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Video Books sorted by Average customer review: high to low .

Video
Cartoon Movie Posters
Published in Paperback by Bruce Hershenson (1994-01)
Author: Bruce Hershenson
List price: $20.00
Used price: $20.00
Collectible price: $39.99

Average review score:

Another stunner
Helpful Votes: 0 out of 0 total.
Review Date: 2007-03-20
All of Bruce Henderon's books are worth a dozen times what he sells them for; flawless, stunning reproductions of great movie posters. Buy them ALL!

Great book that dwells on too few subjects.
Helpful Votes: 1 out of 1 total.
Review Date: 2002-04-11
As previous reviewers stated, this is a marvelous book, & it does have far too many Disney & Popeye posters in it. Considering the wealth of other 'vintage' cartoon posters that are around (even just searching on the net), Im suprised they didnt have a better selection for us to look at. Otherwise, Im very happy to have this book, and I'd LOVE to see a volume 2 some day!!!

CARTOON MOVIE POSTERS: Serious Collecting Meets the Fun Zone
Helpful Votes: 10 out of 10 total.
Review Date: 1999-12-07
I'll be truthful: I received Bruce Hershenson's CARTOON MOVIE POSTERS as part of a "grab-bag" special he was throwing a couple of years back. My tastes lie in the somewhat more arcane area of Horror & Science Fiction posters. What would a guy like me who covets copies of posters like BEAST WITH 1,000,000 EYES want with...harmless, namby-pamby kid's stuff? Plenty, as I soon discovered once I opened this excellent book. First-the reason I had been so unaware of cartoon posters, especially ones from the seven minute variety, is that so many of them are practically extinct. Cartoons, being the VERY bottom of the bill, were treated as 4th-class citizens, and if the studios bothered to make a poster at all, there weren't very many of them and the vast majority of those were tossed. What a shame! This book, which contains close to 400 exqusitely printed images, is an absolute riot of color and imagination that easily rivals any of my beloved fantasy pieces. Starting from cartoon pioneer Windsor McCay in 1911 and ending with the X-rated FRITZ THE CAT in 1972,(and touching on all points in between), Bruce includes examples ranging from the obvious (Disney, Warner Bros, & Fleischer) to the wonderfully obscure (there are several pages of pictures from Ub Iwerks'fairy tale cartoons from the 30s that are gorgeous, more than a little strange, and as rare as hen's teeth.) If you have even a passing interest in movie posters, it is mandatory that you order at least a couple of Hershenson's poster volumes. If you are a rabid, hopeless poster fiend like myself, they are invaluable for both reference and entertainment. Everything about them is first-rate: the printing, the choice of posters (ah, those 30s & 40s Disney 1-sheets...!)the short, inobtrusive, well-written snippets regarding the history of various posters: it's very tough to find fault here. This is the perfect gift for hard-core poster geeks and casual film/cartoon aficonados alike. Five stars all the way, and...abbah-dee, abbah-dee, abbah-dee....That's All, Folks!

A beautiful book on every level!
Helpful Votes: 11 out of 11 total.
Review Date: 1999-11-19
Everyone has their own favorite film genre (animation, action and adventure, science fiction, etc.). Next to crime/film noir films, animation is mine. The beautiful thing about this book is the unexpected. Rather than delve into the standard Disney fare (which is included in great detail nevertheless), this book includes artwork from posters from "lesser seen or only mildly popular" titles. Besides Disney, everything from Fleischer to Avery is represented, works of art that can only be bought for thousands of dollars today at many of America's high echelon auction houses. If you are the least bit interested in the jaw-dropping beauty of what has become a lost art -- the exercise of drawing images associated with the advertising of a Hollywood film -- this is the book to have. This book is part of movie poster maven Bruce Hershenson's exhaustive multi-volume series of books highlighting the history and beauty of what much of mainstream America has only in the last ten years begun to recognize. And that is movie posters are a "popular art" form that can stand proudly next to all other styles of art from gothic to modern, from expressionist to impressionist. Great film art borrows from all of these styles and this volume, which focuses only on posters associated with animated films, illustrates innumerable examples whereby despite the restrictive nature of the genre (cartoons), not all posters went in the same direction in terms of style and presentation. From Pinocchio to Popeye, Hershenson and Allen have built an incredible archive (and legacy) of images in all of his books, capturing a period (when all posters were drawn by hand and then printed, as opposed to today's method of using photographic stock and manipulating them digitally and printing them by the thousands) that would otherwise be lost forever. A fine book for any collector (get the hardcover edition if you can, it's harder to find; if Amazon doesn't have it, it's available from Mr. Hershenson directly at mail@brucehershenson.com).

