Wizard Books
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Used price: $4.76

Rats ForeverReview Date: 2008-03-19
A great book for kids AND grown-upsReview Date: 2007-12-30
what fun!Review Date: 2007-05-14
step aside JK Rowling!Review Date: 2007-01-11
This book has something for everyone!Review Date: 2007-02-23
The otherworldly creatures and magical phenomena in the story were a lot of fun and were refreshingly original. They were just fantastical enough to be intriguing, and just realistic enough to be believable. Well, not believable like I'm looking for portals to other worlds under my sink, but believable like, households in our culture have so much waste going out in trash cans and garbage disposal units, that a whole other culture probably could survive off our refuse!
All in all, this book is definitely worth checking out. It has something for everyone... magic and adventure, social commentary, as well as a misfit/hero/rebel/regular kid to identify with. I look forward to Feltus' next adventures!
Used price: $19.95

Complex, Long-Lasting, and CreativeReview Date: 2001-01-15
One of the greatest games ever concieved!Review Date: 1999-08-15
This game rocks!Review Date: 1999-10-04
A Wonderful, innovative gameReview Date: 1999-06-26
Roll Playing At Its BestReview Date: 2000-10-20
Play is set in the world of Esfah, which you battle to control. The basic set includes dwarves or Vagha, whose magic combines the powers of Fire and Earth; goblins or Trogs, whose powers use Death and Earth magic; coral elves or Selumari, who command Air and Water; and lava elves or Morehi, magician of Fire and Death magic. The various Expansion sets and Kicker packs available for Dragon Dice (see below) allow the player to add rules for a broader game and expand his collection with artifacts, magic items, and many other races. Dice included are of many possible kinds. Dragon Dice sets of any kind are each a unique collection of dice from a large group of possible dice, so multiple purchases of any given type of set serve to enlarge and diversify your dice army.
Dragon Dice accessories and kicker packs include Battle Ground, Dice Commander's Manual, Dragon Shield, Kicker Pack 1: Monsters and Amazons, Kicker Pack 2: Firewalkers, Kicker Pack 3: Undead, and Kicker Pack 5: Swamp Stalkers.
Used price: $2.08

worth readingReview Date: 2000-04-02
I've never heard of thisReview Date: 1999-08-22
The book is really wonderful!Review Date: 2000-04-12
Got me hookedReview Date: 2003-08-13
Winter NightReview Date: 2000-05-31

