Software Books
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250

My daughter is 12 and this is still a family favoriteReview Date: 2008-01-27
Marvin the ApeReview Date: 2007-01-10
awesome bookReview Date: 2007-01-04
The Fun's not in Finding Marvin: Its the Hidden Others!Review Date: 2006-05-08
I confess - my husband and I love finding the hidden pictures, too. Its also our favorite birthday gift for my kids friends. Get the book and scan the illustrations closely! Fun!
Currently my 3-year-old's favorite bookReview Date: 2006-01-10

Used price: $4.82

Great readReview Date: 2007-02-06
Great BookReview Date: 2006-03-09
I thoroughly enjoyed this book and I think that anyone who has worked in software or worked for complete butthead would also like it and relate. It's so well written that I just wish it were longer.
Book worth readingReview Date: 2004-02-19
Buy FoxtalesReview Date: 2004-02-24
There have been many stories of what the inside of the high-tech business looks like from the most famous and successful business leaders. Most of these stories are attempts to write history and promote themselves. This story is about a hard working and honest guy who wants to work hard and make something of himself by joining a small software company. After reading this book you can tell that Kerry wrote this book to just share his experience. He is not trying to promote himself, and by doing so he tells a story that so many people can relate to, and he records for all of us a fascinating story of a small software company at a time when the industry was growing exponentially.
This story has a happy ending, despite all of the obstacles presented in the book, Kerry and others continued to work hard and were rewarded years later at Microsoft. I am looking forward to more great books from Kerry.
Right on the MoneyReview Date: 2004-02-17
If nothing else, Dr. Fulton had an excellent eye for talented developers and he certainly did manage to assemble an incredible team. It's great to see how Keary and others were eventually rewarded by Microsoft for their efforts and perseverance.

