Dragonball Z Books
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Used price: $1.03

matthewlow chimes in... Get this book!Review Date: 2003-08-31
matthewlow chimes in... Get this book!Review Date: 2003-08-31
This is one of the best things you can get if you want some tips starting out. Of course all card game books get outdated from time to time, but this one is all you need to catch up to right before Buu Saga. People like the almighty IQ and accomplished veterans like Zeller, Williams, and Fashbinder give their ideas. Most of the people included in this book (not all) are of the greatest there are in the game; take their advice.
It helps the person wanting to start out with a bunch of nothing, like the Cheap decks, to the tournament level ones like Richie's outdated Cell Namekian. More or less the decks are still good for the most part; make sure you swing by dbzcardgame.com and find any changes that have sprung up in the last few months.
If anything, read the articles. They are by far the most useful things you can read to help you in this game. The decks will get you started. After all, this is a beginner's book. If you are ready to go to the advanced/expert level, feel free to email me (go find my address in my article ^_^) for a deck tech or some tips.
So... I say get this book, especially if you need some help in the game of DBZCCG. It has a wealth of information you won't find ANYWHERE else. Get this. I said so.
It's about time!Review Date: 2003-06-17
This book is perfect for newbies, and people that are trying to get better. I think you World Champion type guys will enjoy it too, as you finally can read about your sport. ;-)
This book has History, Killer Decks, Top 10 Lists and more. My favorite part is the Top 20 Most Collectible Cards, as I like to collect the rare ones.
There's 96 pages ... and all of them are fun to read! Pick in up!
matthewlow chimes in... Get this book!Review Date: 2003-08-31
This is one of the best things you can get if you want some tips starting out. Of course all card game books get outdated from time to time, but this one is all you need to catch up to right before Buu Saga. People like the almighty IQ and accomplished veterans like Zeller, Williams, and Fashbinder give their ideas. Most of the people included in this book (not all) are of the greatest there are in the game; take their advice.
It helps the person wanting to start out with a bunch of nothing, like the Cheap decks, to the tournament level ones like Richie's outdated Cell Namekian. More or less the decks are still good for the most part; make sure you swing by dbzcardgame.com and find any changes that have sprung up in the last few months.
If anything, read the articles. They are by far the most useful things you can read to help you in this game. The decks will get you started. After all, this is a beginner's book. If you are ready to go to the advanced/expert level, feel free to email me (go find my address in my article ^_^) for a deck tech or some tips.
So... I say get this book, especially if you need some help in the game of DBZCCG. It has a wealth of information you won't find ANYWHERE else. Get this. I said so.

Used price: $0.04

Awesome StickersReview Date: 2001-12-24
Awesome StickersReview Date: 2001-12-24
Awesome StickersReview Date: 2001-12-24


As entertaining as the restReview Date: 2001-01-07
Collectible price: $19.99

DBZ Movie 9: The Galaxy's in Danger!!The Super Awsome Guy!!Review Date: 2001-02-09

Used price: $3.50

Ultimate bookReview Date: 2001-05-02

Used price: $3.94

"Absolutely" AwesomeReview Date: 2003-09-08
Their first book came out in 2000. Three years later they have followed it up with another great informational book. This book has detailed bios for over 500 characters that appear in DB, DBZ and Dragon Ball Gt! About 50 pages of this book are the bios, and most of the characters have good images.
Other cool stuff includes:
Complete Dragon Ball GT Episode Guide, with summaries of all the GT episodes.
Complete DB Movie Guide, with summaries of all the DB/Z/GT movies.
They also complete the DBZ episode guide that they started in their first book. The first book stopped at like episode 125. This one picks up from their, and has summaries of all the episodes through the end of Dragon Ball Z.
There's also a cool Dragon Ball Z Toy Collectors Guide ... showing cool stuff from the U.S. and Japan.
The book has a lot more stuff too. If you are a DBZ fan, I can't think of a better book for the price!!!

Used price: $0.01

GREAT MANGA but... surprisingly vulgarReview Date: 2003-07-24
I had a very claer understanding of the story, but it contained some rather explicit sexual humor. I wasn't surprised that... wait gotta go. Lupin III is on...
Very funnyReview Date: 2004-04-11
GREAT MANGA but... surprisingly vulgarReview Date: 2003-07-24
I had a very claer understanding of the story, but it contained some rather explicit sexual humor. I wasn't surprised that... wait gotta go. Lupin III is on...
vary inapropiteReview Date: 2005-09-25
Quality story, writing, and artReview Date: 2004-01-08
I suggest picking this up. Get this manga, then get the others. They blow the anime out of the water if you can read, and if you can't, then just look at the pictures, because those are good too.