The Eternal Flame Book 3 of The Great Tree of Avalon SeriesReview Date: 2008-01-18
THE ETERNAL FLAME (THE GREAT TREE OF AVALON, BOOK 3)Review Date: 2007-02-11
The story keeps you turning page after page with anticipation to discover just what will happen next to each character. Their adventures are spellbinding, gripping, and exciting and filled with vibrant descriptions of the characters, scenery and emotions. To truly appreciate the third book in this trilogy reading the first two, CHILD OF THE DARK PROPHECY (The Great Tree of Avalon, Book 1) SHADOWS ON THE STARS (The Great Tree of Avalon, Book 2) will provide a greater insight overall. Also reading T. A. Barron's MERLIN SERIES will enrich your total reading experience.
After this novel, I sincerely hope that T. A. Barron expands and writes an Arthurian series about Merlin and the rest of the earthbound characters from these novels. I'm sure this author could lend some new twists and turns to an old tradtional favorite!
Spellbinding adventureReview Date: 2006-11-29
Fans of the Trilogy "The Great Tree of Avalon" have been eagerly awaiting the final installment. They need wait no longer for only their imaginations could have prepared them for the newest adventure in "The Eternal Flame." Now that the conquest of Avalon "the world between all worlds" is at hand, the next step is to conquer Earth.
Eli and Nuic know the crystal must be destroyed. They head to the Lost City on their mission. Elves, humans, eaglefolk, and tree spirits must form an alliance to do battle against Rhita Gawr and his ogres, trolls, and immortal dragons. This is a battle between good and evil; it's gory, brutal, and fierce.
This book has it all -- action, adventure, and humor. Reading this book becomes an adventure in itself. You almost feel as though you are there in the midst of the action. The characters jump off the page and lead you through the battle to save earth. The cover is perfect for this book. It hints at dark secrets inside. The print is a nice size. This book is well written; however it was a little difficult to read without having read the first two books, which I intend to do. I foresee a revisit to Avalon in the future. I recommend "The Eternal Flame" to those that enjoy fantasy and science fiction.
A Great Ending, to A Great TrilogyReview Date: 2006-12-05
This book is the best in the trilogy in my opinion. It excellently wraps together all of the main storylines, as well as a few other minor storylines that are less important. There are no plot holes, as far as I can tell, and everything is perfectly wrapped together. This final chapter of the trilogy also has many more twists and turns, and unexpected surprises than the other two. Along with being a very complete novel, this book is also very well written. There are no unimportant characters. Every character in the entire book has a significant part to play. Each character also has their own personality, which other authors often fail to do. This book is also very imaginative. The names of the made-up lands, are very believable and well thought up. The entire book is extremely descriptive, and as a whole, paints a very good picture of the land of Avalon. There is not a single vague scenario in the entire book.
This is a hard book to just pick up and start reading. The reason for that is that this is the last book in a trilogy, which is a spin off of a previous five book series. It would be very advisable to read the initial Lost Years of Merlin series, before reading this trilogy. Although it is possible to pick up in the middle, it is hard, and you will more than likely find yourself lost. This book is also listed as a children's book, but it is by no means. Although this book is described to be for a younger audience, there is nothing childish about it. This book contains everything a good epic/ fantasy story should have. It has a good plot, descriptive battle scenes, a very good description of the land, and older characters. This isn't just another story of kids going off to save the world. There is much more detail to this, and for that reason, it is really readable by anyone.
Grand, but not a finale, I hopeReview Date: 2006-10-26


Deep Plot, Exciting Characters and Packed with Action!Review Date: 2008-04-23
A journey of the mind, and so much moreReview Date: 2008-08-28
Harbinger of Doom has just shattered everything I knew of the epic fantasy realm and created a sub genre all of its own. With a masterful craft of writing with sly wit you are pulled into an epic tale of of dark portions.
If you are like me, you will scream at the book, and several characters in certain parts as they become like kin folk. The characters own the pages, the story never disappoints, and thank God for this author!
In addition, if you are a Brian Lumley fan, I would suggest you give this book a try. A must for fantasy fans!
My New Favorite Book!Review Date: 2008-03-28
Top Fantasy BookReview Date: 2008-03-28
A Riveting Fantasy SagaReview Date: 2008-03-08
The author draws you into the story with detailed and graphic descriptions of the surroundings and events. The fighting scenes are so well described that the events become very vivid in your mind, transporting you through time.
The main character seem to be Angle Theta, a very mysterious individual with combating skills beyond the imagination. In stories of this type, the battle is usually between good and evil where the hero represents good. However, the line between good and evil is very blurred in this story. Events and decisions makes you question the morality of individuals.
The author seems to suggest that the main characters and stories are based on actual events. Regardless if this is true or not, the book is an excellent read and I highly recommend it.


Quelle surpriseReview Date: 2003-02-08
Perfect for the Frech student or speaker.Review Date: 2003-05-10
Imagination and How It Was brought OutReview Date: 2001-04-27
Then, Harry and the Weasley's go to the train station. Then they say goodbye to everyonne and get on the bus. They meet their new teacher and their best (not) friend, Malfred. Their is a special game instead of quidditch this year and only people over 18 years of age can enter to win. Three schools are coming to play but only 3 people, one from each school, can play. Harry plays. But he's not 18 so a lot of people get mad. I won't tell you what else happens, so get the book and read it!
I gave this a 5 'cause this is a grat book and it lets out your imagination!
Like the energizer bunny, it just keeps going.Review Date: 2006-01-21
As before, this book in French, too, is a wonderful way to learn the language. Book four is definitely more complex in vocabularly and gramatical structure than the earlier books, just as it is in English, but also as in English, it coaxes the reader along, encouraging him or her to stretch a little bit to understand that word or that sentence, to be just a bit more patient and put it all together. Reading Harry in French gave me once again that same sense of joy I had when learning to read in the first place.
French Version of Harry Potter helps in school!Review Date: 2001-11-25

