Games Books
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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Used price: $8.73

Similar designsReview Date: 2008-01-31
Great book with good ideas!Review Date: 2008-03-25
Love it !!!!Review Date: 2008-02-29
The Cute Book super-sizedReview Date: 2008-03-24
As with "The Cute Book", the patterns are very easy to follow. The instructions are fully illustrated, making it so that you don't even need to read the words in order to make these dolls. The book is beautifully presented, with colour photographs throughout and the captions on each of the pictures are hilarious (for example "Make us cute or we'll be angry!").
This is the second book in the Aranzi Aronzo "Let's Make Cute Stuff" series. People who enjoy this book should also consider purchasing the other books in this series: "The Cute Book", "Fun Dolls" and "Cute Stuff".
YAY!!Review Date: 2008-02-12

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Strap in for this Funny and Twisty DebutReview Date: 2007-09-13
Toby has stumbled into the adoption business, helping couples navigate all the legal proceedings necessary to make their new child officially their own. It's a specialty he loves because it allows him to help people.
His latest clients are really special to him. They are Hollywood power couple Brogan Barlow and Rita MacGilroy. But to Toby, they are his best friends. The three grew up together in a tiny town in northern San Diego county. So, naturally, Toby is anxious to help them.
Things go well, and the news of the adoption leads off a whirlwind press tour that Toby becomes part of.
Then comes a phone call with a shocking revelation for Brogan and Rita. Naturally, they want to question the birth mother, but she has disappeared. What's really been going on?
Let's be clear, I loved this book. Between the humor and the twists, I couldn't put the book down.
The story starts a little slowly, with frequent pauses to give us some history on Toby. We do need to get to know him, but frequent flashbacks are a bit of a pet peeve. Still, that was the only flaw. Once the story gets going, I could not put the book down, staying up late a couple nights in a row to read just a little further. The plot twists and turns all over the place, yet I found every one of them logical and believable. And the characters were real. Toby, Brogan, and Rita felt like true friends by the end of the book. And as the book progresses, we are drawn into a darker and darker web.
Author Randall Hicks has created a new series that shows lots of promise. I can't wait to visit Toby and company again.
watch out Coben and HiaasonReview Date: 2006-08-03
Let's make this writer a best-seller!Review Date: 2005-12-13
Toby's one of those tough athletic bachelor heroes with brains -- like Brady Coyne with a lot of rough edges. For a first outing, he helps his childhood friends adopt a much-loved child under bizarre but just plausible conditions.
Hicks cleverly introduces the hero and his past, although at times I had trouble keeping the dates straight. Law school - before or after Peace Corps? Must have been after. A few incidents were a little slapstick. Hicks has to remember that mystery readers tend to identify with upscale values. Robert Parker has this awareness dodwn to an art form in the Spenser series.
And I suspect we'll get gliimpses of the hero's Peace Corps life as the series goes on.
I don't usually like mysteries featuring characters who are supposed to be famous. And I find it hard to believe famous actors realy are so nice and humble and down to earth.
But I didn't feel at all tempted to stop reading or even look ahead, as I do with some authors who are far more established. I really wondered how all the pieces would come together. Hicks knows how to tell a story and I enjoyed getting an insider's view of adoption law along the way, even though I'll never adopt any creature that doesn't come equpped with fur, whiskers and paws.
Let's hope Hicks develops a following and gives us more adventures of his misguided hero.
A delightful book.Review Date: 2006-01-23
Adoption Can Be MurderReview Date: 2005-08-11

