Wizard Books


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Wizard Books sorted by Average customer review: high to low .

Wizard
The Nightmare Lands: Dragons of Winter Night, Vol. 1 (Dragonlance Chronicles, Part 3)
Published in Paperback by Wizards of the Coast (2003-10-19)
Authors: Margaret Weis and Tracy Hickman
List price: $5.99
New price: $1.08
Used price: $0.01

Average review score:

Great Series
Helpful Votes: 0 out of 3 total.
Review Date: 2005-02-21
This book is amazing! The whole Dragonlance Chronicles series is very good. I recommend this book to everyone.

Another Great Book
Helpful Votes: 1 out of 5 total.
Review Date: 2004-01-10
this book was great the companions get split up and right as your about to find something out it goes to someone else and there is a big surprise at the begining of the next book so you have to read this book if you like dragon lance

Wizard
Palanthas (Dragonlance, 5th Age, SAGA System)
Published in Paperback by Wizards of the Coast (1998-12-07)
Author: Steven Brown
List price: $11.95
New price: $97.88
Used price: $18.00

Average review score:

Palanthas é surpreendente!!!!!!!
Helpful Votes: 2 out of 4 total.
Review Date: 1999-01-31
Finalmente um livro sobre a maior e melhor cidade de Krynn. Stan! realmente fez um incrível trabalho, descrevendo a cidade pelos olhos de seus cidadões, do mesmo modo que foi escrito The Bestiary, outra surpreendente obra do autor. Dentro do livro, você encontra MUITO material de jogo, incluindo dicas de aventuras( o livro é repleto delas). Recomendável para os que curtem interpretação. Nota 10. Amazing BOOK !!!!!!!!

Palanthas Rocks!!!!!!!!!!!!!!!!!!!!
Helpful Votes: 4 out of 5 total.
Review Date: 1999-10-22
This supplement gives great detail on the city of Palanthas and gives plenty of story seeds for those narrators needing a good idea. Good to have if you want to run a campaign in the city.

Wizard
Player's Guide to Greyhawk (Advanced Dungeons & Dragons/AD&D)
Published in Paperback by Wizards of the Coast (1998-06-09)
Author: Anne Browne
List price: $13.95
New price: $22.95
Used price: $19.88

Average review score:

Will Be Appreciated By Veteran And Novice Gamers Alike
Helpful Votes: 11 out of 11 total.
Review Date: 2000-10-21
The World of Greyhawk, one of TSR's first and most popular AD&D game settings, is revisited in the Player's Guide to Greyhawk, an accessory that will be appreciated by old fans of Greyhawk who wish to return to this exciting milieu and by newer gamers who have yet to experience it.

This accessory includes an introduction to the world of Oerth; an overview of the Flanaess (the continent central to Greyhawk adventures), a section of gods and other political and supernatural powers; information on the city of Greyhawk itself; notes on the various races of the game world; special information on roleplaying in the Flanaess; "Adventuring Attractions in the Central Flanaess" (i.e., the vicinity of Greyhawk City); and several player character kits, three of them for orders of knighthood.

Graphic elements include a double-sided, 11" x 17" cardstock insert that features a full color map of the Flanaess on one side and the domain of the city of Greyhawk on the other. The maps are colorful and attractive, and whereas the Flanaess map is not nearly as impressive as the two posters that used to depict it, it is more wieldy; the Greyhawk domain map is well detailed and will prove a useful tool to anyone running an adventure in the region. Other color graphics include depictions of the symbols of major Greyhawk gods and powers (e.g., the hand and eye of Vecna, and the arrows and iron gauntlet of Hextor).

The Player's Guide to Greyhawk is well organized, fun to look through, and comprehensive enough to be of real value to players and DMs involved in Greyhawk adventures.

--Michael J. Varhola for Skirmisher Online Gaming Magazine

Excellent Summary for all players, and most DMs
Helpful Votes: 8 out of 13 total.
Review Date: 1998-12-20
The "Player's Guide to Greyhawk" is a well written, concise book about the history, peoples, politics, and other topics regarding the World of Greyhawk, and more specifically, the City of Greyhawk. I wish that it had more material on other places in the WoG, but overall it is a superb book that will give any player insight to the races and history that makes Greyhawk so special compared to other bland forgotten realms.

Wizard
Princess Lily
Published in Hardcover by Charlesbridge Publishing (1998-10)
Authors: Judith Fine and Barbara Bazilian
List price: $15.95
New price: $14.91
Used price: $6.50

Average review score:

Girl in AL who loved this book
Helpful Votes: 0 out of 0 total.
Review Date: 2002-05-10
I loved this book! My name is Lily and I am six years old. I am a Princess! This book was very good!Me and my Mommy have read it over and over and I am still suprised by some stuff. I LOVED this book!!!!!! It helped me understand things and I really hope everyone will read it.

