Software Books
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Used price: $16.85

Great book for someone learning the basics of photographyReview Date: 2008-06-24
Great BookReview Date: 2008-05-11
Excellent BookReview Date: 2008-04-21
Totally useful bookReview Date: 2008-04-19
Even though I've been a professional photography for a little over three years, I'm constantly learning and deepening my understanding of the craft. This book will be one that I come back to again and again. I just might get another copy and re-read it again next year.
All I can say is that if you're really wanting to understand how to work with various lighting conditions in relationship to aperture, shutter speed, ISO, white balance controls, and flash, this book will help you. Assignments are included at the end of each chapter, and each page includes space to jot notes. Though technical language is used, the author does a good job of breaking down complicated terms.
I can't recommend this book enough for serious amateurs and emerging professional photographers.
A Great Book!!!Review Date: 2008-03-24

Used price: $4.50

Extreme Mindstorms ... Extremely ExcellentReview Date: 2001-02-24
Good and not too extremeReview Date: 2000-11-28
Even better than it predecesorReview Date: 2002-02-05
These guys have done a good work with the book.
Special mention to Gasperi's Homebrew Sensors section.
One of my library's jewels
Even better than it predecesorReview Date: 2002-02-05
Special remark to Gasperi section about homebrew sensors.
This guys have done a invaluable works.
One of my library jewels.
this is not for kidsReview Date: 2000-11-21

Used price: $24.28

Great for understanding workflowReview Date: 2008-06-07
A must for all animatorsReview Date: 2008-04-08
This book is also amazing for those who already have knowledge of Flash or After Effects, but wish to enhance their skills or take their production to the next level.
After reading this book, my animation workflow and quality improved.
Best recommendations from here.
-Alex Volkov (Flash Animator)
foundation flash the "good book"Review Date: 2008-02-11
josh johnson
A book for animators looking to use FlashReview Date: 2008-02-08
It should be noted, there isn't an over-arching animation project created in this book; However, readers could certainly follow along with their own project as the process is fairly linear, from the planning stages, through effectively using Flash's library and a host of useful plug-in for tasks such as timing and motion tweening. There is a fair bit of coverage of Adobe's After Effects, and the book discuses the pros and cons of doing various tasks in either software.
For Flash animators, two chapters stand out in the 300 pages: There is one chapter on how to properly use Flash's tweening tools so as to avoid the overly-precise look common with generated animations. A second is on 2D effects, covering common special effects like smoke, fire and water.
Stretch beyond the mechanics of the Flash tools Review Date: 2008-03-01
The authors assume that the reader has a basic knowledge of Flash and the principles of animation. Because of this, you will find only a few step-by-step examples. What they do cover thoroughly is every phase of the production process for cartoon animation from planning, storyboards and animatics to post-production and delivery. The approach for this book is to examine working examples which can be downloaded from the publisher's website.
If you have ever created a complex character animation including lip synching and facial expressions, then you know that your character must be divided into a large number of individual animated parts. This is why the authors dedicate a whole chapter to organization and using the Flash library system to build character libraries. As you progress through the process from head comps and onward, the authors show when it is best to draw from scratch and when to use Flash symbols. Storyboards and animatics are next in the production process and the book covers several decisions that must be made such as choosing between traditional, hand-drawn storyboards and the digital method in Flash.
Moving from the planning stages to character creation, the authors discuss the technical and organizational issues such as Flash file structures and project architecture. They take a look at several working examples to give the reader a comprehensive overview of this topic. One of the most helpful aspects of this book is how the authors help you decide when Flash is not enough to get the job done and how to expand Flash's capabilities with plug-ins. They discuss several of their favorites, how to find more on the web and when to make your own.
One of the most important decisions that an animator will need to make is the choice between traditional frame by frame animation and tweening. The authors share their four step process for frame by frame animation and then discuss tweening and how to avoid common mistakes.
I mentioned earlier that the authors discuss the use of a dedicated motion graphic software such as After Effects to take your Flash project to a higher level of quality and sophistication. They discuss some of the advantages to using After Effects for editing and composition such as complex camera movements and 3D effects.
Flash has been plagued by one major drawback since its conception a decade ago and that is the extreme "digital" look of the vector artwork created in Flash. The authors share several tips and suggestions for enhancing your Flash project to achieve a more "hand-drawn" appearance to your animation including line styles and color choices. They also cover the digital equivalents for traditionally hand-drawn special effects such as distortion, drag, fade in/out and blurs.
This book was a joint effort of several authors. Tim Jones is an Emmy Award-winning producer and writer and head of production at ANIMAX Entertainment. Barry J. Kelly is an Emmy Award-winning editor and artist and is also a member of ANIMAX Entertainment. Allan S. Rosson is animation director at ANIMAX Entertainment and has over twenty years experience as an animator. David Wolfe was an animator at ANIMAX Entertainment and is now with Cartoon Network Studios.

