Games Books
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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Used price: $19.61

Buy it, Read it, Do it!Review Date: 2007-09-01
AN OUTSTANDING AND SUBSTANTIVE BOOK!Review Date: 2007-02-12
The authors delve into each of these three dimensions (tactics, deal design, and setup) in great depth, providing a powerful analytical framework, cases, and numerous guidelines and creative insights. This is a an outstanding and substantive book!
An excellent overviewReview Date: 2007-01-20
excellent, groundbreaking workReview Date: 2007-01-05
A strategic approach to negotiationsReview Date: 2007-03-26
This new third dimension includes, among other things, "acting to ensure the right parties have been involved, in the right sequence, to deal with the right issues that engage the right set of interests, at the right tables, at the right time, under the right expectations, and facing the right consequences of walking away if there is no deal."
Here is real-world example of acting to ensure the right parties and the right sequence: A US firm was looking to establish a joint venture in Mexico and had identified three potential partners (one excellent, one good, and one that barely meets the set criteria). Should this firm start negotiations with the best prospect, and if those negotiations fail, then move to the next, and so on? Or wouldn't it be far better if this US firm makes it known in the industry (in Mexico) that they are looking for a joint venture partner, and induce these three prospects to come to the US firm? Negotiating simultaneously with the three potential partners was indeed better, especially that the US firm set up the negotiation conditions whereby the three Mexican prospects were rushing to compete for the joint venture!
Although this book introduces a third dimension to negotiation, the other two dimensions are also well covered by the authors, with a large number of real-world examples. The second dimension covers designing value-creating deals, including the traditional concept of enlarging the pie, and how to make lasting deals. The first dimension focuses on the tactics at the negotiation table, including problem-solving tactics such as shaping perceptions, setting ambitious target prices, interpersonal skills, cultural empathy, and many other tactics familiar to those who have read traditional negotiation books.
In short, 3-D Negotiation is a welcomed addition to the topic of negotiation, especially due to its strategic approach to negotiations. I particularly like the idea of backward mapping the negotiation process, starting with the desired target or outcome, then mapping all the parties, their interests, no-deal options. I was also intrigued by the authors' philosophy and the 3-D strategy of: "Let them have your way", as well as their concept of "Zone of Possible Agreement".
Although this excellent book is written with important and complex deals in mind, the 3-D approach can be indeed applied to simpler deals and negotiations. In fact, the reader will find a large number of examples of negotiations ranging from the simple ones such as buying a car or a house, to the more complex ones such as negotiations between countries, or among large international organizations.

Used price: $9.35

An Altered ShowcaseReview Date: 2006-03-10
This field is expanding exponentially - it seems so accessible - and offers
a relief from the generally serious world we live in.
Not that altered art can't (and doesn't) have a serious side all its own. As illustration, compare the Nori Dress by Dee Fontans on page 140 with I'll Fly Away on page 128 by Betsy Reeves. They each speak to the same theme in two entirely different languages.
Terry Taylor has assembled an incredible array of talented artists, doing what they do best, altering the bits of our wonderful, wacky, crazy and sometimes sad world into a storytelling vision of art that transcends time.
This book is full of ..Review Date: 2006-04-05
Great bookReview Date: 2007-11-02
Amazingly Beautiful...And helpful!Review Date: 2007-05-31
Everything else was carefully explained, and beautifully detailed. It does cover: altered art (obviously), altered books, cards, jewelery, dolls, techniques, copyrights, history, and much much more.
I have been creating mixed-media collages and altered art for about 2 years now, so I'd consider myself, well, not a beginner but not as advanced as others. But I believe this book would be helpful to anyone, at any level. I highly recommend it and enjoy it each time I refer back to it.
Wonderful!Review Date: 2006-07-15
Used price: $5.00
Collectible price: $29.95

The Ultimate AlphabetReview Date: 2004-11-07
The Ultimate Alphabet....LITERALLY!Review Date: 2004-04-18
Some people may mistake this for a little kiddy alphabet book. It couldn't be any less kiddy-ish! It's hard because it's not like the 'I Spy' books, where it has a little rhyme telling you what to find. There aren't many guidelines there to tell you what's in the picture. You have to figure it out yourself. Also, a lot of the words are pretty hard.
This book is definitely worth buying. Buy it and you'll never EVER be bored again!
WONDERFUL AND FUNReview Date: 2002-11-14
Finally, an alphabet book for adults tooReview Date: 2002-04-11
Look and LearnReview Date: 2002-07-15
I finally bought "The Annotated Ultimate Alphabet" about five years after seeing the video. The quality of the artwork is incredible, there aren't many books like this around. Not only is this book entertaining, it is useful as well. Apparently Mike Wilks was influenced by Salvador Dali, but I think he is better than that. My favourite page is the letter "S", a room filled with more than 1000 objects beginning with that letter. I still can't name everything.
There are all kinds of objects in this book, ranging from the very common, to the really obscure. Some things are instantly recognisable, others will leave you completely baffled. It would be no exaggeration to say that anyone who reads this book and absorbs it fully will become an excellent Scrabble player.
In these images Mike Wilks demonstrates exeptional ability, particularly with the airbrush. Here we see draftsmanship of the highest order, just about every member of the animal kingdom is represented accurately. Pen and ink drawings accompany the word lists, giving additional nourishment to a growing vocabulary.
This book gives new meaning to that phrase about a picture saying a thousand words.