Used price: $16.00

Awesome Salvatore keeps getting better, good set, nicely packagedReview Date: 2008-04-01
Come to the underdark, and get out alive.Review Date: 2008-03-28
If you are not a dungeons and dragons player, this is still an outstanding read. Once you start the first book, you won't stop until the set is finished.
You then will have many more days with Drizzt in the series that follow and you will never get bored, tired, or fall away from the story.
The tale of Drizzt Du'Urden is one that MUST be read by everyone. I loved these books. Once you open the first page, you can feel the cool air of the underdark on your face.
The writing is so masterful, its as if you never read the words, just watch the imagery scroll through your mind.
buy, love it, and buy the rest of RA Salvatores work.
Forgotten Realms: Legacy of the DrowReview Date: 2008-02-22
The Legacy
The return of Dinin and Vierna Do'Urden another great Drizzt story by R.A. Salvatore.
Starless Night
Drizzt's return to Menzoberranzan. His meeting with the Moon Elf from his pass which sets things up for the Sea of Swords. Another good book.
Siege of Darkness
The Drow's attack on Mithril Hall. Great storyline with one cliffhanger after the other.
Passage to Dawn
Concentrating on Drizzt and Catti-brie. Action, adventure and comedy typical of Drizzt's adventure by R.A. Salvatore. A very good read.
Legacy of the DrowReview Date: 2007-05-31
greatness all aroundReview Date: 2007-08-06

Used price: $16.98

Simply a Great Module!Review Date: 2000-07-19
This supplement provides very clear and detailed histories for both Keraptis and White Plume Mountain. The plot is unique, realistic, and intriguing. The effects of roleplaying and of interacting with the non-player characters is outlined. In addition, the dungeon crawl itself is not linear at all, allowing the players to roam at will. And the maps look great!
Although a lot of information is presented, the module can easily be altered or customized. There is no setting specific material, so White Plume Mountain can easily be inserted into any ongoing campaign. However, no addition work is needed to fully enjoy this adventure.
I have run this module with 3 separate groups of players, experiencing 3 very different, yet wonderfully memorable, adventures. Do yourself a favor, purchase Return to White Plume Mountain - it is worth every penny!
Intense puzzle-solving adventure for veteran heroesReview Date: 2000-05-02
Toadkiller Dawg says "Smart, challenging and fun!"Review Date: 2000-01-12
RTWPM starts by detailing many of the mysterious NPCs and strange locales that were only hinted at in the original. Thingizzard and her potions, the cursed ruins of Castle Mukos, the Great Swamp and the dracolich Dragotha finally get their due and Keraptis' infamous Indoctrination Center plays a central role in the scenario. While these details are entertaining in their own right, the strength of RTWPM is a central plot device involving "sentient magic" that is not only consistent with the events of the original WPM scenario, but is exceedingly clever in its own right. It wouldn't do to reveal the secrets of the story here, but the execution is a brilliant example of how to create a subtlety challenging and wildly novel situation for the PCs without violating the spirit of the D&D game, using heavy-handed DM tactics or requiring a substantial rework of any existing campaign standards. The NPCs are wonderfully sketched and run the gamut from sturdy locals to deranged gnomes and rebellious efreet. Hardened veterans and green novices alike will be entertained by ample doses of humor, danger and drama that culminate with a surprise ending.
Flaws are few and minor in nature. The map are pleasing to the eye but have been printed on the inside front and back covers which means that the DM cannot refer to the map and text at the same time, but must flip back and forth. One area (the old inverted ziggurat) has a monster that should have been encountered and destroyed by the existing denizens long before the PCs come on the scene and the answer to the feasibility of feeding and keeping happy a large number of creatures in a relatively small number of caves doesn't seem entirely adequate.
While the nostalgic aspects may be lost on the half-dozen or so players who didn't play the original version in their youth, RTWPM will definitely entertain all comers in high fashion. Although WPM was originally set in Greyhawk, there really isn't any setting specific material here and the scenario can easily be dropped into any campaign world. Best of all, RTWPM is a veritable bargain combining a relatively low price with enough high-quality material sufficient to keep the average group of players busy for several sessions. RTWPM deserves the highest recommendation.
All Around ExcellentReview Date: 2001-05-17
I like what I'm reading and I think you will, tooReview Date: 2001-03-23
The original adventure encompassed more thinking and even a little negotiation which was uncommon in 1st edition AD&D.
So, that's why I'm happy to see a revision to the old module into a book form. This new edition has some very interesting twists and a big moral dilemma at the end which I thoroughly appreciate. It also has a method in it that potentially will ruin the lives of foolish PCs so DMs may want to be careful in playing this one out if their players aren't the thinking or cautious types.
Overall, there's a lot more room for negotiations in this series. I like that as I'm trying to push more roleplaying in my players. Moreover, the storyline is set up with four warring factions; all evil but I plan to change that to a few neutrals since the PCs in my campaign are all good and would never negotiate alliances with evil groups.
This game is great for an adventuring group from 7-10. I would add that they should be interested in thinking out possible traps and tricks and also be adequate (or better) at negotiations. The weapons may unbalance the game so make them either super evil, which means good PCs must destroy them, or have them destroyed at the climax (will make sense when you read it). Lastly, you may want to give the different warlords more allies as the module gave them a skeleton crew of thugs.