Used price: $19.93

The Handbook of Digital Publishing Two Volume Set by MichaelReview Date: 2001-05-30
The Handbook of Digital PublishingReview Date: 2001-05-23
The Handbook of Digital Publishing is much more than a coffee table book. The two volumes will quickly become dog-eared as professionals continue to refer to them to enhance and expand their capabilities and expertise. Thank goodness there is a companion Web site to accompany The Handbook. The author's biggest challenge is that The Handbook wasn't just a research/writing job...it has now become a career.
The books are heavy to say the least...fortunately there is a lot of substance, so it lightens the load...
Kleper's Digital Publishing handbook(s)...Review Date: 2001-12-07
A wealth of informationReview Date: 2001-07-24
Highly recommended.
Andreas Pfeiffer, Pfeiffer Consulting
The Handbook of Digital Publishing, July 20, 2001Review Date: 2001-07-21
Buy this book!

Used price: $1.67

Definitely worth a readReview Date: 2002-03-26
Whilst my interest in buying this book and researching i-mode is more from a business rather than technical perspective, both angles seem to have been covered equally well. I appreciated Frengle's well thought through and clearly outlined discussions on a broad variety of topics relating to i-mode and the mobile industry in Japan. The text was very useful in clarifying a number of questions I had and overall I felt the contents in the book was easily accessible and user friendly.
It's definitely worth a read for anyone interested in the mobile industry in Japan or i-mode in general.
Very readable.Review Date: 2002-02-25
This book was worth it as a "get started with i-mode development" and was interesting as a "how they made wireless internet economically viable".
THE book on i-modeReview Date: 2002-02-11
Frengle knows his stuff, working in this field, it says on the back cover, in Tokyo. That definitely matters to me, and is more than can be said for the author of the other book (i-mode Crash Course) that I read about i-mode.
Great job! So, now that we have this excellent book, when do we actually get i-mode in Boston? AT&T Wireless will get the same five stars from me when they do that!
I came, I saw, i-mode...Review Date: 2002-01-29
An excellent buy. Very readable and well laid out, I'll keep this one within arm's reach for easy reference for the next long while.
PS Okay, I'm not sure what my review title means, but I thought it was catchy.
I am begining to understand i-mode a whole lot better now.Review Date: 2002-02-10
Over 480 pages make up this manual which covers the model that Japan has found to be the best cash-for content model out there. In part 1 of the book you have the opportunity to look into the history of the i-mode as well as the hardware and software beginnings.
Part 2 is the i-mode environment, who would use the product, what type of audience can and do you target. Making it work so you can enhance the revenue. Finally part 3 is how to develop in i-mode. What application are used for development and the language used to create i-mode pages.
While most of the concepts are still a little beyond my understanding with the cd included , which has Java SDK, Forte for Java, a demo of Adobe Go Live and several other applications, I am beginning to understand what it takes.
Overall the author has spent a great deal of time and effort inputting together a seriously complete reference manual - well done.

