Game Books
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Wonderful retrospective of Emigre type foundryReview Date: 2006-07-30
A Must Book for Every Graphic DesignerReview Date: 2003-07-24
Rudy Vanderlans created Emigre in 1984, the year in which the the Macintosh computer changed graphic design and typography forever.
In its early years, the brilliant experimental type/design publication featured fonts designed Zuzana Licko, a pioneer in designing typefaces on the computer for the computer. Her early bitmap fonts, designed to be used on dot matrix printers, created an uproar in a design community that was already reeling from the drastic changes in typesetting and production methods. With the introduction of high res PostScript outline technology, Licko's designs became more sophisticated and designers began to appreciate the ability to design with typography in ways never thought possible.
This book traces the journey of digital type from shocking to mainstream and contains fascinating quotes from influential design professionals. Of special interest are many examples of the best work from the early Emigres, including all of the bold, memorable covers.
A must for every graphic design library.
Essential reading for any graphics/media undergaduateReview Date: 1997-11-30
This book is essetial reading for anyone with even a passing interest in design. The authors are designers (Vanderlans) and typographers (Zuzana Licko) of the highest order and seem to occupy an unusual middle ground somehwere between traditional print and digital multimedia. This book expounds their theories and shows why they should be regarded as highly by the public as they are by students and other designers.
innovativeReview Date: 1999-11-29
buy a bigger bookshelf for this oneReview Date: 1998-03-17

Used price: $34.99

awesomeReview Date: 2003-06-12
More than your average "Dark world" guideReview Date: 2001-11-19
What the elders don't want you to knowReview Date: 2000-05-29
A review for you about this strange little bookReview Date: 2000-10-27
Answers? ... or just more questions about the Legend?Review Date: 2000-01-12

