Arthur Books
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Shining ideals and a life brought to its end all too soonReview Date: 2004-06-12
A MUST-READ FOR STUDENTS OF VIETNAM WAR HISTORYReview Date: 2003-11-18
A MEMORABLE BOOKReview Date: 2003-11-17
THE AUTHOR, HIMSELF A VIETNAM VET, TELLS THE COMPELLING, TRUE STORY OF STEVEN WARNER. A MUST READ FOR THOSE OF US WHO SERVED IN VIETNAM AND ENJOY READING ABOUT OTHERS WHO SERVED. THE AUTHOR'S DESCRIPTION OF ARMY BASIC TRAINING IS, BY ITSELF, WORTH THE PRICE OF THE BOOK.
Killed in Action--The Journal of a SoldierReview Date: 2003-11-15
The Ernie Pyle of the Viet Nam WarReview Date: 2003-12-02

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Arthurian Role-Playing at its bestReview Date: 1998-09-03
The game mechanics are simple and straight forward with events resolved usually by a skill test on d20 and damage rolled with d6. One element that adds much to the colour of the game are the Personality traits and passions. Personality traits are 13 matched pairs of qualities that define how the character often behaves ( example is Wordly and Generous ) with each pair adding to 20. Knights who posses high levels in certain passions gain fame for their chivralous or religous behaviour. Passions represent oaths and duties to others. Strong passions can aid a character to do impossable feats but can also blind a character to other situations.
This game is a classic that has withstood the test of time for a reason and that is it one of the best games around. I especially like running this game with more mature players who want more than another slasher flick or want a more heroic tale to tell.
COMPLETE DIFFERENT METHOD OF RPGReview Date: 2000-04-20
I am not worthy !Review Date: 2002-12-25
So, to keep it simple: this is the Arthurian roleplaying game. You play a knight, or maybe a clecrk or lady, or maybe even (though i would not reccomend it) a magician.
Yes, that is about it for "character classes". You see, the game depends a lot more on your characters background and personality than his "powers". Do not worry though, there will be lots of fights anyway.
If you like medival stuff (but not so much that you let facts get inthe way of fun, wich the medivals themselves would find silly) you will like this game.
A lot.
The not - so - simple, pretentious version...
I suppose one way to start would be its base material, the most splendid cycle of legend in Britain, the chronicle of King Arthur Pendragon. Sadly, the legend in our time has been tainted by superficial sentimentality, dried out by cheap attempts at making it historical (often just an excuse to make it but another version of poor conan the barbarian), and mocked by new - age foolishness. The wonder of this game is that it takes all these limited approaches and simply lets them be absorbed by the origional noble medival tales, creating a setting of vibrant richness.
Another important point: this is a game that is much larger on the inside than the outside. There are mysteries in it that simply never will be solved, even though one feels a hint of their massive importance. But building on them is a clear, if complex, world of heroism and everyday responsibillities. But even if you try to stick to "normal" knightly deeds, you can still get caught up in the labyrinths of politics and romance.
Last but not least, this game does exactly what it was intended to: rules, mood, and setting are in perfect symbiosis. This becomes painfully clear when talented but lesser designers try to muck about with the basics: just look at fourth editions pathetic magic system. Still, at least they had the good sense to make it optional.
This is the best role - playing game in the world. Try to be worthy of it.
One of the best, and most underrated, RPGs ever.Review Date: 1999-02-01
King of RPG'sReview Date: 2001-06-01
This game lives up to it's title. While, perhaps, a bit more gritty than the "Once and Future King" stories, the rules do an excellent job of re-creating the world of King Arthur. I've been Role Playing for quite a while now... 14 years? And this is one of the best games out there, and a very refreshing change from the Monty Haul-ism of D&D and the like.
The emphasis here is on ROLE PLAYING. The rules focus on attempting to become a perfect knight, a paragon of virtue, and a knight of renoun. Unlike other games, this game incorporates a "winter season" that assumes downtime, and allows your character to age. Yes, aging is a part of this game, and perhaps your character's children will get to adventure as well.
The Traits operate on a balance scale of 20 points - The total of these two attributes add up to 20. So you have, perhaps, Merciful 17 - Cruel 3. Passions are things you feel strongly about, your Lord, hate of the Saxons, etc.
This is a sample of the way the rules are designed to help you Role Play rather than Roll Play.
Combat and Magic are taken much more seriously than in D&D. Your character's hit pionts are derived from their stats, and stay that way for the rest of the game (more or less). The most hit points you can have is 39. Armor absorbs damage. Now, what's the most damage our 39 hit point character can do with his sword? 7D6 - that's up to 42 points, with an average of 24/25.
Combat is to be taken seriously!
As for Magic, well. This isn't D&D. There's none of the flash-bang Magic that there is in D&D. In fact, Merlin would be impressed by the magic a 2nd level D&D wizard could do. Spells take a long time to cast. Holy Ground, High Holidays, group ceremonies, etc. have a great effect on the outcome of spells. This is a game where players will spend weeks or months preparing spells, to be cast in holy places, on high holy days. Then spending time resting and recuperating after spells have been cast.
I don't know how supplements handle magic, Faerie, etc. Notice again that the emphasis here is on Role Playing, Storytelling, not FLASH-BANG effects. This game gives you opportunities to describe events, tournaments, adventures, celebrations, not just hack-and-slash fighting.
This game isn't for everyone, even those who it is for may take a while to acclimate. Like Castle Falkenstein, and Amber, this game is designed to help you tell a story. The rules add to the drama, they aren't just a collection of rules on how to create powerful characters and how to fight with them. Role Playing came out of Wargaming, and it shows. This is one of the few games that elevates Role Playing to the status of art. This is a game that returns to us the lost art of Story Telling.