Used price: $16.97

Rick SammonReview Date: 2007-07-27
This book is great. Review Date: 2007-08-30
Fun Book With Great Photo SamplesReview Date: 2006-11-10
Idea To Image in Photoshop CS2:Rick Sammon's Guide to Enhancing your Digital PhotographsReview Date: 2006-12-30
What Kind of Book is This?
Strictly speaking, this is not a how-to-do-it book. Yes, it has many examples of how Rick created his photos and associated effects. And, looking in the Table of Contents, you'll find a goodly list of projects that offer numerous techniques, such as, A Note Paper Effect, A Quick Pencil Sketch and Speed-Aging A Photograph. But the crux of the book is an attempt (mostly successful) to teach the reader how to take a concept for a photograph and, through a combination of careful planning, good photographic techniques and post shoot Photoshop image enhancements, create professional-level images.
There are three sections to the book: Chapter 1 on how to get ideas for innovative images; Chapters 2 through 4 about actual shooting and enhancement techniques, and Chapter 5 on how Rick (and you) can envision and carry through projects, as the title of the book says, from idea to image.
Who is Idea To Image in Photoshop C2 for?
This book is definitely not for absolute beginners in either photography or Photoshop. Rick assumes some basic knowledge in both areas. And, since this is a project-oriented book, he assumes the reader wants to learn, not only how, but also why, Rick recommends each technique. Rick also goes to great lengths to explain where each concept he describes fits into the scheme of the creation of the final image.
Conclusion
The obvious question now is, will this book at least return your investment? If you're looking to up your photography/Photoshop skills beyond the basics, to what Rick refers to as photographic artistry, the answer is yes. Rick's premise is that any photographer only gets out of a photographic project what he or she puts into it, and besides reasonable skill and imagination, that also means sufficient time. If you're willing to put in that time, this book will prove an excellent guide.
More Why to than How toReview Date: 2007-01-24
The book is 202 pages long, and very reader friendly. In reviewing other Photoshop books I often conclude that you can jump in anywhere that interests you and start playing. With Idea to Image I think it best to start at the beginning and read it in order at least through the first two chapters. There is a lot of good advice in the opening pages and to skip past it would be a mistake.
Once you get into the book, like most Photoshop books, the lessons are brief and well encapsulated allowing you to quickly access what you need to know to try a new technique. The book encourages you to explore and experiment, always-good advice in my mind. I always encourage my friends to push beyond the obvious application of a technique and think of unique ways to apply a new style.
Idea to Image is a great book if you are in need of a little creative boost. While some of the subject matter would be beneficial to beginner photographers, there are surely better places for a novice to look for help. The more I know about Photoshop the more I realize how much more there is to learn. Idea to Image is a great reminder to focus on the final image, not just the viewfinder, and it is a welcome shot in the arm when your creativity is waning.
To me a review is most meaningful when you know a little something about the person writing the review. I have been an avid amateur photographer since the late 1970's and have been selling my work since 2004. Photography isn't my day job, but it does provide a welcome supplement. I have been shooting with a Canon Professional Digital SLR since 2003 and perform the vast majority of my post processing work in Photoshop. I began with Photoshop 7 and currently work with CS2. I am a member of the National Association of Photoshop Professionals (NAPP) and make extensive use of the abundant educational materials available on the member website. I have read well over two-dozen Photoshop training guides with one overriding goal in mind; producing the best images possible.

ExcelentReview Date: 2007-05-04
Interpretation of Diagnostic TestsReview Date: 2001-06-25
What should be common knowledge for professionalsReview Date: 2006-08-26
My initial curiosity was with the results of urine tests/toxicology tests and the way certain tests are skewed by other drugs/agents in the patients regimens.
One should be especially interested in false positives in urine tests, that can be caused by other medications.
A patient of mine was acccused of being positive for benzodiazepines on a urine test by the same nurse practioner that prescibed him/her high doses of ibuprofen. This manuscript proved that the results of the urine test were wrong. There are no blood tests to prove otherwise. The medical facility now agrees that this book should be in their library. Saving the patient undo stress/ridicule/delay of actual competent therapy.
Interpretation of Diagnostic TestsReview Date: 2001-11-04
A little book that stands by itselfReview Date: 2004-07-13

