Computers Books
Related Subjects: Calculators
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good for beginnerReview Date: 2008-04-30
Good guideReview Date: 2008-01-01
a absolute "dummie "escalated beyond a beginners guideReview Date: 2008-03-08
Absolute Beginner's Guide- Five StarsReview Date: 2007-08-04
CuriousReview Date: 2007-08-04

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A concise and friendly referenceReview Date: 2002-02-27
Must Have for SQL Server DBAReview Date: 2002-09-03
Brian Knight covers a LOT of different items and goes into sufficient detail on all topics. Probably the best real world book on SQL Server administration out there. I've worked with SQL Server for over 5 years and have been a senior DBA over a large enterprise SQL Server farm but I still learned a great deal from this book.
Good resourceReview Date: 2003-07-21
Great book, but not so much 911 in it reallyReview Date: 2002-03-25
It helped me solve some of the problems I was having with our productive server and helped me understand some basics a bit better than before. It does not contain everything you need to know, but gives you some ideas how you have to look for further information and what you have to look for.
It contains some good reference material, but not all of the hidden features. As with every book under 1000 pages this is not THE bible for the DBA but is a complementary book that will provide some invaluable information not found elsewhere. This book was well worth the price..
SQL Server 2000 Database Admin MUST HAVE !!!Review Date: 2002-03-21

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Great Book!Review Date: 2001-04-21
Great chapters on seeing how site server worksReview Date: 2000-06-12
This book is great!Review Date: 2000-04-09
Interesting journey through e-commerceReview Date: 2000-10-17
Great book for getting my staff up to speedReview Date: 2000-03-30

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Comprehensive for webbies and videophiles bothReview Date: 2008-05-27
I ended up sharing the book with our Video Production team, too. They used a lot of the instruction about good compression, proper aspect ratios, and creating alpha channels for FLVs.
Rob Reinhardt Consistently Delivers the Best in Flash Video!Review Date: 2007-12-06
Bravo!!!!!
EssentialReview Date: 2007-11-07
Decent bookReview Date: 2007-11-06
this book is a decent hands-on approach to creating video players using AS3 & AS2. Two of the missing things that I think are necessary are creating custom volume controls and handling full-screen mode.
Just what I was looking forReview Date: 2007-11-01

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Clearly-portrayed wisdom that truly focuses on the art & craftReview Date: 2007-09-28
But I must say, both of these initial questions proved wholly unfounded.
I've never used a text quite like this one before; it is a significant departure from the standard engineering text that weighs heavily on the side of analytical proof and mathematical equations, while foregoing textual elaboration. On the contrary, this book adopts a conversational tone whereby the author develops all of the book's topics in great detail, relying on substantial insight and experience. Truly, a breath of fresh air.
There's such a richness about this text, that a careful read--while admittedly quite time-consuming--is bound to give the reader a sense that he has just become the beneficiary of a heck of a lot of wisdom.
All of this is not to say the text is overly-subjective; in fact, there is plenty of detailed analytical analysis. It is just to say that the book is different, and one that exudes quality communication: it reads more like a lecture than it does lecture notes.
So, back to my initial doubts. It turns out that the verbose depth of material which constitutes the book's 720 pages is really a foundation of its main qualities: it is a very readable and highly-detailed exploration of the art and the craft of performance analysis. And it's for that foundational reason that its age is irrelevant.
A must have for all performance analysts/ engineer's ..Review Date: 2004-12-03
Technology changes, but how you measure it really doesn'tReview Date: 2007-02-20
Part II, "Measurement Techniques and Tools", are where things get interesting. The good part about this entire book is that it uses problems in the analysis of computer systems as the basis of presentation for all tools presented. The graphs are excellent, the mathematics are largely self-contained, and if algorithms are presented they are usually given in numbered steps and an actual computer program shown. This is one drawback of the book - it uses the ancient Simula language for its demonstration code. However, if you are familiar with C, Java, or any of the other mainstream procedural languages, you'll find that Simula looks like very readable pseudocode, so this should not be an obstacle to understanding.
Part III is a section dedicated entirely to probability theory and statistics. Starting with the simple definition of the mean, this handy section not only derives all of the statistics you need in this book, it talks about common mistakes made in applying them.
Part IV is about experimental design and analysis. Using the mathematics developed in part three this section talks about all aspects of designing a proper experiment for the measurement or simulation of a computer system, including common mistakes and the best choice for the size of your experiment.
Part V presents the key issues in simulation modeling. First it discusses simulation terminology, simulation design criteria, and stopping conditions. Random number generation is the subject of three chapters in reference to inputs to your simulation. Finally there is a chapter on the commonly used distributions such as Bernoulli, beta, binomial, etc. that talks specifically about random number generation algorithms for each of the distributions presented. What makes this section so valuable is that although you may have possibly seen the math before, more than likely you don't know the value of each kind of distribution. This section makes that issue clear in terms of modeling computer performance.
Part VI is on queuing models, and is probably the most difficult section in the book. Although it is one of the better written pieces I have read on queueing theory, it is not as easily grasped as previous sections based on reading the textbook alone. There are examples present, and the book does a good job of presenting "the big picture" as to the use of queueing theory in computer performance analysis, but you may need outside material to really grasp how to set up a queueing problem from a mathematical standpoint.
No other book I've found does such a good job of discussing all of the topics covered and clearly tying it into practical issues in measuring and monitoring system performance. I highly recommend it.
Solid book.Review Date: 2002-05-29
a classic text..Review Date: 2002-05-18
This book has been written assuming a novice reader. Several parts of the book have to re-read to really understand what the author is trying to convey, but trust me you will really appreciate it.
I suggest reading the following parts of the book(in order):
Part I (whole)
Part II (4, 5, 6, browse {7,8}, 9, 10 ) 10 is cool stuff..impress your peers with this
Part III (whole) read, re-read, re-read till you have digested every line..worth it really!!!!
Part IV (whole) read, re-read, re-read till you have digested every line..worth it really!!!!
Part V : You can skip this if you are not into simulation.
Part VI : Not really that easy to follow. I suggest Gunter's book for this.

