Software Books
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A great Bible commentary!Review Date: 2007-12-05
Warren Wiersbe Bible Commentary New TestamentReview Date: 2007-01-29
Must read for every Christian!!Review Date: 2007-01-10
a great commentary in every day languageReview Date: 2006-11-07
Extremely UsefulReview Date: 2005-12-02
I would recommend both volumes to anyone wanting to gain a deeper insight into the New Testament.

Used price: $14.99

Enthusiastic RecommendationReview Date: 2007-05-07
Money well spent on this book.
No Muss, No FussReview Date: 2007-02-09
Book is one example from beginning to end; presumably the author. Starts with some pictures and, step-by-detailed-step, ends with an avatar.
The only fault I found is that he doesn't mention Poser in the list of 3D modeling programs for human figures.
Look no further for detailed and anatomically correct human modelling! Excellent book!!Review Date: 2006-10-03
The author explains in great detail the process of modelling every body part (head,neck,arms,hands,legs,feet and torso) with anatomical references where they're most important.
I wanted a book which I could use as a definitive guide to model a detailed and anatomically correct human body or body part,and I'll look no further when I have to do so. It's also got a clever chapter about modifying the same model to create very different ones, and a good chapter about texturing and UVW unwrapping. Finally, it refers to cloth and hair (somewhat briefly) and,no,it DOESN'T cover rigging. But it does cover, extremely well, human modelling, which is what mr.Brilliant had set out to do,I assume. Very very good!
Pretty Good.Review Date: 2006-08-03
This is modeling for realism/cinematics and if you want to use this book to model in-game characters, you are out of luck. The was he teaches you to model is extremely high poly (especially in the head). The CD doesn't do much for you, it mainly just has naked pictures of the guy he models on it so you can copy exactly what he does. The book does give good information on the differences between modeling men and women, although it is fairly brief. He does go into UV mapping pretty good as well as modeling hair. The book doesn't, however, go into modeling clothing fairly well, just a short chapter. The book also doesn't even mention rigging, which I think is a crucial part in character modeling.
He thought of everything!Review Date: 2005-09-30
One thing that did make it a little difficult to use was that in the screenshots, the mesh was transparent and therefore you couldn't tell whether vertices were at the front or the back of the model. More screenshots with an opaque mesh would have made it easier to see the topology.
Overall, the explanations are concise and makes the task seem efficient, easy, and fun.

Used price: $28.05

Redundant and childishReview Date: 2008-08-07
- Since most chapters are written by different authors, most material is redundant.
- Instead of getting to the point, they try to soften the material with anecdotes and jokes that are mostly immaterial and detract from the information I seek.
- Lists a whole bunch of contracts that are apparently required for a startup, then suggest talking to a lawyer, such as Buy/Sell char Contact. Then why did I buy this book?
+ Great reference for taxing, IP, and some contracts.
Skip all the other chapters and just look at taxing, Intellectual Property stuff, and contracts. That's where the value of the book is.
Not only immensly helpful but fun to read tooReview Date: 2008-05-11
"Invaluable"Review Date: 2008-08-08
While many books which discuss the video game industry will waver in their accuracy on any given subtopic due to the limited expertise of the speaker, this volume avoids that problem by having each chapter written by a different author, each with particular knowledge and experience with their chapter's subject. The Primer is written by more than a dozen experts, including game developers, business persons and law professors, each talking in plain English about the problems and solutions to difficulties and issues that will arise over the course of developing a game and starting a development company.
As a student, I have read a lot of textbooks in the last few years and being interested in the game industry I regularly read magazines and articles on game development. This book is neither of those. It is informative and helpful without being long-winded or wordy, serious in its expertise and insight but fun in its approach and writing. In short, it is the type of reading you will enjoy doing while learning the things you want and need to know about business and legal issues which arise in game development.
Great book.Review Date: 2008-08-08
Best book EverReview Date: 2007-05-01

