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Games Books sorted by Average customer review: high to low .

Games
Craps Across America - A Boomers Guide to the Gaming Life
Published in Paperback by E-BookTime, LLC (2006-04-24)
Author: Don Favero
List price: $8.95

Average review score:

Good Book!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-17
I would have given this book 5 stars, but I couldn't because of the editing errors...so I gave it 4 stars.

Don has some interesting strategies and ideas that even after reading a number of books on Craps had never heard of. I like his style of play and the book really does give some great insight in how to play the game at a lower betting level and giving yourself a better chance at winning. We all know there's no way to beat Craps, but there are some effective ideas that Don presents that can give you fighting hope on a regular basis!

Overall, good book, good ideas, worth the money, and 4 stars instead of 5 because of lousy editing.

finally understood craps
Helpful Votes: 0 out of 0 total.
Review Date: 2006-12-14
I tried craps several times at casinos and always watched my money disappeared quickily while others won tons. I knew there must be some betting stategy I was missing. This book explained several different strategies in a way I could understand. Can't wait to get back to the tables in Vegas. And I'll remember to set my limit at $60 bucks a day.

Excellent guide on Craps
Helpful Votes: 0 out of 0 total.
Review Date: 2006-07-13
I must give this guy a "5 STAR" review! This book is a tremendous insight to keeping the house advantage to a minimum. I intend to bring this book with me the next time i'm gambling so I am able to perfect his technique. The book is easy to read (I finished it on a lazy Sunday afternoon) and makes you excited to try out the strategies. It is my opinion that Mr. Favero should follow up this book with a sequel, if possible. I would highly recommend this book to anyone.

This book is awesome!!!!
Helpful Votes: 0 out of 0 total.
Review Date: 2006-05-23
I had the pleasure of playing craps with the author at the Rio several years ago. He is a true professional, and the book is well-written and a steal for the money. My game is internet poker, however it's fun to mix it up some in the casino setting. This book is complete with strategy and examples, but I also love the book from the gambling life-style point of view. Favero is not only an outstanding craps player, but he has taught his family and many others the finer points of the game and gambling theory; for his daughter is OUTSTANDING craps player in her own right and developing into an excellent and profitable Texas Hold'em player. I look forward to buying this man a beer! Highly recommended - Grinder

Disorganized, but a good read
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-10
I'm a novice craps player (my typical goal is to break even long enough to burn the casino for a couple of free drinks), and I was looking for a concise text that explains some basic low-limit strategies beyond pass/don't pass betting. Don provides a number of understandable guidelines for minimizing one's risk as a low limit player and achiving modest profits and casino comps. This is not a book on statistical probabilities or game theory by any stretch, but rather a novice-to-moderate player's guide to surviving at the craps table, understanding the game as a whole and having fun.

The book's only downside is the editing, or lack thereof. There are typface inconsistencies that are kind of jarring, and serious copyediting errors. Also, the book is poorly organized. For example, the primer on craps rules and betting is at the end, but terms from that chapter are used in the preceding chapters. Some of Don's personal stories within the strategy chapters are humorous, but often are non sequiturs to the lessons themselves and break up the book's flow.

Granted, I'm in the publishing business by trade, so I'm OCD about some of these editing details that others won't care about. On the whole, Mr. Favero has done an exceptional job of getting logical craps strategies into the hands of casual players like me. I'm looking forward to applying his lessons in a few weeks in upstate New York.

Games
Creative Clowning
Published in Paperback by Java Books (1988-08)
Author: Bruce Fife
List price: $16.95
Used price: $2.63

Average review score:

The most important clown book you can have!
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-04
My absolute favorite clowning book! If you can only get one clowning book get this one! Covers everything!!! Whenever I am writing clown shows I always go to this book. There are so many skit, gag and prop ideas in this book to build off of. It is truly GOLD!!! In addition to all the skit, gag and prop ideas it also covers make up techiniques as well as costuming. This book stays not on my book shelf or even out on a table but in my truck, so I always have access to it even when I am at work. I think one of the things that really makes this book so special to clowning is the fact that it is not just one author, there are around 10!! Each one writing on their speciality or passion.

I really wish they would come out with a second eddition of this book that would include websites and email address of clown scripts, ideas, gags, etc.