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Excellent introduction for beginners ...Review Date: 2000-03-19
Architectural CAD from 0 to WOW in four weeks...Review Date: 2001-05-04
Starting with a personal CAD knowledge base of zero, following Frey's lessons, I was able after about 8 hours with the book to create from scratch a basic architectural floorplan. Within four weeks, I had completed this book and was able to produce full, architectural quality construction drawings. Individual ability to create such sets will depend upon prior architectural training. But, one will most certainly be able to create simple plans, and make modifications to much more complex ones. As way of comparison, the easy to read and understand material presented here amounted to what is taught in a much more intense three month college introductory level CAD course. I give this book an A+.
A word of note. This book is written for those who are needing to aquire AutoCAD skills for architectural design, construction, or structure documentation purposes. In this respect, Frey delivers. It is not a book for mechanical engineering, or civil engineering CAD skills.
In conclusion, this work quickly provided me a comprehensive set of skills needed to assume a leadership role in historic preservation project management, cutting many months off what is normally a steep learning curve. I recommend it to anyone who needs to learn how to create or modify architectural drawings, without reserve.
Following this book, I recommend George Omura's "Mastering AutoCAD Release 14". Purchase these two together, and one will have a high quality architectural CAD training package and reference source.
Experience is really not requiredReview Date: 2000-08-06
FIVE STARS IS NOT ENOUGH FOR THIS BOOKReview Date: 2001-04-02
This is a great book if you know nothing!Review Date: 2000-08-11

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5 star for this book!Review Date: 2007-04-20
The delivery from amazon really surprised me as the book arrives ahead of thier given arrival time. It arrives in two days only, supposedly shall arrive after 3-5 days. another 5 star rating for amazon's delivery system!
Yet another book for the "Newbie" NinnyReview Date: 2007-01-20
A must read if you want to go to "AutoCAD University"?
AutoCAD's powerful tools and drawing features are all detailed in depth.Review Date: 2007-01-07
Diane C. Donovan
California Bookwatch
I love this book.Review Date: 2007-01-05
AutoCAD 2006 and AutoCAD LT 2006: No Experience RequiredReview Date: 2006-11-02

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Great book for one who is "computerly" challengedReview Date: 2008-07-10
A Great Reference TextReview Date: 2007-09-05
Very Nice Learning ToolReview Date: 2006-11-04
Belin...รจ Pazzesco!!!!Review Date: 2006-02-09
pinuccio
thorough, clear and structuredReview Date: 2005-10-18
Interestingly, serving as a guide from a to Z is not where Monohan excells. It should be used as an index to all the available options from this program. Want to know how to find those audio-peaklevels? How to get rid of that nested alpha-channel? Or you want to remember that trick in lassoing to trim mode? Use the index or the table of contents and you'll find what you're looking for in no time.
Great value for its price!