Used price: $4.05

Bite This!Review Date: 2003-08-25
At the same time, Deputy United States Marshall Jake Kirby is chasing the same group for other cyber rimes. He has been called to the scene of the death of one of his fugitives. Ollie Smith is dead and was wanted for a variety of computer crimes and high tech burglaries. Jake soon realizes that Dewey Hyatt, another man he is looking for has been to this same apartment where Ollie died.
Bryn Bailey of the FBI soon joins Jake in his inspection of the scene. She works electronic crimes and gotten a hot tip from the mysterious Phagan. She has been hunting him and he still sends her leads to other problems as well as attempting through cyberspace to romance her. While on level she is flattered and interested, on another level she is annoyed with how he toys with her. He toys with her again by leaving her a computer message in Smith's apartment.
While the computer isn't helpful, they find a couple of clues that lead them to JR's Bar in Estes Park, Colorado. Phoebe's one little mistake has lead them to her doorstep and she begins a cat and mouse game with Jake while at the same time, going forward in her plans for revenge. She has very personal reasons for going after Peter Harding and her hatred will not allow her to back down and change her plans now. Once committed, she can't let go. Phagan also plays his own game with in games and continues to seduce Bryn. Soon, both agents of law enforcement face the choice between their hearts and their jobs as the plan works towards a violent conclusion.
While I have simplified the story considerably, there is no simplifying the results of this book. This is a very good novel with plenty of action and complicated characters. The computer stuff was more of a background level and did not overshadow the plot or storyline. The characters are real and complex and the story has plenty of twists and turns. At 242 pages, it was well worth the read and I look forward to reading more work by this very enjoyable author.
Great Author. Great Read. Exciting.Review Date: 2006-04-09
A Great Read!Review Date: 2002-07-06
A Real Winner!Review Date: 2001-04-01
an exhilerating readReview Date: 2001-03-29

Used price: $12.98

A definitive text for learning the C languageReview Date: 1999-05-31
Admittedly, if you're new to programming in general, then this book may seem a little difficult. For instance the first chapter launches straight into a discussion of C idioms: keywords, variables, operators etc. If these are foreign to you I would recommend you also buy an introductory programming text, then return to this book when you understand these concepts.
These assumptions aside, Kalicharan clearly and concisely discusses control structures and arrays, functions, character handling, data types, input/output and more. The concepts of each chapter are thoroughly explained and incorporated into numerous programming examples.
Indeed this is one of the strongest points of the book. In particular I liked the way Kalicharan introduces the three programming constructs; conditional execution, looping and iteration first, BEFORE discussing for example, the printf statement like most other C books do - which can be highly confusing to the novice C programmer. (Kalicharan leaves it until chapter 9). Thus a strong grounding in the fundamentals of programming is emphasised from the very start and is a consistent theme revisted throughout the book.
Unlike other C books, Kalicharan gives a brilliant discussion of pointers. What is dismissed as "too hard" in other texts is covered with ease and again, numerous examples to illustrate. For this chapter alone, one should buy this book.
Following the chapter on pointers is a good introduction to "advanced" data structures, linked lists and binary trees. These are left out of most other C books, bar those dealing with data structures specifically (university texts etc) but it is here that the power of the C language becomes apparent.
Topping off the book is a chapter in file handling. Text and binary files are discussed.
The range of topics, clarity of expression and *working* examples (I compiled every program in the book without error...) makes this book an essential addition to any C programmer's library. I hope another book from this talented author is on the way soon! (How about Java or C++?)
The clearest explanation of C concepts I have ever read.Review Date: 1998-11-12
Uses book for lecturesReview Date: 2006-12-12
An excellent book for learning CReview Date: 1998-12-01
A good reference for new programmersReview Date: 2002-06-07
The writing style is very nice, the author has done some fine efforts in keeping his threads of thought clear and easy to follow.
For people who already know C, this is also good as a quick reference and is something concise to quickly refer to, in small issues. They could also just use it to quickly refresh their knowledge of C every once in a while.
It doesn't cover any advanced topics, but it does what it promises to do, so there's nothing serious to put this book down.
This book could have helped me greatly when I was just starting to learn C programming, but it didn't... Just because I only bought it too late, at the end of my C programming days!
-Mokhtar M. Khorshid

