Electronics Books
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Used price: $0.50

I LOVE THIS BOOK!Review Date: 1999-07-22
Great Book for the Beginner!!!!Review Date: 2000-07-08
Better than a $199 courseReview Date: 2000-03-15
My boss sent me to an Access II course. I was not sure if I may fail so I bought this book; did all the exercise and when I was in the class room, I can do things even the teacher cannot, let alone being able to understand everything that the course offered.
The book is that good. If you know nothing about Access now, but need to know, buy the book.
I LOVE THIS BOOK!Review Date: 1999-07-22
Great Book for the Beginner!!!!Review Date: 2000-07-08

Used price: $2.04

More Than I Expected!Review Date: 2007-01-30
A New Format for Hints & TipsReview Date: 2005-03-21
The first Annoyance is "Kill Clippy." This was one of the most hated "innovations" in history. Even Microsoft eventually had the sense to turn him off in Excel 2002. But if you're running an older version, or if someone else using you're computer turns him on, here's how to get rid of him permanently. And for a joke he offers you a web site on "clippycide." That's what a computer book should be.
This goes on to nearly every aspect of working with Excel. Chapter 9 starts out:
Excel's basic functions haven't changed in years. Of course, Microsoft has to addd new stuff to give you a reason to upgrade to the latest version. In Excel 2003, that reason was support for XML."
XML is supposed to make it easy to transfer data from one program to another. Of course there are XML annoyances, one is that the XML that Access produces isn't necessarily readable by Excel. Oh Boy!
Excel AnnoyancesReview Date: 2005-05-24
This book is made for those who have had one or more vexing problems with Excel. If that's you, the answer can probably be found here and lots more besides.
Curtis Frye is an established author, including several books on Excel. He has the book divided into chapters that deal with several categories of problems: Entering Data, Formatting, Formulas, Manipulating Data, Charts, Exchanging Data, Printing, and Customization.
His solutions vary from basic training on how to use a feature, to how to tweak things "just so." Each Annoyance is the result of someone's problem with an aspect of Excel. Since many people do not upgrade to the latest version of Excel when it's available, the book covers solutions from Excel 97 through the current Excel 2003.
One of the most interesting things I learned was the existence of a function that translated numbers into Roman numerals! I never knew this existed. That's not to say I would ever have any use for such a function, but it was interesting playing around with it. If you want to try it out, type a number in one cell and in another, type this formula: = roman(cell), where "cell" is the location of the number you typed. You'll see the result in roman numbers, as advertised. Slick! Someone once threatened to file his income tax return using roman numbers, just to make things hard for IRS, and this is a way it could be done. IRS would probably object.
Screen shots are used liberally in the book. These may simply be a shot of a worksheet but often a related dialog box is also shown. Occasionally a text box includes extra information that may be of importance for a subject.
One extra feature include in the book is reference to some time-wasters, also known as games. Each is an Excel version and is free to download. There's Pac Man, Arkanoid, BlackJack, Rubik's Cube, Tetris and more.
There are occasional answers using Visual Basic, but for the most part, the answers simply use the settings that are already in Excel. Most users never tap the full potential of Excel, and I'm no exception. I feel I am an expert, but I certainly learned a lot by reading this book and you will too, if you use Excel at all.
stomp the PaperclipReview Date: 2005-01-27
Logically enough, the book starts off with those difficulties that can be met when inputting data. Many of you will applaud that the leading annoyance is the Paperclip, on which much verbal ire has no doubt been expended. So Frye forthrightly shows how to terminate this pesky little bugger.
Later sections talk about formatting, formulae, charting, printing and so on. The chapters essentially follow the main functional structures of Excel. Some features might not be obvious to you; depending on your expertise. But chances are that for the average Excel user, you'll get some good advice from Frye.
Well organized set of useful hints and pointersReview Date: 2005-01-14
The book is organized into chapters around central Excel themes; editing, formulas, formatting, charting, etc. Each chapter has a set of annoyances with a description and a solution. These annoyances are sometimes bugs, and sometimes just difficult issues that reasonably advanced users will run into where the help is either insufficient or poorly written. The fixes are generally fairly short and contained within the bounds of Excel, though the book does point to external sites and software where appropriate.
Definitely a must have for the power Excel user.