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Best book for beginnersReview Date: 2008-08-02
I never realised how scared I was of Frontpage, so I compensated by buying way too many books. The good thing is that I am now in a very good position to tell you which books are worth your while and which are rubbish.
I was right in that one can publish your own website for a lot less than I expected. I was wrong in that of all the books I'd bought, I only needed one. You guessed it.
"Build your own web site" makes publishing a web site ridiculously easy. I am serious. The other books all have these clinical, corporation-type covers, so I looked at them first, and started building my site. For some reason, I was put off this book somehow. As if I thought, if the others have these professional looking covers, they must be the better books. How wrong I was.
This book is divided into three parts. The first part deals with how to prepare - how to decide what goes onto your site, how to plan, how to put everything together et cetera. How to design your site. I followed it to the letter and it worked.
Part 2 is subdivided into subsections, each dedicated to a different type of web development programme (such as Dreamweaver, Frontpage etc). I only read the Frontpage bit and that is how far I got. Because by that time I knew everything I needed to build great websites!
The money I spent on the other books is wasted money. This book helped me tremendously, and in record time. I might put a link to my site in my "About You" area, so you can see for yourself. But the point is that I was able to create a functional website, with some nice features, within the span of a day or two, on Frontpage, with absolutely no prior experience. NO other book available could do this. David Karlins is a genius.
This is without a doubt the best (beginner's) book on web designing of all the ones I've seen. In fact, nothing else comes close. The funny thing is that this book was the cheapest of the bunch!
Building your websiteReview Date: 2005-09-21
Simply perfectReview Date: 2006-01-19
How To Open A Web SiteReview Date: 2005-08-03
Very Helpful bookReview Date: 2003-12-01