If you are a serious clown...er...wait a second
Helpful Votes: 10 out of 10 total.
Review Date: 2002-11-04
Every hobby has one or two definative books. This is it for clowning. Everything I wanted to find out and more. Like any good reference book it started me down the path and I have read several books recommended.

If you are going to get into clowning you need this book.

An inspiring book indeed!
Helpful Votes: 10 out of 10 total.
Review Date: 2001-09-28
Having read four customer reviews of this book, I might have had high expectations. Maybe I didn't realize it's true value at first, but after learning various skills, you may want to try others, which didn't catch your interest at first. Then you realize how powerful a tool this book is.

Until now I've focused on juggling and unicycling. The book not only teaches you how to ride a unicycle, -it also provides a lot of amusing variations. Though I knew how to ride before buying this book, it taught me how to ride in a very ridiculous way, seemingly out of control. I've experienced a tremendous effect when acting upon these hints in front of an audience. ...

Just recently I grew interested in the stiltwalking sections and made a pair of wooden tie-on stilts. I'm not exactly an engineer, but following the instructions, all I needed was a saw, some wood, a drill, some glue, some bolts and screws.

Reading the ingenious instructions given sometimes make me laugh out loud, thinking of how it would work in real life. The illustrations are really amusing, and I do enjoy all the hints on starting a clowning business. Lots of detailed information.

Also, the book is packed with numerous jokes and material that can be used for shows. The next stage for me will be learning how to twist balloons into different animal shapes.

I was actually looking for a book on how to put on clowns' make-up for my unicycling. This book is all you need to know about various types of make-up for various clown types, plus so much more. If you're thinking about clowning, either for fun or for money, I highly recommend this book!

Perfect Book for the Novice
Helpful Votes: 8 out of 8 total.
Review Date: 2002-12-18
I'm considering setting up as a childrens entertainer, so I purchased a good few books. This is without doubt the best of the bunch.

The book covers lots of aspects of clowning, gives great ideas, and is an easy read.

The only downside is that it does not have space to go as in depth in some areas as I would of liked - but there are plenty of speciality books to do so.

Creative Clowning for the Beginner!
Helpful Votes: 8 out of 8 total.
Review Date: 2000-08-02
I thought this book was informative, extremely informative for new clowns. You get a history of clowning, pictures of famous clowns, and jokes on most of the pages to use when performing. There is a chapter on how to develop your own clown character which also explains the different types of clowns (Whiteface, Auguste, Tramp and Character), their makeup and their character. Mimes are not excluded either! Topics covered are: clown outfits, props, routines, expression, timing, and working with partners. There are even chapters on balloon art, puppets, juggling, stilt walking, unicycling, and balancing objects. I found the last few chapters very helpful. They gave tips on designing your own business cards so people won't throw them away and how to get bookings and also how much to charge. There is a great Publications and Organization section full of books and suppliers. I would certainly recommend this book to any one who is interested in clowning around! This book has it all!

Games
The Decorated Gourd: Beautiful Projects & New Techniques
Published in Hardcover by Lark Books (2002-10-28)
Author: Dyan Mai Peterson
List price: $27.95
Used price: $24.25

Average review score:

Gourd Delight!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-13
This book has wonderful photos and lots of GREAT ideas for beginners and advanced gourd decorating enthusiasts! It will surely inspire the artist in all of us!

Creating beautiful gourds
Helpful Votes: 1 out of 1 total.
Review Date: 2007-06-11
As a novice in crafting with gourds this book gave me all the information from choosing a gourd to cutting, staining or painting, and creating texture to a gourd. Worth the money for anyone starting out on gourd crafting. Excellent resorce.

A GREAT book on the art of "Gourdology"
Helpful Votes: 14 out of 15 total.
Review Date: 2003-02-18
This was the very first book that I bought on Gourds and it gave me the inspiration and confidence to begin in the medium. Dyan's instructions are clear and thorough. I highly recommend this book!!

