Simulation Books
Related Subjects: Creatures Series Monster Rancher Series Business God Games Life Games Trains Flight Dating Ships and Sailing Programming Games Military and Combat
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Used price: $78.94

This book is unbelievable preciousReview Date: 2008-06-05
A nice path through Mathematical FinanceReview Date: 2008-04-14
Loosely connected lecture notesReview Date: 2008-01-25
I gave it 2 stars because I felt bad about the author who went through all the trouble typing this staff. I probably would not have been that sympathetic had I actually bought the book instead of borrowing it from the library.
strong buyReview Date: 2008-04-25
An excellent quant bookReview Date: 2008-02-06

Used price: $35.00

A third or second book the subjectReview Date: 2008-07-22
This is a decent book that provides some interesting insights into the subject matter. There are some very nice intuitive ideas that gives meaning to some of the math. Unfortunately, other parts of the text lack this intuition and seem like a presentation of network structure and algorithms more than a presentation of the ideas behind them.
I started my research in this area with a software engineering and management background with some intermediate signal processing experience on top. I also read Duda and Hart's Pattern Recognition book along with months of literature review on the subject before tackling this one. I must say that I am still confused on many points.
This is not an introductory text and will most certainly require the reader to seek out other references to fill in its gaps.
Excelente LibroReview Date: 2007-06-03
Very Helpful and PracticalReview Date: 2001-09-23
Okay book, not worth the price.Review Date: 2004-02-26
DON'T buy the book if you are looking for ways to include neural networks or machine learning into your existing applications. The book gives you formulas, and a workbench program that (once you figure it out) lets you customize it's own built-in formulas with its own data sets. It is not significantly useful when wanting to write your own adaptive system, nor does it have any significant code samples to learn from. You get the formulas and illustrations, figuring out how to apply them is up to you.
Mindstorms meets NN; same strengths and weaknessesReview Date: 2005-09-01
The authors set themselves a formidable task in producing this book, and depending on the reader's needs thaey have either excelled themselves, or else have concocted a animaed dodo - interesting but near extinction.

Used price: $0.54

Boring though educativeReview Date: 2006-09-05
Don't get this if you're interested in computation, and don't get it if you aren't.Review Date: 2006-08-24
A Novel Approach to FictionReview Date: 2005-08-04
Bravo !Review Date: 2004-05-11
A charming short novelReview Date: 2004-03-05


Good referenceReview Date: 2007-09-22
There are a few points I wish the author had addressed, such as a discussion of safety factors in main cables, durability of main cables as related to corrosion and wire breakage (there is a brief discussion of corrosion), and the role of cable bands in mitigating the effect of wire breakage.
Very helpful!!!Review Date: 2006-07-03
This book basically it is based in the design of the cables, how and why they work in the bridges. If you are looking to understand the concept of cable supported bridges and get the basic equations and recomendations for its design this is the book. However if you want a recipie for designing this kind of bridges and don't knowing why or how it works, good luck.
The most complete book on cable supported bridgesReview Date: 2001-03-20
FIVE STARSReview Date: 1999-09-13
A great book for advanced readersReview Date: 1999-08-09
The book is less suitable for those engineers (typically North American) who merely expect recipes ("tell me how to do it, not why or how it works").

Used price: $8.39

Not great, not awfulReview Date: 2007-09-23
Small, short and to the pointReview Date: 2005-03-18
Just enough to get you started.
Good beginners introReview Date: 2004-01-19
He starts with a good intro to matrices and quaternions, followed by a good intro to modeling concepts, and then describes a few formats in detail. Unfortunately, he doesn't go into any more advanced discussion on how to put things together... i.e. how to *use* the models. A few pages are wasted explaining how to use some basic "C", but I've seen worse...
Overall, I give it four stars because, if you know nothing of the topic, it is an excellent jump start. If you do have knowledge of the topic, then you aren't the target audience.
Not bad, definately not greatReview Date: 2005-07-13
By overview, I do mean quite sketchy.
The file formats talked about are:
.obj (ASCII, poor coverage)
.3ds (3DS Max)
.md2 (Quake II)
.ms3d (Milkshape 3D)
.mdl (Half-Life)
.md3 (Quake III)
(Note that the .obj format was not discussed correctly. The code that comes on CD is actually a very poorly done .obj loader with minimal functionality. The library known as GLM is an .obj loader that is well written and outperforms the authors code by a large margin.)
The .md3 and .mdl coverage is somewhat skant of details.
Overall, this book is not a definitive model format book - you can get the same information on the web for free, with much better written loaders and the likes.
If you can pick this book up for under 5$ go for it, otherwise forget it.
Fulfills its stated purpose wellReview Date: 2003-05-13
The model formats covered by this book are Quake 2 (.md2), .obj, MilkShape, 3D Studio Max (.3ds), Half-life (.mdl), and Quake 3 (.md3). All of these formats are covered quite well, with sample code showing how to load, display and (when applicable) animate them. The exception is the Half-life format, for which he just uses the SDK, so there's no real information on the format itself. In addition to the specific formats, there are chapters on skeletal animation and useful tips on working with models.
My only real complaint is that about 1/4 of the book's pages are spent on covering vectors, matrices, quaternions, and STL vectors. Although knowledge of these topics is important for understanding the rest of the book, I'd suspect most readers will already be familiar with them. I would have preferred to have these chapters included on the CD instead, freeing up space for more useful information (detailed coverage of the Half-life format, perhaps?).
Overall, though, I was happy with the book. It's compact, inexpensive, an easy read, and it's nice to have the most common formats covered in one convenient volume. If you're looking for an introduction to using 3D models, or just want a physical reference for these formats to keep on your desk, I'd recommend it.

