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Graphics Books sorted by Average customer review: high to low .

Graphics
Fruits Basket, Vol. 10
Published in Paperback by Tokyopop (2005-07-12)
Author: Natsuki Takaya
List price: $9.99
New price: $5.39
Used price: $5.45

Average review score:

Excellent
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-05
This product showed up speedily and in very good condition. I am very happy with it.

Summer Break with the Sohma
Helpful Votes: 0 out of 0 total.
Review Date: 2007-09-22
I'm a big fan for Fruits Basket, the anime, but I started to read the Manga out of curiosity to continue the story and I have to admit that the Manga never failed to amazes me. This volume is so great. We see the relationship between Tohru & the others grows during the summer break, Tohru in her swimsuit, Yuki kissing her and Kyo's care and hidden love for her. It is so much fun to read.

Sugoku tanoshii wa yo.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-06-05
I own this series in Japanese, and it is a wonderful read! It has all the important elements of a good shoujo manga: it is romantic, twisted, with a shoujo (in the traditional meaning of the word) involved in finding a new family and love triangles galore. It is just a very fun read, no matter the language!

finding happiness
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-06
the best anime i ever had try it you will never regret (:

Rockin'
Helpful Votes: 1 out of 6 total.
Review Date: 2006-02-15
This book and all the others totaly rock! I don't know what I would do without them!

Graphics
Garfield Beefs Up (Garfield (Numbered Sagebrush))
Published in Turtleback by Turtleback Books Distributed by Demco Media (2000-10)
Author: Jim Davis
List price: $20.23
New price: $20.23
Used price: $16.18

Average review score:

A collection of daily comics
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-11
All this book is, is a collection of the daily comic from the last book with very little new material. I don't think they've created any new material for this strip sense Liz and John ended up together.

Garfield's best book ever
Helpful Votes: 1 out of 1 total.
Review Date: 2006-02-25
This is a great book. I hope Jim Davis makes a 50th.

Good old Garfield
Helpful Votes: 4 out of 4 total.
Review Date: 2003-02-21
Other than now being in full color instead of black and white, Garfield hasn't changed much over the years. He still picks on Jon and Odie, sleeps all the time, loves food, and can't help being nasty, incorrigible, and hopelessly loveable. This book is a thick, beautiful, and easily readable tome to everybody's favorite cat.

Highly recommended.

Garfield is back in a brand new look!
Helpful Votes: 5 out of 6 total.
Review Date: 2002-06-21
I have been reading Garfield books for a long time now, and I have wathched him evolve in his animation and personality. He is truly still just as funny as he was when he first started. He has made us laugh through all these years, and is still making books. The book was truly classic Garfield. I hope Jim Davis makes a 50th.

PERFECT stocking stuffer.
Helpful Votes: 8 out of 10 total.
Review Date: 2002-12-16
Okay, there's not many days left until Xmas but let me assure you that this Garfield book makes an excellent last-minute gift. Everyone I know loves Garfield and would be thrilled at getting a book like this.

It's rather thick and taller than usual. Plus it's in full color. As long as I can remember I've loved reading Garfield, even when I was a little kid reading the black and white pocket books. So kids will appreciate this too. Trust me.

It opens with 'Garfield's code of Nevers', such as 'Never Eat the Mystery Meat. And ends with 'Garfield's Top Ten Suggestions for New Athletic Events, such as 'The Fridge Lift' and 'Eat till you Explode'. Crammed inbetween are hundreds of hilarious comic strips. Plus there is information on the last page on how to join the Garfield fan club. And why not?

Graphics
High Society (Cerebus, Volume 2)
Published in Paperback by Aardvark-Vanheim (1994-11)
Author: Dave Sim
List price: $30.00
New price: $16.78
Used price: $12.98
Collectible price: $60.00

Average review score:

Graphic SF Reader
Helpful Votes: 0 out of 0 total.
Review Date: 2007-09-03
There is a lot of parody in Cerebus, of Elric, of Batman, etc. In High Society, Sim starts to write longer continuous stories that a little bit deeper.

Cerebus is a barbarian, and the movers and shakers around him are looking to exploit that as he enters their high society circle. The manipulators get him elected PM, which leads to bad things.


The torch burns brighter
Helpful Votes: 1 out of 1 total.
Review Date: 2002-12-08
After reading the first I was hooked and this second volume game me the only thing missing from the first, a solid plot. With Cerebus trying to move up into high society and gain the role of prime minister his character becomes even more diverse and you love the little ardvark more and more. Best comic series I have ever read.