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amazon's excerpt does not reflect this excellent bookReview Date: 2007-08-20
the excerpt here is too "legal sounding". for example, look at the comments on chpt. 26...or almost any other chapter. the book is written well and commmunicates well the spirit of the tanya for newcomers or those familiar with the text.
please get a new excerpt!! amazon, are you listening???
Recommended reading for students of Judaic mysticism and the Kabbalah in general, and the Tanya in particularReview Date: 2005-10-14
Recommended reading for students of Judaic mysticism and the Kabbalah in general, and the Tanya in particularReview Date: 2005-10-14
Excellent exposition of TanyaReview Date: 2005-10-10
Recommended reading for students of Judaic mysticism and the Kabbalah in general, and the Tanya in particularReview Date: 2005-10-14

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DelightfulReview Date: 2001-10-02
A wonderful piece of historyReview Date: 2001-10-02
AstonishingReview Date: 2001-10-02
A wonderful series of stories.Review Date: 2001-10-02
Jean - University Place, WA
ExtraordinaryReview Date: 2001-10-02

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Living in Harmony With AnimalsReview Date: 2006-02-28
Help Those Who Have No VoiceReview Date: 2003-05-21
A "Must-Have" for Every Type of Animal Lover!Review Date: 2000-05-28
It's also entertaining to read about my favorite celebrities and how actively involved they are in protecting our four-legged friends! Many of these big names share heartwarming, personal experiences with us, as well as adorable photos from their private albums.
This book is an absolute "must-have" for anyone having a special place in their heart for animals!
My Animal Rights Little BibleReview Date: 2000-05-02
A "Must Have" for Every Activist and Animal LoverReview Date: 2000-05-11
Bennett has facts and data EVERYONE can use. There's info on where to stay when travelling with your pets, charities that aren't charitable to animals, how students can refuse to dissect animals in school, what to do about unwelcome wildlife "guests" in your home, and so much more. I could go on and on. I can't say enough good about this book. This one is terrific!

