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Used price: $2.24

For artists seeking more than programmer's technical tipsReview Date: 2004-11-13
A thoroughly enjoyable bookReview Date: 2001-11-06
Finding that balance of an artist and technologist from where to launch one's vision and future visions of creativity starts with good knowledge. Ratner gives many facets of where to see this vision and tutorials to follow through with your own creative projects.
I commonly work with many high-end graphics programs, Lightwave 7.0 being my newest program on my plate. Peter Ratner's 3d book getting me from a begining user from just reading the index to a 3D artist ready to start the new facets of my own portfolio. Mastering 3D Animation helped quite a bit everything from the Modeling and subdivides to the theory/progress.
Joseph Arthur
Information Architects, Principal
"Mastering 3D Animation" suitable as collegiate textReview Date: 2001-11-26
Make no mistake: This is no cursory guide to constructing simple geometry, slapping on some stock textures, animating basic movements along spline paths and rendering to AVI while you're sipping on a latte, watching the Discovery Channel. A full-time professor in the 3D Computer Animation department of James Madison University and the program's founder, Ratner relies on the broad and substantial digital and conventional art experience that has rewarded him with artistic entries in more than 80 national and international juried exhibitions. Ratner is well-versed in most aspects of 3D art creation, choreography and cinematography. The results of his industry experience are a splendid collection of detailed and refined insights and experiences assimilated into a thorough tutorial guide. I have no doubt-as many experts agree-that Mastering 3D Animation is equipped to serve as a collegiate-level textbook for 3D computer animation curricula.
Spanning the many processes related to generating 3D digital art, Ratner illustrates his critical techniques with 658 black-and-white line drawings and grayscale screen captures. The images vary from basic and sketchy but illustrative black-only perspectives, steps and graphs to grayscale representations depicting character renderings, particle systems, height fields, geometric displacements, facial close-ups, rendered environments and more. Of particular interest to those having cinematography or traditional art backgrounds are the commentary, instructions and grayscale reproductions of painted and sketched art dating back multiple centuries.
Those attending to a more technical emphasis and interest are accommodated in every respect, however-minus superficial references to hardware specifications. Early on, Ratner clarifies his intentions in composing this text: "[The book's] purpose is not to create button pushers who can boast about megahertz, abundant RAM, big monitors and software with all kinds of bells and whistles. It is hoped that aspiring 3D artists will learn some valuable lessons from the great art geniuses that have preceded them." (Foreward/vii) Yes, Ratner does wane philosophical, at times, but his contemplative tendencies bring a refreshing and purist perspective to a field frequently inundated by overly technical meanderings and functionally pointless rambling. Thus, Ratner blends an in-depth artistic and technical knowledge with a practicality and philosophy altogether forming a well-rounded perspective-one catering to persons of various inclinations and backgrounds.
The companion CD contains 200-plus 3D models in a variety of formats: LightWave 3D's .lwo and .lws; Wavefront's .obj; Maya's .ml and the generic .dxf. Tutorial project files are archived in QuickTime (.mov) and JPEG (.jpg) formats, and Ratner also includes a Photoshop brush file (.abr) for creating "grime" textures.
As for the text's informational composition, chapters one and two explore the basics of 3D modeling-polygonal and spline-based (NURBS). Chapter 3 addresses basic 3D animation, while the fourth delves further into animation by considering the role of deformation tools: skeletons ("bones"); kinematics; lattice flexors, etc. In Chapter 5, Ratner explains special effects, including the use of spheres, particles, collision detection, voxels, fragments, displacement mapping and more. Part II of the text, Advanced 3D Modeling, begins with commentary about the human head's structure and composition, including muscles and bone. Ratner explains both the NURBS- and polygon- based methods for modeling the head. Special attention is allotted to features, such as the eyes, eyelids, eye sockets and ears. There's no lack of detail, here, and NURBS fans will experience a rare sensation-a feeling of belongingness.
The next two chapters, six and seven, are devoted to modeling the human figure. The latter stresses finishing-hair, eyelashes and clothing. Chapters 9 and 10 comprise Part III: Preparing for Animation. Lighting is the focus of Chapter 9, and Chapter 10-another that may appeal particularly to conventional artists-deals with surfacing techniques. The author goes beyond the typical texture map types-cylindrical, planar, spherical, cubic, etc.-and the use of photos to address alternative surfacing methods, such as transparency (alpha) and displacement maps. In short, Ratner extends well beyond the conventional surfacing methods most highly publicized, deeply exploring what might be categorized more aptly as upper-echelon trade tips than as common genre knowledge: creating sophisticated bump maps; using grayscale gradients in displacement; and more.
Part IV of the book, Character Animation Fundamentals, includes chapters 11-14: Expressing Emotion with Facial Animation (11); The Elements of Action (12); Movements of the Figure (13); Composition and Cinematography (14). Once again, the author uses an expansive knowledge of choreography and anatomy to help quantify how human emotions are exhibited: body posturing; eye wideness; lip contour; eyebrow position; even directional muscular pull. Each of these considerations can be projected in a 3D figure, and Ratner shows the reader how. "A muscle is composed of a bundle of fibers that work in mutual association to perform common duties," Ratner writes on Page 248. "... It is this combination of movements that results in the complicated harmony of the facial muscles."
The Elements of Action chapter confronts those issues pertinent to a convincing human portrayal by a mere collection of polygons or surfaced curved lines: timing; sound syncing; weight and recoil ("squash and stretch"); walk cycles and more. Chapter 13 addresses concerns complementary to those in the previous one, including body mass motion, pace and impact, equilibrium, action lines, rhythm and still more. The final score of this harmonized tutorial prose pursues line composition, spatial arrangement, blocking (proxy geometry) and all manner of photographic issues and techniques. The reader will learn practical cinematography terminology-camera techniques and movements, transitions, more-and the fundamental tenets of motion depiction utilized by artists centuries earlier.
Wonderfully writtenReview Date: 2001-05-12
First Mediocre ReviewReview Date: 2001-06-27