Superb, Extraordinary Detail On Every Level!
Helpful Votes: 3 out of 3 total.
Review Date: 1999-11-15
This review can easily apply to any of the books in the Bruce Hershenson edited series of film poster history. Hershenson rightly treats film graphics not just as pop culture artifacts but true works of art. His books are filled with a curator's eye for superior choice and reproduction, each poster in striking color and with a clarity of printing that rivals most any coffee table art book. Somewhere between advertising and illustration, film posters, like book jackets and record covers, inhabit that imaginative and atmospheric zone where one art reflects another. It's not just the history of film or the history of film design, it's a history of twentieth century Saturday afternoons and Saturday nights. How often we would go into the dark theatre armed only with the ideas and ideals of the posters outside, and then return to them afterward, perhaps with nodding affirmation or smirking disillusionment, but still a vision of what could be. This series of books should be subtitiled: THE FINE ART OF ANTICIPATION, for no matter if expectation was filled or emptied by the films behind them, their posters kept on shining.

Video
Catch Me If You Can: The Film and the Filmmakers (Newmarket Pictorial Movebooks)
Published in Paperback by Newmarket Press (2002-12)
Author:
List price: $22.95
New price: $7.87
Used price: $3.18
Collectible price: $22.99

Average review score:

Highly entertaining
Helpful Votes: 0 out of 0 total.
Review Date: 2006-01-20
This book is an example of truth giving fiction a run for its money. I'm sure that the stories were polished just a bit for publication, but the fact that they are true makes the book all the more interesting. I would list this book as one of the ten best that I have read in the past year. The story contains humor, suspense, and a web of intrigue that will tempt any law abiding citizen. I'll never look at a pilot the same way again.

Makayla's review
Helpful Votes: 0 out of 0 total.
Review Date: 2006-01-07

I choose this book because I had seen the movie and every one said the movie is different from the book. The movie is different from the move in many ways.
It left out when he becomes a professer, when he moves to Paris, and when he is put in solitaire confinement.
I liked this book because it shows just how easy it was to rip off a bank in the 60's.I think it is funny how much training the tellers had at finding a bad check. Back then the tellers only asked for ID on large amounts, now we have technology so we can search out phonies.
This book is about Frank W Abagnale and how he conned every bank in New York City and several other major cities in all different countries. His schemes involved an airline pilot, an attorney, a physician, professor and a detective. He goes from state to state and from country to country and scams any one he can for what ever he needs.
The type of person that would like this book

a lot would be girls because he also tricks girls into helping him in his scams. I think that we all could learn a thing or two from this book. That is why I liked the book.

Catch Me If You Can
Helpful Votes: 1 out of 1 total.
Review Date: 2005-11-29
Catch Me If You Can is a great book. It is about an 18 year old con-man named Frank Abnagle. He was an airline pilot, a lawyer and a doctor before he turned age 21. He also stole over 2 million dollars through counterfeit checks. This is a great book and also a great movie.

A Must Read
Helpful Votes: 1 out of 1 total.
Review Date: 2005-04-18
You can't put this book down. A very good book if you are into true crime. What a story.

A keepsake for avid fans
Helpful Votes: 4 out of 4 total.
Review Date: 2003-03-04
Words and photos to the Catch Me If You Can screenplay document the action which takes place behind camera and script for this re-creation of a con artist's life. This official pictorial moviebook includes over a hundred color production photos along with archival photos from Abagnale's personal collection, making for a keepsake for avid fans.

Video
Character Development and Storytelling for Games (Game Development Series)
Published in Paperback by Course Technology PTR (2004-06-15)
Author: Lee Sheldon
List price: $39.99
New price: $22.93
Used price: $19.20

Average review score:

Very interesting, but could have been shorter
Helpful Votes: 11 out of 12 total.
Review Date: 2006-06-25
I really enjoyed this book, and I think it's definitely worth considering if you're interested in how stories can be told in video games. I've bought plenty of books about video game design and storytelling. (I'm a programmer who's been making video games professionally for about 10 years -- I wish more people would include their personalbackground in their book reviews...) Some books on game design are written by people who obviously have more "static media" backgrounds like books or movies, and don't understand the fundamental problem of making a story in a situation where the audience has freedom to do what they want. Another problem that a lot of people don't understand is that people playing a video game don't necessarily WANT a story, in the sense that they are playing a video game because of the interactivity, and not to watch a 10 minute cutscene to learn some back story. If they wanted to watch a movie they'd pop in a DVD.