Yes, we have a plot!
Helpful Votes: 5 out of 5 total.
Review Date: 2000-10-26
After having amusing but ultimatly directonless adventures as a wandering sword-for-hire, Cerebus finds his way to the City-State of Iest, where the six or so years of the comic will be taking place. This volume is noteable because it's officially the point where things start to get good,and where Sim begins to explore the more sophisticated directions he will be taking Cerebus in. The story of High Society is a clever, ironic, suspensful and above all hilariously sataric one. As Cerebus get caught up in his burgernoning politcal career, Sim finds time poke fun at democracy, feminism, religon, comic conventions and the X-men while keeping the story moving along at a brisk, satisfying pace. High Society is probably the funniest Cerebus story though not the best-written overall. It remains, however, much,much better than 99% of the other comics out there. Once Cerebus gets ahold of some power, he finds he likes it very, very much, and this will be a major factor in stories to come. If you're planning to read Cerebus all the way through (and you should) you should probably start with the first volume, "Cerebus" but if you need convincing, High Society will definatly hook you,and you can always go back and read the first volume to fill in the blanks. Either way, this is a brilliant read, both on it's own and as a component the larger saga, and not to be missed.

.
Helpful Votes: 6 out of 11 total.
Review Date: 2000-10-29
To my mind, High Society remains a high point in the Cerebus epic. Like the much later "Guys," it is a (relatively) self-contained chunk of the story, and takes place largely in a single locale. The political parody, which normally would not be my cup of tea, works incredibly well here because of the *detail* Sim injects it with. I never would've imagined that an electoral process could be so much fun to read in graphic novel form. Unlike later books, in High Society, Sim manages to remain focused on the story itself, sparing us the pretentious trappings and scattershot, heavy-handed meanderings that would mar later segments of Cerebus. In other words, this is when Dave Sim was still doing Cerebus, as opposed to his "Hi, I am Dave Sim and I am very clever and here is what I think about the world and here is what I look like and here is my latest experiment in the comic medium and oh, by the way, this is a comic book called Cerebus and yeah, it has something to do with him, when I'm not writing about whatever famous author I just finished reading and when I don't have anything arrogant and irrelevant to share with all of my fans" -- work. I like a lot of what Sim's done, but he's at his best when he leaves himself out of it and concentrates on coherent chunks of actual story.

"High Society" is my favorite "Cerebus" graphic novel
Helpful Votes: 8 out of 8 total.
Review Date: 2005-03-10
I started reading "Cerebus" when Dave Sim's independent black & white comic book was on the cusp of the "High Society" story line. "Cerebus, Book 2: High Society" (issues #226-50) constitutes the first "novel" in the history of the book and the point at which Sim had clearly moved beyond the idea of Cerebus the Barbarian stage, where it was basically a strange animal walking around in a world that was drawn in the style of Barry Windsor-Smith. I first became aware of Sim for the work he did with funny animals, beavers in particular, for "Quack." Actually, what got me reading "Cerebus" was not just that the comic book was getting a reputation for being one of the best of the alternative comic books put out by the independent press, but more importantly that there was a character in it who looked and talked like Groucho Marx.

That would be Lord Julius, one of several key characters in "High Society" who is introduced during the first two years of the title, along with the Roach, the would-be superhero that Sim would transform into a parody of whichever Marvel character was the current flavor of the month. Then there is Jaka, the dancer Cerebus first met in a tavern in Beduin. These three characters represent three major impulses in Sim's work. Lord Julius represents the inclusion of real characters into the world of Cerebus, which would eventually include the likes of Mick Jagger and Oscar Wilde. What began as a sort of simple joke (Groucho popping up is always going to be funny), became serious when the characters started symbolizing the reality of their real world counterparts. The Roach symbolizes Sim's commentary on the comic book business, which for me is the weakest of the three impulses. The whole Petuniacon takeover on a comic book convention is funny at face value, but it detracts a bit from the political satire that is at the heart of "High Society." Then there is Jaka.

It is hardly surprising that the original characters created by Sims would become the most important. In "High Society" this means not only Jaka but also Astoria and the Regency Elf. The Roach can move on to become first the Moon Roach and then Sergeant Preston of the Royal Mounted Iestan Police, and you can throw in the brothers Dirty Fleagle and Dirty Drew McGrew, but they are mere comic relief while the trio of feminine figures are at the heart of the story. Suddenly we have moved well beyond a funny animal to larger issues such as politics and gender (with religion and creativity to come in future novels).

Cerebus shows up in Iest at the Regency Hotel carrying with him the last few pieces of loot he has acquired on his travels. Expecting to be denied admittance, Cerebus is surprised when he is given free lodgings and food. Suddenly people are paying him bribes to just to remember the name of a company that makes gold-plated streetlamps when he talks to Lord Julius. From Cerebus the Aardvark to Cerebus the Barbarian we now have Cerebus the Lobbyist. Actually, it seems Cerebus is now a ranking diplomatic representative of a southern city-state and if you think the aardvark is in over his head, wait until Astoria shows up and starts dispensing political advice. More importantly, wait until Cerebus runs against a goat for the office of Prime Minister, because that is when "High Society" shifts into high gear, even as Iestan society falls apart.

