Games Books
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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Secrets of Good BooksReview Date: 2003-12-29
Putting phase in chess.Review Date: 2005-10-20
I just caught three major mistakes that I wrongly believed all these years.
1) Two isolated P's separated by 1 file against a King are an automatic win. Wrong.
2) Two connected passed P's with the rear P blocked by enemy lone P is an automatic win. Wrong.
3) In pawn ending with two P's each, the outside passed P wins always. Wrong.
Above are three of many simple rules I often aim for when reaching the pure P endings.
Diagrams 8.01D, 4.07 and 3.12 from this book debunks my beliefs. What is missing with my simple rules? The King-position. In the pure pawn endings, the K-position is the single most important factor. The list on the Crash Course page is very helpful. There are about 40 different themes. So far I could recognize and understand 3 or 4 of them, but not 100% certainty, unless I have to carefully and quietly study the book.
This book is worth 5 stars. Hope I could use what it offers in real games. At C-class, our games are often over during the middle-games by blunders. The fewer pieces on our endgames are, the stronger (or more equal) are we. Good luck to all.
Your Second Endgame BookReview Date: 2002-06-18
I feel that for most player's purposes this book is a little better than Averbach's book, but it's most fun to have them both and compare their explanations. Averbach's book spends far more time on the theory of corresponding squares, while this book is more practical. In short, don't despair if you can't find Averbach's book; this one is very good.
If you've read a basic introduction to the endgame, and want to go deeper, this is the next step. All other endgames constantly threaten to reduce to pawn endgames, so these are fundamental concepts. As it says on the back cover, "Without an understanding of [pawn endings] it is impossible to master more complicated endings." That is absolutely true.
Many players will feel that pawn endgames are boring, but in reality they can be very beautiful. If you learn to enjoy them, then your enjoyment of the entire game of chess will increase.
the worksReview Date: 2006-02-24
PerfectionReview Date: 2004-08-18
To get the most out of this book I highly recommend playing through the positions against a strong chess engine (Fritz, for example). Evaluate the test positions in your head and if you get any incorrect play through the positions against the engine.
I rarely reach endgames in my play, but I'm sure that I am able to correctly evaluate if I should trade off into an ending or not when I am faced with the choice.

Used price: $9.45

Strong fundamentalReview Date: 2008-04-24
The best chess book no matter what your skill levelReview Date: 2006-12-08
Chess 1Review Date: 2006-11-10
A great start for visual learnersReview Date: 2001-12-07
The book starts off slowly, explaining how the game works. You then work through various parts of the game: openings, middle moves, and closings. This game really helped me to develop a solid opening.
I have always had trouble with the middle game; this book gives the basics for that. The second volume gives a much more in-depth treatment of the game; openings, closings, and middle game strategy. But this is the book to get for a new player, or for one who always seems to get beaten. I started out losing to the computer on its easiest level, now I still lose, but at least I understand why, heh heh. Seriously, it is written in an understandable manner, and if you're a visual learner, the problem sets are really worthwhile.
I hope you enjoy it as much as I do.
Very Informative, Excellent. Review Date: 2005-03-30

Used price: $0.10

ExcellentReview Date: 2007-08-28
A great companion to the book "Bargaining for Advantage" by Shell.
Outstanding primer on negotiations at workReview Date: 2007-06-04
Watkins, an expert in leadership transitions and in negotiation, has come to believe that, "...effective leaders negotiate their way to success in their new roles." This book is meant to help ensure success in that endeavor.
Watkins sees four objectives for negotiations during career transitions:
1. Create value for both the new leader and for the organization.
2. Ensure that the new leader captures a fair share of that value.
3. Build and sustain relationships by the way the negotiations are conducted.
4. Enhance the new leader's reputation as a tough, creative and trustworthy individual.
His framework for negotiation likewise contains four elements:
1. Matching negotiating strategy to the reality of the situation. No more one-size-fits-all negotiation strategies.
2. Planning to learn and influence.
3. Shaping the game - strategies to change the negotiation game to better suit your strengths.
4. Organizing to improve your skills as a negotiator, and those of your organization.
I like the way Watkins has organized the book. He provides plenty of clear, visual models of the negotiation process. Each chapter is concluded with a checklist that summarizes the key things to watch for when negotiating. The book is a fast read, and it will be easy to find what I need to help in specific situations later.
If you are entertaining several options for future employment, or entering a new position, consider using two books as guides. First, use George Bradt's The New Leaders 100-Day Action Plan: How to Take Charge, Build Your Team, and Get Immediate Results as the most practical step by step guide to early success in the new role. And use Watkins book to help you understand how to do some of the tougher steps in Bradt's book.
If you have any need to negotiate in your current role (and all of us do), pick up Watkins book to help you improve your ability to create and capture value. His stuff will work whether or not you are a new leader.
Great ideasReview Date: 2007-05-14
Very useful strategic guide to negotiating -- and leading.Review Date: 2006-11-23
High Quality GuideReview Date: 2006-12-21
This is a very useful book that presents the negotiation process methodically, which helps the reader to follow and understand the process. The ideas you learn from the book are very helpful in any negotiating situation, whether one is interviewing for a job, buying a car, leasing a house, making a sell or negotiating between managers and workers for salary increase and conditions of service or a major contract.
This is an excellent book that is essential reading for all managers who need to learn the techniques, strategies and practices of effective negotiations. The author reinforces his well presented arguments, proposals and solutions with an interesting story of Paul whose duties require him to be involved in various challenging negotiating scenarios that should assist readers in reinforcing the concepts that they would have learnt.