Collectible price: $109.01

Very Helpful, Practical InformationReview Date: 2005-07-01
Every IT trainer needs thisReview Date: 2001-06-05
R U an IT Trainer - then buy this bookReview Date: 2001-05-11
Just after reading a few pages I already had enough ideas on how to change my training practices that I made changes on my next course (which was the next day).
I will continue to read, and review everything in this book.
Read it, don't miss out!
R U an IT Trainer - then buy this bookReview Date: 2001-05-11
Just after reading a few pages I already had enough ideas on how to change my training practices that I made changes on my next course (which was the next day).
I will continue to read, and review everything in this book.
Read it, don't miss out!
A must-read for all IT trainers and their managers!Review Date: 2001-01-05

Used price: $33.93

Excellent InstructionReview Date: 2008-09-15
It doesn't get better than thisReview Date: 2008-06-20
If you are a Crystal novice this book provides an excellent foundation for Crystal Reports. If you are an intermediate/advanced user there is plenty here for you as well. I especially like the financial twist the report provides since most of my reports are payroll, general ledger and accounts payable/receivable related.
The discussion forum associated with the book is also an excellent resource. I was "stuck" on a couple issues and was helped by both the author and other users on the forum.
Essential Reference for Financial ReportingReview Date: 2008-06-20
Great bookReview Date: 2008-03-28
5 Stars
Excellent PurchaseReview Date: 2007-12-17

Used price: $35.33

Pure goldReview Date: 2008-10-24
Review from a non-statistician and business intelligence managerReview Date: 2008-06-27
First, the reader should have a solid understanding of SQL. If the extent of your SQL interaction comes through a program on the level of Access, then you can still benefit from this book, but you will have to apply yourself more than others. Keep in mind, that proprietary releases of SQL might cause problems in directly translating the author's examples.
Second, if your statistics knowledge is a little rusty, have a secondary resource on-hand. Sometimes the definitions or explanations of the statistical concepts may not be as intuitive for some readers as they are for others.
With those caveats in mind, the reader need only to keep his or her patience and work through the concepts of the first 4-5 chapters. These chapters tend toward simple exposition of the concepts. For those with little patience, it may seem as if it is just a laundry list of concepts with little effort to tie those concepts into practical uses. Thinking like this is a great way to miss the enormous benefits of the book!
For me, the "Ah Ha!" moment came in Chapter 6 and 7. The concepts I had worked on in the previous chapters suddenly came together with customer tenure onward, when the techniques use will call to mind everything learned in the previous chapters.
In short, spend plenty of time in the first few chapters - the extra effort to master those concepts will only enhance the benefits of later chapters.
Lastly, there are a few odd differences between the text and the files downloadable from the web site. Whenever I hit a snag based on the text, opening the accompanying Excel files and seeing the formulas, queries or table/graph structures resolved all issues for me.
This is a text that will always have a place on my shelves.
A wonderful mix of theory and practiceReview Date: 2008-06-08
Statistical concepts are clearly explained, and examples with very smart SQL queries and Excel sheets are shown.
For instance, no other book will explain you so clearly Survival Analysis, and how to practically implement it (I mean, with working code!).
As a previous reviewer wrote, why should you believe me? I'm one of the authors of another Wiley book, "MDX Solutions", and I earn my living by consulting with DaisyLabs, a Business Intelligence company.
Keep Gordon's book on SQL, and my book on MDX, on your desk, and no data analysis project will scare you anymore!
At last .. a practical data analysis guide!Review Date: 2008-07-31
For anyone who has wrestled with a means to understand their customer buying patterns and product affinity patterns in their historical sales data, this book cannot be beaten
Nice Combination of Explanation, Business Examples and ExecutionReview Date: 2008-03-04
But why should you believe me? Just a little on my background. I wrote two books on databases and data analysis for McGraw-Hill: "Building Data Mining Applications for CRM" and "Data Warehousing, Data Mining and OLAP" and have led teams that have built data mining engines for super computers that later became Oracle's data mining engine, as well as implementing sophisticated data mining applictions (CART) in SQL and integrated between a relational and OALP database. Though I don't get to do a lot of 'data mining' in my current business I would definitely find this book very useful if I did.
Anyway, I thought this book was tremendously thorough in providing common sense explanations on everything from the Null Hypothesis to the Monty Hall Paradox (very cool). Buy this book if you want a single reference that will allow you to quickly solve real world business problems in a rational and doable way.

