Indoor Books
Related Subjects: Commercial Gyms Portable Walls
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Used price: $29.25

This is the funniest underground book I've ever read!Review Date: 1999-03-31
Invisible Gardens is both scholarly and pugilistic!Review Date: 1999-03-29
And what a method it is. Whether or not you use the author's tips for keeping marijuana and mushrooms covert, this book is extremely entertaining. With wit and humor, Bunch relates where to put your stash in the backyard, treetops, house, auto, or airport, how to grow a mushroom garden, and even how to adopt a puppy and train him to be your drug-sniffing co-conspirator. The final chapter is a cookbook-Tres Trip Dip, Soup a la Psilocybin, and so on. Packed with anecdotes and hundreds of inventive tips, this oversized volume is the perfect gift for any friend who is sick and tired of the drug war.
Eye Magazine October/November 1998
all in all, a worthwhile bookReview Date: 2001-06-20
Great bathroom readingReview Date: 2002-04-16
ExcellentReview Date: 1999-06-28

the book taught me the basicsReview Date: 1998-06-16
Excellent for Beginning PlayersReview Date: 2003-01-23
Lots of pictures help explain the moves and motions of a piece in the context of a larger strategy. Chernev and Harkness used photos of the board as well as standard board drawings. They require modernized, as the photos are a bit blurry, and the drawings have an old newspaper keyline look. The copy is succinct, but not dry. As a reader, I found it less clinical than many of the chess books with dozens of lines per opening.
This is a long way from anything Lasker or Fischer wrote, but the audience intended here is looking to play the game effectively, unworried about becoming a grandmaster. At least, not yet.
The content list breaks things down to subsections like "How the King Moves and Captures," and "How the Pawn Captures 'en passant.''" They provide a special section cautioning the new player of common mistakes, like "Premature Attacks," and "Pawn Grabbing with the Queen." This is invaluable because young players routinely shoot for point control over game control.
I fully recommend "An Invitation to Chess" by Irving Chernev and Kenneth Harkness. Use this to teach your children, or use it to study up when they start to beat you.
Anthony Trendl
the book taught me the basicsReview Date: 1998-06-16
Great For NewcomersReview Date: 2000-04-13
Single best choice for beginnersReview Date: 2000-11-29

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Fun, fun, funReview Date: 2008-10-06
Hours of Challenging FunReview Date: 2008-06-16
"Life: The Amazing Picture Puzzle" is Life's fourth picture puzzle book and is even more challenging than the first three. The book starts off slowly to give newcomers a chance to get used to the puzzles with the first puzzle having eight easy changes and becomes increasingly difficult as the book progresses. The changes in the photos range from the very obvious (and usually humorous) to very difficult to find. Many of the puzzles will have at least one change in color. Each section starts with a puzzle with a few changes and by the end of the section the puzzles all have several changes. Next to each puzzle there is a column where you can mark each change as you find it. For the most part, the editors do a good job of putting the puzzles in the appropriate section. The cut-up puzzles are my least favorite since I find them almost impossible to do without cutting up the book, which I don't want to do since I may want to reuse the book one day. While the last puzzle with 80 changes is pretty easy, it's very hard to keep track of the changes you find, even with the checklist. Finally, don't forget to check the answer section, even if you find all the changes, as the comments about each change are very funny.
"Life: The Amazing Picture Puzzle" provides hours of challenging fun.
Great fun for all ages! Review Date: 2008-01-30
Hour's of FunReview Date: 2007-12-29
TENTION REDUCERReview Date: 2007-11-18

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Not a light read, but goodReview Date: 2008-06-22
I believe the book does a good job covering all aspects of the math behind games.
Superb presenter of mathematicsReview Date: 2007-05-28
In Chapter 16, entitled, "Games of Chance", the author presents an explanation of Markov chains and how they can be applied to Monopoly and to Chutes and Ladders. The explanation is clearer here than I have found elsewhere. The result of the calculation for Monopoly is two charts detailing the best investments in Monopoly. One chart ranks the monopolies according to how much rent income they will generate for the owner. The second chart ranks monopolies according to their return on investment or ROI, expected rent divided by cost. Thus we see, for example, that the highest rent comes from the green color group, Pennsylvania, and the best monopoly measured by ROI is the orange color group, New York. The author suggests these charts may be useful for deciding what properties to buy and where to buy houses.
The problem is that the results of the Markov chain calculation are not really useful for the important decisions Monopoly players must make. Players must buy nearly every ordinary property they land on in order to advance their chances of getting a monopoly and to block opponents from getting monopolies, so properties' ROIs and rents are almost completely irrelevant to the property buying decisions. After players trade properties, almost every player has one monopoly, not two or three or four, so the problem of deciding where to build the next house is not an issue...the player must put the house on his (lone) monopoly. Only after reaching the later stages of the game, usually after one of the players has been eliminated, do players have a choice about which monopoly to build out. Even in this regard, the chart is not useful. There is too much data to memorize and Monopoly culture discourages players from consulting charts in the middle of a game. Monopoly players bring snacks and drinks, but not charts.
The truly important decisions Monopoly players must make involve trading--which monopoly to take and which monopoly to allow an opponent to take. The data from a Markov chain calculation simply do not help much. What Monopoly players need to help them make this decision is the Monte Carlo method, which the book describes but does not apply toward Monopoly. A Monte Carlo simulation involves programming a computer to play the game, play the game thousands of times, and study what happened. This is exactly what I did for my Winning Monopoly book in 1987. A more detailed review of this book-at least, the portion dedicated to Monopoly-is posted on my web site, [...]
A great introduction to the mathematics of gamesReview Date: 2005-08-17
Some Math, but you don't have to be a MathematicianReview Date: 2007-01-09
1. Games of Chance
2. Games with a large number of combinations of different moves
3. Different states of information among the individual players.
And this book is broken into three main sections, one for each of these.
Before you get too turned off, yes, there is some math in this book. But it is really not heavy duty. (After all, John Nash of A Beautiful Mind won the Nobel Prize for his work on game theory and his work was not simple math.) The authors explanations of the situations described in the games are very good are very good, and the minimal amount of math is really helpful.
Virtually all of the common games from from the lottery to chess and even Monopoly, as well as the casino games such as blackjack and Roulette are discussed in detail. For anyone interested in what's really going on in games they play, this is an extremely interesting book.
The author knows whereof he speaks, he is the general manager of a game design company based in Germany.
Highly recommended reading among avid game playersReview Date: 2005-04-11