TextbookReview Date: 2008-07-23
The best introductory statistics textbookReview Date: 2008-06-04
intro to StatisticsReview Date: 2007-11-04
Excellent bookReview Date: 2007-07-15
HelpfulReview Date: 2002-04-09

Used price: $0.87

I wouldn't call it a beginners book.Review Date: 2007-08-05
There are 14 chapters: How to use this book, Why scripting, Windows Scriptable Technologies, Enumerating and Dumping the Users, Groups, and Computers of Active Directory, Dumping a Domain User's Detail Account Information, Listing Soon-to-Expire Domain User Accounts, Move Away from Batch Files-A New Logon Script, Foundation: A Directory Computer-Dump Tool, Browser-Based Computer Information Diagnostics, Worm Vulnerability Detector, Remotely Enumerate Local Computer Accounts, Local Password Audit and Change Tool, E-mail Script Notification, Where to Go from Here.
As I mentioned this is not a book for people new to scripting. However, it is useful in that it will show the use of modules and it does go about explaining the code examples by the blocks and functions.
I found the descriptions of the modules useful even though I don't use JScript. Probably the most useful script was an HTA script for local diagnostics.
The CD has the scripts mentioned but you might want to go through the effort of typing and debugging the code. Especially, if you are new to windows scripting.
Overall, a good book to have for a reference on what it gives you. It expanded my knowledge.
An essential resource for any IT organizationReview Date: 2004-03-26
Admins empoweredReview Date: 2004-03-22
So what are the top 10 scripts? - Enumerating and Dumping the Users, Groups, and Computers of AD; Dumping a Domain User's Detailed Account Information; Listing Soon-to-Expire Domain User Accounts; Move Away from Batch Files- A New Login Script; Foundation: A Directory Computer- Dump Tool; Browser- based Computer Information Diagnostics; Worm Vulnerability Detector; Remotely Enumerate Local Computer Accounts; Local Password Audit and Change Tool; E-mail Script Notification. BUT WAIT- This doesn't tell the whole story- I especially liked the tie in with Excel for execution and output! Fellinge's book got me off the ground which is exactly what I needed.
Treasure Trove of ScriptsReview Date: 2004-09-19
I am at a loss of words for some inspirational things that I found that can give you the ability to generate spreadsheets reports on the fly and also have a live spreadsheet that can go out to the net and pull info. There is this fascinating example script that creates a web page wizard-like HTA application.
To some things up, this book is powerful. This adds a lot of good material one's admin collection. Using this book, you won't become just a scripter, but you'll be down right incredible, such that lightning will ignite from your fingertips (metaphorically speaking) as you create masterpiece killer scripts.
A Great Scripting Resource for Windows Sysadmin.Review Date: 2004-03-04
I recommend this book for anyone with a basic understanding of scripting who is interested in really putting that knowledge to good use.