Used price: $60.13

DB2 9 For Developers- Perfect Balance !Review Date: 2008-11-11
This is another great DB2 book. I really like the blend of XML developer, database designer, DBA, and architecture chapters, which helps plug any holes in readers' perspectives. I just wish I had written a book like this myself. Instead I'll stick with yours.
Terry
Excellent DB2 V9 ReferenceReview Date: 2008-10-30
Mr. Gunning has done it againReview Date: 2008-03-03
Having studied under Phil Gunning and knowing the dept of his expertise this book brought to life real world experiences in a classroom like setting. As a DBA I found the Chapter#8 on "Tuning Buffer Pools" and Chapter #9 "The Optimizer" to be of great help to me personally. This book is a great reference material for any DBA faced with the challenge of daily performance. I was excited to read Mr. Gunning's explanation of the `Utilities" incorporated in DB2 V9. I would recommend this book for any DBA or DBM who needs an in-depth understanding of developing and monitoring DB2 V9.
DeWayne Stansell DBA
Great book for Developers and Development DBAsReview Date: 2008-03-06
Just keep in mind that this book is focues on the LUW(Linux, Unix and Windows) version of DB2, I say this because a friend of mine bought for using with z/OS by mistake.
Good Overview of DB2 9 XML Development and PerformanceReview Date: 2008-02-24

Used price: $89.94

The Art of Debugging!Review Date: 2008-11-10
As a brief summary, the book start in chapters 1 through 3 by discussing the nature and source of bugs, which classes of bugs exist (from benign to mid and severe) and finally how to get started with the simplest form of debugging: tracing and inspecting. Chapters 4 through 6 focus on memory related issues, i.e., they focus on memory leaks, memory corruption, memory protocol violations (e.g., double delete) as well as memory performance profiling and improvements. Chapter 7 briefly touches on debugging parallel code (a truly difficult task). Chapter 8 and 9 focus on problem related to the build/link/run process and environment. The last three chapters cover more advanced topics for sophisticated instrumentation/observation techniques (e.g., conditional breakpoints, watch points, signaling, dealing with statics, dump analysis and runtime changes to the state).
Naturally, it is quite difficult to cover every single aspects and tools related to the debugging process so some tools are not covered in the book. The sole omission that is noteworthy is the DTrace tools (created at SUN and available on both Solaris and Apple Mac OS X) which offers an amazing array of instrumentation tools. This does not however diminish the value of the text that I will highly recommend to my own students. A second edition will surely address this omission.
All in all, this is an excellent text that will please many developers who will most certainly find themselves referring back to it again and again. Highly recommended.
The Developer's Guide to DebuggingReview Date: 2008-11-10
A compendium on debuggingReview Date: 2008-11-02
Helpful for both novice and experienced practitioners (and a good read, too!)Review Date: 2008-10-07
The easy-to-read text allows beginners to get started by introducing the use of a classical source-level debugger such as GDB. It then proceeds to cover a wide variety of techniques, some of them often unfamiliar to even experienced developers (e.g., the use of LD_DEBUG). Among the most useful parts of the book is the discussion of a number of open-source and commercial debugging tools based on practical examples, including memory and performance optimization and the debugging of multi-threaded parallel programs. Both the specific use of the tool (such as command line options) as well as the interpretation of its output are well explained. These descriptions considerably lower the barrier-of-entry for using the sometimes very powerful multi-function tools (e.g. valgrind) and give the reader a good base for diving into the tool-specific documentation.
In summary, the book should be quite helpful for most C/C++ developers. I definitely will recommend it to my students who are working on such projects.
Debug behind the scenes....Review Date: 2008-10-02
If your customer is no longer calling the hotline, but starts to elevate the issue to you, it is time for you to understand, what is going on behind the scenes in your engineering organization. What are the secret ingridients of their debugging soup to cure the problem?
The book offers a very comprehensive review of all relevant techniques. It shows the basics as well as advanced techniques and can serve as a good reference for the challenges and solutions of software tools debugging. The authors do a good job of balancing the book for readability for novices and as well offering practical examples which drill a little deeper.
I highly recommend the book for anybody managing complex software tools. Know what your engineering team is talking about - more power to you!
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