Game Design Books
Related Subjects: Designers Development Tools and Software
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Used price: $14.19

Informative and artisticReview Date: 2008-07-19
very good ideasReview Date: 2007-08-12
decorated journalReview Date: 2007-09-03
The design of this book is uninspired and boring. It is UNDERdecorated. It looks like a text book, which is a shame.
Kicking it up a notch for a beginner like meReview Date: 2007-09-13
A must have book for journal makers!! Review Date: 2007-07-21

Used price: $16.48

Amazing Read for Both Visual and ContentReview Date: 2007-11-29
conceptos interesantesReview Date: 2007-09-02
Muy bien ilustrado, con ejemplos que ayudan al nuevo realizador audiovisual a enfrentar sus primeras producciones de una forma segura, buscando que éste no cometa errores que luego pueden demeritar su trabajo.
La única crítica que tengo para hacer de esta obra, es que los ejemplos de montaje los realizan en programa específicos , como Final Cut, algo que de alguna manera deja sin posibilidades a aquellos que manejamos plataformas de edición diferentes.
Great Book, only if you're a Final Cut Pro user.Review Date: 2008-06-14
The second half talks about basic editing in Final Cut, which I mostly skipped since I don't plan on using Final Cut. Honestly, for filmmakers who plan on using Final Cut, this would've probably made 5 stars.
Have fun and good luck on your film!
A piece of artReview Date: 2007-11-06
recommend to anyone interested in Digital Video. Reading the book was like having Mr. Ian David Aronson in your room sharing with you all of his knowledge.
This book it's not a 18 chapter tutorial on learning Final Cut Pro or After Effects. It's more like traveling back in time and learning from the history of Digital Video to the present day. Aronson show's everything, from film to video, the way you should treat your camera, what you should be
prepared with; lighting, greenscreen, Hardware, white balance, DVD
authoring,
aspect ratios, you name it, including some basic tutorials on doing
edits.
He even gives you an internet address to look and confirm what he is showing
you.
If you are an advanced editor, this book is for you. This book is for to
read,
learn and keep it forever just in case you forget a detail, so you can
review it again and again. I was amazed with the things I have learned from
Mr.
Aronson. Thank you and I'll hope to read another book from him.
Jorge Raphael Valenzuela Hernández
Graphic Artist / Videographer
A basic primer on differences between digital and print mediumsReview Date: 2006-09-08

Used price: $6.79

A good starting pointReview Date: 2006-05-03
Long: When I first picked up the book, I was a high school student with no prior programming experience. I had written code before, but it was HTML so I didn't actually write programs.
I abandoned Blitz for a while when I finally got the chance to take a programming class(C++) in school and have recently returned and thus revisited the book to brush up. I took this oppertunity to write a review here.
C++ is a more advanced, powerful, and widely used language but I still use Blitz to make simple games because it's hard to get good graphics in a C++ compiler without costly graphics pacakges to go with it.
Opinion
Short: The book is very intuitive and well written. The author does a very good job at explaining things and the book is very well paced. When going to a more advanced language I was helped significantly by the concepts I learned when using Blitz. I would highly recommend this book.
Long: When I first got this book, I thought programming would be a daunting task. This book goes through it very well and has a nice pace that keeps you from getting overwhelmed. The author writes very clearly and is very good at explaining concepts. This is a great book to get started with programming.
When I dropped this because I started programming in C++, I found transfering languages easier than I had hoped. I learned a lot of basic concepts in Blitz and was able to take many of them over into C++.
For a short time, the only real changes that I experienced were different syntax between the two languages and some other basic priciples (such as library functions) not used in Blitz. By the time I got to a point where most of the material I was learning had no equivalent in BLitz, I had been using C++ long enough not have any problems.
Conclusion
Short: It's a great, well written introductory book for those looking to program for fun or those who want to go further but need a good starting point.
Long: When I got this book, my purpose was to get something to introduce me into programming in a simple, easy to understand manner. I am happy to say that it works very well for this purpose. The Blitz language will not carry you especially far but if you are in it for fun or are just looking for a starting point, this will work very well. I still program with it myself a bit even after learning a more advanced language.
quite surprised by other review scores...Review Date: 2007-03-09
Nice book. Read it. NOW!!!Review Date: 2006-10-14
Not only does this book give you a very good head start in game programming, it also gives you a sense of pride in programming. I don't know why, but it's just how the author explained everything.
Overall, the book is very well put together, and it gives you a basic head start in programming in genaral.
But be warned. If you want to do some 3D programming, this is not the book for you. It will only teach you the basics in both programming, and a little in graphics. Don't get me wrong, it teaches enough graphics to make a fine game. But you it doesn't teach you anything about maps, side scrolling, or other gene's. The only genre it really teaches would be like a space shooter.
Use this book for a beggining in programming. Don't stop here though. Find another source that can teach you other programming techniques and languages.
5 stars, all the way.
Great for 2D Programming, Not for 3D Game ProgrammingReview Date: 2006-01-22
Needless to say, this is perhaps the best game programming book for the beginner/hobbyist. You can create SNES/Genesis-quality games right out of the box with no problem. If you are a great artist, you can even make games comparable to today's console games, if only Maneesh would've covered more detail towards Game Programming in Blitz 3D. Great start to starting a hobby in making your own games, and it really has me sold on this book. I'm hoping that more books can come with this simplicity, and it's perhaps the most defined code I've used.
Bottom line, good job Maneesh, great book, but just include some game code for the 3D version of Blitz in your Third Edition.
Good Book, Deceptive MarketingReview Date: 2006-03-01
Followup: I'm told the URL for the software is at www.maneeshsethi.com/BlitzPlusDemo.exe but I haven't used it yet to see if it's completely unlimited, or just has more uses.