I think the author really understands these difficulties. You want to make an emmersive worl, but you need to do it very quickly. So he talks about dialog, and how to convey as much information as possible in as few words as possible. He talks about how to get the player to sympathize with a chaacter, from the situation that characetr is in, to the design of the character art, to the words that the character says. All of the information is very practical, not like some books that leave you with a bunch of high-level nonsense that doesn't work in a real game. I really appreciated that he wasn't one of these "video games are mindless because they don't tell a story" type of guys. Or acting as if video games need to learn how to tell a story in order to "grow up" like movies or TV have. In a straight up action game or fighter, you don't need as much of a story as you do in a more adventure game. Playing a video game is a just a different experience, and the story has a different role, it's NOT the holy grail like some people think. Rather than trying to tell you how to convert video games into novels, he describe ways that you can inject story without taking away from the inetraction. I think he makes a good case that in almost any game, you can introduce just a bit of characetr depth and relationships, without stopping for a ten minute cutscene, and it adds value to the game.

This author's background was originally in TV, but he also has considerable experience in video games. I felt like he has a good background to be writing the book, and was speaking from experience.

The only negative comment about the book is that I found several of the chapters to be very similar. Like you'd be reading a chapter, and you'd think, "Hey, didn't I just read this exact same thing a few chapters ago?" Actually, you didn't, this chapter is covering a very slightly different topic. In other words, I think he could have consolidated a few chapters, which would have saved me some time. I suppose this makes it easier to jump around, since you don't rely on information from previous chapters. But I found it a little repetitive.

All in all, a really good book for anybody interested in video game design or storytelling in general.

An excellent book for all writers
Helpful Votes: 19 out of 21 total.
Review Date: 2004-12-14
I've known Lee Sheldon for several years. He is one of the most pleasant and knowledgeable people I've met in the game industry, so I was very much looking forward to this book. Suffice it to say that I wasn't disappointed.

Writing for games has a lot in common with writing for other media (e.g., character and theme) and a lot that is unique to itself. Lee does an excellent job of covering both aspects - so much so that I would recommend this book to writers with absolutely no interest in interactive media. (I've read my share of writing books over the years, and this one stands at the top of the heap.)

Of particular interest to me were chapters 3-6 on character and chapter 14 on modular storytelling, the most elegant way I've seen of organizing a linear experience into a non-linear structure. The book also does an excellent job of discussing storytelling in massively multiplayer games and provides extensive background material, much of which is intended to set up and justify Lee's modular storytelling model - rather more background than necessary, actually, since you should be sold on the need for something like modular storytelling long before he gets around to explaining it.

The book's does have a few faults. For example, a couple of the later chapters feel out of place, and the text is dusted with a handful of puzzling and sometimes repeated typos (Eowen? Kalishnakov?) But these are of little consequence and should not detract from your enjoyment.

Highly recommended.

Outstanding, but not what I expected
Helpful Votes: 2 out of 2 total.
Review Date: 2008-04-17
Cons: The book seemed slightly long for what it was, kept reusing the same semi-obscure examples from the writer's experience, and didn't always go in the directions I wanted it to go (for example more detail on world building, settings, or individual story scenes would have been appreciated).

Pros: It didn't matter that it didn't go where I wanted it because it was still very entertaining and unexpectedly beneficial to follow the writer on his path. The book is solid from start to finish and doesn't have a false air of superiority about it; everything is very practical and friendly. Definitely a good read that rewards the effort.

Excellent
Helpful Votes: 3 out of 3 total.
Review Date: 2007-11-07
This book is excellent. Sheldon is witty and insightful and his book is a joy to read. I can't really think of anything negative to say, although I should perhaps mention that this book is pretty focused on RPGs and adventure games, since these are the genres which have traditionally relied most on story. Anyone interested in developing their understanding of storytelling in games should definitely pick this book up.

Breaking through barriers
Helpful Votes: 3 out of 3 total.
Review Date: 2007-07-05
I am working on forming a game development studio, and our team is in the middle of producing our flagship title, an RPG entitled "Revolution's Dawn." I am the main writer of the script, and I just recently finished reading this book. Where I thought my duties as a writer were finished, I now see new openings to provide dialogue and sidequests to fill in the backstory, plot gaps, and other means of enrichment that I didn't see before. Because of having read this book, my team and I can now take this game and bring it into the realm of what we intended it to be-a vehicle for telling a story.

While the title of the book is "Character Development and Storytelling for Games," the book really focuses more heavily on the latter. I was expecting the former, but by no means am I complaining! I have been able to break through blocks in my own role as a writer for this project.

If you are looking for the "right" way to write your story, you won't find it here. What this book does instead is to open doors, and then let you decide whether to walk through them or not. And even then, you still have to choose for yourself what to do once you've walked through them. If you are looking for new openings in crafting your game _and_ writing your story(and synthesizing them both together), this is the book for you.