Reference book of highest quality(for J2EE implementations)Review Date: 2005-02-18
This book is well structured into different aspects of J2EE(example: servlets, JSPs, webservices, EJBs etc). Each of the sections are given detailed coverage with regards to design and architectural decisions that can go wrong.
This is not a start to end read. This book is better usable as a reference while we execute or plan during technical development cycle.
For each anti-pattern, a detailed background, symptoms, refactorings and example are provided. At the end of the book we are provided a Anti-pattern and Refactorings catalog.
The book also covers capacity planning type of antipatterns at the beginning. This will help give broader perspective about making design and possible implementation decisions on a enterprise scale.
A must read for enthusiastic J2EE practitioners who strive for quality output.
Gotcha's exposed.... (A Review of one good book)Review Date: 2003-12-24
In this book the Antipatterns (APs) are grouped by J2EE topical area, several are identified for the area and then solutions proposed for each AP. Not only do they expose issues with designs that are common mistakes, but they then go on to not only tell you a possible solution(s) and also impart good principles on why.
Each AP has the following sections: Background, General Form, Symptoms and Consequences, Typical Causes, Known Exceptions, Refactorings, Varations, Example(s) and Related Solutions. The catalog of AP's in the appendix of the book provide a quick summary of each AP also, so you can see if your Symptoms are listed quickly.
One example is from the "Distribution and Scaling" chapter. The just of it is that in an enterprise system you use layering, workflow and the idea that the network is the computer to model and solve your problems. If you haven't you'll notice all of your code linking into libraries of many different types when library access should be localized to one workflow point that other workflow tasks utilize. By doing what they suggest you'll end up with a highly distributable solution and a weakly coupled system that will be flexible to change.
So save yourself some future troubles, or help yourself fix your current ones, read this book! It imparts knowledge you can't get from a Blueprint!!
Excellent for J2EE Designers/DevelopersReview Date: 2003-12-20
The book covers most of the J2EE spectrum. There are sections on JSPs, Servlets, Entity and Session Beans, JMS, and Web Services. There are also sections on general J2EE architecture including distribution, scaling, and persistence. Each chapter gives a background on a specific antipattern, discusses the typical symptoms of the antipattern, and then covers various refactorings that can be used to correct the antipattern. Some of the antipatterns discussed may sound familiar ("too much code in JSPs") but the list of refactorings will provide useful information for even these obvious coding errors if you happen to be supporting an application that suffers from that antipattern.
The authors have done a great job of clearly explaining each antipattern, both explaining why it is an antipattern and what you can do to fix the problem. Each refactoring is demonstrated with code samples as well as with UML diagrams where appropriate. Overall, this is an excellent book that should be on the shelf of anyone involved in designing J2EE applications.
A Good Read for Project Mangers, tooReview Date: 2004-01-30
"J2EE AntiPatterns" is a useful guide for helping project managers with technical (but not necessarily J2EE) backgrounds zero-in on the major pitfalls the development team must circumvent. The Background, General Form, Symptoms and Consequences, and Typical Causes sections of most AntiPatterns provide the manager with sufficient information to recognize, understand, and (hopefully) avoid technical problems. (The exceptions are the AntiPatterns for entity, session and message-driven beans - the book assumes a basic understanding of J2EE beans.) Project managers do not need to fully comprehend the code examples (the book has many) to employ the lessons described in "J2EE AntiPatterns" - simply recognizing and understanding the AntiPatterns will be valuable to the team.
If I had read this book before (or during) my last project, I would have been able to recognize some significant problems by simply observing and listening to the engineers discuss their challenges, including the following AntiPatterns:
"Too Much Code" - our LOC metrics would have fleshed this one out quickly;
"Using Strings for Content Generation" - we spent many hours debugging HTML that rendered properly in IE but not Mozilla;
"When In Doubt Make it a Web Service" - it can be expensive mistake to implement something purely for technology's sake.
Coupled with a book or two describing J2EE at a high level, "J2EE AntiPatterns" is essential reading for technical project managers. This book will undoubtedly increase the project manager's effectiveness and help him/her better communicate with the team. A little knowledge for project managers is NOT always dangerous!
Common Sense for j2ee DevelopersReview Date: 2003-11-13
If I were new to j2ee (but had some experience with Java, Design
Patterns, Enterprise Architecture and Refactoring) I would read Ed Roman's book, then Marinescu, then Alur's (noting that some of the patterns are now deprecated) and then this book.
The book is divided into 10 sections, each of which covers one aspect of j2ee technology, such as JSPs or Entity Beans. Overall it is well written and enjoyable to read. Each section is divided into a set of anti-patterns (things not to do) and a set of refactorings (what to do after you do the things they told you not to do). Although this leads to some redundancy (repeating the problem in the refactoring section) it
sucessfully deals with the many to many issue (antipatterns to
refactorings); the alternative would be to repeat or reference the refactoring in each antipattern section that it is applicable to.
The book is well edited with few problems. One issue is that some of the diagrams seem to be missing - what is presented is duplicates of previous diagrams. I assume this will be fixed in a future printing.
Like other pattern books, one of the advantages of this book is in the names we can now associate with common patterns we have all seen. A perfect example is "Ad Lib TagLibs", which are large taglibs which include business logic and control logic. The suggested refactoring include beanifying (the model data) and separating out a delegate controller.
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