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Be prepared to see the world differently ... a book far beyond software management!Review Date: 2007-06-21
The book is a true eye opener for aspiring and "want-to-be" managers alike. Also, having posters on "true leadership" pinned to the office wall does not magically inhale the ability of leadership into the office occupant. Leadership is an ability rather than a skill as clarified by the author. It is just like playing an instrument: it only gets you so far if you do not have it in you and practice every day. Chapter 12 "The Impact of Leadership on Software Development" should be read by any manager (aspiring, "want-to-be", or acting alike), and in particular by those who confuse management with suddenly having power over people. Moreover, management does not and should not mean "tenure" along the lines of "now I have made it, now I can relax" or "now I am in power." Rather the "Old Fritz" (Friedrich II, Prussian King) statement, simple yet true, comes to mind: "I am the first servant of the country" ("Ich bin der erste Diener meines Staates"), and serves as a good guide.
The author puts forth an interesting concept for true autonomy founded on the philosophical considerations of the human mind, upon which the AI-(IF-THEN-ELSE)-community will most likely have to choke. In doing so, the author outlines nicely the profound difference between automation and autonomy, two terms, which are often confused, intermixed, or misunderstood, even by so-called experts in the field.
If management is done right, as exemplified/laid out in this book and practiced by its author in an exemplary fashion, managers would rather have to be pitied because of their huge added responsibility for their people/troops and the projects they manage/lead (in that order!). Special attention should be paid throughout the book and in particular throughout Chapter 12 to the "Machiavellian Prince," as this kind of "leader" unfortunately exists (and not in small numbers!), and, while striving only for personal power and gain, causes a lot of damage to otherwise noble causes.
Dynamite Answers!Review Date: 2007-03-30
The Congnitive Dynamics of Computer Science..etcReview Date: 2007-03-03
If you are thinking of becoming a manager of a software development project, you should check this book out, and You will be a step ahead of the game!
Software Development and the Hegelian DialecticReview Date: 2006-11-29
His approach to software development emphasizes two basic ideas. Unique is his application to the development process of the cognitive philosophies of the great Nineteenth Century German cognitive philosophers, principally Schopenhauer, Kant and Hegel, which De Gyurky has studied for years (- in the original Nineteenth Century High German). De Gurky also emphasizes to an extraordinary degree the active role of personal leadership required of the successful software development manager.
Far from being a purely theoretical work, the book is richly illustrated with pungent examples from De Gyurky's near-incredibly varied experience both in the US military as a Special Forces officer commanding a detachment of Montaignards in the mountains of Vietnam, as an action officer at NATO Headquarters, and as the civilian developer of very large military flight-schedule management systems as well as spacecraft software command and control systems.
All the examples are exquisitely pertinent to the software development process. But in addition, four detailed programmatic examples are presented, together with comments, figures and schedules. The author's application of the principles he developed is wholly consistent and unfailingly pertinent, if sometimes challenging, due to the likely unfamiliarity on the part of the typical software engineering reader with the application of the philosophical concepts.
In fact, the single characteristic of the book which may challenge the typical software developer is the accessibility of some of the concepts. Some of the most powerful concepts discussed, e.g., the dialectical process by which an ill-formed idea becomes an object that reflects the meeting of the minds of the design team, are likely to be unfamiliar. However this process has profound implications for the organization of the design team, its management, team-member responsibilities, and on and on. It might have been helpful if the author had expanded on these key concepts, perhaps in context closer to their original use. It would be demanding on the reader, but probably no more so than parts of the book itself.
This unique contribution is recommended to software developers interested in on-time, on-cost development of large software systems, and willing to invest in the intellectual effort required to understand the author's unique contribution. They will be well rewarded.
The Science and Ethics of Computer System DevelopmentReview Date: 2006-11-27
In this book, Mr. deGyurky has provided a completely different and refreshing, but no less important, viewpoint on systems development. As different as all the above mentioned books are, the one theme common to all of them is their focus on the "real" problem by differentiating between the truly important and the seemingly important - commonly referred to as separating the wheat from the chaff..
"The Cognitive Dynamics of Computer Science" focuses on strength of character as being indispensable to successful completion of complex systems development projects, which not only satisfy the "real" requirements, but ensure the system is delivered within an agreed to budget and schedule. This book draws on the philosophy of such estimable historical figures as Kant, Hegel and Schopenhauer, among others, in defining the behavioral characteristics of successful leaders and managers. Personal experiences in real world projects by Jet Propulsion Laboratory (JPL) provide a substantive backdrop for Mr. deGyurky's approach to managing systems development.
It is impossible to adequately relay the impact of such a book in so short a review, but I do come away with some points which derive more meaning because of my own experience: 1) Design from the user in, but develop from the inside out, in layers, 2) Don't implement until you have an initial design documented and understood by the development team - expect that to change, 3) Manage change through the Project Implementation Plan (PIP), which is the Project Manager's equivalent to the Software Development Folder, 4) Don't hire staff until you have their tasks well defined (control burn rate and you have controlled your budget), 5) Make sure you understand exactly what your customer wants through constant customer involvement, 6) make your customer's goal, your goal, then incentivize the entire development team to focus on that goal as the highest priority, 7) There shall be no implementation without documented, repeatable process and standards, which should be tailored to the individual project, but at no time should process and standards replace common sense in a dynamically changing development environment, 8) Employ tools and ensure the team is involved in their selection, 9) Ensure the development team is trained in methodology, process, standards, tools and system requirements, and 10) the manager should place the needs of his customer and his team ahead of his personal goals.
All of this is done in concert with the philosophical teachings of our great philosophers, who would encourage strict honesty and ethics in dealing with our customer, subordinates, colleagues, company management, even if it means being fired. Of course, one does not fit all the meaning of a 300-page book into such a short review, and one could easily list another 10 or more points of interest.
I agree with almost everything in this excellent book, but may differ on the role played by Computer Aided Software Engineering (CASE) and Computer Aided Design (CAD) in systems development. Since CASE tools became mature enough to use effectively, I personally selected my tools, then built my process and standards around them. This includes the way I modify process and standards (including DoD) to conform to streamlining development and associated documentation. The CASE tool, when used with discipline can ensure that interface errors are avoided during the design process, as provided through automatic leveling and validation as the system design progresses. Fixed price contracts caused me to gravitate to using the latest tools available and build around them each time.
I am certain that Autonomous Cognitive systems are in our future, but not without application of increasingly sophisticated CASE tools and compilers (Autonomous Cognitive Compilers), which can parse complex combinations of Boolean expressions with many operations per expression to simulate the human thought system in making decisions. Neither can these systems be built without addressing the transducers (sensors), which would connect to and provide stimuli to be interpreted and processed by any autonomous system as the 5 senses (sight, hearing, touch, smell and taste). I look forward to Mr. deGuyrky's next book, which may address this highly complex problem.
I would only close this review with one last comment, directed to JPL. Mr. deGyurky and his team were on the right track with Ada. It is unfortunate that JPL didn't adopt this very highly typed and disciplined high order language as their standard development language. I believe it would have saved more than one failed project. Based on my 40 plus years of developing computer systems, I would humbly suggest that JPL require mandatory use of Ada in all "Class A" development projects.
Related Subjects: Calculators
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