Used price: $19.32

Chris Peorson is Amazing!!!!!!!!Review Date: 2005-02-04
Nothing like reading about the cataclysm!Review Date: 2004-09-17
After a botched attempt to usurp the Kingpriest, the cataclysm can no longer be avoided. Cathan's final quest is to take the disks of Mishakal to a safe place.
This was an awesome book, and an awesome series. It's too bad more DL books weren't along this vein - the characters are interesting and strong, and the writing is superb. This is my third favorite DL trilogy, after Chronicles and Legends.
A great trilogy!!Review Date: 2004-06-28
I did find myself screaming at the characters to choose differently & thinking 'maybe it'll end differently, maybe the Cataclysm won't strike.' but it did. Of course, evil, as it usually does in the DL novels, stole the show. I found myself in awe & laughing at Fistandantilus's evilness & how like Raistlin he was.
One small disappointment. I thought there'd be a tad more dialogue between the Kingpriest & Paladine after Beldinas realized his fatal mistake. I also would've liked to have known what Beldinas's afterlife was like. Paladine said the Kingpriest was a good man in the Chronicles. So, did he not go to the Abyss for what he did? I find it hard to believe the gods' let him off with nothing.
The student exceeds the teacherReview Date: 2003-12-31
I'm glad to say that this trilogy has restored my faith. Sacred Fire is the best work Pierson has done to date, and he managed it within a story where the ending was already known! Shades of Titanic; cranking up the suspense and excitement of the story in this context took some real creativity.
Watching the world fall apart was like a slow motion train wreck, cringe-inducing clockwork physics with a sense of being helplessness. You wanted to yell at the characters so they'd do the right thing!
Things also tied together in clever and subtle ways. I need to go back and reread the trilogy to see what I missed.
This was a great read -- highly recommended. My fervent hope is that it launches Pierson into being able to publish works in his own worlds. If he can write like this within the well-explored confines of the Dragonlance universe, I'm hopeful we'll see even more when he's freed!
2nd best trilogy in Series!Review Date: 2004-06-11
The hero in the story goes through his trials & tribulations as a man with no faith, to one with blind faith, losing his faith & ultimately finding true faith at the end. In the process he is part of a nation the rises to top of the world stage to its ultimate & total annihilation.
Whether you've read many books in this series or not, this trilogy is a great read.

Used price: $22.50

AMAZING!Review Date: 2007-09-04
Excellent book by an excellent authorReview Date: 2007-08-12
Great End to the CycleReview Date: 2006-12-13
good, 4.6 maybeReview Date: 2001-12-16
go forth, wreak havoc
BreathtakingReview Date: 2001-06-18
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