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Information PlusReview Date: 2001-11-24
some of the alphabet names. ie: CIC, ACD, Etc.
Well researched and written.
Only Book Needed to get Started in TelecomReview Date: 2001-03-19
An excellent referenceReview Date: 2001-08-05
The Factbook is a Career-Saver!Review Date: 2001-05-31
Our telecommunications group has adopted the Factbook as its principal desk reference. And when it's needed, it's needed badly, so we each have a copy.
The Factbook is our go-to survival tool in today's information network jungle!...
Great book for quickly getting up to speed in TelecomReview Date: 2001-03-19


Soft Systems ArchitectureReview Date: 2008-09-15
One more gushing fanReview Date: 2008-07-15
Only suggestion I have for a subsequent edition is to include one full blown case study.
Excellent book on Software ArchitectureReview Date: 2008-06-16
Simply Excellent!Review Date: 2008-05-06
A Must Read for Software Architects!Review Date: 2008-03-02

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InformativeReview Date: 2008-05-16
I admire the author's plot setting in how he tried to combine a real
life scenarios from a informative story line.
As a point of improvement, it would be great if he invested more on a more exciting story, so that an avid reader wont get sleepy in the middle of the book.
An excellent book highlighting the "dark side" of ITReview Date: 2008-08-15
The authors break each chapter up into three unique pieces which cover the topic for that chapter from three different angles. Being in the IT security field I am always interested to here compelling true stores on security breaches and security incidents. These stories were by no means a letdown to those interests. I was completely astonished to find how integrated the identity theft trade was with methamphetamine use and abuse. In addition, the book also does an excellent job of detailing out how banks and credit reporting agencies do and/or don't work with you if your identity does happen to become stolen.
I would highly recommend this book to every information security professional; online shopper; individual interested in the roots of phishing, computer viruses, and identity theft; and anyone responsible for the well being of a business, organization and/or its employees.
A practical road mad to safe computingReview Date: 2008-06-05
Zero Day ThreatReview Date: 2008-06-10
Shows why identity theft is so easy to doReview Date: 2008-08-27
The internet and web have indeed revolutionized society, and there is hardly an industry that has not been positively affected by the net. On the down side, the net is the new conduit for criminals. For example, in the few years before the web became ubiquitous, U.S. and international law enforcement nearly had a noose around the child pornography industry and brought it to a near standstill. After the web, authorities have given up hope that child pornography can ever be contained.
Similarly, white-collar crime and fraud has been exacerbated by the net. Zero Day Threat details the various loopholes that criminals use to carry out their attacks and crimes. Each of the book's 18 chapters is divided into 3 section, exploiters -- which details how the crime lords and their teams carry out the crimes, enablers -- which details the history and current practices of credit card companies, banks, credit bureaus, and data brokers, and expediters -- which recounts how technology and technologies enable these crimes. I found that the breaking up of the chapters into such triplets is occasionally confusing, and you are left wondering what story you are in.
The book is based on the premise that the payment industry, namely the credit card companies, banks, credit bureaus and data brokers have created an infrastructure that is pliable, nearly endlessly extendable, but paper-thin when it comes to security. The system is built for ease of access, ease of granting credit, but without a robust security infrastructure or privacy controls.