Video
Charlie's Family: An Illustrated Screenplay to the Film by Jim VanBebber (Creation Cinema Collection)
Published in Paperback by Creation Books (1998-10)
Author: Jim van Bebber
List price: $19.95
New price: $21.74
Used price: $4.95
Collectible price: $19.99

Average review score:

A composition of words to images.....
Helpful Votes: 0 out of 4 total.
Review Date: 2003-04-08
I haven't read the screenplay, yet. In fact, I'm debating on buying it or not after watching the movie, itself. As far as I know, a friend of a friend got the movie off from an editing reel...my friends remaining undisclosed at this time. I was never into the whole Charles Manson scene...in fact, this is the first piece of info. about Charles Manson that I've seen/read. The only thing I could base my thoughts about it is from what other have said about it. Then one day, me and quite a large group of my buddies were getting hammered, and my friend asked if we wanted to watch something. The way he described it was 3 hours of the sickest things you've ever seen, progressively getting worse, having graphic scenes of the twin towers blowing up, with porn scenes and football mixed together, followed by that midget "beetlejuice" doing obscene acts of...well...you don't want to know. But after watching this, I saw a side of the Manson murders that I never even fathomed of wanting to see. So, in conclusion....i would say that this is excellent reading material for the daily american psychopath, but you better make sure you have a lead stomach, cause' you're in for a bumpy ride. Email me if you want to add something.

~Jeff

absolute!
Helpful Votes: 0 out of 1 total.
Review Date: 2002-01-30
Great book, the pictures were clear and crisp. I can't wait for this to come out on DVD!

A Must-read Book for True-Crime Enthusiasts & Cinema Lovers
Helpful Votes: 1 out of 1 total.
Review Date: 1999-03-26
This is something of a first, a published edition of the Screenplay of one of the best Underground films never to have been distributed. Up until now, only the lucky few attendees of Film festivals have been able to catch a glimpse of Jim Vanbebber's radical reworking of the Manson Family story since the Film has yet to have been distributed to Theaters. Now, while Vanbebber finishes his final cut, you can read the screenplay itself, browse the photos and add his take on the crime spree to your collection of classics like HELTER SKELTER. Of course, I can hardly wait for the film, but in the meantime... I'll take this. The retelling itself focuses on a theory of the crimes that has not been in the forefront. Vanbebber's take on the big question of WHY the murders took place is disturbing since it demystifies the crimes and shows them for the dirty, filthy, stupid and brutal murders they actually were rather than some statement on a fictional Race War. Ultimately, I feel his telling of the stories is more disturbing as a result of his refusal to be swayed by media myths.

An Appetizer while we wait for the Film of this screenplay
Helpful Votes: 2 out of 2 total.
Review Date: 1999-11-26
I've been hearing about CHARLIE'S FAMILY for over five years and ever since I've been dying to see Underground Wunderkind, Jim Van Bebber's retelling of the Manson story. Sadly, it seems that the film is either not yet finished or has not yet acquired a Distributor. In a year when Blair Witch made so much money on such a false pretense, I gotta ask myself why this film hasn't seen the light of day? Still, Creation has now published the screenplay to this long-awaited project along with lots of groovy production stills which has calmed me down some. However, after reading the story which is a poignant but slightly sardonic look at Tabloid Culture, I only want to see the film more and more. Even so, I think anyone interested in Van Bebber's work (My Sweet Satan) can appreciate his narrative style and enjoy reading this screenplay. One advantage to reading it as a screenplay instead of some novelization is that you can see in your mind's eye, what shape the film will take place. It's like a secret glimpse into the creative process that few people outside of a studio ever get access to. The story itself is very up to date even if it is about Manson. The wrap-around story brings the moral questions of the Manson mystique into focus while the flashback scenes transport us back into the harrowing summer of 1969 when the Hippie movement jumped the tracks and a small band of Free-lovers and their ex-con Guru, Charlie, decide it's End Of The World Time and take their paranoia to the streets. The back then and then and the Here and Now of this telling blend very well and make us all wonder if it's very wise to objectify the monsters of our past. Personally, I'd like to see the author move on to a serious, sociological exploration of Manson-Worship but I doubt even he could stand to wallow in the Manson story much longer. Still, if you can overcome your reluctance to read a screenplay, you won't be sorry because in here are all the big answers to the questions raised by the Manson Murders, not the least of which is WHY ON EARTH they happened in the first place. Oh.. and the answer has very little to do with Helter Skelter.