AMAZING!Review Date: 2007-09-04
Excellent book by an excellent authorReview Date: 2007-08-12
Great End to the CycleReview Date: 2006-12-13
good, 4.6 maybeReview Date: 2001-12-16
go forth, wreak havoc
BreathtakingReview Date: 2001-06-18

Used price: $2.59

Shenmue Strategy GuideReview Date: 2006-02-07
Must have for SHENMUE fansReview Date: 2001-05-06
I recommend you to read this book after you've already gone through SHENMUE at least once. You'll be suprised at how much you may have missed. It may even make SHENMUE even more rewarding the second time around.
If you loved SHENMUE as much as I did, then this book is a must have!
Excellent GuideReview Date: 2001-01-08
The amount of information in this book really is staggering. There are individual profiles for just about every character in the game, right down to their blood type!
But what really makes this guide great is the vast amount of extras! From strategies for the arcade games, to a complete list of the mini-collectibles, this guide is loaded. It also includes a very clever "sealed section" which I greatly appreciated.
The bottom line is that if you like Shenmue, this is the ultimate companion
A class-act guide by PrimaReview Date: 2001-03-24
THE GREATEST GAME EVERReview Date: 2001-06-16

Used price: $13.09
Collectible price: $34.99

Content Inclusive but Use IntrusiveReview Date: 2003-01-05
Instead, one needs only to take their time and look around in their first outing, remembering that something is potentially an item or a place to go and that ever scrap of paper is a clue. It also should be taken into account that searching is needed, and that all enemies are defeatable, and that there are multiple endings based on time used, difficulty, on the items found, and the number of beasts killed. Since this takes multiple tries anyhow, one can find these out without the use of a visual aid.
NEED this bookReview Date: 2003-04-22
One of the best guides aroundReview Date: 2003-09-13
Glad I had itReview Date: 2002-11-06
Don't find Out The Hard WayReview Date: 2002-06-16

Used price: $1.00

A good resource for Pokemon fansReview Date: 2008-03-21
After all of the pages about the Pokemon, there is an appendix titled, "Ash & Friends," which gives brief biographies for Ash, Brock, and Dawn; included on each trainer's page are pictures of which Pokemon they have. At the very back of the book is a fold-out poster with all the Pokemon featured in the book.
I did find a couple of errors in the book. Blissey's height is included, but the weight was left off. Also, Cherubi's Solarbeam attack is listed twice under its possible moves.
From the design of the book, as well as the way the book is written, it's obvious that children are the target audience. However, there is valuable information included, so adults shouldn't shy away from purchasing the Pokemon Sinnoh Handbook.
Great book for any Pokemon fanReview Date: 2007-12-28
Daughter loves itReview Date: 2007-12-07
Pokemon Sinnoh HandbookReview Date: 2007-12-03
Well worthwhile for any Pokemon fan.
Great Pokemon "dictionary"Review Date: 2007-12-18
The book features many of the most popular Pokemon, gives a brief summary of their abilities and even states their height, weight and possible moves.
What's best about this book for me as a mother is that my son, a first-grader, practices his reading without me asking him too, because he is so fascinated by all the informative stats about all his favorite Pokemon. And the book does actually use some big words that he would not encounter in the typical first-grader reading books.
I can recommend this book to any Pokemon fan or parent thereof!

Used price: $1.79

Every Golfer Should Own This Book!Review Date: 2003-05-26
Take Your Game To The Next LevelReview Date: 2001-05-01
A definite MUST READ for all golfers!Review Date: 2001-04-25
Before I read this book I was the typical golf course hot-head, maybe a little worse than typical. I would spend half the round fuming over one poor shot or another, which of course led to others, which in turn mad me even angrier. Before I knew it I would be out-scoring the Lakers. Those days are gone. People hardly recognize me now because the program laid out in this book gives you constructive, positive factors to think about. You just don't have the time or inclination to worry about one bad shot because you now have a much better idea of what is happening to you and how you can combat it. It's a wonderful book. It does for the mental game what Ben Hogan's 5 Lessons does for the swing.
-ep
Insightful and well writtenReview Date: 1998-11-16
One of the bestReview Date: 2000-04-26
Used price: $19.80

An in-depth look at the EmpireReview Date: 1999-03-14
Excellent book but could have more.Review Date: 1998-08-26
Very good and descriptiveReview Date: 1997-03-17
Good resource.Review Date: 1999-10-27
A shame its out of printReview Date: 1999-07-16


Very easy to understand.Review Date: 2000-10-20
Cuts to the chase... Simple Explanations...Review Date: 2000-06-05
Golf, it's more than just a four letter wordReview Date: 2000-06-03
Not Rocket ScienceReview Date: 2000-05-16
Playing Better Than EverReview Date: 2000-04-30
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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When I found the first typo on the first page of chapter one I thought I made a bad purchase. I don't care about excuses...poor editing, hard to translate from German, or anything else.
As I continued to read I found the book to be better than I had expected. Once I got used to the codes and symbols, the book was very enjoyable. The exercises were outstanding. They hammered home the critical ideas without wasting your time on exercises that would never occur in an actual game. And yes the book was very accurate. I learned a few new ways to quickly evaluate complex positions. The order of the exercises was perfect. Each exercise built on the previous exercises as they flowed smoothly through the book. You can not spend too much time with a book like this.
After living and playing in Germany for the past two years I am amazed at the strength of German players and their passion for the game. They are absolutely crazy about chess. I find chess everywhere I go in this country. These two authors are a direct reflection of chess in Germany today. I will look for more of their books.