Book Lover from AL
Helpful Votes: 1 out of 2 total.
Review Date: 2002-05-16
I absolutely loved this book! I was at school when I saw this book in our school library. I thought it was great looking, since on the cover was my name! I decided I was going too get that book. So my Mommy helped me search for Princess Lily and I finally found it at this great sight, Amazon.com. So we ordered it and I read it over and over. I loved this book because it taught me many things. I learned about sharing and friends. It took me a long time to read this book because I kept on flipping to and back through the pages reading and re-reading the book. I found new things every time.

Wizard
Puffin Graphics: Wizard of Oz (Puffin Graphics (Graphic Novels))
Published in Paperback by Puffin (2005-09-08)
Author: L. Frank Baum
List price: $10.99
New price: $0.50
Used price: $0.04

Average review score:

Follow the Yellow Brick Road
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-21
When you are traveling to Emerald City, ask the Great Wizard of Oz to give you a good book. Well, a long time ago, in the distant prairie was a place called Kansas. That's where Dorothy lived with her Aunt and Uncle and a dog named Toto.

Sadly, Dorothy and Toto were separated from her Aunt and Uncle when a cyclone came and took Dorothy and Toto to Munchkin Land, which is a magical country that is not of this Earth. The Munchkins thanked Dorothy for supposedly "killing" the Wicked Witch of the East. When the witches' body disappears; the witch of the North gives Dorothy the dead witches' shoes. See West and East witches are evil while the North and South witches are good.

Dorothy follows the yellow brick road along with Toto and some friends they meet along the path. Dorothy and her friends face trouble as they follow the path to Emerald City. The "Great Wizard" would grant their request if they kill the Witch of the West. The battle of killing the witch of the west begins.

Overall, this is a good book that also provides sketches of the book's first cover, as well as some scenes. In addition to reading the book; it also gives you images of some of the scenes happening in the story.

Dorothy is a skinny female who in my opinion is a mindful person. I also believe she is a person who changes moods whenever in danger and throws tantrums at people who are not her friends. In one scene, when they encounter the lion, Dorothy protects Toto so that the lion wouldn't bite Toto. Then just like I said before; she throws a tantrum saying, " You should be ashamed of yourself for trying to bite Toto."
This book has a picture of the old Wizard of Oz book cover. If you compare the Scarecrow and Tin Man to them in the old version, it seems that this book is the modern day version of them. If you see the cover of it you would notice the Scarecrow is wearing a sweater and baggy jeans, while the Tin Man has his axe built in his right arm. Dorothy is also wearing modern day clothes as well.

A fun new take on a classic novel!
Helpful Votes: 6 out of 6 total.
Review Date: 2005-09-20
A glance will tell you that the artwork in this adaptation is gorgeous to look at -- that the appealing character designs, bold layouts, saturated blacks and expressive style will be pleasing to page through. What's less obvious but just as true is that this is, in fact, as faithful and engrossing an adaptation as you could ask for in 144 pages. Cavallaro managed to condense "Oz" without losing the details, pacing or flavor of the original -- I hope he signs on for more projects with Puffin Graphics, as this was a delight to read!

Wizard
The Reed Richards Guide to Everything (Marvel Super Heroes)
Published in Paperback by Wizards of the Coast (1999-07)
Author: Mike Selinker
List price: $16.95
Used price: $39.00

Average review score:

Excellent Supplement for Marvel SAGA
Helpful Votes: 0 out of 0 total.
Review Date: 2007-06-21
This is a good supplemental resource for the Marvel Superheroes Adventure Game SAGA Rules edition. There are some interesting ideas and information to implement in here. In additional to information and ideas, though, there are also plenty of stats for non-player characters that didn't make it into the core books (for example, there's a page with stats for ghosts and zombies). If you're an MSHAG enthusiast like me, you'll want a copy of this book.

The Best Marvel Super Heroes Suplement Ever!
Helpful Votes: 3 out of 7 total.
Review Date: 2000-01-08
If you have the Marvel Super Heroes Adventure Game, you've gotta get this book. It covers every little missed detail, answering all of those questions that come up in the middle of the game that the Game Book can't answer. This book makes the whole experience more fun and challenging too.