Most interesting Take on Manson to date
Helpful Votes: 4 out of 4 total.
Review Date: 1999-12-09
I have purchased five copies of this book already and probably will buy more as gifts. This is a MUST HAVE BOOK for True Crime readers. Yes, I know, It's a screenplay. Even so, it manages to put across more hard info about the transformation of Charlie from Love Guru to General Charlie of the Acid Apocolypse than any book, article or expose since Ed Sanders' THE FAMILY. If you have a heart at all, the scenes recounting the murders of first Gary Hinman, the forgotten Manson Victim and then Sharon Tate and friends and then the poor La Biancas will leave you broken and weeping. I felt that for the first time, a work about Manson has put the Victims first. Not much else to say except buy this, read it, think about it and tell anyone else who might be falling into that "Manson was a misunderstood genius" rap that they NEED to read this book too.

Video
A Christmas Carol and Its Adaptations : A Critical Examination of Dickens' Story and Its Productions on Screen and Television
Published in Hardcover by McFarland & Company (1999-11-25)
Author: Edward Wagenknecht
List price: $45.00
Used price: $76.01

Average review score:

Excellent - extremely comprehensive and insightful
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-25
This volume assuredly would be a welcome addition to the libary of anyone who loves Charles Dickens and/or the history of film. The style of writing is quite engaging, yet it does not descend into sentimentality or nostalgia.

The opening chapters, which provide a relatively brief yet surprisingly insightful treatment of Dickens' Christmas writings and social conscience, are a concise picture of the setting in which Dickens brought his classic to life. For those unfamiliar with the period, I would find this to be an essential background, lest A Christmas Carol be reduced to a fairy tale, as it is in certain film treatments. Those who are acquainted with these matters undoubtedly would find the quotations from Dickens' more obscure Christmas writings, and references to such other Christmas scenes as those in The Pickwick Papers, to form a comprehensive image of the combination of commentary and imagination in these works, and underlying themes which influenced a Christmas Carol itself.

The treatment of film adaptations, including the earliest silents, is extremely well researched and comprehensive. Even the biggest fan of "Scrooge pictures" would find some in this collection which were unknown. The classic films (for example, Alastair Sims' version) are analysed with an insightfulness that would increase anyone's understanding and enjoyment of their content.

As a Dickens lover, and also as one who is a "Christmas nut" (for whom the insights in this volume were a welcome and lovely nutcracker), I would highly recommend this book on all counts.

Very Well Done
Helpful Votes: 0 out of 5 total.
Review Date: 2003-12-17
Dickens dose a great job introducing this book. He has very high vocabulary and his words are sometimes very confusing. However, that should not cloud over the book because it is a great read. In my opinion it is a must read. I think if any Christmas hater reads this book they will love it. It certainly was interesting.

A Wonderful Treat
Helpful Votes: 5 out of 7 total.
Review Date: 2000-02-16
Fred Guida has presented an incredibly well researched and beautifully written book that blends the literary history of this story along with the history of its various screen presentations. Thank you for this unique presentation.

Excellent Reference Material
Helpful Votes: 6 out of 6 total.
Review Date: 2001-12-18
I've been a fan of the 1953 version of a the Carol for as long as I remember. It was family tradition every Christmas eve to watch it. I've looked at as many possible versions and have yet to find it's match. This book is an amazing resource of all the various interpretations of the Dicken's classic has gone through from early lantern projected pictures, through the silent era, talking films, television, and animated specials. The early version were fascinating and I found it a special bonus that the author made note of various television shows which featured a special Christmas episode inspired by A Christmas Carol. Who could ever forget the "Six Million Dollar Man" Christmas special using the ideas from the novel. This brought back a lot of great television special memories. I was even able to track down two hard to find T.V. animated specials shown in the early 1970's but not seen since. (I found them on Amazon). All in all a great read, especially for fans. I did not agree with all of the criticisms, and the text is a rather dry read, maybe a little too academic. But still great stuff!!

A Treat for "Carol" Lovers
Helpful Votes: 9 out of 10 total.
Review Date: 2000-01-16
Everyone has a favorite film or television version of Dickens beloved "A Christmas Carol." But few of us have any idea how very many adaptations there have been. Mr. Guida's wonderful book examines first the written "Carol," then goes on to detail some of the hundreds of adaptations and variations, from the early stage versions and magic lantern slides to modern made-for-television Carols. Mr. Guida discusses the major Carols with wit and humor as well as rare discernment: his love for his subject is evident. Minor Carols and variations are also covered, albeit more briefly. If you cannot find your favorite version in the text, you are sure to find it in the superb and very thorough filmography. The filmography is worth browsing in and of itself; did you know that there have been Western, country-western, rock-and-roll, and even science-fiction variations on "A Christmas Carol"? Or that actors as disparate as Cicely Tyson, Basil Rathbone, and Mr. Magoo have played Scrooge? If you love "A Christmas Carol" or simply dote on film trivia, I promise you will enjoy this book.

