Dice Books


Books-Under-Review-->Games-->Dice-->14
Related Subjects: Yahtzee Dragon Dice Spill and Spell Word Yahtzee Land, Air and Sea Button Men Exxtra KrimsKrams Cosmic Wimpout Bluff Bunco Farkle Stack Owzthat
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Dice Books sorted by Average customer review: high to low .

Dice
Math Games & Activities with Dice
Published in Paperback by White Bear Publishing (2007-07-02)
Author: Charles Lund
List price: $16.95
New price: $16.95
Used price: $15.50

Average review score:

Good Ideas but needs to be Updated
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-13
I was very excited to receive this book but a bit disappointed when it came in. It seems to be outdated and not good for visual people like myself! I am used to books by Mailbox the Education Center and this is nothing like that. It looks like it was typed out by a typewriter and photocopied, I just can't get excited to read it.

Dice
Reflections of Him
Published in Paperback by PublishAmerica (2003-04)
Author: Becky Jane Dice
List price: $16.95
New price: $16.90
Used price: $7.99

Average review score:

Christian Poetry
Helpful Votes: 0 out of 0 total.
Review Date: 2004-08-23
In this book of poetry, Mrs. Dice does a wonderful job of letting the readers see how important God is to her.

Dice
Rune Dice Divination Book
Published in Paperback by Llewellyn Publications (1990-01-01)
Author: Donald Tyson
List price: $12.95
New price: $0.75
Used price: $0.01
Collectible price: $12.95

Average review score:

Not quite worth the asking price
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-23
Even the current price of $0.01 doesn't make this a bargain. Save your pennies for something that is actually useful.

Constraining runes to the faces of a cube completely changes the dynamics (getting 1 rune rules out the runes on the other faces). Also using the faces of dice does not fit at all well with the important 3x8 traditional ordering of the Futhark. At least the numbers (4 dice x 6 faces) prevent the addition of the spurious New-Age invention of the "blank rune". Apart from that, as a previous reviewer has commented above, the information provided is sloppy and heavily Christianized.

There are plenty of books with some actual useful information on runes.

Try these, and the books buyers also bought:

Rudiments of Runelore

Runic Amulets and Magic Objects

Runes (Reading the Past, Vol 4)

An interesting change
Helpful Votes: 3 out of 4 total.
Review Date: 2000-03-31
Compared with the traditional set of runes, this set makes an interesting change. The symbols are all there, with a rustic look of aged wood. I especially enjoyed the interpretation of the "wyrd" rune, one which often gets overlooked by many writers. I was not interested by the spell-making aspect of this book, as I felt it took away from the use of the runes in their own right. Perhaps this is what makes it more new age, I don't know. Bottom line: the runes are beautiful and the new form is interesting. A good buy.

Worthless
Helpful Votes: 4 out of 4 total.
Review Date: 2004-12-01
Yet another attempt to recreate the runes in an author's own image. On top of this it includes the author's own pessimistic Christian bias in the meanings of the of the runes. He picks and chooses between the Anglo-Saxon and Elder Futharks for his meanings to suit his own bias. Not worth having except as a novelty. Not for the serious rune worker. Get the Power of the Runes Deck instead.

Dice
Craps Strategy: How to Play to Win at Casino Craps
Published in Paperback by The Lyons Press (2001-11-01)
Author: Michael Benson
List price: $14.95
New price: $2.48
Used price: $2.45

Average review score:

Basic Understanding, Disappointing Strategy
Helpful Votes: 2 out of 2 total.
Review Date: 2005-02-10
This book did help me understand all of the different bets you can make at the Craps Table. However, after stating you could reduce the house odds to less than one half of one percent, the book recommends 20+ strategies without ever identifying a strategy which would help you play at the lowest possible house odds.

Dice
*OP Dice Promethean the Created (Promethean)
Published in Misc. Supplies by White Wolf Publishing (2006-09-20)
Author: Promethean
List price: $6.99
New price: $105.92
Used price: $34.83

Average review score:

nice 10-siders, but not good WoD dice...
Helpful Votes: 1 out of 1 total.
Review Date: 2006-09-27
These milky-white, every so slightly bluish 10-siders are nice as 10-siders, but the cool thing about the World of Darkness dice is that you can easily see the "success" numbers. On these dice, the regular numbers are dark purple and the success number (8,9,0) are black. A pretty subtle difference. The would have been much better if the off number had been light blue or light grey. So if you want WoD dice... stick with the Mage or vampire ones, they are the best.