Wizard
Secrets of the Mud Wizards: Playing and Programming Muds, Moos, Mucks, and Other Internet Role-Playing Games
Published in Paperback by Sams (1995-09)
Authors: Andrew Busey and Joseph Poirier
List price: $25.00
Used price: $42.25

Average review score:

Get it while you can!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-12-28
This book is becoming increasingly hard to find, so please pick up a copy as soon as possible. It is definitely worth getting at any price and is the only book of its kind. I spent a long time finding a good copy of this and finally got it, but it was worth the wait. There is so much good stuff here (I won't summarize as that's already been done above) and there really is something for everyone interested in MUDs. Again, get your copy while you can because this is getting hard to find.

The only book of its kind
Helpful Votes: 15 out of 16 total.
Review Date: 1999-10-21
This book takes you from start to finish. Learn the basics of moving and communicating in the MU* world. Then move at a good pace all the way up to coding and building. This is the only comprehensive book I have seen on this subject.

Wizard
Sentinel
Published in Paperback by Outskirts Press (2006-09-25)
Author: D. M. Paul
List price: $14.95
New price: $14.90
Used price: $88.15

Average review score:

A fantastically fun read!
Helpful Votes: 1 out of 1 total.
Review Date: 2006-12-14
Fox Strongbox was considered special from birth. From a very early age he has been in training to become one of the Elf King's elite guardians known as Sentinels. His final test of his training takes him and his mentor Eldin out of the elf kingdom to a remote island to test his skill. On the return journey, an unplanned attack by an elder black dragon leaves fox and the sentinel's bird mounts wounded, and Eldin possessed by the spirit of the dying dragon's spirit.

Draco (as Eldin has now become), learns of the location of the key to unlock an ancient and powerful artifact through the elder sentinel's memories. Draco becomes obsessed with obtaining the artifact and the power that it will grant him.

Along with the king's high wizard, Fox sets off to Cloudville to stop Draco, and rescue his mentor from Draco's evil control. Their quest is joined by the two agents from the Incantation Enforcement Agency as they search for the location of the artifact's hiding spot (long forgotten where it was by almost everyone) and keep the hidden artifact as it was meant to be: buried away forever.

Sentinel is the second installation in the One Wizard Place series. Author D. M. Paul masterfully weaves together Fox's story with events that took place during the first book (One Wizard Place). As a contrast to One Wizard Place, the reader is treated to a more in-depth exploration of the elf kingdom and the massive city of Cloudview. At the same time, though, plot and character development do not suffer. This book has cemented in my opinion that this is one of the best new young adult fantasy series that I have read this year.


Excellent Second Installment
Helpful Votes: 1 out of 1 total.
Review Date: 2006-12-11
This is book two in the One Wizard Place series. The book is about Fox Strongbow an elf in training to become an elite guardian known as a Sentinel. This is a fantastic second book! Instead of a 'repackaging' of the first book, the author tells an entirely different tale from the perspective of a new character. The world is the same, but the adventure isn't. The book can be read stand alone, but is more fun if the reader has the first book under his belt--it manages to answer questions from he first book in a way that was totally unexpected.... Highly recommended.

Wizard
To the Gates of Palanthas: Dragons of Winter Night, Vol. 2 (Dragonlance Chronicles, Part 4)
Published in Mass Market Paperback by Wizards of the Coast (2003-10-19)
Authors: Margaret Weis and Tracy Hickman
List price: $5.99
New price: $2.11
Used price: $0.01

Average review score:

Great book
Helpful Votes: 0 out of 0 total.
Review Date: 2005-02-22
This book is amazing! You should read the whole series. You will not regret it.

What a great book!
Helpful Votes: 0 out of 0 total.
Review Date: 2004-08-26
TO THE GATES OF PALANTHAS was a great book! I have already read the adult version of this book, it is also the original, and this book brings out the true beauty of the DRAGONLANCE series! Margaret Weis and Tracy Hickman made a great decision in creating children versions of the book!

The authors are really great at making you wonder about certain events that could happen. They keep you on the edge of your seat. This book is really exciting, I had trouble putting it down and doing something else.

The characters are described very well, making the book even better to read. The authors really showed the personality that makes each character different.

The main part of this book is the war that rages on in the North of the continent. The story leads us to the fortress city of Palanthas. The battle is so intense, im on the edge of my seat the whole time!! There is so much action! It's incredible!

Not all the characters are in Palanthas though, so we get to explore a big amount of the world of Krynn. There is so much beauty on the continent that is all being destroyed. The authors portray the time as a time that could come crashing down and destroying everything.

My favourite part of the book would have to be when the Dragon High Lord fights against her old friend. There is a lot of emotion within that battle, as short as it may be. Sturm, the Kngiht she is fighting, shows anger and hate.

The most dissapointing part of the book was when Sturm di...., I won't spoil it for you.

Another thing I like about the book is that Laurana, the elf, becomes the general of the army of Palanthas. The authors show how powerful and intelligent she actually was, something I wasn't very sure about before.