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Command & Conquer: Tiberian Sun: Prima's Official Strategy Guide
Published in Paperback by Prima Games (1999-08-25)
Author: Steve Honeywell
List price: $19.99
New price: $24.98
Used price: $2.73

Average review score:

Break through tough levels
Helpful Votes: 0 out of 0 total.
Review Date: 2007-05-19
This was a huge help to me to get through some tough levels that I was really stuck on. It is not so much a "cheat" as a walkthrough of what is going to happen. I only gave the book four stars because I thought it could have gone over actual in game controls more thoroughly.

This book helped me out a lot
Helpful Votes: 11 out of 13 total.
Review Date: 1999-10-27
This is a really good book i don't think that i cold have beaten the game without this book it tells u all about the units and what to do in each of the missions

This book is great!
Helpful Votes: 3 out of 4 total.
Review Date: 2000-12-01
It includes instructions on how to beat the individual missions, tips for playing the AI, differences between Nod and GDI. A great book for a great game! A definite buy!

I think it was a great book.
Helpful Votes: 4 out of 5 total.
Review Date: 1999-11-04
This book helped me beat Command and Conquer Tiberian Sun. It helped because I was stuck on the last GDI mission and the sixth Nod mission. The book helped me beat these missions so that I can go on.

I think it was a great book.
Helpful Votes: 9 out of 11 total.
Review Date: 1999-11-04
This book helped me beat Command and Conquer Tiberian Sun. It helped because I was stuck on the last GDI mission and the sixth Nod mission. The book helped me beat these missions so that I can go on.

Video
The Complete Pinball Book
Published in Hardcover by Schiffer Publishing (1999-10-01)
Author: Marco Rossignoli
List price: $59.95
Used price: $50.00
Collectible price: $119.00

Average review score:

A Mine of Information
Helpful Votes: 14 out of 15 total.
Review Date: 2002-02-23
Having been a Pinball addict since my teens (too many years ago), I bought this book to re-live some of those memories. I was not disappointed. It is full of information on all types of machines together with excellent colour pictures. Many of my favourite pinballs of the sixties and seventies (but also modern ones if you prefer those) are featured together with explanations of what made them special.

The only problem is that it brought back my enthusiasm to such an extent that I went out an bought my own machine, so this book cost me a lot of money!

Best Pinball Book Ever!
Helpful Votes: 14 out of 15 total.
Review Date: 2000-03-29
If you like pinball, you'll LOVE this book. I own several bookson my favourite hobby and this one is by far the best. It covers allaspects of the silver ball and has a great many beautiful colour photos.

An incredible book!
Helpful Votes: 16 out of 16 total.
Review Date: 2000-12-30
I own over 10 different pinball books which I've bought over the years but none of them comes REMOTELY close to this one. This is an exhaustive book which has over 300 jam-packed pages of information. Every imaginable feature that has ever been in a pinball machine is documented in great detail throughout the book. There is even a chapter which talks about and lists every video pinball game ever made for home video game systems and PCs! If you have even a passing interest in pinball machines, you must have this book. Period. The price seems a little steep, but when you hold the actual book in your hands, you'll know where that money went...

Stunning!

Ballpin Hammer
Helpful Votes: 2 out of 29 total.
Review Date: 2002-08-16
Pinball? Strange word grouping. I don't really see how a pin can be a ball, but I am just one little guy trying to think this out. No matter, Keynote told me all about the pinball arcades and games of this nature. And he bought me this terrific book. Now I know a whole lot about all kinds of balls made out of pins and the way you can play games with them. This was very cool. I like this book very very much. And you will too.

Fantastic book and an amazing enterprise
Helpful Votes: 8 out of 10 total.
Review Date: 2001-02-13
Well layed out, informative, impressive amount of detail. The author's love of every part of the game shines through on every page. A truly great pinball book.