Used price: $15.85

Excellent BookReview Date: 2007-11-08
Great!Review Date: 2007-07-02
wood turningReview Date: 2006-08-19
Segmented Wood TurningReview Date: 2007-01-04
want to learn segmented turning? get the book Review Date: 2006-06-02

Used price: $0.59

Cute book!Review Date: 2008-03-13
We LOVE it!Review Date: 2008-03-10
Delightful!Review Date: 2008-02-01
Very cute bookReview Date: 2007-10-20
the perfect bedtime story! Review Date: 2007-08-20
I've been reading this book for the last 3 months (since my daughter turned 1-yo) and it's already her favorite book! We read it every night, and it has quickly become our favorite bedtime ritual!
The lyrical rhymes captures my daughters attention through the entire book. its short enough to keep any 1-yo's attention, yet long enough to be a learning experience. From this book, my daughter has already learned her nose, toes, feet, "peek-a-boo", tickle, laugh, and hug. Her absolute favorite though is to "boucy bounce" and to "clap, clap, clap!"
An absolute gem of a book!

Used price: $1.99

wowReview Date: 2001-04-30
AMAZING!!Review Date: 2003-10-15
These books create the most amazing fantasy world.
They allow you to roam about how you want to.
It was planned that enough of these books would be released to cover the map that is contained in each of this series.
However, I heard, that they charged too little for each book (in England I think they were just £5 or £6!!) so they couldn't finish the series for financial reasons!
An absolute shame - I do anything for the last few books!!
Great!!!Review Date: 2002-08-07
Please, Jamie Thomson and Dave Morris to publish more booksReview Date: 2001-09-29
wowReview Date: 2001-04-30

Used price: $29.95

I loved this book like a cookie dough sundae.Review Date: 2005-06-07
I don't normally get all googly-moogly over programming books. In fact, I just took a quick look back at my reading log since 1999, and a select few have gotten four stars, but nothing above that. But I picked up Penton's nine-hundred-page tome on Thursday and I finished it on Sunday. Nine hundred pages in four days. I've only been keeping track of page counts over the past year, but the books I've read that have come closest, page-wise, have been Robin Hobb's lovely novels, three of which I read earlier this year hovered around eight hundred pages. I read the shortest of them in eight days. And I love Robin Hobb.
Data Structures for Game Programmers is a wonderful book in no small part because Ron Penton was still an undergrad while writing it. Which is, of course, also the book's main problem, because someone like me who last saw ivy-covered halls well over a decade ago is likely to be sick with envy that some little greenhorn has already found his way into the world of professional computer-book publishing (and by "professional" here I don't mean "published by recognizable press," I mean "the kid's already published three books in three years, and they're ALL monstrous tomes, when does he have time to program?"). But let's face it, you expect something different when you read a book by a young writer, be it the hot new novelist or the new kid on the programming block. And Penton delivers it; Data Structures for Game Programmers is, if you're a programmer, the most readable computer book you've ever come across. Penton seems to have a healthy disrespect for textbooks, which he alludes to a few times in the course of the book, and it shows in his writing; he wants to write something that will teach you more than a textbook by being more accessible. And in this goal, he succeeds. Brilliantly. I learned more about C templates from reading this book than I have in any other three books devoted to nothing but templates, and here they're just referred to a few times in passing. How is this possible? Because Penton explains things in language far easier to understand than that of most programming books; simply put, he hasn't yet been so overwhelmed by jargon that he can't see when he's written something the layperson might not be able to understand, which is a common ailment among programming authors.
Also, there's been some minor grumbling from some critics about the book's insistence on reinventing the wheel. Of course it does. That's how you learn to program-- you bang away at it, doing something that's already been done, until you figure out why it's done that way. There may be five or six people on the planet who can read it in a textbook and immediately figure out why it's the case (and, one assumes, they are the same people as those critics), but the rest of us are much happier seeing it this way.
If any computer book publishers happen to be reading this, you, especially, should be reading Data Structures for Game Programmers. See what it's like. Try to get the rest of your authors to emulate it. You'll have much happier customers that way.
This is one of the handful of books I've read since getting a library card again (a total, in fact, of four since 2003) that, after returning it to the library, went back on my Amazon wish list, because I want a copy for myself.
does what it saysReview Date: 2003-10-02
the author doesn't go hugely in to depth in some areas but that's pretty much what i wanted since i am already familiar with how to use most of the stuff. very good book and i'd highly recommend it. hope this author continues with more books!
A clean approach to Data StructuresReview Date: 2005-01-17
Many many thanks to Ron Penton for his help! Ron Penton really knows how to write a book! His way of writing shows that he knows the subject perfectly and presents it in a way that anyone understands what he is talking about. No matter how hard the topic is! By the way, Ron Penton has a great sense of humour!
If I could I would give one more star for the GREAT job he did with the CD. Although I intended initially to learn Data Structures, I also learned SDL. Perfect combination for someone who wants to start writing games!
I would recommend this book to a non-beginnerReview Date: 2004-09-16
Bottom line is this, you can find the information presented in DS4GP in any other good book on data structures but what sets this book apart is the presentation, organization, practical content and the writing style of the author.
It's definetly not for beginners or for a person looking for a very detailed book on data structures that covers AVL trees and red-black trees. But for the other 99% its a must buy.
Does what it saysReview Date: 2003-10-02
the author doesn't go hugely in to depth in some areas but that's pretty much what i wanted since i am already familiar with how to use most of the stuff. very good book and i'd highly recommend it. hope this author continues with more books!