Used price: $36.18

This is a fantastic book!Review Date: 2007-03-23
I recently added a "Conundrums, Puzzles, and Posers" section to the "Programs and Subroutines" page on my DIY Calculator website ([...]) and I've started to build a collection of simple puzzles for people to play with.
One of the first problems I posed was to count the number of ones in the 8-bit accumulator and to present the result as a binary value. I thought I had discovered the best-possible solution, until someone pointed me in the direction of the "Hacker's Delight". (In this context, "Hacker" refers to a hero who is manipulating code; not a nefarious rapscallion who breaks into other people's computer systems.)
I immediately ordered a copy from Amazon, and took delivery just yesterday as I pen these words. This book is fantastic - I kid you not - on the first page of Chapter 2, for example, I discovered at least five or six capriciously clever tricks that blew my solutions out of the water!
I highly recommend this book.
Fun, interesting and usefulReview Date: 2007-01-24
Since then, whenever I come across some binary trick I write it down with a few examples of usage and sometimes with some reasoning why it works.
Then came "Hacker's Delight" and I felt compelled to buy it.
I wasn't disappointed at all! Not only it contained all of the tricks that I have collected, but also it contains a lot more in depth examples of how these tricks can come in handy when trying to squeeze performance from an implementation or save a few more bytes and bits.
The book also gave me a fresh perspective on the implementation of some well known algorithms with the twist of binary arithmetic. This was very enlightening.
I read the "BASICS" chapter (chapter 2) with a single breath of air, and just couldn't leave it down. Not only it was nice to have all these tricks summarized in one book, but also I liked some of the reasoning and the "so-called" proofs.
Remaining chapters were, as I mentioned before, a fresh look for me on known algorithms. This fresh look was through the glasses of binary arithmetic.
I'd recommend this book to anyone who feels comfortable with binary arithmetic and/or computer organization -- even just for the fun of it!
I'd recommend the book to developers who don't necessarily have a sympathy to this topic, but would like a Copy&Paste solution to some problems they have to tackle.
I really enjoyed reading this book, and I will probably reference it from time to time.
A rich resource for low-level arithmetic tricksReview Date: 2007-01-23
This book is a collection of small programming tricks on various subjects. The presentation is very informal, and the methods use very basic computer math. You should know your binary number system backwards and forwards before you start this book. Either C or assembly language is used to demonstrate the hacks in code form. When assembly language is used, it is that of a fictitious machine that is representative of RISC computers. That is because the tricks are meant to be platform independent.
After disposing of basic arithmetic operations early in the book, the author turns his attention to more complex math problems such as calculating square roots. His discussion of the subject is both complex and simple. First, he explains Newton's method of computing square roots through a page full of equations that require some effort to follow. Then he gives an implementation that requires fewer than twenty lines of C code. This is followed by another method that is longer and more cryptic but executes faster, by using a binary search algorithm. Whether you are interested in the equations or merely need the C code to do your job, these solutions are efficient and elegant.
Other topics addressed include Gray codes, the Hilbert curve, and prime numbers. Gray codes are a method of arranging the integers from 1 to N in a list so that each number can be visited exactly once by flipping only one bit at a time. The Hilbert curve is a similar idea expressed geometrically: a single continuous curve which, given a space divided into a grid of squares, touches every square exactly once and does not cross itself. In each case, both the mathematical discussion and the code to solve the problem are provided.
The chapter on prime numbers is the most challenging mathematically but also one of the most interesting. It starts with a concise overview of various mathematicians' efforts to devise ways of finding prime numbers. The author is one of those people who periodically become fascinated by some problem and devote themselves to learning more about it and searching for a solution. The chapter ends not with the usual code sample, but instead with an invitation to continue the search for interesting solutions to the problem.
Clearly, the author views this book not as a finished collection, but rather as a snapshot of work in progress. After decades of interest-driven research, the author has amassed a collection of studies big enough to fill a book, and it is fortunate for the rest of us that he has written one.
Super BookReview Date: 2005-08-15
If you enjoy programming gems, or remember that beyond your C code there is a machine that executes your program, this is the book for you. For example, think how would you count the 1 bits in a 32 bit integer - the book has an elegant solution in log(n). Aside from this, the book has about 50 or so problems, with their solutions (and proof).
Bottom line: fine book, worthy to be near my Knoth, R&K and Stroustrup books.
Absolute essentialReview Date: 2007-02-28
It's good for things like counting the number of 1 bits in a word-length integer (hint: if you count the bits, you're doing it the hard way). It's good for things like fast division by an integer constant, or mod to a constant integer modulus (hint: if you perform division by dividing, you're barking up the wrong tree). If you can look into a 32x32 bit multiplication and see a convolution going on, you're way ahead of the game. The only tricks I know that didn't appear here are A) for purposes that almost no one has or B) for machines that almost no one has.
Warren presents the coolest collection of slimy coding tricks ever collected, with full attention to the number of machine cycles and the compiler-writer's unique needs. I've seen a lot, and this is by far the biggest and coolest collection around. I have two complaints, though, a small one and a really big one. The small one is that the author didn't score a direct bullseye on my somewhat offbeat needs. Well, he never tried to - that's just me griping that he didn't write a different book. The big complaint is that pages, lots of them, just fluttered out of this pricey book and onto the floor. GRRR. This takes nothing away from the content of the book, until some critical page flutters off never to be seen again. Still, if you can keep a rubber band around it, this will be one of the deepest mines of coolness in your uber-geek library.
//wiredweird

Used price: $32.10

dotNet DeveloperReview Date: 2008-07-08
I have always strived to have a comprehensive understanding of the technologies I use. However, my level of understanding of SQL Server was more limited then my understanding of the other technologies I use.
I purchased this book based on existing Amazon recommendations. In particular, I was interested in the Performance and Security sections, as well as what is new. It did not disappoint. The depth on items like Indexes was exactly what I was looking for. The discussion of new items was enough to get we to a working level.
So it definitely fulfilled my needs and expectations.
However, the book seems aimed at DBAs. Given the number of topics covered in the book, I suspect it could not be comprehensive enough to take an intermediate DBA to the Advanced stage.
But for someone like me, who is often called upon to be an 'acting' DBA it serves as an excellent reference; in addition to providing a tutorial on the topics mentioned above.
Just simply a great reference for SQL Server 2005Review Date: 2008-06-25
great referenceReview Date: 2008-06-18
If you write a lot of code in SQL, I highly recommended this book.
Microsoft(R) SQL Server 2005 UnleashedReview Date: 2008-02-19
Microsoft(R) SQL Server 2005 Unleashed
good but needs edittingReview Date: 2008-07-08

Used price: $42.57
Collectible price: $88.88

Best book for AD & ADAM programmersReview Date: 2007-10-29
If you do AD programming, you need this book!Review Date: 2007-08-13
well done!Review Date: 2007-08-09
Great book!Review Date: 2007-07-31
If anything, it is sort of lacking on other LDAP directories. It does have the history of LDAP and does show where the differences are between AD and the others.
If your primary focus is other directories, this may not be the end all book for you, but should still suffice as a reference.
If AD is your main focus, buy this now, you won't be disappointed.
Comments on [...] Deveopers Guide BookReview Date: 2007-01-23