Consider that the PCI Security Standards Council was not created until late 2004, and that will give you an idea how security is anathema to the industry. The outgrowth of PCI is the PCI Data Security Standard which is the first uniformly created set of comprehensive security requirements for enhancing payment account data security. While the industry debates the efficacy of PCI, attackers are busy at work running innumerable fraudulent schemes.
The authors paint an honest appraisal of the lack of security in the industry and have their facts in order, although an occasional hyperbole does creep in, for instance when the authors repeatedly state that the hackers in question went weeks without sleep. But a huge error is where they state in chapter 11 that PCI is controversial, with some merchants complaining that it is too costly to implement. There is nothing controversial about PCI, and the security controls it requires are sorely needed. While merchants express their discontent about security and its associated costs, attackers steal from underneath them. The quicker the merchants get that they needed security, the quicker the attacks will stop. But as the book shows, that will not happen anytime soon.
Part of the reason why identity theft will not go away anytime soon is similar to the problem in the air traffic control industry, as detailed in Terminal Chaos: Why U.S. Air Travel Is Broken and How to Fix It. There are too many players in the game, all of which focus on their own interests, and no one wants to take responsibility for the problem. The fact that the Social Security number (SSN) is still used as a key personal identifier, combined with the ease at which an individual 's SSN can be obtained and misused should be enough to give anyone pause.
The primary purpose of a SSN has been to track individuals for taxation purposes. But in the last decade, the SSN has become a de facto national identification number. When established in the 1930s, the Social Security Administration meant for the SSN to be used as a way to track a person's earnings for Social Security benefits. Despite its narrowly intended purpose, the SSN is now used more for non-Social Security purposes, than for the reason it was created. Today, SSNs are used for identity verification, and are the de facto identifier for the credit and financial services industry. With SSNs being aggregated by the millions, they are the fodder for the stories in the book.
Book such as Silent Spring, which helped launch the environmental movement, and The Jungle, which exposed the corruption of the American meatpacking industry, were watershed books that changed America. While Zero Day Threat is not in the same category as either of these books, it is highly unlikely that the level of outrage it will create will be much, nor the indignation significant. Because as bad as identity theft is, and as much grief as it causes, there are far too many politicians, powerful companies, lobbyists and more that are in the way of any change.
Nonetheless, Zero Day is a most interesting look at the many players that work together to facilitate the countless identity theft rings. The book is an absorbing look at the many international players and their enablers involved. While identity theft is not going away anytime soon, Zero Day Threat details the problem, and shows what you can do to ensure that you are not a victim.


Good overviewReview Date: 2008-10-05
Great book, great writer, expert knowledgeReview Date: 2008-09-26
Brian also does a really good job of building up the what the tools are, why you want to use them and then how. It's a very modular book that doesn't force you to constantly refer to other sections. It builds well and give good examples w/o digressing into obscurities.
If you are using Google Analytics at all for your business, you'll want this book.
THE Google Analytics guide Review Date: 2008-07-18
THE BOOK for Google AnalyticsReview Date: 2008-09-21
You will probably have to read through it more than once (at least I did) but that is because it was packed with information on how to best implement tracking, comprehend data and use it to improve your site with Google Analytics.
How to find the needle in the haystackReview Date: 2008-08-28