That is also the point where "Cerebus" gets told sideways, starting in issue #44 "The Deciding Vote." I highlight that particular issue because it includes my all-time favorite page by Dave Sim, which would be page 383. In several of the preceding pages Sim shows Cerebus and another character traveling across a snowy landscape. What he was doing was drawing the landscape, dividing the drawing into vertical panels, with Cerebus and his companion shown in each panel making their way along. But on my favorite page on the dozen pages the first eight include the exact same drawing, with the last two being identical. What changes is the sound of Cerebus walking away on snowshoes ("WUFFA wuffa") and walking back ("wuffa WUFFA"). The page represents one of Sim's best jokes ever and whenever I have had occasion to lecture on comic book art I have always shown these pages along with those in one of Frank Miller's "Daredevil" comics when he retells the character's origin and has a line representing the Fixer's heartbeat indicating a heart attack going across the panels of DD chasing the man down.

"High Society" is my favorite Cerebus novel, although it is neither as ambitious as "Church and State" nor as polished as "Mothers and Daughters." But the impression it made when it was clear that Sim was now working the deep end of the poem has stayed with me and I do have an inherent love of political satire. Besides, Cerebus' reconciliation with Jaka is more touching than their poignant parting, the Regency Elf shakes up things nicely at inopportune times, and I love liberty as much as the next person raised in a free democratic society. Still, more scenes with Lord Julius would have been nice, especially if Astoria is involved. After this novel Gerhard starts doing backgrounds for Sim and the look of "Cerebus" changes dramatically (Gerhard did the cover, so if you compare that to the first splash page inside you can see how much of a difference this will make for the rest of the 300 issues of "Cerebus").

Graphics
Interior Graphic Standards
Published in Hardcover by John Wiley & Sons Inc (2004-05-24)
Authors: Maryrose McGowan, K. Kruse, and Evan Terry Associates
List price:
New price: $440.40
Used price: $999.00

Average review score:

Awesome quality and fast delivery
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-05
I got this book well before I thought I was going to and it was in amazing condition :)

The Essential "Must Have" Reference Book For All Interior Design Professionals
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-29
If I had to keep but one reference book on my shelf as a Professional Interior Designer, this would be the book. It contains in-depth and well-formatted information on virtually every subject in the field, and the graphics are outstanding. One of the authors, Maryrose McGowan, is a powerhouse and has done a remarkable job with this guide and I hope she comes out with many other useful books to advance the profession. This book has quickly replaced several books I previously owned that attempted to do what this book has done with great simplicity, completeness, and accuracy.

The chapters are well-organized, the graphics are abundant, clear, and easy-to-understand, and they contain information from all ends of the spectrum. The price tag of the book is steep, but well worth the investment. Save your pennies and make a point of buying this book, or look for used versions as they come available on Amazon.com. You will be glad to have this book in your collection!

Great and Helpful Book!!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-12-08
This book is very helpful for upcoming designers. It gives you standard codes for everything you could imagine. Very helpful when doing my design projects.

A ...must have book
Helpful Votes: 0 out of 0 total.
Review Date: 2007-05-12
If your an Interior Designer or practicing to be one this book should be amongst the many in your personal library. The details are well written and displayed.

Excellent resource for Architects/Designers
Helpful Votes: 0 out of 0 total.
Review Date: 2006-11-03
I've purchased this book for 2 companies that I've worked for and for myself as well. I am an Interior Designer and find Interior Graphic Standards to be extremly resourceful and helpful when it comes to design & planning. It covers a wide range of topics such as basic electrical, mechanical, accessibility standards, plumbing fixture considerations; material finish's, door frames/types, acoustics, etc. and provides enough information on each subject so that you understand what is required to plan. My only complaint is that in many cases, measurements and dimensions are not shown where you would think they should exist. That being said, I highly recommend the book for people of all levels in this industry.

Graphics
Mastering 3D Animation
Published in Paperback by Watson-Guptill Publications (2000-09-01)
Author: Peter Ratner
List price: $35.00
New price: $6.78
Used price: $2.42

Average review score:

For artists seeking more than programmer's technical tips
Helpful Votes: 1 out of 2 total.
Review Date: 2004-11-13
Technology affects art and the many changes in computer animation and effects means that the art world faces both new challenges and new innovations in 3D modeling. Surprisingly, Peter Ratner explains, the changes mean less technical challenges for artists with more ability to focus on creating art rather than deciphering computer systems - and the second edition of his Mastering 3D Animation is just the place to begin. Ratner is a professor of the topic at James Madison University - and the founder and head of the first computer animation program in Virginia, so his background lends particularly well to discussions. His paintings and computer graphics have received exhibition and acclaim - also a plus for artists seeking more than just a programmer's technical tips.

