Video Books
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Used price: $25.00

Good seriesReview Date: 2007-05-13
a good book for game developersReview Date: 2006-11-13
Up To Date View of the State of the ArtReview Date: 2005-01-20
In this book a wide selection of authors discuss the start of the art in shading. They are, for the most part, active professionally in the graphics display business. A number of them work for ATI, the video card manufacturer, a number work for gaming companies, or for companies producing software used in gaming.
This approach provides for a fast time to print, rather than one author taking a year to write the book. In this industry a year is a lifetime, well, at least a generation in the software.
A comprehensive collection of ready-to-use techniques Review Date: 2005-01-04

Used price: $0.01

Sand Pirates pulls you in to the story and won't let you go.Review Date: 1999-06-28
by- Kim Sandford author of Secret Fears
A solid Intermediate-wanting-to-win-at-Diety-Level book...Review Date: 2000-02-04
However, if you are struggling at King or Emperor level, this book will help you. It's targeted to building a sound empire, then winning (albiet sloppily) at Emperor and Diety levels; however, it will not help with most of the more subtle play at those levels (e.g., getting your score from 3,000 to 15,000 by 1850 AD, etc.).
This book does discuss solid fundamentals, how to deal with unhappiness, how to start a strong empire, etc. It does not cover things such as the OCC (one city challenge), getting your top Diety score above 20,000, and the game's more subtle idiosyncracies (max advances, the food caravan 'trick', cheapest way to rush build, etc.).
The cutting edge strategies still reside on the Internet, or maybe you'll discover them during extended gameplay.
PS, If you still seek a challenge, take the OCC (though this book does not help). OCC game rules are simple: you are only allowed ONE--that's right--ONE city, no cheating, no takebacks (unless a hut gives you a city); game setup: Diety level, small world, 7 civs, raging hordes. Your single city against the world... Top players can LAND a spaceship by 1900 AD, and the best have done it before 1850... Questions? My email is civII@bigfoot.com
A good book, I would reccomend it.Review Date: 1998-05-02
Excellent guide with real strategyReview Date: 2000-05-04
The author knows his book is different; he recommends that the most effective way to use it is to simply "read it, and then play the game again". In other words, _Advanced Strategies_ is not a step-by-step walkthrough, nor is it a comprehensive references source full of charts and tables. Instead, it is an outline of a new way of thinking about the game.
I recommend this book to anyone who is struggling with CivII. While Rymaszewski's advice cannot compete with the level of detail available on some CivII-related Web sites, his clear writing style and no-nonsense approach to the game make _Advanced Strategies_ well worth its list price.
Used price: $48.99

Forever usefulReview Date: 2002-03-21
Klepper is the best young writer on silent films todayReview Date: 1998-09-16
The Silent Leonard MaltinReview Date: 1997-12-18
Expensive, but a good referenceReview Date: 1999-10-26

Used price: $14.00

Dracula, the Wolf Man and Frankenstein's Monster...weekly, for your pleasure!Review Date: 2007-07-11
This book is clear, concise, and well written. Kohl spins out the stories of these three seminal film figures and provides us with an outstanding look at a now-past era in film history. An excellent piece of work!
If you're wearing a hat, hold on!!!Review Date: 2001-03-23
A great read, and handy reference, for movie buffsReview Date: 2000-04-23
Thumbs up for a fine jobReview Date: 2000-05-27

Used price: $4.87
Collectible price: $15.44

Finding Glamour in Mysterious WordsReview Date: 2006-06-16
A great desk reference and a good giftReview Date: 2006-05-04
Great reference book written in an entertaining mannerReview Date: 2006-11-28
I question a few of the entries (the few I knew something about !).
The "Telestrator" was not invented by John Madden, and
ironically (if you read the introduction to the entry)I believe "clap track" should be "clap trap".
In the Introduction, the author solicits corrections, but only provides a snail mail address ! "Old School"
Insider's Guide to MediaReview Date: 2006-04-13
Used price: $20.78

More basic than "Jazz Chants"Review Date: 2007-08-17
Very American!Review Date: 2000-12-08
Absolutely Vital to a Good ESL ProgramReview Date: 2002-01-22
Exellent teaching pronunciation book for ESL/EFL learnersReview Date: 2000-05-01

Used price: $68.48

Active Learning at its BestReview Date: 2006-01-18
Socrates+Shakespeare+Film Media: Teaching Critical ThinkingReview Date: 2005-12-29
Geri Secora
High School English Honors 9 teacher
Teachers will appreciate this bookReview Date: 2006-01-27
In addition to useful film guides and writing assignments, the lesson plans feature effective scaffolding techniques which lead students to compose their own effective socratic questions for use in a class discussion to facilitate thinking and understanding.
Supplemental reading suggestions, such as John Updike and James Thurber stories for "Macbeth", invite students to make connections beyond the Shakespeare text, and are well chosen and relevant to students' lives.
"Socrates Does Shakespeare" is a framework that will equip teachers like me, already employing socratic methods once in a while, to do it more consistently with texts I already teach, and to consider new units based on texts and films not yet part of our curriculum. Moeller has done much of the work for us by creating thought-provoking questions which lead students to explore the ambiguity of the plays and appreciate their complexity. I know my own students will benefit from the carefully thought out sequences he employs.
I recommend this volume to teachers of upper division or honors high school students or adults.
Socrates Really Does Do Shakespeare Review Date: 2005-12-22
discussions of the film versions of these plays involves today's visually-minded students in ways that I have been unable to do until now.
John Bardin, Jacobs High School, Algonquin, IL


Has some mistakes.Review Date: 2001-08-11
great guide!!!!Review Date: 2001-08-08
This book rules!!Review Date: 2001-07-24
GREAT!Review Date: 2001-07-30

Used price: $0.38

Great Book!!Review Date: 2000-08-11
Awesome! Very detailed.Review Date: 1999-11-30
Sonic would read this book (if he was alive).Review Date: 2000-08-11
Prima's sonic adventure official stratagy guideReview Date: 2000-02-10
I recomend it to evryone.

Used price: $0.98
Collectible price: $39.95

Good introduction to digital audioReview Date: 2008-09-01
A good reference for the price
Informative and InterestingReview Date: 2003-06-13
A complete and through guideReview Date: 2003-06-10
Let's hope the Audigy version come out soon!Review Date: 2003-05-18
The book is by as far I have seen, the best reading material for the uninitiated in exploiting the use of sound cards. It also serves as a good external reference for developers as well, as there seems to be a lack of them in this area.
Like Strict Evaluation pointed out, the book is "encyclopaedic". A topic such as EAX itself is worth writing the whole book about. The authors deserves credit for covering so much breadth and depth.
I look forward to coverage of these topics, if there's an upcoming Audigy version:
- Code samples for using EAX
- Prodikeys (that'll definitely be interesting)
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Sections (Image-Space, Shadows) are also very helpful to figure out what is useful for you.
This series is not for beginners anyway, so please, go Cg Tutorial or DX SDK Tutorial and don't put 2 or 3 marks for these books because you can't cope with them.