as he draws inspiration in everything from a town pump to shopping with a child and makes each a diverting ramble. He even shows an ability to channel mystery and suspense a la Ed McBain in his amusing and slightly bawdy "Mr. Higginbotham's Catastrophe."
Hawthorne didn't produce that many books, but what he did write he filled to the brim. "Twice-Told Tales" is an early rill from the pump worth a visit; if you tough out some occasionally stale notes you may find yourself staying awhile.
The best of Twice Told TalesReview Date: 2003-05-13

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great methods resource for teachingReview Date: 2008-05-06
Mundane BookReview Date: 2007-10-27
Learning to teach Art...Review Date: 2007-01-05
It was mandatory for school, but the professor recommended it highly, and so I can see it becoming a permanent part of her library.
Very InformativeReview Date: 2006-11-10
Happy reading to you.
This is a good resource for art teachers.Review Date: 2007-01-05

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This is a wonderful book on many levels.Review Date: 1998-09-12
A good readReview Date: 2000-05-01
Too self-indulgentReview Date: 1999-04-17
Nice change of paceReview Date: 1999-05-11
Thought-provoking and inspiringReview Date: 1998-09-14
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A great book.
David Roberts has established himself as an essential source for understanding why we seek adventure and what really is there in the midst of it. I've got a list of his books and I plan to read all of it.