Complete your knowledge with basic chess endingsReview Date: 2008-05-15
Finally, a book that takes endgame principles seriously.Review Date: 2007-12-02
Howell's book to the rescue. First, he deals only with practical endings, so as to keep the book to a manageable length. For example, the rook endings chapter deals with two cases of 4-vs.-3 pawns: when they're all on the king's wing and when one side has an extra queenside pawn. But Howell, correctly, doesn't bother with the theoretical possiblity where, say, white has three passed pawns on the kingside an black four passed pawn on the queenside--as it never occurs in practice.
For each specific type of ending (say, oppositve-colored bishops, rook endings when one side has an extra passed queenside pawn) Howell not only gives many examples, but also detailed principles that apply *to that particular type of ending*. One should position one's pawns differently in opposite-colored bishops' endings and same-colored bishops' endings, for example; one should employ one's rook differently when one's king is cut off from enemy's pawns or when it isn't; and so on.
The result? The student avoids falling into the trap of following "general principles" of the "put your rook behind the pawns" sort in situations they don't apply, while also avoiding studying thousands upon thousands of theoretical "exceptions" to such general rules that rarely if ever occur in practice.
Highly recommended.
I owe this book a lotReview Date: 2006-05-22
Four stars does not seem generous to such a book, but I had to admit that after reading the chapter on minor pieces I was not much the wiser about how to use knights in the endgame. In contrast to the policy in other chapters, even the basics of knight blockades were not explained, and I found myself having to supplement the material (as opposed to further study). While omissions in general can be overlooked in a work of limited size, I feel that this one is a distinct flaw in what is generally a fine book.
This is the first enjoyable endgame book I have read! MANDATORY READING.Review Date: 2006-03-08
ESSENTIAL CHESS ENDINGS: THE TOURNAMENT PLAYER'S GUIDE is the first (the only?) enjoyable endgame book I have ever read (I'm not done with it quite yet). GM Howell is an author who, for once, does not feel the need to write for the theoreticians! I am fascinated by the theoretical stuff, but found that I am not nearly as good an endgame player as I assumed I was (because of all the books I read).
I say that this book is mandatory reading because you can actually stay with it and learn the "why's" of the endgame. From the standpoint of helping the competitive player, I may come to regard it as the best endgame text I have yet read, which includes all those other works mentioned. Howell clearly explains play in the most important types of endgames (pawns, rooks, minor pieces, queens). He also has a sense of humor, a rare species indeed in endgame works.
My advice (I'll say that I am an 1800 player so that you know my point of view) is to look at Znosko-Borovsky's endgame book first. If this seems too daunting at first, begin with a Pandolfini book (I usually don't recommend his books, but some are good), then move on to Znosko-Borovsky. After that, Howell's book. Also, please get the Mednis book I mentioned above--I think it is his best work (nearly all of his works were high-quality, and I have read most of them), and fills a void in chess literature. Later on, try the Beliavsky/Mikhalchishin work.
Having read a lot of the theoretical endgame books above, my advice (further) is to skip them! I can impress my friends by giving checkmate with 2 knights vs. pawn (we practiced this one Friday night!?!), but you know what? I recently realized that I shortchanged myself in learning REAL endgames. Don't let this happen to you as well. And if it has, remedy this as quickly as possible!
I also have gotten Chernev's CAPABLANCA'S BEST CHESS ENDINGS, and while I havent't really studied it yet, it looks FANTASTIC in terms of showing winning technique-in-action.
Brilliant Intermediate Level End Game BookReview Date: 2004-12-10
Just to give you a reference point, I'd give the Amateur's Mind 4 stars, although of course, it's a different subject (the Middle Game). Quite simply, James Howell has written a very high quality and more importantly, a very verbose end game (EG) book that I think is the ideal 2nd stage book on the EG. I also happen to have Dvoetsky's EG manual CD, and I realized that I was much better served by following Dvoertsky's own advice - learn a few concrete positions on the EG, but learn them thoroughly. If you've completed a basic chess ending's book such as those by Seirawan, Pandolphini, etc., then this book is a highly recommended next step.
I throughly enjoy Howell's didactic writing style - he takes the time to give you guidelines (often 4 or 5 steps) for both the superior side and the inferior side. I've learned not only the correct plan or technique to execute a winning position, but also, the correct plan to make life a lot harder for my opponent when my position is inferior. This is a critical piece of advice, given that (your opponent's) time pressure often allows you to save a lost ending. Another important thing about his heavy use of text and guidelines is that it is important for an intermediate level player (roughly 1600 - 1900 ELO) to have the ideas explained in detail. This is a little different from tactics books/CDs where the emphasis is on practice, practice, and more practice along multiple themes/motifs.
I'm quite surprised that this book hasn't gotten much press (although Silman's comments that this is a quality book is spot on).
My suggestion: After going through a basic endings book/CD/pgn file, this is a GREAT next step. I've finished 75% of this book over a 3 month period (remember, study these positions thoroughly), and I'm pretty sure that Dvoretsky's will be a very good next step.
Finally, as I look back at all the various books and phases I've picked up, I can firmly conclude that the thing that has helped me most is lots of tactical practice (starting with Winning chess Tactics, and then the George Renko CD), along with a basic understanding of the MG (Amateur's Mind), and then James Howell's book. This is a short & sweet, but very good quality book.

Used price: $3.49
Collectible price: $10.00

Got to hide Wibbly pig!Review Date: 2007-07-21
Everyone Hide!!Review Date: 2004-06-16
Loves lift the flaps!Review Date: 2002-08-16
Our daughter cries when we put it away!!!Review Date: 1998-12-31
Great fun for mother and child, just simply fantastic!Review Date: 1999-03-27

Used price: $5.25

fabulousReview Date: 2008-09-12
Fabulous Felt Hats: Dazzling Designs from Handmade FeltReview Date: 2008-09-10
Fun and Practical Suitable for AllReview Date: 2007-03-30
The instructions are very clear, comprehensive and thorough.
Methodical application by the reader/ crafts person would enable persons of all level of experience to succesfully utilise the text.
The projects in this book are excellent in themselves. However they also provide the reader with tools to develop and express themselves further as their confidence develops. Make sure you have at least a small space at home to do the projects. Suggestions are made for alternative hat blocks (although plastic blocks are available in the US that is perfect for this kind of felt hat making). Experiment!
This book is also good for milliners. As it teaches you how to make a hat from scratch and encourages the crafter to express themselves without the stress of damaging an expensive pre-made felt hood or capeline.
Great reference book for any felterReview Date: 2007-01-20
My first time felting and this book very helpful!Review Date: 2006-07-12