A Student and an Experts BibleReview Date: 2008-02-27
I am curently a student of floral design and i have to say that this book is my bible. It has helped me so much i love it and so do all of my friends even thoughs whom dont attend my class. They have learned so much from it i have a cupple friends that purchesed the book and next year are going to attened the class. the book is simple enough for everyone and yet difficult enough so you dont get bored if it. i love this book, if you want to learn more about floral design i strongly suggest you bye it. thanks for your time and you have my best wishes.
Floral DesignReview Date: 2007-10-19
class room helpReview Date: 2007-07-03
The Art of Floral DesignReview Date: 2007-03-09
Good learning toolReview Date: 2007-01-04

Used price: $11.00

TWO THUMBS UP!!!Review Date: 2008-03-30
left hangingReview Date: 2007-02-28
AWESOME BOOK ABOUT CHARACTER DESIGNReview Date: 2005-01-19
Inspirational, instructional, just dynamiteReview Date: 2004-03-04
Open Letter of AppreciationReview Date: 2003-09-16
I've long been an admirer of your fantastic creations. You kinda became who I wanted to grow up to be ;-), so when I found you had published a book, I ran to get a copy.
Just wanted to let you know that this is the first of hundreds of art books in my library that is everything I'd hoped, and much more. I've had some
art training (mostly with folks who were better artists than teachers) and have learned a lot from books, as well as lots of drawing and painting on my own. I've participated in numerous exhibitions and group shows. Never have I had the pleasure of "sitting" in the company of such a fine, generous, exacting and specific educator, who is also one of my most admired artists.
The quicktime movies, so unselfishly revealing of your methods and creative processes, would have been worth twice the cost of the book. I'm studying them on a frame-by-frame basis, and gaining so much insight into what was heretofore theory alone. A weekend seminar could easily be developed from any one of these.
So thanks mightily from a very enthusiastic student at a distance.
Regards,
Bob Goldberg
www.bobbogoldberg.com

Used price: $12.59

Digital StorytellingReview Date: 2005-10-02
IndespensibleReview Date: 2005-08-12
Informative Book by Pioneer in FieldReview Date: 2005-08-17
Dr. Linda Seger, Script Consultant
Author of MAKING A GOOD SCRIPT GREAT
and seven other books
Good for a history classReview Date: 2005-08-21
It's not the Future anymore, it's the NowReview Date: 2005-09-05
Carolyn Handler Miller
From sitting in front of the camp fire to sitting in front of a computer, story-telling has always been rewarding, yet often frustrating. The challenges of telling a story using different media, particularly a new one, can be intimidating, especially to someone who wasn't born with a mouse in their mouth.
Not to worry, though, for in the first chapter of Carolyn Miller's book, she lays those concerns to rest by noting that interactive stories are similar to myths, rituals, and games. I immediately felt better and dove right into this comprehensive book.
DIGITAL STORYTELLING is valuable on a number of levels.
It's a scholarly revue and investigation of interactive media and thus an excellent resource for researchers.
It explains the terminology and theories.
It offers specific tools for digital storytelling development of plot, structure, and characters.
It has guidelines for specific uses of digital storytelling such as information, education, and advertising.
Children's projects have their own helpful chapter.
As a story consultant moving more into games design work, and as a writer desiring to keep up with the latest techniques and technologies, I know I'll be reaching for DIGITAL STORYTELLING a lot. And I know I'll always find it a rich resource of information and inspiration.

Used price: $11.98

Great one for any collector Review Date: 2008-06-26
I am plastic and spareReview Date: 2008-06-02
Great bookReview Date: 2007-12-28
Strange and FascinatingReview Date: 2007-12-26
Great visual resourceReview Date: 2007-12-03

Used price: $27.99

Creating Motion Graphics Vol 2Review Date: 2007-10-23
Simply simplistic!Review Date: 2007-08-25
excelente guia para nivel medio- avanzadoReview Date: 2007-04-16
Este libro en especial tiene una serie de ejercicios que refuerzan lo basico y nos expican lo avanzado.
Si ya has comprado libros de ellos, puede que te parezcan repetitivos, pero no te dejes llevar por eso. hay ajustes pequeños que te hacen ver diferente el proceso.
Adobe After effects es un programa en crecimiento, por ello, no subestimes en la informacion de estos libros.
Semi-AdvancedReview Date: 2007-01-29
This is still an excellent book to have as a reference, and there are some great topics covered. It's very well written like the other books, and I don't regret the purchase at all. My complaints are probably mostly due to the fact I have learnt quite a bit since finishing the first book, for people who have finished the first book and want to learn more this would be perfect. But advanced users should perhaps look at After Effects 7 Studio Techniques which has more advanced content.
Be Warned, this book is for version 5.5Review Date: 2005-12-25

Used price: $1.65

Awesome designsReview Date: 2008-07-17
Half & HalfReview Date: 2008-04-14
Cool DesignsReview Date: 2008-02-08
Too Cool and Great PriceReview Date: 2007-07-30
Awesome book for young artists!Review Date: 2006-08-07

Used price: $2.69

The book.Review Date: 2005-01-06
This is not a pleasure book, nor is it a "cookbook". You won't find the magic numbers that will create a low-poly character in here. What you will find is knowledge if you have the patience to read it. When I first learned 3D -- using 3DS Max 4 -- I began with this book, and I simply treated it as a textbook, reading measured amounts of it every day until I was done.
I cannot recommend this book highly enough. Even if you are an advanced user, it is likely that this book has something to tell you.
Hard to follow if your newReview Date: 2002-05-17
Stuff you can use in a way you can understandReview Date: 2002-04-06
Wonderful learning aid for beginnersReview Date: 2002-07-29
Stuff you can use in a way you can understandReview Date: 2002-04-06
Related Subjects: Designers Development Tools and Software
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