The most thorough introduction to gourd crafting that's out
Helpful Votes: 15 out of 15 total.
Review Date: 2004-08-28
This is the first book I purchased on the way to becoming a gourd crafter--I chose it not only because of the unusual and beautiful designs, but for Dyan Peterson's easy and encouraging approach/tone which other reviewers have pointed out. For me,the most valuable suggestion from this book has been to "branch out" and try unusual designs. Dyan Peterson's style (earthtones, natural designs and embellishments) is what originally attracted me. I'm not one for santas and cute pumpkins--these projects are somewhat more art than craft-oriented. I highly recommend this to seasoned gourd crafters who want to try something new, or to artists like myself who are interested in painting, sculpture and pottery and are looking for a new medium (an addicting one at that!) to experiment with. As Dyan Peterson would say, Happy Gourd Days!

Awesomely good stuff
Helpful Votes: 3 out of 3 total.
Review Date: 2006-09-02
Awesome book! All around very detailed directions & photos for many beautiful projects. Plenty of inspiration to go around too, take a technique & expand. Wonderful book!

Games
Die, Vecna, Die! (Dungeons & Dragons)
Published in Paperback by Wizards of the Coast (2000-07-07)
Authors: Steve Miller and Bruce R. Cordell
List price: $24.95
Used price: $44.98

Average review score:

WARNING--ONLY THE MOST BRAVEST ADVENTURERS NEED APPLY
Helpful Votes: 1 out of 2 total.
Review Date: 2000-06-27
This is a fantastic module, apocalyptic in nature, this module stars the two great villains of Oerth: Vecna the all powerful lich god imprisoned within his Citadel Cavitius on the demiplane of dread, and the evil demigod Iuz the Old who seeks to destroy Vecna and gain his power. But what is this? Vecna has plans of his own which include challenging the Lady of Pain herself for ultimate supremecy over the multiverse. This module takes place on Oerth, the demiplane of dread, and Sigil though as stated the module is all you need to play.

Do you Dare??
Helpful Votes: 11 out of 15 total.
Review Date: 2000-08-08
The last book of 2nd edition...Your characters determine how it will all end. Adventure that begins in Greyhawk then takes you to Ravenloft and ends up in Sigil!! In Greyhawk, the adventurers find out that the god Iuz is starting trouble. Several small scirmishes and a wonderful story. In Ravenloft, the adventurers find themselves in a strange city, and they realizenot everything is as it seems!!! I wont ruin it, but I will add this: if Vecna breaks out, Ravenloft could be destroyed! In Sigil, your characters do battle with a god and if, if they survive...They might receive a blessing from the Lady herself. The creators of this module left enough room to play with as far as tweaking this or that, but over all, there is so much information about every little room, dungeon, NPC that even a new dungeon master would have no problems. I DM'd this module with four other players (Green Dragon Mage-constructed from the council of wyrms), a psionisist (Human male-uh, until he put on a girdle of feminity-haha), Minotaur warrior and a Paladine(Yes, the Paladine and Dragon got along very well, but that's what makes the role play). Any how, the charcters were all around 7the level and the game lasted 5 fridays, each friday lasting around 8 hrs!!! It was one of the funnest games I have DM'd since....Dragon Mountain!! Die Vecna, Die is an adventure not for the faint of heart...Oh, did I mention that half of the party died? I wont say who for fear of intimidating other players (Dark Smile)

Great Adventure but Deadly
Helpful Votes: 11 out of 11 total.
Review Date: 2000-06-29
Ah Yes! I've been intrigued by vecna ever since first reading about his infamous artifacts some 2 decades ago. and now TSR has kindly put out the ultimate Vecna adventure in a supermodule format similiar to the first edition: Temple of Elemental Evil, Desert of Desolation, etc... Within this adventure lies the ambition of two evil demigods seeking to attain full ascension to godhood by absorbing the powers of the other. Iuz the Old enters the demiplane of dread to destroy Vecna, yet unknowingly Iuz is but one pawn of many in a plan which Vecna initiated aeons ago. For Vecna not only plots to attain full godhood, but become the ultimate god by challenging the Lady of Pain herself, destroying the known multiverse, and then recreating it in his own image. There have been some questionables raised concerning this module ie..How can Vecna escape the demiplane of dread, or How can Vecna enter Sigil. Just note that the reasons are fully explained within the module if you read it. An excellant adventure, and no matter the final outcome--the worlds will never again be the same. This fantastic module is for levels 10-13. I give it 5 stars but I must warn you. This module is a killer! Players BEWARE.