A thoroughly enjoyable book
Helpful Votes: 1 out of 1 total.
Review Date: 2001-11-06
I thoroughly enjoyed this book, from its technical standpoint of working between the program and the supporting 3D theory/thought process that Mr. Ratner provides.

Finding that balance of an artist and technologist from where to launch one's vision and future visions of creativity starts with good knowledge. Ratner gives many facets of where to see this vision and tutorials to follow through with your own creative projects.

I commonly work with many high-end graphics programs, Lightwave 7.0 being my newest program on my plate. Peter Ratner's 3d book getting me from a begining user from just reading the index to a 3D artist ready to start the new facets of my own portfolio. Mastering 3D Animation helped quite a bit everything from the Modeling and subdivides to the theory/progress.

Joseph Arthur
Information Architects, Principal

"Mastering 3D Animation" suitable as collegiate text
Helpful Votes: 16 out of 16 total.
Review Date: 2001-11-26
Peter J. Ratner's second authoring effort, Mastering 3D Animation, is a 333-page softcover text that is a comprehensive, detailed and practical tutorial guide addressing nearly every aspect and segment of the 3D graphics genre. The book's 14 chapters-and accompanying follow-along CD for PC and Mac-speak to modeling (beginning and advanced), animation, special effects, lighting, surfacing techniques, facial animation, elements of action, figure movements and composition and cinematography. It's an exceptionally capable complement to Ratner's first book, 3-D Human Modeling and Animation. (Ratner currently is updating the latter text with a wholesale rewrite.)

Make no mistake: This is no cursory guide to constructing simple geometry, slapping on some stock textures, animating basic movements along spline paths and rendering to AVI while you're sipping on a latte, watching the Discovery Channel. A full-time professor in the 3D Computer Animation department of James Madison University and the program's founder, Ratner relies on the broad and substantial digital and conventional art experience that has rewarded him with artistic entries in more than 80 national and international juried exhibitions. Ratner is well-versed in most aspects of 3D art creation, choreography and cinematography. The results of his industry experience are a splendid collection of detailed and refined insights and experiences assimilated into a thorough tutorial guide. I have no doubt-as many experts agree-that Mastering 3D Animation is equipped to serve as a collegiate-level textbook for 3D computer animation curricula.

Spanning the many processes related to generating 3D digital art, Ratner illustrates his critical techniques with 658 black-and-white line drawings and grayscale screen captures. The images vary from basic and sketchy but illustrative black-only perspectives, steps and graphs to grayscale representations depicting character renderings, particle systems, height fields, geometric displacements, facial close-ups, rendered environments and more. Of particular interest to those having cinematography or traditional art backgrounds are the commentary, instructions and grayscale reproductions of painted and sketched art dating back multiple centuries.

Those attending to a more technical emphasis and interest are accommodated in every respect, however-minus superficial references to hardware specifications. Early on, Ratner clarifies his intentions in composing this text: "[The book's] purpose is not to create button pushers who can boast about megahertz, abundant RAM, big monitors and software with all kinds of bells and whistles. It is hoped that aspiring 3D artists will learn some valuable lessons from the great art geniuses that have preceded them." (Foreward/vii) Yes, Ratner does wane philosophical, at times, but his contemplative tendencies bring a refreshing and purist perspective to a field frequently inundated by overly technical meanderings and functionally pointless rambling. Thus, Ratner blends an in-depth artistic and technical knowledge with a practicality and philosophy altogether forming a well-rounded perspective-one catering to persons of various inclinations and backgrounds.

The companion CD contains 200-plus 3D models in a variety of formats: LightWave 3D's .lwo and .lws; Wavefront's .obj; Maya's .ml and the generic .dxf. Tutorial project files are archived in QuickTime (.mov) and JPEG (.jpg) formats, and Ratner also includes a Photoshop brush file (.abr) for creating "grime" textures.

As for the text's informational composition, chapters one and two explore the basics of 3D modeling-polygonal and spline-based (NURBS). Chapter 3 addresses basic 3D animation, while the fourth delves further into animation by considering the role of deformation tools: skeletons ("bones"); kinematics; lattice flexors, etc. In Chapter 5, Ratner explains special effects, including the use of spheres, particles, collision detection, voxels, fragments, displacement mapping and more. Part II of the text, Advanced 3D Modeling, begins with commentary about the human head's structure and composition, including muscles and bone. Ratner explains both the NURBS- and polygon- based methods for modeling the head. Special attention is allotted to features, such as the eyes, eyelids, eye sockets and ears. There's no lack of detail, here, and NURBS fans will experience a rare sensation-a feeling of belongingness.