Used price: $80.04

Excel for electronic 100%Review Date: 2008-05-18
A lot of examples let easier the electronic enginner live, using Excel in the best way for it.
Excel Cookbook for Electronics EngineersReview Date: 2007-02-11
My boss sent me home early on a Friday with the instructions to take the wife out to dinner on him! Is this book worth it? What do you think?
An excellent, practical bookReview Date: 2005-04-24
The Excel spreadsheet software includes many capabilities most people do not think about when they use Excel for general business purposes. In this useful book, the author presents 16 complete examples from day-to-day electronics. Those examples include a voltage-to-current converter, a mean-time-between-failures (MTBF) calculator, a resistor color-code decoder using voice input, a voltage-regulator circuit calculator, and others. Instead of simply presenting and describing the examples, the author steps readers through the creation of the needed spreadsheets, formulas, graphs, formats, and other portions of the project.
The examples are not static. In the MTBF example, you will have an opportunity to create "scenarios" that let you try combinations of variables to determine what happens under "what if" conditions. The book comes with a CD-ROM that contains all the examples as well as an eBook version of the book. As you learn by doing, you'll gain experience using Excel so you can better apply it to your own engineering problems.
(Disclosure: I write for several magazines owned by Reed Elsevier, the parent company of the Newnes series of books. I do not work with the book-publishing group, however.)
Its Handy...Review Date: 2005-03-24
Practical and Useful to Electronic Engineers Review Date: 2005-03-24

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comprehensive and conciseReview Date: 2005-02-01
The strongest argument for this book is that it appears to combine a comprehensive description of Excel with a conciseness of that explanation. In other words, it really doesn't belong in the Missing Manual series, but rather in O'Reilly's regular and long running series of texts, that share these properties. You know, the books with the purple covers.
Granted, the book is bulky. But that reflects over a decade of Excel being continually refined and added to. The conciseness of the explanations means typically some prior exposure to spreadsheets in general, and Excel in particular, would greatly aid your understanding.
Ideal Excel walkthroughReview Date: 2005-01-14
The writing is excellent and the use of screenshots is effective and not overwhelming as with other books. A superb walkthrough of the fundamentals of Excel.
From a basic start to as far as you want to goReview Date: 2005-03-11
The next thing I look for is XML. This is really the big thing that makes Excel 2003 a new edition of Excel. Sure enough, a chapter on XML as well. (Except for this section and a few very minor points, you can use the manual for earlier versions of Excel.)
But suppose you are not up to guru level and wanting to know about pivot tables and XML. Well, the book starts off with Creating a Basic Worksheet and goes on from there.
In summary, here is everything you need to know about Excel from the very basic steps to just as far as you want to go.
Ski/Snowboard Like a Pro... Use Excel Like a ProReview Date: 2006-03-21
Excel- The Missing Manual is excellentReview Date: 2005-07-08
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The Practical Handbook for RF Experimenters and ProsReview Date: 2006-04-01
Each example is clearly illustrated with clean, consistent, annotated schematics and parts lists and a nice narrative thats walks the reader through the circuit. Above all, they explain exactly WHY that particular funny component was placed in that particular place, and how its value was selected, and what happens if you change its attributes. Theory is not overlooked, either, though they do try to steer away from calculus so far as possible, leaving that to the countless textbooks. References for each chapter are extensive and many are also supplied on the included CD-ROM.
If you have any interest at all in RF design, and especially if you plan on building any equipment, I recommend that you buy this book. You will not be disappointed!
-Gary, WB9JPS
College class in a bookReview Date: 2007-09-10
Ham Radio Must Have LibraryReview Date: 2007-08-31
What a great bookReview Date: 2007-08-09
Really, no review is necessary for this book!Review Date: 2007-02-22
Ham radio types generally have bunches of books, many of them reference texts that are dusted off and referred to just occasionally. EMRFD, isn't one of those reference books. This text will take you through the construction of a first rate amateur radio station. It covers the "homebrew" construction of virtually ever piece of equipment that you need to have a ham station capable of making contacts around the world!
The bottom line, if you are a Amateur Radio operator this is a must have text.
73, Bart W0IIT