Ah, Vecna, my canny foe, we meet again...
Helpful Votes: 6 out of 6 total.
Review Date: 2000-06-30
One could make the defeat of Vecna the focus of 2 or 3 campaigns; the 3 adventures that star Vecna (Vecna Lives!, Vecna Reborn, and Die, Vecna, Die!)are certainly not for the faint of heart or low of level. Die, Vecna, Die! is an epic adventure that falls just a bit short due to the fact it seems a bit too pre-programmed, leading the adventurers by the nose at times. It does bring the story arc for Vecna closer to a conclusion, but relies too heavily on plot contrivances that negate some of what has come before in the other Vecna adventures, such as the revelation that the Sword of Kas that we've seen in Vecna Lives! is a replica, not the original, or that, oh, by the way, there IS a way for the Sword to defeat Vecna. This module also suffers in comparison to Vecna Lives!, which managed to evoke a truly terrifying atmosphere. However, this is a fine adventure well worth checking out.

Goodbye 2nd edition, Hello 3rd
Helpful Votes: 7 out of 13 total.
Review Date: 2000-07-07
As the final module for 2nd edition D&D, I think this is a classic. It's the first Greyhawk storyline I've run in over 10 years, but well worth it. I like to have a sense of continuity and cohesiveness in my campaigns, and although Ravenloft got a little play in my games I never really liked it. This module gives me the chance to essentially blow it away but maintain it's relevance to my ongoing campaign (now at to 19 years)!

The module also served as a nice sendoff to the realms of Greyhawk, Ravenloft, and Planescape, none of which will be officially supported by WotC once 3rd Edition D&D arrives. It's a killer of a module, one that will be difficult for DMs to handle and players to survive, but the ending is extrememly satisfying. I highly recommend this module!

Games
Dinosaur Cards (Games for Your Brain)
Published in Hardcover by (2003-03-31)
Authors: Tina L. Seelig and Chronicle Books
List price: $9.95
New price: $9.18
Used price: $7.38

Average review score:

Most Enjoyable
Helpful Votes: 0 out of 0 total.
Review Date: 2005-10-31
I just returned from Napa Valley and particularly enjoyed reading about the harvest and scenery as described by the author.

The characters we're well planned and described. I hope that as the series continues we learn more about them and what makes them tick, both the good and the bad.

I thought the author did a good job of telling a clever story. The answer to "who done it' wasn't obvious but the author didn't take the easy way out and withhold clues to make the culprit impossible for the reader to figure for him or herself.

I can't wait to read the next book in the series.

A New Mystery Convert!
Helpful Votes: 10 out of 10 total.
Review Date: 2002-11-14
I really enjoyed reading this book and I don't normally read fiction. (As my previous reviews indicate.) I had just finished reading a beautiful big coffee table book - "Napa Stories: Profiles, Reflections, and Recipes from the Napa Valley" by Michael Chiarello. I was certainly in the mood.

Author Nadia Gordon did her homework about the Napa Valley. As a biologist I wasn't sure the glassy-winged sharpshooter was an actual insect. Well, it certainly is. She creates a very real "sense of place" about this world famous valley. She weaves in a lot about wine making, believable local politics, society and personal relationships.

I guess I am being a little bit picky, but I wish the book were a little bit longer to flesh out some of the characters more. However, this is the first of a series, so I guess it is a complement that I would like to know the characters better. The only other comment would be one of the main characters is named Rivka. It is a little bit difficult to mentally pronounce.

I must admit it was a great read and I look forward to the rest of the series.

can't wait for the next one!
Helpful Votes: 3 out of 3 total.
Review Date: 2004-04-16
this book was really great. I hope nadia gordon will match this book's superbness with her next one. can't wait! she expresses the napa wine valley beatifully and makes the story easy to follow.

Fun Mystery !
Helpful Votes: 4 out of 4 total.
Review Date: 2004-08-18
If you love Napa, the wineries, the bistros, the relaxation, you'll love this mystery! Nadia Gordon weaves a wonderful story, full of friendship and memorable characters - not to mention the scenery. Sit down with a glass of Pinot Noir and read this book!

Great suspense, even if you don't know wine!
Helpful Votes: 5 out of 6 total.
Review Date: 2002-11-18
Especially nice if you know the Napa Valley and if you like to speculate on just WHO in real life would make the best verisons of the fictional characters in this easy-to-read, enjoyable book. I even learned how to enjoy that left-over red wine the morning after!