Used price: $12.33

Excellent introduction to tacticsReview Date: 2008-05-08
Especially valuable for the improving player are Heisman's early sections on "counting" and piece safety, because proper evaluation of a tactic is impossible without accurately tallying the "body count" of a series of exchanges. (while being mindful of any "zwischenzug", of course!) The only other book that competently covers "counting" ideas is the VASTLY underrated Lasker's Manual of Chess, though Lasker labels the idea something else that escapes me at the moment.
Make no mistake, B2B:T is about how to win material. There were times when i would think twice about snagging a certain pawn because i imagined it would grant the opponent some sort of extra piece activity (counterplay), but on checking the answer i saw that Heisman's comment was only, "wins a pawn." That is probably well enough, as the book's intended audience is usually afraid of phantom threats when they ought to simply win the material, and usually in a game i'd probably end up taking the pawn anyway. There is a short section on checkmates, but it is insufficient in itself. You will NEED The Art of the Checkmate and (secondarily) How to Beat Your Dad at Chess (Gambit Chess) to complete your basic study of checkmates.
This book is full of practical pointers and wisdom, many of which go a long way toward instilling objectivity in a player rather than emotions like hope, fear, greed, overconfidence which invariably spell poor results at *any* level.
This is a solid & worthy 4-star book for its stated audience (under 1500). Higher-rated players can read it with very little time investment (while unfortunately paying the same purchase price), so the book can benefit a wide range of players.
Very Clear and LogicalReview Date: 2008-05-06
Execellent introductory book.Review Date: 2008-03-20
A truly instructional book on tactics!Review Date: 2008-03-08
Then I saw a review of this book and decided to give it a go. MAN, has it helped me. Heisman gives a wonderful primer on each type of tactic complete with a section of puzzles just on that tactic. Then he goes into a section of checkmates, and a wonderful (and difficult) section on defensive tactics.
Finally he wraps it up with a long section of puzzles that cover all the various subjects in the book. This is a wonderful book for those who are new to chess tactics and feel a little overwhelmed by the various puzzle books. I know the book is working because while going through this book I would get one of my Reinfeld books and open to a random puzzle and more times than not be able to solve it! Before, I was just staring cluelessly at the Reinfeld puzzles.
This a great book written by someone who takes education very seriously! Highly recommended for those who need work on basic tactical understanding.
Great book on tacticsReview Date: 2008-02-28

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Great!!!Review Date: 2003-07-03
Don't go online without it!Review Date: 2002-01-23
great infoReview Date: 2000-12-13
The Only Internet Casino Book Worth OwningReview Date: 2000-11-17
Forget about all the other books about Ecasino gambling; Bill Haywood shows you how do it safely. Well researched and written by an experienced land-based casino and Internet gambler, Beatwebcasinos.com tells it like it is....
If you want to make the most of your Intenet gambling dollar and if you don't want to be ripped off this is the only Internet gambling book you need to own.
Most honest gambling book written. Excellent!Review Date: 2001-10-09
1) The author shows you what type of records you will keep to dispute payment claims.(A lot)
2) How to spot unsavory casinos.
3) What games to play to minimize the house edge (BlackJack, Video Poker) as well a very useful introduction to the games and strategies. Assume you will lose money on these games but your loses will be offset by bonus money.
4) A very clear explaination of variance and how to size your bets, best I've read anywhere. Worth the price of the book by itself.
5) How to handle disputes with on-line casino's to get results.
6) How to bet so you look like a gambler than a match-player.
7) A sample diary of couple of days of betting, so you see if this is really how you want to spend your time.
8) The potential pitfalls in earning referral bonuses.
9) Just about everything else you need to get started.
It's not easy money, but I believe the author gives you all the information you need to judge for yourself if this is a business you want to get into. Believe me, after reading this book you will see that it is indeed a business. Wish I could give this book a higher rating.


Simply the bestReview Date: 2003-08-27
My only disapointment, as pointed out by an earlier reviewer, is that the collection is not long enough.
I recently re-read a story he wrote for Sports Illustrated back in march of 2001, about a black man who became the basketball coach for a high school in a small Amish community and how he affected the entire town.
I challenge anyone to read this article without feeling uplifted.
A must read for anyone who enjoys great writing.
Truly Beyond the GameReview Date: 2001-05-10
The Best Sportswriter of the Past 20 YearsReview Date: 2001-11-06
Great Book and a Great GuyReview Date: 2001-03-08
Unique and brilliantReview Date: 2000-12-28