The next two chapters, six and seven, are devoted to modeling the human figure. The latter stresses finishing-hair, eyelashes and clothing. Chapters 9 and 10 comprise Part III: Preparing for Animation. Lighting is the focus of Chapter 9, and Chapter 10-another that may appeal particularly to conventional artists-deals with surfacing techniques. The author goes beyond the typical texture map types-cylindrical, planar, spherical, cubic, etc.-and the use of photos to address alternative surfacing methods, such as transparency (alpha) and displacement maps. In short, Ratner extends well beyond the conventional surfacing methods most highly publicized, deeply exploring what might be categorized more aptly as upper-echelon trade tips than as common genre knowledge: creating sophisticated bump maps; using grayscale gradients in displacement; and more.

Part IV of the book, Character Animation Fundamentals, includes chapters 11-14: Expressing Emotion with Facial Animation (11); The Elements of Action (12); Movements of the Figure (13); Composition and Cinematography (14). Once again, the author uses an expansive knowledge of choreography and anatomy to help quantify how human emotions are exhibited: body posturing; eye wideness; lip contour; eyebrow position; even directional muscular pull. Each of these considerations can be projected in a 3D figure, and Ratner shows the reader how. "A muscle is composed of a bundle of fibers that work in mutual association to perform common duties," Ratner writes on Page 248. "... It is this combination of movements that results in the complicated harmony of the facial muscles."

The Elements of Action chapter confronts those issues pertinent to a convincing human portrayal by a mere collection of polygons or surfaced curved lines: timing; sound syncing; weight and recoil ("squash and stretch"); walk cycles and more. Chapter 13 addresses concerns complementary to those in the previous one, including body mass motion, pace and impact, equilibrium, action lines, rhythm and still more. The final score of this harmonized tutorial prose pursues line composition, spatial arrangement, blocking (proxy geometry) and all manner of photographic issues and techniques. The reader will learn practical cinematography terminology-camera techniques and movements, transitions, more-and the fundamental tenets of motion depiction utilized by artists centuries earlier.

Wonderfully written
Helpful Votes: 2 out of 2 total.
Review Date: 2001-05-12
Mastering 3D Animation is a wonderful book, full of useful information that you will refer to again and again. It covers many complicated issues in an easy-to-understand way so that beginners and advanced users alike can grasp the information. Definately a title that will remain in your library for years to come.

First Mediocre Review
Helpful Votes: 9 out of 9 total.
Review Date: 2001-06-27
Although a nice book that goes into depth in areas that other modeling books haven't, the generalized, not-to-mention-one-specific-application approach the author has taken left me, a beginner, bewildered and drooling. Also, I think some of what isn't explained in detail was not explained purposely as it was difficult to put into words and considered common sense, which seems to be the case with several tutorials and books that I've read on modeling. I want to know things like: Once I have my splines slapped down in a front perspective, how do I push and pull them properly from other perspectives so they'll take shape, or When defining detail with polygons, how many should I tesselate, how can I manipulate them to look like a gradual bump for a muscle and not a sharp cornered cliff? To sum it up, the book was written for the more experienced and those who are very well aquainted with their software packages-I was expecting step-by-step modeling for newbies.

Graphics
Moomin: The Complete Tove Jansson Comic Strip - Book One
Published in Hardcover by Drawn and Quarterly (2006-11-14)
Author: Tove Jansson
List price: $19.95
New price: $8.62
Used price: $6.65
Collectible price: $99.00

Average review score:

Utterly Charming
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-17
Utterly and completely charming.
I'd read all her books but had never seen these.
I've returned to them often.

Beautifly published book
Helpful Votes: 0 out of 1 total.
Review Date: 2007-12-06
I have read every Moomin book available in English and I loved them all. I decided to get the comic for some children I know. I actually have not read the comic and my review is concerned only with the physical properties of the publication.

I have to say that the book look beautiful and makes a perfect gift. I will order second copy now so I can read it myself. :)

Tales of pleasantly foolish innocence
Helpful Votes: 0 out of 1 total.
Review Date: 2007-11-30
Moominfamily gets bumped around in a world that is much too big and chaotic for anyone to understand. Moomin may be driven into trouble, but his goal in life is beautifully pure: to "live in peace, plant potatoes and dream." While Moomin world may had its start in the books, in this English comic strip, its full richness floats to the surface like cream, and the love put into the art is visible. Tove Jansson's intricate illustrations and lettering are made clear and bold in this volume thanks to the carefully laid out folio.