Good read, nice holiday gift along with a bottle of a great Napa Rutherford Cabernet!

Games
Draw Write Now, Book 1: On the Farm-Kids and Critters-Storybook Characters (Draw-Write-Now)
Published in Paperback by Barker Creek Publishing (1994-10)
Authors: Marie Hablitzel and Kim Stitzer
List price: $12.99
New price: $9.61
Used price: $4.24

Average review score:

Incredible Results
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-20
My 5 year old went from scribbling and frustration to drawing a discernible hen in 5 minutes! It has already done wonders for her self-esteem. She now says, "I can draw! This is easy!" She wants to draw everything in the book. I wish I had known about these months ago! I just ordered the whole set.

Helps to learn drawing
Helpful Votes: 0 out of 0 total.
Review Date: 2007-05-07
This book has given my 5 yr old son confidence by helping him to draw simple animals that he thought were too difficult to draw. He has not been as interested in the writing part. It would have been nice if it was like a workbook with blank pages across from each page so he could practice right in there.

This book is Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Helpful Votes: 1 out of 1 total.
Review Date: 2006-09-24
I homeschool my kids and I bought this book for our art lessons. This is such an easy to follow drawing book. My kids are ages 5,7 & 10. All 3 are finding it easy to follow and their drawings are so good. I like to do the pictures myself. I like how the next step of the drawing is in a different color, it makes it so much easier. My 7 yr old even sat down with the book by herself and drew a picture without any help, and it turned out really nice. Hope this helps.

We all love this book!
Helpful Votes: 2 out of 2 total.
Review Date: 2005-08-30
My girls, 8 and 4, love this book. I am amazed at how well their drawings come out. Not only are their drawings fantastic but the older girl utilizes the writing exercises and thinks they are fun - unlike other writing exercises.

I am a homeschooling mother and would recommend this book to anyone with children, homeschool or not. They will love it.

Wow - how fun is this ?!?!?!
Helpful Votes: 4 out of 4 total.
Review Date: 2005-09-20
Bought this for my 5 YO daughter - it gave her incentive to practice her printing - she wasn't allowed to attemp the drawing part until the writing part was finished.
Basically, each page has three-four sentences for them to copy with a full picture already done above it on the same page. On the next page, the main object of the picture (a pig for example) is drawn with basic shapes in a step-by-step manner - even my older girls love to try to draw them.
I can't wait to get the next book in the series - great idea!!!!

Games
Drum Circle Spirit: Facilitating Human Potential through Rhythm (Performance in World Music Series)
Published in Paperback by White Cliffs Media (1998-06)
Author: Arthur Hull
List price: $29.95
New price: $18.83
Used price: $9.98

Average review score:

The definitive book on circles!!
Helpful Votes: 10 out of 12 total.
Review Date: 2003-01-10
Arthur Hull hits the nail on the head with his book, Drum Circle Spirit. Without this book to use as a guide, I would feel lost!... I call it simply "REQUIRED READING" for those who care about their community and friends who wish to drum in a group setting. It empowers most anyone to begin and conduct their own drum circle. THANK YOU ARTHUR!

The bottom line
Helpful Votes: 11 out of 11 total.
Review Date: 2005-04-25
This book is the bottom line, the base of the pyramid. All others I have read-and I have very many-rest on it. It explains the why, the where and the how of different types of drum circles and how, when one is called upon to do so, to facilitate them so that they live and create music on their own. While there are many facilitator "tricks" and techniques, the message is always that the circle is not to serve as a platform for a facilitator performance, but that the facilitator's job is only to get the music the circle is making past places where it starts to self destruct and back into solid playing. There is a great deal of anecdotal information about how specific difficult situations were handled as well as examples of wonderful, joyful exhuberance. If you are new to drum circles, and especially if you need or want to facilitate them, this is the FIRST book you buy.

I was really amazed by this book.
Helpful Votes: 13 out of 16 total.
Review Date: 2002-10-22
As a Christian wanting to start a church-oriented drum-circle, I was somewhat concerned that this book would be full of propaganda that would run counter to my Christian values. (Making it annoying to read at the least, and at worst, difficult to convince other Christians in my church of its value.) While some of the author's values come through (especially with references to "tithing to Rhythm Church" and the like) there's nothing in here to really offend any particular religious belief. There's no "we can heal the world with drums, just think good thoughts and good things will happen to you" message here. It's practical advice on how to bring out the best in a group of drummers.