Used price: $11.62

Great Book !!!!!!Review Date: 1999-04-04
A Sports Fans DreamReview Date: 1999-04-10
the book was fantastic,its the way the game should be playedReview Date: 1999-04-08
A superb book for the novice and seasoned pro alikeReview Date: 1999-04-15
A must read for all.Review Date: 1999-04-17

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A great first novel!!!Review Date: 2001-11-20
OUTSTANDINGReview Date: 2001-02-08
What a terrific book !!!!!Review Date: 2001-03-22
Just when you thought all was quiet...Review Date: 2001-02-14
Page turning storyReview Date: 2001-01-31

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Fascinating ReadReview Date: 2002-01-24
A "touchdown" for Dr. Gulifor!Review Date: 2001-12-22
Educational Value - Built In !Review Date: 2001-11-28
The Fighting Irish on the Air: The History of ND BroadcastReview Date: 2001-11-05
A Must ReadReview Date: 2001-10-15
Dr. Gullifor gives the reader an in depth understanding of the evolution of sports broadcasting in American culture, and examines the decision making process of broadast executives in regards to Notre Dame. This should be required reading for anyone interested in sports media.

Used price: $19.33

Excellent ReferenceReview Date: 2008-06-05
Great mixture of theories, old-school practices, and new-school techniques.
Great bookReview Date: 2008-02-17
good book for educational useReview Date: 2006-06-03
Not programming, Not Graphics, Overall Game DesignReview Date: 2005-04-14
The authors of this book have a great deal of experience in both designing games and teaching how to design games. This has given them an understanding of how beginning designers grasp the structured elements of games, common traps they fall into, and certain developmental exercises that help the student learn to make better games.
Note that this is not a programming manual, nor is it a graphics design manual. It is on game design. What are the characteristics that make a game, how can you prototype and play test the game without a horrendous programming expense, and finally some input on the game industry and how to decide on how you might like to be employeed in that industry.
Excellent Practical Book of Game DesignReview Date: 2007-07-18
The chapter on prototyping did a great job in showing how to go ahead and create a prototype from a game idea, while keeping it simple and concentrating on the "core gameplay mechanism."
The chapter on "Playtesting" and "Functionality, Completeness, and Balance" builds on the prototype chapter by emphasizing the iterative nature of design where one go aheads and evaluates, tries new things, identify problems and keep evolving.
The next chapter following is maybe the most important chapter that discusses whether you game is fun, goes in to some theory of what makes a game fun, and relates various techniques of improving player's choices so as to make the game fun.
This is a great book that gives you the necessary tools to go ahead and be able to at the very least create a viable prototype of a game that is possibly fun and playable.

