Computer and Science Books
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Used price: $71.10

A superb reference, resource, and research tool Review Date: 2005-01-05
Graphics Gems-style book for audio processingReview Date: 2006-04-07
The book begins with a section of tips on how to make good recordings in various environments. The next section goes into the technicalities of sound synthesis, more precisely oscillator control and subtractive synthesis. Section 3 is a continuation from Volume 1, in that it continues with a discussion of basic signal processing operators like filters and transforms. A particularly interesting paper in this section is the concluding chapter, on integer arithmetic-based fast Fourier transforms.Section 4 is about spatialization. It doesn't exactly reveal what happens inside your Sennheiser Toltec processor, but it covers the basic ideas. Low-level must-know techniques, such as circular FIFOs and framing, are covered in some detail in section 5. Section 6 presents some popular tools, such as the SoX library,which is the swiss army knife of sound processing programs, and the wonderful synthesis toolkit by Perry Cook which is featured in his own book, "Real Sound Synthesis for Interactive Applications". It was a surprise to see a page on the QED package. QEDesign is an easy-to-use, multi-platform advanced digital filter design package. It is completely menu-driven and user intuitive, affording almost a non-existent start-up and learning curve. it is neither unique nor the best, but it's just a page out of the entire book. Music theory is the topic of section 7. This may be a foreign language for many engineers, as well as a foreign approach. For example, the authors explain what consonance and dissonance are, and how they fit in the sound scale, but there is no discussion of what physically happens, or, to be more precise, what psycho-physically happens. Auditory displays and auditory feedback are central to section 8, on sound design. The final section, section 9, reads almost like a Scientific American article on sounds in nature. It is very instructive. A very useful glossary of audio terminology concludes the book.
I highly recommend this book as a supplemental reference to anyone involved in the fascinating world of audio processing. However,this is really not for recording engineers, as there is much mathematics, signal processing, programming, and even some music theory involved.
I notice that Amazon does not show the table of contents, so I do that here:
Preface ix
Introduction xiii
1. Field Recording 1
A Quick Field Recording Primer for the Adventurous Sound Effects Recordist Mike Caviezel 3
Holding on for Dear Life: Recording the Automobile Mike Caviezel 13
A Brief Introduction to Binaural Recording Gordon Hempton Ken Greenebaum 23
2. Synthesis 27
Ambient Synthesis with Random Sound Fields Hesham Fouad 29
Band Limited Oscillators Using Wave Table Synthesis Phil Burk 37
Subtractive Synthesis without Filters John Lazzaro John Wawrzynek 55
3. Signal Processing 65
Finite Impulse Response Filters Stuart Allman 67
Infinite Impulse Response Filters Stuart Allman 79
Replacing Analog Filters with DSP by Using the Bilinear Transform Stuart Allman 93
Floating Point Fast Fourier Transform Hal Chamberlin 101
Fast Fourier Transform Using Integer Math Hal Chamberlin 127
4. Spatialization 141
Spatialization with Stereo Loudspeakers Hesham Fouad 143
Spatialization with Multiple Loudspeakers Ville Pulkki 159
5. Computer Techniques 173
No Need to Shout: Volume Controls and the Digital Sound Convergence Ken Greenebaum 175
Count in Frames! (Not Samples or Bytes) Ken Greenebaum 183
Introduction to the Ring Buffer FIFO Queue Ken Greenebaum 193
Wrapped I/O Ken Greenebaum 209
6. Computer Tools 225
SoX Sound Exchange Library Chris Bagwell 227
The Synthesis ToolKit (STK) in C++ Perry R. Cook Gary Scavone 237
The QEDesign Filter Design Package Chris Bore 255
7. Music Theory 257
Basic Music Theory: Notation, Scales, and Chords Benjamin Tomassetti 259
Basic Music Theory: Rhythm and Meter Benjamin Tomassetti 289
8. Sound Design 303
Designing the Auditory Narrative: A Methodology for Sound Design Maribeth J. Back 305
Sound as Information: An Introduction to Auditory Display Rob Tannen 329
Auditory Feedback for Computer Devices Linda A. Roberts Cynthia A. Sikora 341
9. Nature 361
Brainwave Entrainment through Binaural Sound Jeffrey Thompson 363
Introduction to Bioacoustics Jeffrey Greenebaum 375
Glossary of Audio Terms 395
Contributor Biographies 429
Index

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Autocad 14 Instructor... Classroom Without TuitionReview Date: 1999-03-08
Excellent "stand alone" learning tool for AutoCAD.Review Date: 1999-10-22

Used price: $17.47

An excellent starting point for AutoCad learners.Review Date: 2008-05-05
Beginning AutocadReview Date: 2008-02-12

This is the best book I read in this fieldReview Date: 2005-03-20
Very readable book with good coverage of topicsReview Date: 2002-11-05
The book was published in the late 80's, and hence is a bit dated by now--for instance, the statistical revolution in NLP pretty much isn't covered (Bayes doesn't even show up in the index). However, that in no way detracts from the value of what IS covered.