Used price: $3.63

So Far a great book!Review Date: 2007-09-27
That night I pretty much scanned it from cover to cover, stopping at the parts that caught my eye.
I bought two books, the other being "How To Build a Car PC". This book far exceeded the other one in knowledge, projects, etc.
My goal is to build the car PC, but I know nothing about car electronics, that's where this book came in, with tips on how to wire it, how to load balance the battery, so the PC doesn't crash on start up, etc.
If you are looking for info on Car PC's and OTHER hacks, this book will stear you in the right direction, if not give you all the info you need.
I loaned it to my neighbor who is a mechanic, and I still haven't gotten it back!!! (Little does he know, he's going to help me now)
Best of the books on adding a PC to your carReview Date: 2006-04-23
There are seven chapters in Car PC Hacks, each covering a different way to turn your car into a functioning computer with cupholders. Amazon does not show the complete list of hacks, so I do that here:
Chapter 1. Car Power Basics
1. Understand Car Electrical Systems
2. Prevent Electrical Fires
3. Gauge Your Wires
4. Connect Your Wires
5. Calculate Your Car's Battery Life
6. Upgrade Your Car Battery
7. Add New Power Connectors Throughout Your Car
8. Use a Huge Capacitor to Sustain Power
9. Upgrade Your Car's Alternator
10. Add a Second Car Battery
11. Put Home Power Outlets in Your Car
Chapter 2. Automotive Audio Entertainment
12. Get a Headful About Your Car Audio
13. Install a New Head Unit
14. Get Computer Audio into Your Head Unit
15. Amp Up Your Computer Audio
16. Make a Very Cheap AUX-in
17. Reduce Your Audio System's Noise
18. Control Your iPod with Your Car Stereo Knobs
19. Tune Your PC for Radio Reception
20. Record Radio Shows
21. Listen to Email, Weblogs, and RSS Feeds on the Road
22. Find Out What Was Playing on the Radio
Chapter 3. Automotive Video Entertainment
23. Understand Video Connectors
24. Choose Your Screens
25. Install a Headrest Screen
26. Install a VGA Touchscreen in Your Dashboard
27. Install a Sun Visor Screen
28. Install a Motorized Fold-out Screen
29. Install a Fold-Down Ceiling-Mounted Screen
30. Supersize Your Fold-Down LCD Screen
31. Turn Your Laptop into a Fold-Down or Dashboard Screen
32. Connect a Car PC to Your Factory Screen
33. Install a Rearview Mirror Screen and Camera
34. Boost Your Video Signal for Multiple Screens
35. Customize Each Passenger's Video
36. Tune in TV in the Car
37. Receive Satellite TV While Driving
38. Play DVDs with Your in-Car Computer
39. Put Multi-Channel DVD Surround Sound in Your Car
40. Install a Video Game Console Computer in Your Car
Chapter 4. In-Car Computers
41. Choose an in-Car PC Hardware Platform
42. Power Your Car PC
43. Start Up and Shut Down Your Car PC
44. Reduce the Boot Time of Your in-Car Computer
45. Keep Your Computer on During Engine Cranking
46. Turn On Your Car Computer Before You Start Your Car
47. Boot Your Car Computer on a Schedule
48. Choose an in-Car PC Software Platform
49. Install Windows on a CompactFlash Card
50. Power Your Portable Devices in the Car
51. Install USB Ports in Your Car
52. Build an in-Car PC
53. Build an in-Car Macintosh
54. Install a Mac Mini in Your Car
Chapter 5. Car PC Interface Options
55. Control Your Car PC with a Keyboard and Mouse
56. Control Your Car PC with a Handheld Remote
57. Control Your Car PC with a Touchscreen
58. Car-Enable Clunky Applications
59. Listen to What Your Car Computer Is Saying
60. Control Your Car PC with Voice Recognition
61. Find More Ways to Control Your in-Car Computer
Chapter 6. Wireless Connectivity and in-Car Internet
62. Get Online in Your Car
63. Make Your Mobile Phone Hands-Free with Your Car PC
64. Transfer Data to and from Your Car PC
65. View Real-Time Traffic Data on the Road
66. Videoconference from Your Car
67. Use GPS on Your Car PC
68. Find WiFi Hotspots on the Road
Chapter 7. In-Car Applications
69. Plug into Your Car's Built-in Computer
70. Put a Video Jukebox in Your Car Theater
71. Choose Your in-Car Navigation Software
72. Play Thousands of Games by Emulating Video Game Consoles
73. Use CENTRAFUSE as Your Car PC Frontend
74. Use Neocar Media Center as Your Car PC Frontend
75. Use FrodoPlayer as Your Car PC Frontend
Must readReview Date: 2007-02-07
I'm coming from computer background but have no idea about car electricity, AC/DC, etc. The guide was comprehensive and very clear.
Excellently helpfuliciousReview Date: 2006-08-24
Buy this awesome book right now!Review Date: 2006-06-02
It includes 75 projects. Well, the first few are not really projects, but very helpful explanations of automotive electrical systems. I was most interested in the chapters on how to install LCD screens, how to integrate a computer in your car, and how to power everything from the car battery.
This book is obviously written by people who have installed a lot of computers in their own cars and used them for their own and their families' entertainment. It has just the information I needed to be able to do these projects. Excuse me, I'm going to geek my ride now.