SUPERBReview Date: 2008-05-02
I haven't gone through the whole book but already am losing sleep over it --- it is that good !! Do yourself a favor -- pick this up NOW . I am an average player and I do not write good reviews like this . Lasker will show u how and why to play . Will definitely improve your rating to 2000+ -- NO MATTER WHERE YOU START FROM !! If you do not see any improvement , I will say this --- you have not read this book ! It probably stayed on your shelf for too long .
I like this bookReview Date: 2005-02-02
Introduces chess and goes well beyondReview Date: 2006-06-13
This may be an older book but it is very well written and a largely forgotten about classic.
A Fantastic Classic!Review Date: 2005-01-28
The former world champion also covers some more advanced concepts throughout the text.
A Classis Which Needs Updating and Notation ChangeReview Date: 2004-12-05
Then why 3 stars instead of 5? This is because the book requires some serious updating. For the more advanced player the openings are very outdated. The book needs to be written in the more modern and efficient Algebraic form of notation. And, as already mentioned, it is difficult reading for possible use by a young reader.

Used price: $6.47

RD777Review Date: 2008-01-09
As a registered dietitan I continue to emphasize the importance of exercise. This book clearly will offer not only the motivation to help you get started but the practical implemantation that anyone needs to get fit and maintain and exercise routine!
Stop eating, get off the couch and start working out!Review Date: 2006-12-12
SubstanceReview Date: 2007-06-25
The best thing I thought about the book was that it went beyond the superficial. Coopersmith not only writes about fitness and nutrition, but goes in depth about body issues and self-confidence. She explains that you should love your body for what it is, and as long as it is a healthy body, that is what matters. Coopersmith writes that the ideal shouldn't be the emaciated, stick-figure models, but strong, healthy women. This is a really important message. Fit+Female goes beyond just a fitness book, and I would highly recommend it to any woman.
a book that makes sense, tailored to your body typeReview Date: 2007-05-18
The author helps you figure out which of the 6 body types you are via a Quiz. It's a combo of being either an Apple or Pear, and being one of (Meso, Endo, or Ecto). I was amazed when I read the description of my body type and how 'true' her description rang.
She then recommends a regiment of Cardio and Weight exercises (with pictures for each exercise) for your body type. there's a range of 'how often' and 'how hard' you work out based on your own fitness level, time, etc...
Then the books goes into the diet portion, explaining very Factually and realistically what you need to do to lose weight, what to eat (food groups wise) for each body type.
I like that this is very concise and tailored to your body type, so it's fast and easy to digest!! Leaving you more time to actually workout!
Realistic, easy to understand, easy to use. Buy it!Review Date: 2006-12-28
I think the book is especially appropriate for people who have little experience in fitness. The exercise recommendations are manageable and well-explained.
Geralyn Coopersmith has written a book that I think many will find valuable.

Collectible price: $87.00

A lovely book remenscent of the Myst gamesReview Date: 2006-04-03
The book has an introduction by Rand and Robyn Miller and is divided into four parts: Inception, Preparation, Construction and Completion. Included is even a lexicon of the D'ni grammar.
Well worth the wait and the price!
WOW!Review Date: 2005-05-31
Books and Ages and LifeReview Date: 2003-09-22
A gorgeous, glorious book . . .Review Date: 2002-08-21
A book no Myst, gaming, or computer fan should be without!Review Date: 2002-03-18
Related Subjects: Conventions Game Design Game Studies Resources Developers and Publishers Play Groups Gambling Video Games Miniatures Trading Cards Puzzles Dice Internet Board Games Card Games Play-By-Mail Tile Games Hand Games Hand-Eye Coordination Roleplaying Party Games Coin-Op Paper and Pencil
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