Arthur's numerous anecdotes are entertaining and informative. They really conveyed the spirit of what Arthur does with his drum-circles.

I'm very anxious to get started applying what I've learned (and will continue to learn) from this book, and it has convinced me to attend one of Arthur Hull's Facilitator Playshops. Arthur's teaching in the book is very clear, presented in small, easily-digested steps, and most of all, very encouraging. The whole book shouts, "You can do this, it isn't that hard!"

I've very pleased that Arthur has taken the time to share his hard-earned wisdom with the rest of us. If you're wanting to start a drum-circle, work with kids through rhythm, or any such activity, you can't afford not to own this book.

Drum Circle Spirit
Helpful Votes: 7 out of 9 total.
Review Date: 2002-01-07
This book and CD set has wonderful examples of drum circle games and exercises. He and his facilitators also share their drum stories and let us know how fun it can be to be an "Arthurian" facilitator! Get a bunch of friends together and PRACTICE these games!(It REALLY comes to life after attending one of Arthur's facilitator playshops!!!)

What we need
Helpful Votes: 9 out of 13 total.
Review Date: 2002-04-07
This guy is a modern Trickster! At first you wonder, is this guy a joke? Then as you read more, you realize, yes he is, thank god! But be aware; this is a book about building community; if you want a book about drumming, look to Mickey Hart.

Games
Evil Geniuses in a Nutshell
Published in Paperback by O'Reilly (2000-05-15)
Author: Illiad
List price: $12.95
New price: $29.95
Used price: $0.01
Collectible price: $44.95

Average review score:

For computer geeks only, but in that niche excellent
Helpful Votes: 0 out of 0 total.
Review Date: 2005-10-02
You have to be a computer geek to understand the humor. If you are, and especially if you have a unix/linux background and/or have worked with internet or other computer support you will find this one of the most hysterical comics around.

Over 300 strips from 1999: some dated, most timeless
Helpful Votes: 0 out of 0 total.
Review Date: 2005-06-21
"Three steps to completing your initiation as an Evil Genius:
1. Adopt ominous accent."
"Checkski."
"2. Never, ever smile."
"Checkski."
"3. Bring a wealthy, monopolistic multinational corporation that sells crappy operating systems to its knees."
"Am thinkink there is no way of doink number 2 and 3 at same time."
- Pitr, reading EVIL GENIUSES FOR DUMMIES

The comic strip USER FRIENDLY maintains a continuous storyline, so EVIL GENIUSES IN A NUTSHELL picks up where the first collection, USER FRIENDLY, left off. The main characters - the staff of Columbia Internet - were introduced in the first book.

Written and set during 1999, the year that THE MATRIX and STAR WARS I: THE PHANTOM MENACE were released, there are lots of then-topical references (such as the completely empty offices of Columbia Internet on May 19 and the ultimate possible evil release date for Quake III).

For instance, during one of Stef the marketing guy's dust-ups with Erwin the AI, Erwin is temporarily loaded into a Furby's toy body. (Gentle readers might remember the talking stuffed toys after a little thought.) After Stef destroys it and Erwin retaliates, Stef finds himself in big trouble with the NSA. :) At one point, Erwin ends up talking like Yoda after being stuffed into a reverse-Polish-notation calculator.

And there are plenty of fantasy elements (at least, if you're in management, you can tell yourself that's all they are). Crud the demonic entity, saying that Microsoft is passé, changes over to AOL. The techies have a holy war over which of the various flavours of Linux is The One (TM). Erwin tries to nuke a spammer, with Russia and China joining in. Pitr tries to solve some budget problems by seeking refunds for all the copies of 5 different versions of Windows Columbia Internet has acquired with their hardware. When Microsoft's anti-Linux team arrives, the coders do the logical thing: they sic the thugs onto Stef. Erwin messes with Stef's head when they get him back, almost turning him into a techie ("I'm thinking I should've taken the blue pill"), but Delilah from MS sales re-education changes him back. In between, the techs play with Half-Life, Alpha Centauri, and Rainbow Six. (When a Terminator-like engineer's brain is replaced by a Pentium III chip, our heroes only notice him because his shotgun is a cool Quake weapon.)