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Fire on the Island . . .Review Date: 2008-05-13
The main characters (Ralph, Jack, Piggy, Roger, and many more) are very complex and very riveting. You can clearly observe their distinctive personalities with their actions and their dialogue. And you feel sorry for these characters when something goes horribly wrong.
There are many symbolisms in this book (the conch, the pigs, the flies, etc.), and they work very well here. Interpretations are open (except when it comes to the obvious ones). Tensions are high as we slowly move towards the climax. No Hollywood ending here.
Golding has created an influential work of art, as highlights in this book are many. This isn't an innocent story, and it's no cliché, either. Kudos to the author.
A+
Love itReview Date: 2008-01-05
'The Lord of the Flies" by William GoldingReview Date: 2006-01-19
My favorite part of the book is where the group of boys are fully consumed by the primal evil that dwells in their hearts. Their feelings of fear and rage rise up and force them over the edge. They snap and kill their friend Piggy by crushing him with a boulder.
I recommend this book because it puts you in a state of mind where logic is bent and twisted. It gives you a peek at insanity. This book has non-stop action and it allows you to vividly imagine what is going on. I couldn't put it down and you won't be able to either.
Not 'Hatchet'Review Date: 2006-06-28
Just as 'Animal Farm' is a parody of the Russian Revolution, 'Lord of the Flies' is more of a parable for mankind than an inspiration for 'Hatchet'. Every (major) character is a symbol of some aspect of human nature. And what is a literal translation of "Beelzebub?" Not devil, as you might suspect -- "Lord of the Flies."
And if the Lord of the Flies is the Devil, Simon is Christ, or pure good -- the only boy brave enough to discover what the beast really is, the only one...crazy enough to understand it, and the one who would be sacrificed by all for trying to spread the words of the Lord of the Flies.
No, I did not read this book for class, thank God, or else I would most likely hate it just for that reason. I despise hearing teachers read aloud, I don't know why, and their stupid assignments (What would you do if you were trapped on an island? What would you bring?) completely miss the entire point of the book. This is not a survival story!
My edition of Lord of the Flies was printed in the seventies,and it is falling apart (I found it in my dad's study in the basement). The scotch-taped cover is blank white, except for the title and a simple sketch of the head and arms of a boy, head bent like a baby, clutching his hair in anguish. He appears to be covered in blood. Is it Ralph at the beginning of Chapter 11 (you'll see what I mean)? Is it a struggling, uncertain Jack?
Lord of the Flies is definitely not a survival story.
one of the classics of all timeReview Date: 2000-01-19

Comprehensive and Profusely IllustratedReview Date: 1998-09-02
A study of human belief systemsReview Date: 2005-08-27
Man, Myth and Magic explores the realms of religion, spirituality, psychology and the occult. Articles within the 24 volume set range from the obscure (Wandering Bishops and various manifestations of witchcraft hysterias) to the very well known (articles on major world religions). The authors tend to be experts in their respective fields of research and are, by and large, objective in the treatment of their subjects. There are, however, some writers who have a vested interest what they write about - the article on Druidism contains two articles, one written by an historian which focuses on the known history of druids through contemporary writers (such as Julius Caesar) and archaeology, the other written by a "modern" druid who speaks of the modern incarnation of druidism. In most cases this is appropriate and as the credulous is contrasted with the objective skeptic I'm okay with this treatment. Unfortunately in a few cases there is no counterbalance. For example, in the section entitled "The Frontiers of Belief" is an article written about H.P. Lovecraft. The author surmises that Lovecraft's short stories and poems must have been inspired by real, other worldly creatures, a claim that Lovecraft himself would scoff at. Still, despite rare instances of overly credulous authors, Man, Myth and Magic tends towards the objective examination of man kind's belief systems, be they mystical or based on science.
If you manage to find the complete set, no small feat I might add, you would do well to pick this set up.
its great for people who like "strange phenomena"Review Date: 1998-10-11
Excelent book for information about myth, religion, & magic.Review Date: 1998-09-01
The best reference available for the subjects...Review Date: 1998-07-20
-michael anthony crawford, High School Student

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Fischbach Edition 8Review Date: 2008-07-04
thank youReview Date: 2007-07-03
Always the BestReview Date: 2008-05-20
Thanks
Major H (retired)
first-time buyer, fast serviceReview Date: 2006-07-11
A USEFUL DIAGNOSTIC GUIDEReview Date: 2003-01-29
"Manual of Laboratory and Diagnostic Testing" provides diagnostic guidance; as well as conclusive interpretation to every aspect of clinical lab investigations.
It is a manual, which both trainees and experienced practitioners should pay attention to.