Guiding hand to accessibilityReview Date: 2002-10-22
Many folks think accessibility is a great inconvenience, but it takes a little thinking and planning to do it right from the beginning. Having a great resource at hand makes the process a cake walk. Not only are the processes and guides helpful for creating sites that are accessible for those that are disabled these steps outlined also make the information in the site future ready. Sites that are accessible are much easier to use with a handheld PDA device or from even a cell phone browser. Accessibility for everybody in more situations improves with structuring the information properly, which is all making Web enabled information really requires to get it ready to be consumed. Is your information ready to be consumed by everybody?
What a great bookReview Date: 2002-09-11
Above all else, it offers practical advice on how to actually do the right thing. Unlike certain titles with animals on their covers, there's more here than just reams and reams of tables containing cut-and-pastes from the man pages on the subject.
It's also of a nice size. (I know that would be no recommendation, if the book didn't actually teach you anything, but it does - and you don't feel intimidated, like you can when you pick up some dirty great Red tome from a Certain OtherPublisher.) You feel as if the subject is managable. Knowable. It may be just me, but if a book is smaller than my own head, I generally feel that there's an outside chance I may be able to fit the contents inside my own skull!
I'll have to keep an eye open for these blue things... they're quite good.
A fantastic bookReview Date: 2002-09-13
The main UK legislation that specifically mentions web sites and accessibility comes into force in October 2004 which, at the time of writing this, is still over two years away. This means that there isn't a great deal of information and certainly no legal cases that we can draw on from our country, so we have to look elsewhere to see what is happening.
This book benefits in that, although it does cover Section 508 and other already in place legislation, it also gives a great all round understanding of the topic, and is very easy to read. Having chapters written by different authors means that you get a far greater depth of experience and information, which can only benefit the reader.
If you're going to buy one book on accessible web sites, this should be at the top of your shopping list.
No More Excuses.Review Date: 2002-10-20
Usability really became an issue when Jacob Nielsen infamously denounced Flash as 99% bad. Accessibility became a priority for web developers working on government projects after Section 508 was brought into law in the United States.
Accessibility became an issue in Australia during Maguire vs SOCOG in 1999, when a blind man filed a complaint with the Human Rights and Equal Opportunity Commission (HREOC) that neither Olympic Games tickets purchasing information nor the souvenir programme were available in Braille. Most importantly he alleged that the SOCOG website was not accessible, and to make it so would have been well within budget. SOCOG was found to have discriminated against the complainant and damages were awarded against the organization.
Accessibility is now a civil rights issue. It is also not that difficult to implement on a website, once you learn how it can be done. This excellent book, Constructing Accessible Web Sites, teaches you all that and more. It is the first on its subject, and will not be the last, but it is damned a good beginning.
All eight co-authors have been pioneers in the field of accessibility, and Glasshaus deserves praise for having assembled such a team. They cover more than website accessibility - their expertise extends to the accessibility of web design tools themselves. An apt reminder that the web is as much about reading as writing, for writers as much as readers, a real medium of two-way communication.
All websites can now be made accessible to varying degrees, even Flash websites since Flash MX, as Macromedia Senior Product Manager for Accessibility Bob Regan demonstrates in Chapter 10. So there are no excuses for failing to add increased accessibility, and usability for that matter, to that new project you are just about to commence.
Ensure you have a copy of Constructing Accessible Web Sites at hand when you begin. And also take a look at another equally essential reference on the subject due out any day now, Joe Clark's Building Accessible Websites. Accessibility is the newest and most necessary website building skill. There are no excuses now.
Guiding hand to accessibilityReview Date: 2002-10-22
Many folks think accessibility is a great inconvenience, but it takes a little thinking and planning to do it right from the beginning. Having a great resource at hand makes the process a cake walk. Not only are the processes and guides helpful for creating sites that are accessible for those that are disabled these steps outlined also make the information in the site future ready. Sites that are accessible are much easier to use with a handheld PDA device or from even a cell phone browser. Accessibility for everybody in more situations improves with structuring the information properly, which is all making Web enabled information really requires to get it ready to be consumed. Is your information ready to be consumed by everybody?