*No* real life techies would try to shop a colleague onto the graveyard tech support shift, would they? No sleazy marketing guy would order sleek new computer gear just to impress a good-looking female techie would he? Just fantasy elements.

Right.

Not many Y2K strips, although the techies do prepare, because while Columbia Internet is compliant they're betting that Windows isn't, and that their clients will blame them. (The next collection, THE ROOT OF ALL EVIL, deals with the post-Y2K letdown.)

New characters:
- Artur the possessed engineer, who talks like Ahnold
- Matt the sea urchin, a new friend of Dust Puppy's rescued from a sushi bar

Great coffee-table book.
Helpful Votes: 1 out of 1 total.
Review Date: 2003-05-05
If you enjoyed User Friendly, you'll want this sequel. If you
haven't read User Friendly, then you'll want to look at that one
first, since this one follows it. Or go to userfriendly.org and
sample a few of the strips there -- but it's hard to take the
website to the bathroom with you or leave it on the coffee table
for family or friends to discover. Hence, the printed book.

This book picks up where User Friendly left off, and it's more
of the same. The quality of the strips has not dropped off; if
anything, these strips are better than the first ones. I quite
thoroughly enjoyed it. See also Root of all Evil.

Geeks, Quake and a little romance!
Helpful Votes: 2 out of 2 total.
Review Date: 2003-05-02
Follow the guys from Columbia Internet as they work through the day to day tasks of tech support with really stupid customers, deciding which Linux distro to install, and tips on fragging the enemy. As you read you will find that there really is such a thing as a stupid question.

This book holds a little entertainment for anyone that is interested in computers. Admittedly, there is a certain level of Linux understanding to enjoy the Microsoft jokes. I would not buy this book for the technophobe in your life.

The book is dated now (who really remembers what happened on May 19th 1999?). But that is part of the fun, trying to figure out what the world events were at the time of writing.

There is something for all you computer geeks. A parody of Lord of the Rings and quite a few references to the Phantom Menace will keep you in stitches. There is even a romance that buds at the end of the book. I think it is all fake though, or at least cannot be long lived. Have you ever heard of geeks and romance going together?

The Truth Can be Funny
Helpful Votes: 4 out of 4 total.
Review Date: 2001-02-20
This is one funny book. It truly captures the the world of IT, but puts a humorous slant to it. I read it almost from cover to cover and now frequently pick it up when I am in need of a laugh. I also like to post some of the topics on the door of my office. That bugs the heck out of our NT server folks, the jibes are a little too close to home for them.

Games
The Exclusive Layguide: When Dating and Having Sex with Incredibly Hot Women is No Longer Mirage Even If You Don't Look Like a Model or Don't Make a Fortune
Published in Paperback by Outskirts Press (2007-08-18)
Author: Michael Antonio
List price: $24.95
New price: $22.46
Used price: $20.22

Average review score:

Fabulous
Helpful Votes: 1 out of 1 total.
Review Date: 2008-04-29
This book has a very original approach to the whole process of a pick-up. It will help you be more attractive, spontaneous, confident, and have a higher social value! It will teach you how to have a great conversation with a girl and how to connect with her without using prelearned patterns and tricks. You will learn how to touch a girl and control sexual tension that will lead to a kiss, and more...

But those are just a few things... Buy the book, read it and you will become a better person, that is a better MAN in more ways than one!!!

Amazing! So simple and totally effective.
Helpful Votes: 10 out of 13 total.
Review Date: 2008-04-22
I have never been good with women. Just the thought of talking to them would make me freeze up. I never knew what to say to them.

But now, after learning all the powerful techniques from this book, I finally know how women think, and exactly how to seduce them just the way they want to be seduced but will never tell a man!

I always knew I was doing something wrong in this area, but I never knew just how many things men assume will impress women but instead it does the exact opposite!