Dice
Fantasy Dice (World of Darkness (White Wolf Paperback))
Published in Hardcover by White Wolf Games Studio (1998-02)
Author: White Wolf Publishing
List price: $6.99

Average review score:

Loads of crap.
Helpful Votes: 0 out of 12 total.
Review Date: 1999-03-03
The worst reading I've had in a long time

Ugliest dice I have ever seen in my life!
Helpful Votes: 1 out of 2 total.
Review Date: 2003-03-25
U-G-L-Y
You ain't got no alibi
You ugly
Yeah, yeah
You ugly

Dice
Army of the Dead (Dragon Dice Series , No 2)
Published in Paperback by TSR (1997-01)
Author: Edo Van Belkom
List price: $5.99

Average review score:

It doesn't deserve 1 star, but Amazon won't let you pick 0.
Helpful Votes: 1 out of 2 total.
Review Date: 2005-08-03
I'll never get those four hours back. I miss them already.

For those of you who have not yet read this turkey, unless you want to know where it went wrong, better stop reading now. Spoilers ahead.

There's no doubt that Edo Van Belkom can write. He's pretty good at describing places and situations, character interaction is well done, and the dialogue isn't half-bad. I'm somewhat curious about his other works. This is the sign of a decent writer. The book was not edited well, and I caught several mistakes in dialogue when a character's lines were given to another, causing some confusion. The reader is forced to make the correction so it makes sense.

The story is well written, and anyone unfamiliar with the world of Esfah and the game of Dragon Dice would probably enjoy it quite a bit as a small fantasy novel. The only real drawback to his writing style is that the story takes itself too seriously, with very little comic bantering between characters, and nothing that would give even a dim smile to a reader. In fact, the only thing funny in the book is a fart reference, which oddly enough, struck me as being out of place and almost forced, as if he thought the situation called for a poor joke. For me, it fell flat. I did, however, turn to my friend and say, "Well, it's about time he tried to write something funny!" Pretty sad.

Now the bad parts, and I do mean bad. I thought "Cast of Fate" was bad, but it's got nothing on this stinker.

This book was loaned to me. Because of that, I was unable to throw it across the room in disgust on several occasions when I really longed to, and I can't burn it in a sacrificial ritual of cleansing. I was only able to set the book down and take several deep breaths to calm myself before picking it up again.

It's obvious from early on in the book that ol' Edo didn't research the game he was writing about beyond the very basics. In the second chapter the Warlord Adelric uses earth magic (gold) to adjust the terrain in his backyard into a garden, basically sculpting it to his vision. A warlord? Using magic? What gives? True, in the game a warlord can draw magic if the ID is rolled, but here it just doesn't fit. In fact, Adelric takes an old friend; who just happens to be Dorian, a Selumari enchanter, on a tour of his town. They witness theurgists and thaumaturgists working magic to make funny sculptures as practice exercises in magic. Not what I'd consider the best way to hone your talents, and nothing in the Dragon Dice mythology suggests this skill. In fact, any old dwarf can work magic, not just those specifically trained for it.

However, very little fire magic is used unless the dwarves want fire. No instances of Ash Storms, Dancing Lights or even Spark of Life. None! The Undead however, use vast amounts of magic, mostly to resurrect dead bodies. But, (and this is a big but!), they also use magic to cause a swampland area to grow, turning a flatland into a swampland. When was this a part of the game? Unless I'm mistaken (and I'll admit it if I am), there has never been an Undead spell that transforms a terrain into a swamp. Give it the black element, yes. But not change it entirely. Another big no-no was having the Undead leader use a Path spell. Where did she get access to gold magic? No explanation is given, and the Undead are unable to use anything other than black magic.

In the course of the story a red dragon is summoned by the dwarves. This is about the only thing he did get right, describing its summoning quite well, and the effects it has on both armies. The only mistake here is that the dragon attacked and then disapated without either army getting a return attack. Again, it's part of the game. Accuracy counts! If it had flown away to wreak havoc elsewhere it would have made more sense. Better yet, it should have stuck around until it was killed. Some might say that it rolled the wing icon and flew away, but that's not the way he wrote it, and I was very disappointed. Two pages later the Undead consider summoning their own dragon, which is referred to as an Undead dragon. Huh? Undead dragons? Black dragons are the incarnation of the Death element, they're not Undead. ARGH!