Used price: $0.01

greatest all the info you need!!!!!!!!!!!!!!!!!!!Review Date: 2002-05-05
I am DragonBallZ's biggest fan!Review Date: 2001-04-03
I love Dragonball!Review Date: 2001-04-02
best dbz book i ever read.Review Date: 2002-04-11
This book is so fun!Review Date: 2001-04-04

Used price: $4.50

Good, but has more potential.Review Date: 2006-03-21
How does the book span out? The book like other anime based role-playing books starts by explaining parts of the anime bit by bit before moving on into actual game rules and mechanics. This will be quite helpful if your planning on using the base characters and locations from the series, otherwise it might just end up a base for creating you own. It could end up as a reference more than anything else.
The book only really gets into the main mechanics around half way through, it starts with combat and how that works and goes to other things like powers and training. After its done with the bulk of the rules (which you will need to read more than once) it then moves onto some nice pointer tactics for battle situation, and even a short demo battle to give you a taste of what it's like during combat. This part of the book is good, not many faults on first glance.
A good thing about this book is it ends with some help on creating your own sagas and making campaigns, as well as some rules you might want to use in your games to keep them going smoothly. It really does try and help you create your enemies and settings as much as possible. This is something other game systems might try selling that as a separate book (not going to name and names).
Good points with the book: The strongest part of the book is really how well its been done. The makers could have gotten this very wrong, dull rules or unneeded complicatations but it seems it hasn't. The rules are faithful to the series and allow you to have the right Dragonball Z feel to your game. All this on my first read, several reviews make the same point and I now understand why.
Also the obvious reason why the book is good; its Dragonball Z in proper role-playing form!
Problems with the book: The first is really the amount of actual game content, or rather the lack of content. The book itself seems rather short (around 144 pages) and considering about half are filled with information rather than rules this lets the book down slightly. Adding to this the book only covers the Saiyan Saga (which might put some people off if you like the higher powered Sagas). This is ultimately going to irritate you, and that leads you onto the next problem; once you get this book you WILL want the others. "That's not a bad thing ..." I hear you say? - It is when it means forking out even more money for the books, and the hardest part; finding them. Yes, the other books (two others right now) as I found are quite hard to find. I eventually found them, but not for a cheap price.
Apart from than that my only problem is the obvious; bugs in the system. Like every role-playing system this one has it's problems, not that I have noticed any yet, but from reviews of the book I have seen suggest this book has some teething issues that are later sorted in further editions of the game. Another reason why you will want and possibly need to get the further editions to the game.
Conclusion: I know it might look like I'm being pretty negative, the bad points are a lot bigger than the good in my review but despite that I stand by saying the book is a great role-playing game. Not without it's problems, and yes it had more potential and I'm sure it will reach this when I receive the other books and read through them all. Right now I'm happy with the book, It's got a lot of great features and interesting possibilities and it`s looking to be a lot of fun, keeping in mind it's bad point I strongly recommend this to any keen role-players that are interested in Dragonball Z looking for something new and fun.
Dragon Ball Z:Anime Adventure GameReview Date: 2000-05-15
Fun, but many errorsReview Date: 2000-05-25
Great game,but takes a while to learnReview Date: 2000-10-07
A Great Game but...Review Date: 2001-10-10


Bad To The =BoneReview Date: 2001-02-05
Gogeta, the strongest fusion!Review Date: 2001-04-14
this is the bestReview Date: 2001-12-29
this book is the best!
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11
This is one of the best things you can get if you want some tips starting out. Of course all card game books get outdated from time to time, but this one is all you need to catch up to right before Buu Saga. People like the almighty IQ and accomplished veterans like Zeller, Williams, and Fashbinder give their ideas. Most of the people included in this book (not all) are of the greatest there are in the game; take their advice.
It helps the person wanting to start out with a bunch of nothing, like the Cheap decks, to the tournament level ones like Richie's outdated Cell Namekian. More or less the decks are still good for the most part; make sure you swing by dbzcardgame.com and find any changes that have sprung up in the last few months.
If anything, read the articles. They are by far the most useful things you can read to help you in this game. The decks will get you started. After all, this is a beginner's book. If you are ready to go to the advanced/expert level, feel free to email me (go find my address in my article ^_^) for a deck tech or some tips.
So... I say get this book, especially if you need some help in the game of DBZCCG. It has a wealth of information you won't find ANYWHERE else. Get this. I said so.