Thanks to this great book I'm getting a LOT more dates. And my sex life is not bad either. Not bad at all! ;-)

Fabulous! Something we really needed!
Helpful Votes: 15 out of 18 total.
Review Date: 2008-04-19
I can say that the information that is provided is simply marvelous. After following the advice, I have found that I am much more relaxed when approaching women and I can tell that this has taken my confidence to another level...I always thought that it should be spontaneous. Big mistake. And this has cost me alot over the years. I wish I had gotten this material 10 yrs ago. Things would have gone a lot differently in my life. And this is why I believe this material is priceless. It has taught me how to relax. It has reminded me of the importance of planning and of taking action. Right now, my whole attitude has been transformed and I am seeing the benefits of it everyday. Highly Recommended!

here is EXACTLY how to attract women
Helpful Votes: 16 out of 19 total.
Review Date: 2008-04-18
I don't normally recommend books like this one, but I'll make an exception for that. Heck, I've even nicknamed it "The Layguide Bible" since it covers every way to get a woman without acting totally desperate. If a guy uses one tiny piece of the book, he'll get an obscene number of women with almost no work at all! I just keep referring to that book without realizing it. Next time I'm trying to help guys pick up women, I'll make it required reading!

spot-on advice
Helpful Votes: 22 out of 28 total.
Review Date: 2008-04-16
This book was incredibly informative and helpful, the author is correct when stating you must suppress any emotion that might allow you to appear vulnerable or appear as not being an alpha-male. I have carried out his advice to great success. Sure I have the clap and mono but it's worth all the "hot honeys" and poon I get on a nightly basis.

Games
Execution Hour (Warhammer 40,000 Novels)
Published in Mass Market Paperback by Games Workshop (2001-05-22)
Author: Gordon Rennie
List price: $6.95
Used price: $14.59

Average review score:

Rennie at his best!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-02-16
Execution Hour is a must have book for any BFG player. The book is written just as if Rennie was watching a huge BFG Tournament game being played out and he was the play by play man for some gallactic radio station! The details he puts into the book are so descriptive, yet easy to read, that you actually "feel" the storyline. Fantastic descriptions of an Imperial Cruiser or a Chaos capital ship. The scenes on the bridge where Captain Semper commands his ship are so well layed out, it was just as if Rennie used an Imperial set of blueprints. BFG players will love the battle details, and the book is full of them!

Battlefleet Gothic at its finest
Helpful Votes: 0 out of 0 total.
Review Date: 2006-03-01
Wow!, well written and thoroughly absorbing. The struggle and futility were conveyed well, as was the desperation and dedication by all characters. The details were as accurate with the 40K universe as they can be. A well recommended book for those who like me, love all things sci-fi and the Universe of Warhammer 40k.

Execution Hour, once more for Black Library
Helpful Votes: 2 out of 3 total.
Review Date: 2003-04-03
Execution hour is one of the best novel out there, Sadly, you have to understand a lot about the WarHamer 40K universe, so for new fans, or outsider, they should start with simpler book (See Space Wolf (Ragnar's books), Xenos (Eisenhorn trilogy) and even the Eye of Terror novels). But for the fan's it's a rarely seen aspect of the WH40K universe, the space battles, and gothic ships, fighters etc... It's a great book, good and strong story line, a few twists to keep it interesting, the action, and space battle are vividly and richly detailed, and thus, completely enjoyable, the only negative part was the end, a little abrupt, but they're will obviously be a sequel in the future, recommended to all knowledgeable fans.

Execution Hour Review
Helpful Votes: 2 out of 2 total.
Review Date: 2002-11-04
Emperor be praised! What a great novel! Players of Battlefleet Gothic or Warhammer 40k or just fans of Sci-Fi will like this action packed book! Alot of outer space fleet action, small craft fighter action even grounder pounder action! And the characters are involving and interesting. It's also an excellent tie in to the Abaddon Black Crusade saga. Get it, NOW!

Very Interresting
Helpful Votes: 3 out of 4 total.
Review Date: 2003-04-30
This is a tale about the ongoing war in the Gothic sector( a area in the Warhammer 40,000 that is rife with war and conflict). But, there is a dark threat on the horizon. Abaddons evil warfleet is on its way with a new weapon called, "The Planet killer". The Imperial warship, THE MACHARIUS, lead by Captain Semper. Is in a struggle against the agents of chaos. This book has it all. A finely written book that is easy to follow( if you know & understand the warhammer 40,000 world ). It has epic battles in space and more personal battles on the planet of belatis; A planet marked for complete destruction. It also tell the story from several different angles;from Capt. Semper to a lowly crew hand...There is also a new book out called "Shadow Point" that is the second part to this book.


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