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Conversations with Woody Allen: His Films, the Movies, and Moviemaking
Published in Hardcover by Knopf (2007-10-16)
Author: Eric Lax
List price: $30.00
New price: $17.31
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An unknown friend
Helpful Votes: 0 out of 0 total.
Review Date: 2008-09-30
I am 47.
I started to see Allen's movies a long time ago.
Every year, 90 minutes with an unknown friend,
sometimes fun, sometimes tragic, always entertaining.
Every important moment of my life could be associated with a Woody's film.
Every sentimental feeling, as well.
I have the habit to discuss a movie, after having seen it, usually in a "Pizzeria" with my friends.
I want to reassure Mister Allen that this habit is alive.
The book shares with us his professional story along the years, from the sixties right now.
It's a fantastic way to live all the emotions from the opposite point of view,
and it is a real pleasure.
I share also more of Mister Allen's reflections about life and death, and i was very
disappointed when his italian voice (Oreste Lionello), in a recent TV interview on an italian network,
used Mister Allen face to express ideas completely different from the author.
Explicitly, but anycase a sort of violence against Mister Allen.
Woody, life is very difficult, but it would have been worst without you.
Thanks a lot.

Better Than A Bio
Helpful Votes: 0 out of 0 total.
Review Date: 2008-02-05
This is a great way to learn about Woody Allen, his craft, and his films. Organized thematically and chronologically, you see what films Allen really cares about and what he did just to fill the time. Some of his films were clearly throwaways for him. He made them because he's always working, but hardly remembers them and doesn't care to (Scoop, Small Time Crooks, Sleeper). Others are passions, like The Purple Rose of Cairo or Husbands and Wives. Allen is also, not surprisingly, self-depreciating, believing that his career is mostly self-indulgence that only a small audience appreciates. Of course, this underestimates himself and how impressive it is that he can have a regular output of one or two movies a year that, regardless of whether they are one of his best, are always well made, well acted, and interesting. The insights into how Allen works and how quickly, are interesting for fans. It also makes those of us who fancied ourselves writers realize what a true talent is. The best part of this book, there is no diversion into Allen's personal life which may be of interest to some, but not this reader. This is a great way to read about Allen's career, his collaborators, and his methods.

A must read for Woody Allen fans!!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-23
If you are a die hard Woody Allen fan you will love this book. It's a ringside seat to what goes on in his brain from writing to casting to directing to when the film is released. If you aren't a die hard fan, but simply like some of his movies you will appreciate him as a writer and a filmmaker. It's a really interesting book about Woody and his movies over a 30 year period!!

Great for Filmmakers
Helpful Votes: 2 out of 2 total.
Review Date: 2007-12-06
This is one of those rare books where we actually get a clear insight into the creative process of a great filmmaker. Techniques, style, philosophy and approach are covered in great detail. Gives awesome insight into the man and the movies he made. I really enjoyed it.

take a walk through your salad days
Helpful Votes: 6 out of 9 total.
Review Date: 2007-12-04
Ok I don't like Mr. Allen...I simply thrive upon his presence in this universe.

I never just saw a Woody Allen movie, read a Woody Allen short story or listened to a Woody Allen monologue...I was a participant in them. No I don't think I am psycotic, maybe a semi-adjusted bipolar person, who is cynical and overly critical about most things in this life, however swimming in the wake of Mr. Allen I somehow manage to smile at the "awful grace" of this existance. I do feel guilty since he does the heavy lifting and I benefit from it.

Recalling his movies is like recalling my first kiss, scoring my first touchdown, pineing my first broken heart or noticing death for the first time.

I recall each flick; when, where, who I saw it with, and the state of mind I left the theater to pursue the endless nuances of the adventure.

To the book. I hesitated picking it up as it is four hundred pages and did I really want to be mesmerized by Mr. Alllen and Mr. Lax during this very busy time. I resisted for almost four days then I was seduced, trapped and on my way to an intellectual orgasm that seems to continue when I turn each page.

These two guys are like friends you wish you had who made you totally comfortable hearing them talk and thilled that you are allowed to just be in the room and honored to be listening.

If you are an educator you must study it, if you are a doctor you must examine it, if you are performing artist you must value it, if you are a writer you must consume it and if you are, like myself an everyday person you gotta love it.

Bravo guys you gave me a great holiday gift.

Video
Costume Design (Screencraft) (Screencraft Series)
Published in Paperback by Focal Press (2003-06)
Author: Deborah Nadoolman Landis
List price: $47.95
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Must have for Costume Designers
Helpful Votes: 0 out of 0 total.
Review Date: 2008-09-29
Finally, a book not on how to design, but rather the experiences of many famous and wonderfully talented Costume Designers. This book gives a glimpse into the real world of Costume Design. I hear she is going to re-do the book in order to have it published again. How much information will change, I do not know. Either way, it is a very unique book for the subject matter and a fascinating read.

I <3 this book
Helpful Votes: 0 out of 0 total.
Review Date: 2007-06-27
This book is great, if you want to be a costume designer or just interested in it this book is for you. It has a lot of good pictures and just really awesome!