Used price: $84.70

Review of LabVIEW Advanced Programming TechniquesReview Date: 2007-05-14
An excellent book for advanced LabVIEW usersReview Date: 2000-09-01
Good Book if You're Beyond BasicsReview Date: 2001-08-09
As for books, I have many of them. This book in particular, is aimed to the advanced user. Don't expect to learn how to write programs with this book. For a graphical programming language, this book has very little graphics or pictures.
What you can expect is to hone your applications so that they are easier for the end user, easier to maintain and separates `working' VIs from `expert' VI. Many little tricks in this book (such as setting preferences, using state machines, and yes, Active X) will make your applications run faster with less overhead.
If you're looking for a book to show you more programming techniques, with actual examples, I'd opt for Essick's "Advanced LabVIEW Labs" (an intermediate book) or Johnson's "LabVIEW Graphical Programming" (more advanced). If you're looking for ways to separate yourself from programmers that make `working' VIs, then this book by Bitter et al. is for you.
good starting point for googleReview Date: 2004-08-17
Great info on several topicsReview Date: 2001-05-07
The only bad part is more than 20% of the book is devited to Active X. This is a huge kick in the pants to platform independence. While I am working on NT (by force, not by choice) I try to avoid any technonogy that supports ... you know, the M word.

Used price: $0.80

For beginners only!Review Date: 2002-12-18
Great starter and comprehensive bookReview Date: 2001-09-19
Great for new startersReview Date: 2001-07-19
Learning for Labview Does NOT include demo files.Review Date: 2001-04-03
Good tutorial but.....Review Date: 2002-01-06

Used price: $37.76

Use only if your course requires youReview Date: 2007-03-18
Good Learning Tool!Review Date: 2006-11-06
Useful yet buggy...Review Date: 2006-02-19
Excellent digital simulation software for WindowsReview Date: 2005-10-04
A significant improvement in a good system - - - Review Date: 2004-09-19
So far in my testing, LogicWorks5 has improved on most of the features I've tried. I think it also offers an excellent way to get started in VHDL (jury still out until I try it in a class). A bit flaky still with SP1 in a few areas.
Anyway - highly recommended.
Used price: $679.59

Easy to understand, clear practice problemsReview Date: 2008-02-04
Perfect reading!Review Date: 2005-09-28
Very, very pleased with the book! It was practically new!
Nice book, but with mistakesReview Date: 2003-06-13
My only real complaint is that I have found a couple of mistakes in the fifth edition. I found at least two mistake in the answers provided for the chapter review on apothecaries' measurements. I would recommend that the publisher check their material a little better so as to prevent confusion for students.
Thumbs Up For Maths for NursesReview Date: 2003-05-01
Bad MathReview Date: 2006-03-30

Used price: $4.99

suggested for digital designersReview Date: 2007-07-28
action Review Date: 2007-01-10
A good startpoint for learning about scripting and algorithmic designReview Date: 2007-01-03
Conceptual Analysis with Little DetailReview Date: 2008-05-13
Although interesting, the discussion is left at a highly conceptual level, and the book could benefit from more detailed exploration and explanation. A website promising programming code to accompany the techniques has yet to be developed (and 2 years from date of publication probably never will) and does not appear to require the purchase of the book in order to access if it ever does go online.
A better discussion of algorithmic architecture can be found in Kostas Terzidis' Algorithmic Architecture, which not only shows better developed architectural projects but provides an analysis of code scripting.
Where's the website?Review Date: 2007-11-25
Why do I give this 3 out of 5 stars? I feel slightly miss led. On page 94 the authors write "Scripts from tooling experiments are available at www.arandalasch.com/tooling". Yet the site doesn't exist! The authors have yet to create this accompanying site that could give more tangible insight into the nitty-gritty of scripting. I assume it won't happen as its been more than a year now since the book was published. Too bad, because there are really few books that get into the details of scripting without becoming "programming books". Aranda and Lasch could have been pioneers in this area as they seem to enjoy the hands-on aspects of making stuff. Instead, they have dropped the ball.
The book is full of pseudocode which is fine if you already know how to program. But for DIY beginners like myself, its just not enough...
Related Subjects: Creatures Series Monster Rancher Series Business God Games Life Games Trains Flight Dating Ships and Sailing Programming Games Military and Combat
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Perfect for practitioners, but not in the sense of generic cookbook like the Hull's book where the math is dangerously simplified.
The theory is explained with flawless clarity. Numerous tricks are given for free. For example, I always looked at interpolation as something trivial, however Fries explains arbitrage violations using different interpolation, i.e. negative probability density for smoothing interpolations, discrete for linear. This book is especially useful for somebody that is interested in Libor Market Model. There is also extension of it like the cross-currency version of it; I haven't seen it anywhere else (at least not in books).
From the negative side, I only wished more code posted, but that is just me being greedy. Given the amount spent on implementation issues, I would also like to see little bit more on calibration.