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Vance: Underappreciated GeniusReview Date: 2007-06-11
For example, I just wrapped up Blue World, which is somewhat of a cross between Moby Dick and The Old Man and the Sea. It's a masterpiece, and more metaphorical and symbolic than most of Vance's works. On one hand it can be read as a straight-forward adventure story about the descendants of shipwrecked starfarers attempting to defeat an aquatic monster. However, it can simultaneously be read as an indictment of religion, orthodox thinking, and institutionalized bureaucracies as being stultifying narcotics that sap human free-will and advancement.
It is amazingly and deliciously subversive. A good read even for those who don't like science fiction or aren't familiar with Vance.
Surprisingly goodReview Date: 2005-03-24
One of Vance's BestReview Date: 2005-08-08
An entrenched quasi-religious priesthood built up over generations to worship a very large & vindictive sea creature (called a Kragen probably after the Kraken of Norse mythology) who demand orthodoxy and are willing to kill those who oppose their views or threaten to harm the monstrous Kragen is soundly based on human experience.
The interaction of those who want to rid themselves of the beast and those of orthodox view led by the "priests" who see the Kragen as a god-like entity to be worshiped and fawned over is at the heart of the story and rings so true it could be describing the U.S. Senate's conservative vs. liberal debates. The justification for war to rid the world of unorthodoxy is as old as time and shows a real understanding of human nature that Vance often uses to advantage.
Blue World is Sci-Fi at its best.
Leaves a lasting impressionReview Date: 2004-10-08
Blue World is a thought experiment. The setting revolves around a society situated on a planet with no land that must rely on a giant sea-plant for all of their needs. There is a strong conflict in the story between the the society (or members of it) and external factors (specifically a giant sea monster), but the real magic of this story is the interaction and conflict that goes on within the society (the sea monster is simply the catalyst, and the general theme of conflict is between religious conservatism and scientific progress). The individual characters in Blue World are generally static and proceed along specific trajectories from the outset. However, this is not a weakness since the interaction BETWEEN characters leads to dynamic and unpredictable results. It is almost as if the whole society of Blue World is Vance's character. It works very well.
A few further notes: the details in this story include a strange "religion" based sea-monster appeasment, comunication systems using towers and an interesting symbolic lights, and a whole slew of well thought out ways to use a sea-plant to build a civiliazation. Very imaginative!
My only complaint, the book is too short! But all great books are and this one leaves a lasting impression.
Another Early Classic by Jack VanceReview Date: 2000-09-28

Used price: $9.03

Gift was great success.Review Date: 2008-04-09
people love recieving. Amazon is my place to shop.
MLC
Immediate GratificationReview Date: 2008-01-19
Love this series!Review Date: 2007-08-16
Awesome set of beginning books!Review Date: 2007-05-09
A great first step!
Terrific addition to the collectionReview Date: 2007-02-18

Used price: $10.20

must buy for the beginner reader!Review Date: 2007-12-11
My son is 5 and NOW can read all of the Bob books. He really loves them and we don't have to "make" him read them. I highly recommend the entire Bob Book collection.
Great ResourceReview Date: 2007-11-24
great learning toolReview Date: 2007-09-11
Great set of books!Review Date: 2007-05-09
Great for teaching kids at homeReview Date: 2007-02-17

Used price: $11.95

Methodical study of Fischer's play - a new dimension!Review Date: 2005-02-12
Topics include pawn structure, piece placement, material, timing, strategy (e.g. plans, seizing the initiative, liquidation, and playing for space), clarity, straightforwardness, alertness, reducing the opponent's options, playing to win, practical chances, tactics, technical aspects and overall vision. Fischer's weaknesses are not allowed to pass unmentioned, either. Agur devotes whole chapters to superficiality, misplaying won positions, and typical blunders and oversights.
You can learn all sorts of fascinating details about the great man and his opponents. For instance, Fischer's decision to play Alekhine's Defence against Ciocaltea in the 1965 Capablance Memorial tournament amazed fans. Agur explains what really happened. Fischer was participating by cable, as the State Department denied him a visa to go to Fidel Castro's Cuba in the aftermath of the 1962 missile crisis. Ciocaltea's first move was received as 1. d4 and so played on the board, and Fischer replied 1...Nf6 as usual. Only when the second move, 2. e5 came through was the mistake discovered. Characteristically, Fischer refused to change his first move and achieved a hard-fought draw after a long struggle against an opponent he would often have expected to beat.
For my money, this is a superb book. If I had to choose between it and any other book on Fischer - even his own "60 Memorable Games" - I think I would have to pick this one. It strikes a perfect balance between quantity and quality. Reading it carefully should increase anyone's playing strength, and is sure to afford hours of pleasure. Just one warning - chess theory has made huge strides since Fischer was playing, so don't take any of the opening analysis on trust without checking in a modern reference book.
Excellent book to synthesize elements of chessReview Date: 2001-03-20
For the more advanced player, I would recommend you taking a look at how Agur, given a chess position with a variety of candidate moves, manage to compare and contrast Fischer's style with other schools of playing chess (e.g., Karpov and Capablanca). This is interesting in itself as this is one clear evidence of chess style at work, and that no particular style is necessarily the best (although Fischer's style has been known to be the most accurate and straightforward in selection of candidate moves).
A Fascinating and Totally Unique BookReview Date: 2006-12-26
A must for any serious chess lover.
Unique amoung chess booksReview Date: 2003-07-16
Should Be A ClassicReview Date: 2000-05-10

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Great bookReview Date: 2006-08-21
This is very helpfulReview Date: 2002-09-14
great for interviews!Review Date: 2002-07-29
GREAT for interviews!Review Date: 2004-03-25
Perfect for intervieweesReview Date: 2002-04-08
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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