The best book on movie costume available
Helpful Votes: 6 out of 6 total.
Review Date: 2003-07-21
This book is ideal for anyone interested in fashion or costume, and the creative process that goes into the creation of design. Landis, a costume designer herself, interviews most of the best costume designers working in film today. So unlike other books on costume design, where you get one person's opinion on the craft--and that person is usually a critic or academic who doesn't really have experience working in the field--here you get straight information direct from the creative people themselves.

The pictures are fabulous, so I think this book has appeal for anybody interested in clothes, movies, or design. Obviously, it will be a necessity for anyone interested in costume design or interested in being a costume designer.

Although there is a section on Landis' work on such movies as Raiders of the Lost Ark and Coming to America, she has obviously expertly edited the interviews that make up the text of the book. It seems as if the reader is sitting in the living room of these famous costume designers, chatting casually about how they got started, what inspires them, and some of their most interesting professional experiences.

Phenomenal!
Helpful Votes: 8 out of 9 total.
Review Date: 2003-07-18
Besides Edith Head, how many costume designers can you actually name? This book is a phenomenal collection of interviews with some of the best working film costume designers. You get a rare insight into what it's like to design for the stars, collaborate with the director and other craftsmen/women on a film set. Hollywood is well represented, but international designers get their due here as well. Designers describe what it's like to design for the much-lauded period films and the often-overlooked costumes of contemporary films (the author is herself an Oscar-nominated costume designer for "Coming to America"). The book includes lots of color photos and illustrations. You don't have to be a film historian to appreciate it.

Fabulous, full-color, expertly written and designed
Helpful Votes: 9 out of 10 total.
Review Date: 2003-07-26
This book is invaluable for anyone interested in learning about costume design--from the designers themselves. Fourteen highly accomplished designers discuss their craft in highly engaging and informative interviews, conducted by the author, Deborah Nadoolman Landis, herself an Academy Award-nominated costume designer. This is the kind of stuff that is usually neglected in "Making Of" film books and Hollywood history tomes. The interviews are augmented by hundreds of color and black-and-white photographs and costume sketches, which in themselves are more than worth the price of the book. Highly recommended!

Video
Costume Design 101: The Business and Art of Creating Costumes for Film and Television
Published in Paperback by Michael Wiese Productions (2001-11)
Author: Richard La Motte
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an educator in costuming for theatre
Helpful Votes: 0 out of 0 total.
Review Date: 2008-10-03


I find this was a refreshing view point of a designer.He went into the nuts and bolts of the business,not just the artistic side. I enjoyed the book so much I ordered a copy for a gifted student of mine.

Extremely Informative
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-10
From the very first chapter, the author made it seem like he was speaking directly to me. This book is definitely for someone who is interested in Costume Design and wants to know absolutely everything about it, in detail (not for someone already in the field and familiar with how it works). It's not just a book that I'll read and then retire to my bookshelf. As I continue to aspire to be a costume disigner, this book will stay by my side for a long time. The ideas he gives you in the first chaper on how to break down the script is easy to learn, with practice. I urdge anyone who is interested in this field to buy this book first.

Amazing book, great research tool!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-16
A graduation requirement for my high school is a year-long senior research project on a subject we choose. This project includes a year-long research portfolio, a piece of work applying the research, as well as a 20-30 minute presentation. I decided to research costume design for films. The first book I found was this book by Richard La Motte, and it was the most helpful book out of all 27 that I read for my research project. This book not only tells of costume designing itself, it shows what goes on behind the curtain, the business of it, the organization and preparation involved in costume design, etc. This book truly is a costume designer's manual. There is so much helpful information written in a clear way, there are examples in the book that help the reader understand the information even more clearly, as well as some designs by the author himself. This book helped me ace my Senior Project, and also inspired me to study and pursue costume design for films.

Excellent, applicable reference
Helpful Votes: 2 out of 2 total.
Review Date: 2007-11-24
I found this book to be incredibly useful. Even though I work in stage theater, its information is immediately applicable for all levels of productions. It has tips for organizational skills, outlines of how things work, who does what, advice on how to manage your time, working with actors, dealing with unexpected problems, etc.

I've read it several times and each time I get something new out of it. Read this book, apply it, and you will be a shining star that gets hired again and again for productions.

A MUST READ
Helpful Votes: 24 out of 25 total.
Review Date: 2004-02-17
This book is probably THE most informative book I have ever read, irregardless of the subject. Everthing you need to know about costume design is here, in this book. Critical information when contemplating a career, that you cannot get in a classroom. The author has been there, worked in the "trenches", for years, has had a successful career, and is now willing to share years of accumulated knowledge. I was amazed at all I gained from this book.


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