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Great review of the Internet RevolutionReview Date: 1997-09-19
Don't get the net? GET THIS BOOK!Review Date: 1997-08-10
Sound, detailed, helpful at all levels. Get this one.Review Date: 1997-09-04
Good book detailing realitites and possibilities of the net!Review Date: 1998-05-02
An important analysis of the state of business on the InternReview Date: 1998-01-22

Used price: $0.91

Stay away from this book!! Its a waste of paper...Review Date: 2007-10-06
The book uses a simple way to discribe many cases of things going bad. But it stays on the superficial layer of the problems.
The paradigm it uses is describe the problem, ways to prevent it, and how to get off the hook. This may seem very tempting to read because of the easy way to analyse the content of the cases. I like the 3 step aproach, but I didn't see and substance of the way she explained and the conjectures of details each process entails.
The book in general is a simpleton... and its boring.
Doing eBay RightReview Date: 2006-09-08
This is exactly the point where "Don't Get Burned on eBay" comes in handy. Reading this book was like finding a good friend and a compass while wandering lost in the wilderness. I started out marking the impor-
tant points I came across but soon gave that up since there wasn't a lot that I didn't feel like underlining. It's crammed full of useful information.
One aspect that doesn't get enough play for the prospective reader in
my opinion is that the book not only tells you how to avoid the scams
and frauds, it also tells a newcomer how to buy and sell with the legiti-
mate people and do it right the first time. To me as a newbie, that was
just as important. And even if you read this and never do an eBay trans-
action, you will have likely learned something about mail-ordering from
anyone. This is a good reference that I will keep in my library.
A great resource for new and experienced eBayers alike.Review Date: 2006-04-04
The book is also filled with real stories of eBay snafus which clearly illustrate the author's points. In addition, the author's sense of humor makes the book a pleasure to read. I would highly recommend this book to anyone that is active in eBay - even if you don't read it cover-to-cover, it would act as a great reference guide.
Worth Ten Times the PriceReview Date: 2006-04-02
In addition to being clear, the author has a sense of humor, which makes this not only informative, but entertaining as well. The chapter layout makes it useful as a reference tool, to which the reader can turn when she has a question. The reader should read the whole book once, but afterwards, it is easily used to refer back to for specific questions or occurrences.
I'm a librarian in a university library, and I evaluate books all the time. For its purpose, this is one of the clearest and best I've seen.
Takes the fear out of eBayReview Date: 2006-04-08
I've been using eBay since 1998 and I still picked up dozens of new things and now understand some of the more esoteric features of the site. When I lent the book to my mom, who has shyed from the site because she felt it was too risky, she proudly made two purchases using only the book as a guide. I wish all DIY and instruction style books were this much fun to read, I'd know how to do a lot more things if they were.

Used price: $0.57

If you administer Exchange this is a mustReview Date: 2001-06-02
If you don't know Exchange Server, this one's not for youReview Date: 2000-04-26
While I am sure that there is good info in this book that I will eventually use, I would definitely not recommend this book to someone who didn't know quite a bit about Exchange Server to begin with.
On Exchange don't miss this one!Review Date: 2000-03-19
Very informative book, a must for any Exchange administratorReview Date: 2000-09-18
Very well written bookReview Date: 2000-03-16
Related Subjects: Strategy Roleplaying Developers and Publishers MUDs Simutronics Netrek Play-By-E-Mail Multiplayer Video Games Browser Based Chats and Forums
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