Great Book for 1st TimersReview Date: 2008-07-27
It explains in clear easy to understand language the way to go about drafts, run your team etc.
Anyone who is playing on Yahoo will find it especially useful as it is written around the Yahoo format (other leagues are covered as well).
A good buy at the price & big help if you want to get maximum fun out of your 1st season.
Great BookReview Date: 2008-07-24
GET this book.....!Review Date: 2007-07-30
Highly recommended!
:)
Amazingly helpfulReview Date: 2007-07-11
Your first choice!Review Date: 2008-01-07
After reading Fantasy Football for Dummies, it is obvious that Martin Signore has played the game for many years and his love of the hobby shines through. Once again, the winning "dummies" format makes it easy. I am amazed at how much information he provides. Martin even discusses Auction leagues which many of todays FF books ignore. He hits all the right techniques and even includes some advanced draft strategies.
I usually find the "part of tens" pages in a dummies book tedious, but Martin has provided a great Top 10 list of mistakes to avoid and perhaps even more importantly ten fixes to make to your team after draft day. The draft is not the end but instead should be the starting point for a championship team. You should constantly try to improve your team through trades and/or the waiver wire. A great manager can always look back and point out a significant improvement during the season.
This is definitely the book of choice for anyone who wants an introduction to the greatest hobby of all time, Fantasy Football.
Sam Hendricks, author of "Fantasy Football Guidebook: Your Comprehensive Guide to Playing Fantasy Football" and "Fantasy Football Almanac"

Used price: $22.91

An ideal gift for any fantasy football playerReview Date: 2008-07-11
Outstanding!Review Date: 2008-01-16
The first book of its kind!Review Date: 2008-01-07
Four hundred pages of theories, strategies, tips and rules to make you a better player and a better commissioner or owner. This book has it all.
Chapters on:
-Scoring systems
-Ranking players
-Advanced Draft theories (VBD, AVT etc)
-Start/bench strategy
-Free agency upgrades
-Auction tips
-Auction strategies
-WCOFF, NFFC and AFFL
-Rule variations
-Commissioner tips
-IDP Leagues
-Keeper/Dynasty Leagues
and much more. It has something for every level of player.
This book has been described as a "thinking mans fantasy football book". I take that as a huge compliment. That is exactly what I set out to do. I wanted a comprehensive book that went beyond the basics of fantasy football. A few years ago, I searched for a reference book to explain everything about fantasy football and when I could not find such a book, I decided to write it. Over two years later and you have a hardback or paperback, 400-page reference book to refer to year after year, authored by an individual with a .725 regular season winning percentage at the prestigious World Championship of Fantasy Football (WCOFF).
Am I biased? You bet I am. I wrote this book. But over 500 other people have bought it in the past 6 months so I wanted to invite you to check out the "Search inside feature" on this web page or ask a friend about it or go to a bookstore and leaf through it and make up your own mind.
I promise, you will not be disappointed.
Awesome Book!Review Date: 2007-09-27
Fantasy Football StrategiesReview Date: 2007-08-01


Beyond any superlatives I can think ofReview Date: 2000-03-15
Missing the video offerReview Date: 2000-03-09
Gary Larson's Best Calendar YetReview Date: 2000-02-13
Buy It Every YearReview Date: 2000-01-30
An extremely funny calendarReview Date: 2000-01-13
You can't lose with this calendar, jokes for the light-hearted and notes for the history buffs. Turned out to be a weird but funny combination.