Used price: $0.82

Excellent!Review Date: 2003-05-20
The book pays itself many timesReview Date: 2001-08-30
The most useful and practical Oracle8i Reference BookReview Date: 2000-09-16
Most useful DBA book I've read so farReview Date: 2000-10-13
The best DBA book for new and experienced DBAsReview Date: 2000-09-08

Used price: $33.00

James Coplien has outdone himselfReview Date: 2007-01-12
Breaks the complexity of agile into understandable partsReview Date: 2005-09-17
From an organizational perspective, roles and responsibilities within your development teams are a primary success criteria for your agile (or any other process) adoption. This book presents how and why key roles within your teams work and why teams without these key roles don't work. The way they have presented the material provides for a quick cross-reference when you are looking for solutions to help your teams.
Beyond the organization patterns themselves, I believe some of the richest material in this book is presented in the last few chapters as they present the history and importance of organizational structures, roles and responsibilities in applying process - "Process emerges from structure, and structure emerges from values". There is great value in this book beyond most software development process books.
Gives you a really practical leg up in implementing and improving Agile team structures and organizationReview Date: 2007-02-08
If it hasn't already, it begins to dawn on you that the "soft" side of project management (client relationship building, communication within the team and between teams, team dynamics and team morale, motivation, empowerment, commitment, a human-style of project management) are as important or even more important than the technical work and the technical skills required. Most of us have run across teams with prima-donna's who think they're the cat's whiskers, be they project managers or technical personnel, who have the personal graces of a warthog and who are incredibly destructive to team morale and team performance. They continue to exist, sadly, and because they often deliver, albeit at the expense of everyone who works for them or with them, they continue to survive in "Death Star" style IT shops where delivery is all important and the style of successful delivery means nothing or is short-sightedly disregarded. OK, so that's my rant.
Now for the book. We've all seen successful projects and successful teams (or at least, I hope we all have). Some teams gell and perform way above the norm. What this book does is distil over 100 successfully applied organizational patterns of one sort or another from real projects in real software development groups. These patterns are broken down into logical groups (Project Management Patterns, Piecemeal Growth Patterns, Organizational Style Patterns & People and Code Patterns) which are dissected and explained, with examples provided. What the authors have done is to identify and describe key organizational patterns which are used by successful teams - not processes, but organizational structures of various types that are needed to make processes work successfully. A large amount of practical experience has gone into the content - over ten years of research experience from the authors alone.
I've read a lot of books on Agile, but this is the first I've come across that sets out organizational patterns - and does it so effectively that you'll wonder why all the stuff in here never occurred to you before. As you read through the book, you'll see patterns that will make sense, the kind of "ah-ha, that's what the problem is and this is how I can dom something about it" sense. You'll find this book useful in that the contents can be taken and applied right away. It's easy to pick what is most useful for your team, what can be applied immediately and what would be nice later on, once some of the basics are in place. The content is practical in that you can easily identify what your problems are and what pattern would help fix it, why the pattern is intended to fix it, and there's good advice on how to introduce new patterns.
With over 100 patterns, there are a lot, but they're set out concisely, a page or two to each pattern. There's no fluff, it's well-written, there's no appreciable bias, there's a lot of material, including some good coverage of the importance of effective organizational structures in applying process. As we all know, all the process in the world will not a great project team make. The book's structure is coherent and well-organized, the patterns described can be used individually or as groups and the authors give you some pretty good ideas as to what's immediately useful.
And the pictures all the way through the book are great! A nice humorous touch that helps make the point each time. Overall, I'd recommend this book very highly as a resource to anyone managing a project / team, whether Agile or not. There's a wealth of practical advice in here that any project manager could take and use, although the orientation is towards Agile Projects. An added bonus - unlike many technical books, this one won't date quickly - organizational patterns that work don't change much over the years, unlike programming languages. From a practical point of view, I've applied some of these patterns to teams I work with and the results have been positive - I've also shared the book with co-workers and they've all found it both illuminating and useful.
Essential for Software Managers and EngineersReview Date: 2005-06-27
To anyone who has worked in the software industry, this book is clearly the product of an enormous amount of practical experience in both management of people and projects as well as the development of software.
Coplien and Harrison have written a book which both the project manager and software engineer will understand and will immediately be able to apply to their respective work environments: This is because the book cunningly captures essential organisational concepts using a framework that is familiar to software engineers. Thus, the concepts will be by recognised by staff trained in business as well as those trained in software and systems.
I strongly feel that the material covered in this book can achieve a common communication basis between managers and engineers, and can help business developers understand the nature of their people and organisation.
If I could insist that all people in software read this book I would; but without the policing power, I can only highly recommend this book to those involved in all facets of software.
Outstanding book about sociology in software developmentReview Date: 2005-04-10
As a former developer and now a software development manager, I have come to realise that the "soft side" or sociology of software projects (communication with clients, communication with teammates, project management, team dynamics, cultural issues, morale, division of work, remote collaboration, etc) is considerably more complicated than the programming work itself.
Over time, you start to see patterns emerge such as "start a large project with a small experienced group and gradually phase people into a project as time goes on". This book does by far the best job of cataloguing and explaining dozens of these patterns related to (1) software project management (2) structuring, building and nurturing software project teams and (3) organization and division of development tasks to maximize the effectiveness of the team as a whole.
Highly recommended to anyone involved with software development at both the management level and in the trenches. Have fun!