Delightful
Helpful Votes: 1 out of 1 total.
Review Date: 2008-04-02
If you've never heard of Tove Jansson's comic strip "Moomin," you're in for a treat. The title character is a troll, but looks like a hippopotamus. He is a loveable character with a childlike innocence. He tries to be friends with everyone, and like many nice people, doesn't know how to set limits. In the first sequence, he has dozens of friends and family visit him, and are extremely demanding, but he doesn't seem to be able to say no. He then gets a rather smelly friend to drive everyone away, but he eats Moomin's house! We then follow Moomin and his friend Sniff as they search for riches and fame. That's the first of four parts in this collection, and the storylines flow into each other nicely. There's great character development with real pathos, and the art is unique and a pleasure to look at. If you're looking for a comic strip that's different from the ones you typically see in the paper, look no further.

It's too whimsical and funny to limit to younger audiences
Helpful Votes: 2 out of 2 total.
Review Date: 2007-09-08
In 1953 the London Evening News began running Moomin comics on a daily basis - and soon the little fantasy animals were published in over 40 papers around the world. Tove Jansson, creator of the strip, drew it for five years and these black and white strips offers her complete Moomin features to delight new and old audiences alike. It's too whimsical and funny to limit to younger audiences, and is reviewed here as a top pick for any general-interest library strong in comics history and illustrator representations.

Diane C. Donovan
California Bookwatch

Graphics
Out to Pasture but Not over the Hill
Published in Paperback by Peachtree Publishers (2002-03)
Author: Effie Leland Wilder
List price: $9.95
New price: $5.50
Used price: $3.49

Average review score:

I;ve read all Hatties books
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-05
I retired from working at a nursing home. I happened across Mrs. Wilders books while working there. I only wish I had these books before my mother passed. She didn't like living alone but wanted to be in her own home. I know she would have liked living at The Home had she not been bombarded by others about the horrible things (they imagined)that went on there (Two of these people eventually lived in a home) and probably would have lived longer than her 80 yrs. She quit taking her meds. unbeknowst to me and died of a massive heart attack.
Reading about the shennigans, shall I say, that went on at Fair Acres was similiar to a day in my 'home.' The residents/folk become family and interacted as such. They took care of each other. And we staff felt like family to them and they to us. We staff/residents were the only 'family' some had. Despite the illnesses some had there was a lot of fun too.
I tried to get in touch with Mrs. Wilder but alas, unable to do as I wanted to thank her for writing those books.
I was saddened to learn this year of her death.

A joy to read.
Helpful Votes: 1 out of 1 total.
Review Date: 2002-05-06
Cute, funny, poignant, sad, etc.--all the adjectives you would expect to describe a book like this. Effie Wilder takes us on a tour of the retirement home and introduces us to her friends and acquaintences. Being able to take people's stories and use them to make people smile is what makes books such as this so endearing and special to read.

Loved this book!
Helpful Votes: 2 out of 2 total.
Review Date: 2002-04-01
Baby boomers should read what's in store for us when we, too go to "prison" in an old folks home. Hopefully, we'll have a neighbor there just like Hattie. Written with humor and insight, it rang all too true to the characters I met while visiting my mother when she was an "inmate." Lot of truth to it.
Wilder's also an inspiration to fledgling authors who say they're too old to write that book they've put away time and again. Not so. Go Effie go!

I loved this book!
Helpful Votes: 22 out of 24 total.
Review Date: 2001-08-26
I am no where near "Out To Pasture" but I found this novel to be delightful. This book has the oddest group of senior citizens you will ever run across. Filled with both serious and light situations this book will make you cry and then laugh. Effie Wilder teaches us that just because you are older your life is still full and the possibilities are endless. Way to go Effie!!

Great book about a forgotten generation
Helpful Votes: 6 out of 6 total.
Review Date: 2000-07-18
Mrs. Wilder has given all generations a delightful and easy to swallow book about aging. The main character, Hattie, is into everyone's business, but in a kindhearted way. Through her eyes the reader can see much of the pain and joy of being older. Leaving your home and moving into a retirement home is never an easy choice, but I think Hattie shows us that if done with grace, it can work out to be a fairly good life. The book is a joy to read, offers lots of laughs, a few tears, and some good hard lessons about life. I look forward to sharing this book with my "adopted" eighty-four-year-old grandmother.