Used price: $3.26

Illustrator CS: Not Just For Print AnymoreReview Date: 2004-02-23
"The Hidden Power of Illustrator CS: Web Graphics Techniques", by author Steve Kurth, focuses on many features that Adobe has bestowed to its latest version of Illustrator. What the book does very well is elaborate on important Web graphics features that Adobe sparingly describes in its Illustrator CS users manual, or omits all together.
Prior to reading "The Hidden Power of Illustrator CS: Web Graphics Techniques" I've been creating navigation buttons, banners, and most other Web page visual components in PhotoShop. If I've needed to slice a graphic or create a button roll-over effect, I have relied on PhotoShop's integrated companion ImageReady. Thanks to this book I'm now much better informed about what Illustrator CS can offer, and it's going to change the way I create Web graphics.
I wouldn't recommend this book for the person who hasn't spent some time using Adobe Illustrator. The author attempts to address many of the application's basic features in the first two chapters. However, it's not going to be adequate for beginners, although users already experienced with Macromedia FreeHand or CorelDraw may find these two chapters quite useful for understanding and adapting their acquired knowledge into effectively using Illustrator CS.
Chapter Three begins explaining what makes Illustrator CS such a great tool for creating Web graphics. The author, Steve Kurth, has more than 10 years experience as a graphics professional. His "how-to's" with Illustrator CS are peppered with explanations of time-saving techniques for increasing workflow productivity when creating Web graphics with Adobe Illustrator. This is particularly the case in chapters five and six "Preparing The Work Environment" and "Preparing Single Graphics".
In Chapter Eight, "Creating Complete Pages", Steve Kurth explains and shows (with sample screen shots) how an entire Web page can be an Illustrator graphic sliced into sections that lessen the apparent wait of screen loading for dial-up users. He also explains how links can be created with specific bits of HTML code embedded into Illustrator Web graphics. Additionally, there are good explanations and examples throughout the chapter explaining how important Cascading Style Sheets (CSS) embedded code can be for precise placement and alignment of graphics in a Web page (better than HTML code instructions), and for creating fancy functional items such as drop-down menus.
With Adobe having given Illustrator CS 3-D graphics creation abilities, the possibilities for making sophisticated Web animations are exciting. Chapter Nine provides some easy-to-follow examples that certainly fueled a number of animation ideas I will be trying. Sequential frames created in Illustrator layers can be exported as a series of GIF graphics, or they can be exported to Macromedia Flash, Adobe AfterEffects or LiveMotion to create quick-loading vector graphics animations.
Chapter Ten is devoted to explaining the features, advantages, and the hopes for the Scaled Vector Graphics (SVG) format. Similar to SWF Flash files, SVG is also a quick-loading vector format that displays well in Web browsers-as long as you have the free plug-in that must be downloaded from Adobe and installed. Unlike the proprietary Flash format, SVG is an open standard. The descriptions given of SVG makes it seem considerably more versatile for website designers than SWF. The Flash plug-in, however, was introduced well before SVG and now enjoys a much larger market share. SVG's ultimate success (and survival) may hinge on developers writing future versions of Web browsers that will natively display the SVG format the way they currently support JPEG, GIF, and PNG.
"The Hidden Power of Illustrator CS: Web Graphics Techniques" is a treasure of information. If you use Illustrator and have not moved up to CS (v. 11), the book will likely motivate an upgrade.
Tom Shackle is a freelance media professional and a member of the Alaskan Apple Users Group
Sheading new light on IllustratorReview Date: 2004-09-22
An amazing book about Illustrator for webReview Date: 2004-02-10
Kurth presents a comprehensive training course in the efficient use of Illustrator and aspects that especially apply to web creation. The "Save for Web Reference" gave an excellent overview of file formats and optimizing for web.
Some features were new to me, such as exporting to CSS layers for creating motion animation and more complex design effects. Pixel dimensions when transferring art to GoLive and Dreamweaver was a very useful reference. I found the detailed color discussion most informative.
In the section on creating browser templates. Steve Kurth walks us through constructing an Illustrator template for creating a full web page, something I had never thought of doing before.
All in all, I would highly recommend this book to anyone interested in fully and efficiently using Illustrator to design for web. It will definitely increase your production knowledge.
Express instructions, screenshots, tutorials, & moreReview Date: 2004-01-12
Good - and Not Just Web StuffReview Date: 2004-02-19
The part that came as a surprise is that I learned a lot I didn't know about Illustrator in general while reading it. I was surprised at that. I especially liked the animation section. A good book for any Illustrator user.
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