Used price: $20.98
Collectible price: $99.99

Amazing Book - Inspiring AuthorReview Date: 2007-03-19
The book is beautiful, very informative.Review Date: 2004-03-13
Very GoodReview Date: 2003-06-19
The only reason I don't give it 5 stars is that there could have been more content.
Amazing Work from an amazing artistReview Date: 2003-06-24
This book is full of amazing artwork Bert has done with Photoshop, along with a lot of tips and techniques from the master himself. You'll have a hard time believe that this book isn't just a collection of photos. Bert style is so photo-realistic it's jaw-dropping.
Definitely a must-have book for any PS enthusiast. Even if you don't plan to use PS for Photoreal artwork, there are techniques here that are applicable to other uses for PS but the book itself is worth the price just for the awe factor of Monroy's work.
Paint in Photoshop!Review Date: 2003-07-27

Used price: $8.00

Excellent logistical guide for any software projectReview Date: 2008-06-03
Fogel presents lots of down and dirty day-to-day details on how to create excellent software. Not just Open Source, either... the transparency built into the processes he describes are also useful within a company firewall.
Fogel places a huge emphasis on development by random unsalaried people, but I feel that most important and rapid development is due to corporate sponsorship.
Overall: excellent. Read it cover to cover, refer back to it often.
Step-by-Step for a Open-Source Project ManagerReview Date: 2008-01-14
The book is very well written and goes over lessons learned of others that created their own open-source projects. Believe me... every step so you don't have to guess anything!
How to start, how to document, where to deploy the project, what people to invite, whether or not coding standards are necessary, democracy versus dictatorship, all of these questions are answered inside.
A friend of mine has told me that much of the information in this book can be seen for free in video in Google. It's worth looking for.
I read the book in 5 hours and i think my time was very well invested. I now believe that this model is not only suitable for small projects but to larger projects. The complexity of the system will not the an issue if you apply the rules in the book. I still have to try it though... ;-)
In my case, five stars is an understatementReview Date: 2007-07-27
With this book you will be in touch with topics like the needed infra-structure to setup open source projects, the dinamics of the open source community, strategies for packaging and releasing software, common issues that arise in open source daily development and how to workaround then, a brief about licenses (with properly links for more information on this topic); just to highlight some aspects.
This book was the first hand someone land me into the open source world. It's helping me in three ways: to extract more from open source softwares that already exist, to start my own open source project, and to look at software development through a new, different, and till now better perspective.
Hope this review helps you!
Required reading for Open Source project leadersReview Date: 2007-06-19
Drawing from his extensive experience with the Subversion project, Fogel provides in this book a comprehensive overview of all aspects of Open Source software development, covering technical, social, political, economical, legal, and managerial aspects.
While the book is more aimed at medium-to-large scale projects, especially those involving some kind of corporate entity, there is much in it that is applicable to most projects, excluding maybe only those little, one-man efforts that rarely become successful. But if you are the originator of one of the latter and, should it suddenly attract a wide following, you'd better be prepared to face the unavoidable problems that popularity brings.This book will come in handy in this case.
Here are, in my opinion, the strong points of the book:
* Providing a concise, yet comprehensive, overview of all aspects of Open Source development. This is really the manual of open development.
* Demonstrating that there is much in open development that is similar to more traditional, corporate-style software development (you cannot always rely on good will and volunteers), but also much that is different, in motivation, rewards and objectives.
* Putting the accent on the human aspect of development: mutual respect between participants is often the deciding factor in determining whether a project will thrive or fail. Since even the best of intentions sometimes are not enough to foster a peaceful, productive and collaborative environment, Producing Open Source Software contains a lot of useful, practical advice that you can follow if you want to keep developers happy and motivated.
"Must Read" for Open Source ParticipantsReview Date: 2007-04-29