A great book! A must have if you are a DRAGONLANCE fan.

Wizard
Too, Too Solid Flesh
Published in Paperback by Wizards of the Coast (1989-11)
Author: Nick O'Donohoe
List price: $3.95
New price: $1.60
Used price: $0.01

Average review score:

Shakespeare meets Caves of Steel
Helpful Votes: 5 out of 6 total.
Review Date: 2005-06-09
This book doesn't resemble Asimov's classic Caves of Steel much, but there is definitely homage paid to that classic throughout, and if you've never read Caves of Steel, you will be the poorer for it. In both books, we have a human and an android trying to solve a murder mystery. In Caves of Steel, it was sometimes necessary for R. Daneel to pass as human in order to do his job (even though that's illegal); in Too Too Solid Flesh, we have a human trying to pass as an android. Horatio can't find work as a human actor - there are no jobs for human actors any more, in this future. So he's masquerading as an android - even during sex.

At the same time, if you don't have a passing familiarity with Shakespeare, and with "Hamlet" in particular, you are going to miss a lot in this book. I try not to be too snobby about my opinion that the world would be a better place if more people read and re-read Shakespeare just for fun, but, well, the world WOULD be a better place. And you'd get more of the sly references/in-jokes in this book. You would notice when the characters accidentally fall into iambic pentameter while conversing, for instance. (from a source I've forgotten: "Oh who is writing poetry sublime? I am, I am, I am, I am, I am.")

The interplay between the characters' roles in the play and their roles in the "real life" of the book is fascinating. All sorts of questions arise over whether humans' actions are any more the product of free will than androids' - or are we as much shaped by the roles other people have envisioned as our destiny before we were old enough to make choices?

And there's the question of whether being human and having the free will to make choices - often bad ones - is necessarily better than being an android. When the real reason the theatre project exists is finally revealed, one would have to doubt that humans have the wisdom to make good choices. This part of the plot hinges on technology (I won't give away what) outstripping our ability to deal with it rationally - just as the entire book up to that point hinges on our ability to build androids outstripping our ideas of what they are for and how they should be used.

I first discovered O'Donohoe through his Crossroads fantasy series, about veterinary students who get to practice on unicorns and griffins. This book is quite different, but still displays O'Donohoe's talents at humor and intricate dialogue. I don't know whether they were meant to appeal to entirely different audiences, but I find myself quite glad that my interests are broad enough that I thought to read both.

The most unreturned book I've ever owned...
Helpful Votes: 7 out of 7 total.
Review Date: 2000-10-07
I bought this book when it first came out in 1989, and have since had to rebuy it through several local bookshops no less than six times, because the people I lend it to always want to keep it afterwards. That alone seems like a recommendation to me, but you probably want to know a little bit more...

In a futuristic, Orwellian society, populated by strictly divided haves and have-nots, a troupe of Shakespearean androids, the last troupe of actors on earth, perform Shakespeare's Hamlet night after night after night. Their personalities programmed to BE the character they portray, they act their lives and live their lines, both inside and outside of the play.

Art mirrors life, and the creator of the troupe, Dr. Capek, is murdered. Hamlet, looking upon his creator as father-figure vows to find out how, and why. Aided by his companion, Horatio, who houses a dark secret of his own, he embarks on a quest to find out what happened. Can a synthetic, a created robot with little understanding of human illogic and frailty, but with the same capacity...the same HUNGER to learn...to know...as Shakespeare's Hamlet did, break the pattern established by the play and see to it that justice is carried out?

Hey, don't ask me...read the book. :-)

The more times I read Too Too Solid Flesh, the more parallels I find between the book and the original play, and these fascinate me, and make the final explanation of what is really going on all the more chilling. O'Donohoe has taken such well-defined characters (as they exist within the confines of a strictly defined play) and moved them beyond themselves to make them seem far more like PEOPLE than has been done in some of the great filmed works of the play itself. You get to watch Hamlet learn, and EVOLVE to far more of a degree than Shakespeare explored.

Much like Hamlet, there is little mystery to the murder itself, but it's the WHY that keeps you interested. That and the stunning extrapolation of the characters themselves. Several of the scenes between Hamlet, Ophelia and Horatio near the middle of the book are quite astounding with the complex philosophies they are exploring.

But enough of the long words...I'm not Shakespeare. But, if you like Shakespearean themes and are not averse to seeing how much they improve with a little sci-fi and social commentary thrown together, you should try hard as you can to get a copy of this book.

Or, better yet, get two...just in case.


Books-Under-Review-->Games-->Card Games-->Special Decks-->Wizard-->31
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