Used price: $112.29

A reference book for Siemens S7 programmersReview Date: 2008-06-08
Automating with STEP 7 in STL and SCLReview Date: 2008-02-26

Used price: $66.98

A Nice Overview of Automation NetworksReview Date: 2008-01-05
I approached this book as an engineer who designs industrial products without any training in the purposes behind the various industrial communication systems. Users of industrial products often understand the relationships between the various standards intuitively but cannot explain it well to a product engineer with little manufacturing experience. This book clears it all up in under 150 pages of easy-to-follow text and diagrams.
Anyone who wants to take a couple hours to learn what's behind the apparent hodgepodge of communication standards used in industrial automation should read this book.
Automation Networks ExposedReview Date: 2003-12-15
Gary Mintchell
Editor, Automation World

Used price: $42.99

a very good graduate-level book on analysis of algorithmsReview Date: 2001-10-25
Being well organized, the book present these (sometimes very sophisticated) techniques in a simple step-by-step fashion, starting with brief reviews of several known (and necessary for future presentation) results from probability, complex analysis/special functions, and information theory. The presentation of the numerous specific techniques is split in two parts: explaining probabilistic and analytic approaches to the analysis of algorithms correspondingly. Probabilistic techniques (inequalities of moments, limit theorems, large deviations, etc.) are very useful in the analysis of complex random structures, as they often yield simple estimates of their asymptotic behavior, where more accurate techniques fail or become prohibitively laborious. Analytic techniques (generating functions, singularity analysis, saddle point techniques, Mellin transform, analytic poissonization and depoissonization) on the other hand, represent a toolbox for exact modelling of the characteristics of the algorithms, yielding estimates of unparalleled precision.
As indicated by its title, this book is mostly devoted to the analysis of a special class of combinatorial algorithms - ones that operate with sequences of symbols, or sequences. For example, it includes a detailed analysis of various algorithms for searching and sorting alphanumeric sequences based on digital trees (tries, digital search tries, Patricia-tries, etc.), redundancy expressions for popular Lempel-Ziv data compression schemes, average complexity estimates for text pattern-matching algorithms (such as Knuth-Morris-Pratt scheme), and so on.
Following the tradition of "The Art of Computer Programming", the author wraps many results in the form of exercises, so that active readers can have fun solving them. These excersises are grouped into several classes, ranging from simple routine calculations to serious research problems (including ones that are currently unsolved).
Overall, this is a very good graduate-level textbook and a valuable (and almost self-contained) source of information for everyone interested in the analysis of algorithms.
a very good graduate-level book on analysis of algorithmsReview Date: 2001-10-24
Being well organized, the book present these (sometimes very sophisticated) techniques in a simple step-by-step fashion, starting with brief reviews of several known (and necessary for future presentation) results from probability, complex analysis/special functions, and information theory. The presentation of the numerous specific techniques is split in two parts: explaining probabilistic and analytic approaches to the analysis of algorithms correspondingly. Probabilistic techniques (inequalities of moments, limit theorems, large deviations, etc.) are very useful in the analysis of complex random structures, as they often yield simple estimates of their asymptotic behavior, where more accurate techniques fail or become prohibitively laborious. Analytic techniques (generating functions, singularity analysis, saddle point techniques, Mellin transform, analytic poissonization and depoissonization) on the other hand, represent a toolbox for exact modelling of the characteristics of the algorithms, yielding estimates of unparalleled precision.
As indicated by its title, this book is mostly devoted to the analysis of a special class of combinatorial algorithms -- ones that operate with sequences of symbols, or sequences. For example, it includes a detailed analysis of various algorithms for searching and sorting alphanumeric sequences based on digital trees (tries, digital search tries, Patricia-tries, etc.), redundancy expressions for popular Lempel-Ziv data compression schemes, average complexity estimates for text pattern-matching algorithms (such as Knuth-Morris-Pratt scheme), and so on.
Following the famous tradition of "The Art of Computer Programming", the author wraps many (in some case very difficult to derive) results in the form of exercises, so that active readers can have fun solving them. As a special bonus, some of these "exercises" represent currently open research problems.
Overall, this is a very good graduate-level textbook and a valuable (and almost self-contained) source of information for everyone interested in the analysis of algorithms.

Used price: $0.01

Chanceux d'etre bibliothecaire!Review Date: 2004-01-30
Lucky LibrariansReview Date: 2001-06-07

Still UsefulReview Date: 2005-11-13
Japanese versionReview Date: 2008-08-18
It is refered on Switching Theory for Logic Synthesis by Tsutomu Sasao.
In Japan, it is classic textbook on computer science.

Simply the best for beginners!Review Date: 2008-08-04
Get this book if you want to get a solid introduction to OOP and C#Review Date: 2008-07-28
For example, in covering the OOP concept of encapsulation in Chapter 2, he discusses why programmers hide the data properties of an object inside the object. He states: "You hide them for the same reason that kings used to hide their daughters in the castle tower...to keep other people from messing around with them." Later on, when discussing the difference between public and private access specifiers, he points out that using the public access specifier is like locking the princess in the castle tower and then passing out her room key to all the knights of the realm. I don't know about you, but this is easier for me to remember this than some dry explanation that one often reads on encapsulation.
Another strength is the way he anticipates rough spots for the student. One of the most difficult concepts for beginning programmers is the difference between value types and reference types. Dr. Purdum uses a simple explanation of what a symbol table is to discuss l-values and r-values. He then introduces a concept he developed called Bucket Analogy which uses the symbol table concepts to explain the difference between the two classes of data. Even experienced programmers will appreciate this example and how it truly makes the differences clear. He uses a job interview to explain what objects are as well as cookie cutters to explain instantiation. The book does reflect his 25 years of teaching experience.
The material covered is what you'd expect for an introductory text. He also covers relatively new topics like Generics and LINQ. The database chapter even has a fairly complete DBMS. However, the entire theme is to teach OOP and good coding techniques. For example, he'll write a code example that works but then calls it an example of RDC (Really Dumb Code). He then rewrites the code and explains why it is a better solution, especially when writing for a commercial environment. His objective is to teach you good OOP techniques using C# as the vehicle to learn those techniques. His experience owning a software company for 17 years shows through while doing this.
If you want to get a solid introduction to OOP and C#, choosing this book is one of the best choices you can make.
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