Among the characters Warlord Adelric is well written. An old warrior ready for peace and agonizing over a coming battle. I liked him, but I didn't like how easily he could use magic. There are several references to actual dwarf ranks, and they are used correctly. So Edo at least got that right. But just as he earns praise from me for getting something right, he louses it all up again. The Undead are led by a heucava named Renata. Not a lich as would be expected. A heucava is not one of the stronger units in the game! In fact, other than than the Vaghan warlord and the Selumari enchanter, no other rare units are mentioned. Bad Edo, bad! Another thing that made me almost slam the book down is when a ghoul (named Peregrine, shades of Lord of the Rings!), unearths a lava elf wolf-rider.

Did that make anyone else blink and say, "What?" I'm not kidding. A Morehl wolf-rider . Last time I checked, the lava elves had wyvern-riders, scorpion-knights and spider-riders. This should be an indication of the many other numerous mistakes that are to be found within the pages of this disaster.

It's obvious that this story was written just prior to the Feral kickers getting released. While the Amazons and Firewalkers get a mention (and the 'walkers get one sentence in the entire book), the Feral are not spoke of until almost the very end, in a vague reference to them and the "younger races." Use them or leave them out entirely!

My last nitpick (and it's a doozy to dwarf lovers), is that the children of Eldurim & Firiel don't even live within the earth. Nope, they've given up the mountains they are part of and live in peaceful seaside villages complete with harbors, not far from a small plain and a largish swamp area. To me, this was the most unforgiveable part of the story.

In conclusion, I'm not happy I read "Army of the Dead," but as a lover of all things Dragon Dice I felt obligated. Now I wish I'd heeded the warnings. I wouldn't be so upset. Pass on this one, gang. It's a major stinker. Read anything else, and I mean that. Including "Cast of Fate."

My little tirade is now concluded. I'm going to go read Harry Potter 6 again just to get this bomb out of my mind.

Dice
Collecting Casino Dice
Published in Paperback by Camelot Pub Co (1998-01)
Author: Donald D. Spencer
List price: $20.00
Used price: $57.02

Average review score:

Marginal quality-not a good product for the price.
Helpful Votes: 7 out of 7 total.
Review Date: 1998-07-26
This work is little more than an expanded brochure, with far too little detail concerning the types and varieties of dice available to the collector. It looks formula-written, with way too many poorly reproduced photographs of casino postcards. Certainly not worth the price tag. The front cover depicting a pair of dice, with one die showing two sides with four pips, (not exactly something you are going to see when collecting casino dice), is an appropriate warning for this book.

Dice
PROBABILITY GUIDE TO GAMBLING: The Mathematics of Dice, Slots, Roulette, Baccarat, Blackjack, Poker, Lottery and Sport Bets
Published in Paperback by INFAROM (2006-08-26)
Author: Catalin Barboianu
List price: $29.00
New price: $18.94
Used price: $17.50

Average review score:

Where's the editor?
Helpful Votes: 7 out of 9 total.
Review Date: 2007-11-01
Lots of annoying liitle typos in the math chapters. I can live with those, the math is correct. HOWEVER, the chapter on roulette is completely incorrect. The author assumes a 40 to 1 payoff on a single number wager but the actual payoff is 35 to 1. This is an eggregious error. Virtually every computation and scheme in that chapter is bogus and totally misleading. The author goes so far as to providing winning schemes. The rest of the book is now suspect. I don't have the patience to verify the other chapters so BEWARE!

Dice
10 Mentiras Que LA Iglesia Le Dice a Las Mujeres: C8Mo Se Ha Usado LA Biblia Para Mantener a LA Mujer En Esclavitud Espiritua
Published in Paperback by Casa Creacion (2001-10)
Author: J. Lee Grady
List price: $9.99
New price: $5.58
Used price: $5.57


Books-Under-Review-->Games-->Dice-->14
Related Subjects: Yahtzee Dragon Dice Spill and Spell Word Yahtzee Land, Air and Sea Button Men Exxtra KrimsKrams Cosmic Wimpout Bluff Bunco Farkle Stack Owzthat
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184