Graphics
Peanuts 2000
Published in Turtleback by Turtleback Books Distributed by Demco Media (2001-02)
Author: Charles M. Schulz
List price: $22.20

Average review score:

Schroeder Rocks the House
Helpful Votes: 0 out of 0 total.
Review Date: 2006-12-14
Peanuts are totally classic! Dude! Schroeder is like the coolest person on the face of the earth! He is so reserved and that make Peanuts worth the while to read. He also looks so cute at his little piano, playing Bethoven. This book clearly shows that and becuase I love little Schroeder, I love this book too! Beethoven forever! Rock on! (JK)

Great Book
Helpful Votes: 0 out of 0 total.
Review Date: 2006-08-17
This book is a great buy! It has the classic lovable Peanuts strips we've all enjoyed. I love the format and size of the book and will purchase more in this series.

Still love Peanuts
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-12
I find that after all this time I still love the Peanuts gang. Charlie Brown, Snoopy, Linus, Lucy and others still bring a smile to my face as the wonderful insight of the creator comes through. I wish that I was young again and still had the old paperbacks that I once read so I could go back to some and re-read them. I wish that Shultz could still create those drawings and tears just swelled up from inside reading the ending passage. Charles Shultz will be missed by me and I have read this and other books by him to my kids so they might gain an interest in these type of books. I wish they had more specials of the Peanuts ang for TV rather than some of the stuff on now. Anyone who wants great cartoons with very funny happenings for their children will definitely love this book and others by Shultz.

Peanuts: A True Staple in American Culture
Helpful Votes: 2 out of 3 total.
Review Date: 2006-01-02
Peanuts has truly left its mark on the world. I can't honestly say I know anyone who has never heard of Charlie Brown, Snoopy, Linus and Lucy. We all know and love them. Who can ever forget Snoopy imagining himself as a World War I Flying Ace on the top of his doghouse? Or Charlie Brown's consistent, diligent, but always failing efforts to finally lead his baseball team to a win?

This final collection of Peanuts strips cannot quite live up to Schulz's genius from years past, but they are still very charming and fun to read. I'd like to see you try to come up with a funny idea every day for fifty years. In this collection, Schulz draws more self suffecient strips, than strories carrying accross the dailies, probably because it was easier on him at his old age.

Peanuts is a very rare commodity. It is certainly not gorgeously drawn, but the writing and lovable characters make up for it's visual spareness. Plus, although the drawings were somewhat crude, the were outragously funny, and the whole point of a comic strip is to make you laugh, so there you are.

Charles Schulz is a true comic genius. His later work (i.e. this collection) is not his best, but he was still able to draw a funny comic strip every day. In the words of Bill Watterson, the brilliant man behind the wonderful "Calvin and Hobbes"-"I've never met Charles Schulz, but long ago his work introduced me to what a comic strip could be, and made me want to be a cartoonist myself. He was a hero to me as a kid, and his influence on my work and life is long and deep. I suspect most cartoonists would say something similar. Schulz has given all his readers a great gift, and my gratitude for that tempers my disappointment at the strip's cessation. May there someday be a writer/artist/philosopher/humorist who can fill even a part of the void "Peanuts" leaves behind."

"How can I ever forget them?"
Helpful Votes: 4 out of 6 total.
Review Date: 2004-03-01
These were the final words in Peanuts comics delivered by the late Charles Schulz. To answer the question, you can never forget Charlie Brown, Lucy, Linus and Snoopy.

I remember the last "new" comic strip came out 13 February, the day after he died. Thanks, Sparky, for all the memories and the inspiration (I work on my own cartoon strip).

These cartoons were originally published early 1999 through February, 2000 in the newspapers. Charlie Brown has a date for a dance (something that rarely happened). Rerun holds the football for Charlie Brown (he got more and more parts in the cartoon strip in the final years). Charlie Brown pays tribute to the ever scowling Joe Torre! Cartoonist Day is remembered (5 May). Snoopy writes more novels and plays golf with the musical notes from Schroder's piano. "Wolves are making a comeback," as Sally philosophises. There's also a tribute to painter Andrew Wyeth and Valley Forge, as acted out by Snoopy. Snoopy Claws can be seen downtown around Christmas.

Also, Charlie Brown hits a grand slam, Linus kicks the habit once and for all and gives his blanket to Snoopy, Peppermint Patty gets straight A's, the Great Pumpkin comes as promised and Schroeder finally admits he's got a crush on Lucy! Don't hold your breath on the last 5, folks! I was just seeing if you were paying attention!

However, this book is poignant since these were the final strips of Peanuts. Charles Schulz must have known the days of the Peanuts cartoon were numbered when he let Rerun hold the football! If you're a Peanuts fan, you'll enjoy this book!

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Pet Shop Boys Catalogue
Published in Hardcover by Thames & Hudson (2006-10-30)
Author:
List price: $60.00
New price: $17.40
Used price: $17.05

Average review score:

Beautiful book!!!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-12-28
This is a must-have item. It is an incredible beautiful book. If you are a pethead, you must have it. But, if you will buy this item, you must have in mind that is a catalogue of items, pictures and comments, the name is literal, not a book as "PSB vs America" or "Literally".