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Una pequeña joyaReview Date: 2001-12-24
Muy recomendable para iniciarse en el cálculo mental.
Truly amazingReview Date: 1996-12-17
Una pequeña joyaReview Date: 2001-12-24
Muy recomendable para iniciarse en el cálculo mental.
Awesome book!Review Date: 2005-01-28
My college students are amazed when I can square a 2-digit number quicker than they can punch it in on a calculator. (I'm not too fast at the 3 digit numbers; it's hard to teach an old dog new tricks!)
I highly recommend this book for math teachers, school libraries, students, or anyone at all!
One path to learning mathematicsReview Date: 2003-03-10
But those days are gone, and calculators (computers) do free the mind for other things. So the question becomes, is it beneficial to read books of this type and learn the "lost" art of estimation? The history of mathematics informs us that early mental manipulation of numbers is a strong indicator of the future development of mathematical ability. Gauss and Hardy are two excellent examples of this. However, in later years Hardy in particular looked down on those who were mere number crunchers.
Which leads to the clearest use for the techniques demonstrated in this book, namely to instruct children in the mental manipulation of symbols. By having young minds compete against a calculator, mental techniques are developed that most likely cannot be created any other way. And those methods are excellent training for future careers in the quantitative sciences. And this book does an excellent job in introducing these "tricks." All are clearly explained and detailed solutions to the problems are in the back of the book. Anyone wishing to learn how to perform efficient mental computations will find what they are looking for.
If your goal is to teach or learn how to perform calculations in your head, then this book is for you. However, one should make an effort to keep everything in perspective. The ability to perform mental arithmetic should be considered as a step toward mathematical ability and not a stand-alone indicator of such skill.
(Published in "Journal of Recreational Mathematics" - reprinted with permission.)

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Great intro to the world of King ArthurReview Date: 2007-11-20
Must ReadReview Date: 2004-06-03
It is about a boy named Emrys. He lives in a small village. One day a cruel and ruthless king named Vortigern wanted to build a watchtower in the village. He told the men to work as slaves to build the tower. When they had finished building the tower it fell! So they built it again and it fell again. What they needed was Emrys's blood. When the guards had found the right child Emrys told them that you needed to kill two dragons. They dug a hole where the dragons lived.
I don't want to tell you what happens next. You'll have to read the fantastic book Merlin and the Dragons. What I liked about the book is that it had a lot of verbs, adjectives, and nouns. What I liked about the illustrations was that they had a lot of detail. I liked the characters because they were greatly drawn and they were very cool. It was a great book and I really enjoyed it. I would compare this book to MERLIN. What ages I would recommend are 6 and up it is also a great read aloud book. The moral of the book is even if you are different you can make a change.
Merlin and the DragonsReview Date: 2002-12-13
The setting in my book is back in king Aurthers time in a whole bunch of places where there were two dragons eggs and everytime they breath in and out the tower would fall and crumblb to the growned. The story is about dragons and knights, kings and one merlin.They take this kid with them one day at a time and the kid with them for one day and he gets to choose what he wants to be.
I can give you three reasons why I like this book.One it has the stuff that I like.Two is about stuff that my mom likes and threae itha merlins and dragons in it.
I think that peole should read this book because ithas lots of cool pictures. But this is the most important thing is it has cool stuff like the dragons and knights.
A Really Good BookReview Date: 2004-06-04
Merlin and the Dragons is a very good book, because there are dragons in this book. Dragons are my favorite animals because they breathe fire, and they look cool.
There were lots of cool action scenes. My favorite action scene was when the tower falls because the dragon's eggs are rumbling.
The illustrations looked real. The illustrations helped me understand the book, because the words aren't very descriptive.
I recommend this book for 7 to 70 years old.
The theme is that some people are sometimes alike.
There were lots of conflicts. There were dragons fighting. And there were kings fighting the dragons.
These are some of the characters. There were the kings armies; they were really strong, because they killed a dragon. There were two dragons, they had red and white scales, long tales, and they breath fire. The king has a gold crown.
Now I will tell you some of the story. Once upon a time there was a boy named Arthur he did not want to be a king yet. One day he had a bad dream so he went to Merlin. Merlin told him a story about another boy, who's a king too, and he wanted to build a watchtower. And the king's workers finished building it and the next day it fell down, then the king's workers built it again and again but it still fell.
Later the king's workers dug under the rocks and they found two dragon's eggs, then the king's workers smashed the eggs and the eggs hatched into fierce dragons.
If you want to know the end read the book.
A fanstastically illustrated Arthurian book for children,Review Date: 1999-07-16
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