One of the best chess books ever!Review Date: 2008-01-21
A delight for the chess loverReview Date: 2007-02-04
To experience the charm and nostalgia of this book, search around for a hard-cover original (I got one for about five dollars) and eschew the trade paperback reissues. The hard-cover has a nice substantial "bulk" and is a pleasure to use, all the more so with a worn copy that has been enjoyed by many other chess fans.
Great BookReview Date: 2003-02-23
A cozy book of chessReview Date: 2005-10-12
This book is divided into three main sections. The first section contains stories and articles, collected from various publications such as the New Yorker and other newspapers and magazines. Included are also comics from the New Yorker, the Saturday Review of Literature, the New York Herald and other sources. Here are fake histories of the game, tongue-in-cheek stories, poignant memories and more. From the 'Capsule History of the Game' by Chielamangus, we get this snippet:
'The next great figure was Wilhelm Steinitz; a very deep player - also wide, though short. He held the world's championship for twenty-six years, and was therefore considered by his rivals to be very obstinate and pig-headed. Dr. Lasker then held the championship for another twenty-six years. Critics explained that this was because he made weak moves. This was psychology. Lasker thus became known as the apostle of common sense.'
The second section is entitled 'The Magic of Chess'. The entry 'Odd But True' includes a feast of trivia items. How can a game be won (or lost) in two moves? Was there really a master-level game that concluded in four moves? What was the longest master-level game, in number of moves? Many people through history have played through correspondence; given the amount of time permitted between moves, one would not expect too many mistakes, but the shortest of these types of games concluded in a mere six moves. There was also a book published once in Germany with the title, 'Advice to Spectators at Chess Tournaments'. All the pages were blank save one, which had but two words on it - 'Halt Maul!'
The third section is a collection of classic games and strategies, which includes a lot games more interesting for the circumstances surrounding them as much as for the play that takes place. These include miniatures (short games), blindfolded games, and even 'the perfect game'. This has a strange quality about it in chess - according to Chernev and Reinfeld, the perfect game is not one in which all the moves are 'perfect': 'A game in which neither side has made a mistake does not add up to perfection; in such games we find only a sterile dullness which lacks every memorable feature.'
Chernev and Reinfeld had the reputation for being able to speak for hours on end about chess without notes or books, much in the way many people will talk about sports, movies, politics or other areas. They write with wit and skill (much like the way they play the game), and have the hope that through their writing their love of the game is contagious. Judging from this book, one of my earliest books on chess, they are indeed.
Very good for the pre-Soviet domination.Review Date: 2004-02-14

Used price: $0.01

making family time matterReview Date: 2004-04-27
Well, THE FIVE MINUTE PARENT is an excellent First Aid Kit for when your tribe has hungry minds, & is in need of something new & fun & inspirational.
Rebeccasreads highly recommends Deborah Shelton's THE FIVE MINUTE PARENT for when you all, parents & children, need to take some time together to reconnect & make some memories.
Great activities for families and playgroups!Review Date: 2003-07-20
No Need to Wait for the WeekendReview Date: 2003-07-28
You and your child can choose from any of the following categories:
Adventures in Art
Weird & Wacky Science Experiments
Writing and Wishing You Were Here
Games and Sports, of Sorts
Family Fun Time
Easy Crafts for All Ages
Music, Movement and Mayhem
Puppets, Critters and Creepy-Crawlies
Celebrations Using Your Imagination
Cooking and Munching In the Kitchen
Outside Fun Guide
Some of the ideas are as simple as "No-Bake Banana Crunch Cookies" or as educational as "Floating Needle" in which you teach your child about "surface tension."
In Five Minutes you can:
Make Jell-O
Water the plants
Write a letter puzzle
Draw Fingerprint Critters
Giggle as you make up tongue twisters.
Camp Indoors
Make a Pine Cone Bird Feeder
Turn breakfast into an art appreciation experience
Deborah shows you how to get everything organized. Making a space somewhere in your kitchen (away from the stove, etc) is a great idea. Many people have a breakfast nook or a place kids can play/draw/sit and this is a way mom can cook and supervise 5-minute activities. You can make up a list of things to buy or just look around the house for things you already have and organize them all in one place.
This book also includes jokes, trivia, riddles, quotes and fun facts to encourage your children to be more curious about the world. Great for rainy days, birthday parties, holidays or just because.
Will be appreciated by: grandparents, aunts, uncles, babysitters, homeschool moms and day care teachers.
Fun, Creative Ideas!
~The Rebecca Review
A Reminder to Stop and Smell the Flowers with your KidsReview Date: 2002-11-12
From organizing craft supplies to making time for kitchen experiments, this book is filled with quick and easy ways to spend quality time NOW with your children. And as the author reminds us, there is no reason to wait for the weekend when you can do it today!
Teachers, parents, grandparents, and other caregivers will really enjoy the easy format and quick activities contained in the pages of this book. Seize the moment!
Ideal for rainy day activitiesReview Date: 2002-12-09
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Emigre made typographic design solutions exciting again. They also taught me a great lesson--type is something to think about and rant about--it's not just window dressing to go around the art. Who needs to design around a photograph when with the right font and some imagination you can ditch the photo altogether and have something considerably more challenging?
Anyway, if you can't tell, I think pretty highly of this book and agree that every designer should keep a copy around. More importantly, I think design students should look at it to get an idea of what IS possible with type--not just Emigre type, but with a true typographic approach to design, which I think the Emigre style embodies.
The book is several years old now and evidently out of print. Still it's worth the trouble to buy a used copy as they pop up from time to time.