Catalogue - A Silver Age
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-25
With 14 reviews already written, I doubt I can say anything that hasn't already been said. But I will give a short review of my impression of Catalogue.

This book is more like Pet Shop Boys history in pictures. While it's true this is a catalogue of all the album and CD covers. It is also the history of Pet Shop Boys in a brief chronology near the back of the book. It gives a time line of what they were doing on particular dates.

There's also an interview from April 2006 with Neil and Chris by Chris Heath. It also includes a complete in depth discography of all their singles and albums they released.

The silver cover of the book makes a great coffee table attraction. It's a must for any Pethead's collection. It's also a great reference book for new fans of the boys. For those who never subscribed to the fan club will enjoy looking at the various Christmas Cards and cover art of the fan club magazine Literally.

I purchased multiple copies so I could have one on display and to thumb through and one is kept sealed. At this great price, who could resist?

Pet Shop Boys Catalogue

Un MUST para cualquier seguidor de los PSB
Helpful Votes: 0 out of 0 total.
Review Date: 2007-06-19
El libro es excelente [casi una obra de arte] en el cual se repasa la historia gráfica del dúo a través de sus primeros 20 años de carrera. Un verdadero must para cualquier fan de los PSB.

Perfect
Helpful Votes: 2 out of 2 total.
Review Date: 2007-04-09
This book is beautifully packed and chronicles the product of the pet shop boys for the first 20 years. It includes album/single covers, tours, costumes, videos, etc. It is worth every penny and a true companion for any psb fan!

The perfect retrospective of a stellar career...so faf.
Helpful Votes: 3 out of 3 total.
Review Date: 2007-05-17
You can easily forget that Chris and Neil, Pet Shop Boys have been making fantastic music together for close to 30 years now. This large volume is an authoritative visual representation of what the PSB have done throughout their career. If there is one problem (not really) it would be that since they Boys are still active, the book will be outdated nearly immediately following its publication.

Its fun to see all the international releases, versions, one-off items that have come from their musical output, from singles to albums to videos to other books. Catalogue is comprehensive to say the least. And the photos are many, and all relatively great quality.

This is a true gift to the real PSB fans. It is sort of like your own personal scrapbook if you've been following the Boys through the years or a wonderful collection to introduce newer fans to the career that Neil and Chris have enjoyed. Price seems more than reasonable for the quality of the book. The cover is stunning and makes a great conversation piece for your coffee table. It just sort of begs to be opened with its silvery cover image.

Pet Shop Boys fans should be thrilled that such a volume exists and that the artists have seen fit to offer something of this scale. So many bands, defunct or ongoing seem to spurn their fans requests for such items. In this case, no matter what the intent of the artist--whether purely self indulgence or wanting to give back, the fans who purchase this book are the winners.

Love this book. Love the Boys. And most importantly, Love the music they continue to release. Left to your own devices, you probably will buy this book.

Graphics
Photoshop CS2 : Top 100 Simplified Tips & Tricks
Published in Paperback by Visual (2005-11-28)
Author: Lynette Kent
List price: $19.99
New price: $10.74
Used price: $10.70

Average review score:

CS2 Tips
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-11
This book is easy to follow. The step by step illustrated instructions are easy to follow. Great book!

Great Book
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-06
This is a wonderful book for those of us that learn by SEEING rather than just reading words on a page. Each project takes you step by step from start to finish. You see every screen. Listed in oder, it is easy to follow. Excellent for those of us "cyber challenged" users.

top 100 tips and tricks
Helpful Votes: 0 out of 0 total.
Review Date: 2008-02-13
I absolutely love this book!! It is easy to follow and shows some terrific tips. If you're looking for a book to make some Photoshop CS2 editing easy go for this book. I rate it 5 out of 5 stars for what information I'm looking for.

Easy to Follow
Helpful Votes: 0 out of 0 total.
Review Date: 2008-02-09
I gave this book only four stars as it was a little to basic for me. This was the only reason!

There is lots of valuable information and it is very easy to follow the instructions to get the desired results/effects. Some things I had already learned either on my own, from another book, or from a two day Photoshop CS2 class I took.

Would recommend to beginners or maybe beginner/intermediate looking to expand with fast tips.

I bought "Hacking Photoshop CS2" use off of Ebay, Amazon has them new, but this book really paid for itself just in the first chapter of tweaking the Photoshop preferences, etc. Starts up noticiably faster on my laptop now! Would recommend that book highly for intermediates and up.

Photoshop CS2 tips and tricks are great
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-26
This book is very clear and easy to follow. If you need step by step this book is for you. I have found it had increased my knowledge of the software greatly.


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