Used price: $10.81

Good JobReview Date: 2008-01-02
Still good for Flash Media Server 2Review Date: 2007-04-11
Only good resource I've found on this subjectReview Date: 2006-11-09
Since this book is concerned with situations where multiple Flash applications will be executing on the same server simultaneously, there is going to be considerable effort involved in coordinating events, which is addressed by this book. You should already have FCS installed and running on your server and you should also have Flash MX available on the client. The following is description of the book by chapter:
Chapter 1, Introducing the Flash Communication Server - Acts as an introduction to FCS and an overview of the whole book.
Chapter 2, Communication Components - How the FlashCom communication components encapsulate commonly needed features such as chat, video recording and playback, bandwidth control,and user configuration. These components implement many basic building blocks for your application.
Chapter 3, Managing Connections - This chapter covers connections in more depth past the SimpleConnect component, including how to write custom code to handle various changes in the connection status as well as different errors.
Chapter 4, Applications, Instances, and Server-Side ActionScript - This chapter describes how to write Server-Side ActionScript and work with the objects that control application instances and the Flash movies that connect to them.
Chapter 5, Managing Streams - Offers a somewhat oversimplified but complete example that shows the basic steps in publishing one live stream and subscribing to a second.
Chapter 6, Camera and Microphone - This chapter explains how to use both the Microphone and Camera classes to record live streams. These classes are at the heart of most communication applications involving multimedia.
Chapter 7, Media Preparation and Delivery - This chapter covers many details for compressing and streaming audio and video.
Chapter 8, Shared Objects - This chapter starts an entirely new subject - shared objects, which provide a mechanism for the transmission of data between client and server.
Chapter 9, Remote Methods - This chapter also shows how to broadcast method calls to every movie and application instance connected to a shared object or stream, or send them to and from individual movies using RMI.
Chapter 10, Server Management API - Discusses the Server Management API and its applications, including monitoring a FlashCom Server, gathering statistics on application instances, and managing the log streams.
Chapter 11, Flash Remoting - Demonstrates how Flash Remoting can be used to add data connectivity to FlashCom applications. Flash Remoting can access web services, server-side scripts, CGI applications, XML files, or the local filesystem with the help of an application server such as ColdFusion.
Chapter 12, ColdFusion MX and FlashCom - Teaches some specifics involved in using Flash Remoting with ColdFusion MX and FlashCom. There are some practical working examples shown that demonstrate how you can leverage the benefits of Flash Remoting in conjunction with FlashCom.
Chapter 13, Building Communication Components - This is the first step in building complete applications, and is demonstrated through an extensive example.
Chapter 14, Understanding the Macromedia Component Framework - How to modify an existing component and how to create a new one. Also discusses server-side framework code and its core features and data structures.
Chapter 15, Application Design Patterns and Best Practices - Describes some of the best practices available to application developers. This chapter provides some useful design options, patterns, and best practices that will help you build better applications.
Chapter 16, Building Scalable Applications - Deals with building multi-instance and multiserver applications that don't bog down as the number of client connections increases.
Chapter 17, Network Performance, Latency, Concurrency - Traditional network design issues affect FCS also.
Chapter 18, Securing Applications - Specifically this chapter examines the three A's of security - Authentication, Authorization, and Accounting.
This is a great reference.Review Date: 2006-03-16
Obligator reference in projects involving FlashCom, either for fast consultations and advanced tasks.
Excellent approach of subjects as Design patterns and security, yonder a perfect demonstration about audio, video and much more.
A necessity for the bookshelf...Review Date: 2006-03-02
Topics covered include:
- learning about components and how to use them
- establishing and managing client connections
- publishing live and recorded streams
- local communication with clients
- remote communication with outside applications
The book also shows how to build and integrate your own custom components, and how to scale your application using the components that you've created. Other highlights include information on how to use shared objects and server management API, as well as ways to improve both design and performance.
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
I think we enjoy the nostalgia of reading a favorite book together and we still
like seeing Marvin's adventures in the city and trying to remember where the
emu and the cat are. It took us years actually to find the emu on the subway.