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magic bookReview Date: 2008-06-08
Simple but brilliant!Review Date: 2007-11-24
Great moving illusionReview Date: 2007-09-14
cool bookReview Date: 2007-08-25
Great fun for adults and kidsReview Date: 2007-08-02
Used price: $39.53

RPGReview Date: 2007-09-03
short, fun factor of all the FASERIP ranks, karma, and bad jokes that
all of that could entail.
A different look at things, and in the end, nowhere near as
successful. There was no real reason to do this except for change of
licensing.
Simple, yet effective RPG game systemReview Date: 2006-06-01
A classic Super Hero RPGReview Date: 2004-02-25
A true classicReview Date: 2004-01-15
Flexible Game System ExcelsReview Date: 1998-07-29

Used price: $29.06

Outdoor educationReview Date: 2008-09-07
There is No Excuse to Leave Any Student Indoors Now!Review Date: 2008-04-29
Very cool experience!Review Date: 2008-06-17
Schoolyard Nature EducationReview Date: 2008-01-08
I have been working with teachers, students and schools for many years to encourage them to maximize their use of school grounds. This resource manual is by far the best I have seen for doing this. It outlines appropriate explorations for students that help them to understand the world around them, not an abstract environment such as the rainforest. The Field Guide Project that is the focus of the manual involves students are involved in making observations, asking questions, researching, measuring, communicating findings and many other important process skills. Additional resources are provided for teachers to extend outdoor experiences. The key achievement of this book is that it integrates well into teachers' existing curriculum. I plan to utilize this book and its wealth of activities and ideas in many of my schoolyard and teacher professional development programs.
a great resource!Review Date: 2007-10-23

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Collectible price: $98.00

Beautiful and Useful Combined!Review Date: 1999-11-11
Great bookReview Date: 2000-02-16
Every conceivable problem is addressed with buying information,pictures,diagrams and trouble shooting.
I know I can create a beautiful water fountain from the information presented in Ms.Adkins' book. I recommend it highly.
Simple Fountains for Indoors & OutdoorsReview Date: 1999-11-26
Build a wide variety of impressive fountains with easeReview Date: 2000-04-03
The materials selection is varied. Almost any watertight vessel can be the basis of a small fountain. Other materials include bamboo, wood, ceramic, concrete, stone & metal. Pump selection & mechanical requirements are also covered.
Projects range from small table-top fountains to elaborate outdoor units. There are even instructions for a 3' high tiered waterfall. All have clear construction diagrams & color photos of the finished work.
Helpful extras include lists of suitable plants to use with the fountains, suggestions for finding materials, & a list of mail order suppliers. This is the book to get if you want to know the joy of building a fountain of your own creation.
Fountain magicReview Date: 2000-05-18

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Collectible price: $12.95

This is a great book, and I love it. Go buy it!!!!!!!!!!!!!Review Date: 1997-08-21
It's Better Than Calvin and Hobbs Rainy Day BookReview Date: 1998-12-06
FantasticReview Date: 1998-06-23
Simpson Related Things To DoReview Date: 2000-07-28
If you love The Simpsons, you GOTTA love this book!Review Date: 1998-05-11


This book is excellent therapyReview Date: 2008-09-10
Simple is good.
Great Book Greater ManReview Date: 2006-07-18
What a fun bookReview Date: 2006-07-26
Classic Conception and HumorReview Date: 2006-05-25
EXCELLENT!! Review Date: 2006-05-14
Related Subjects: Commercial Gyms Portable Walls
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The psychedelic-splashed book starts with a dedication that sent me to the floor in fits, "I would like to dedicate this book to Drug Czar Barry McCaffrey, Attorney General Janet Reno, Health and Human Services Secretary Donna Shalala, our lying President Willie Clinton, the DEA and all of the other pieces of sh*t hypocrites out there I might have missed. When one of your family members suffers needlessly because of the ludicrous laws you create and enforce, you will then know the pain that caused me to write this book."
It only gets better from this point. He finishes the tribute to all prohibitionists, "May your ignorance and intolerance be rewarded tenfold."
Borrow, buy, or steal this book! It's a funny look at a really serious topic.