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Used price: $2.10

not goodReview Date: 2000-10-30
Major conscience decision for Kirk.Review Date: 1999-12-27
Trek to MadworldReview Date: 2002-12-28
The writing here is rather pedestrian, not what you would expect from a seasoned s-f writer such as Goldin. Too often I found myself saying, "Why don't they just.....?" The usual answer is, because then the problem would be solved and the book would be even shorter than it is (179 pages). Couldn't Kirk ask Enowil to intervene on the colony world, and set that problem aside? Eliminating the argon from the world's atmosphere would seem to be an effective method.
This book also suffers from a malady common to the Bantam paperbacks, which all seem to have a title with some variation of "world" in it. It involves an extremely powerful machine or being, which Kirk and crew must outwit, or persuade to their side, or some such. This was also a frequent problem on the TV series, and is a symptom of lazy plotting. With a nearly omnipotent agent, virtually anything can be accomplished, and any plot holes the writer puts him/herself in can be dodged. However, it also leads to many "why don't they" questions.
I can't recommend this book, unless you are a real ST novel completist. It's not bad, really, but there's not much to get excited about.
FloppyReview Date: 2000-04-18
For example, if Romulans in Goldin's pathetic excuse for a story are honorable, then why did the Romulan try to shoot a defenseless woman? Second thing is this book is racist stuff. If Goldin cited all Klinons are treacherous, then he must be implying all Germans are nazis, Irish are alcoholics and terrorists, etc. I would not say those words. I don't even imply them.
Only slightly entertaining...Review Date: 2001-06-15

Misleading title, but an ok story.Review Date: 2008-02-02
Green Arrow Team-UpsReview Date: 2005-08-21
This trade paperback was put together from 3 issues of "Legends of the DC Universe" and a 5-issue run of "Legends of the Dark Knight."
In the first storyline, test pilot Hal Jordan (Green Latern) and wealthy industrialist Oliver Queen (Green Arrow) investigate a rebellion in a fictitious far-eastern nation. It takes us back to the first meeting of these two heroes, early in their careers. They discover the ruler of the nation may be friends with the U.S., but has only his personal interest at heart. We get lots of Hal being heroic and stolid. Ollie moves from a go-for-the-gusto kind of adventurer to realizing there's more to the world than beating bad guys. The green heroes eventually side with the rebels and take down the dictator.
In the second and longer story, we finally get to Batman, though not till the end of Part I. Oliver Queen is completely disenchanted with the corruption he finds in his rounds as Green Arrow. He literally heads for the hills, dumping his multi-million dollar businesses. An attempted assasination draws him into a mystery and another first meeting -- with Bruce Wayne.
Green Arrow and Batman uncover a coup attempt in another fictional far-eastern nation. We get a brief return of the petty dictator from the first story (now as a flunky). Then we meet the three real villains, a Fu Manchu-like prime minister, intent on rule, the powerful leader of an assassins-for-hire cult, and a Joker-like parody of Green Arrow.
Batman investigates and Green Arrow loses his nerve. Finally, Batman faces down the ultimate assasin; Green Arrow gets back his bow-slinging chops, and justice is served.
The collection is not great, but does have a lot of strong points. Writer Dennis O'Neal focuses on character, with nice insights on the three leads and some very good secondary players. Artists Land, Cariello, Giordano and Ryan give us some great layouts, powerful poses and flashy explosions.
Though from the late-nineties, the sensibilites of these tales are neo-seventies. G.L. and G.A. begin the social consciousness trip that writer O'Neil first took them through in that era.
The best point of this book is the retro-history of the three heroes. Besides setting the stories early in their career, O'Neil gives a nice intro and afterword on the life and times of the Emerald Archer.
Overall, Batman fans will be disappointed by his limited role. This is really a book for Green Arrow followers and afficianados of the work of Dennis O'Neil.
Avoid this book like the plagueReview Date: 2004-01-01
Misleading RehashReview Date: 2003-12-22
The book is a collection of two stories, both appearing in previous issues of Green Lantern and Legends of the Dark Knight in comic book form. The first has Greena Arrow teaming up with Green Lantern and the second one has the Green Arrow teaming up with the legendary Dark Knight, Batman. The stories have nothing to do with one another, so it would seem strange that a book has the mantle of the Bat on it, when in fact, the main character through both of them is Green Arrow. This is the main misleading theme in this and one can wonder why would DC do such a thing, excepy knowing full well that a book with Green Arrow is not going to sell as much than having the Bat on the cover and in the book.
How about the stories? Both feature the Green Arrow, an extremely arrogant and obnoxious character that is extremely self conceited, you sometimes root for the villain to beat the heck out of him. He resembles Marvel's character Hawkeye in terms of having those same character flaws, but in the latter, you understand where he comes from and you can never go wrong with Hawkeye as he is considered the spirit of the Avengers where Captain America is the hear.
In the first story, he teams up with the original Green Lantern, Hal Jordan and the story is a mundane one where they have to save a nation from utter destruction from the clutches of a tyrant general.
The second one has him team up with Batman and the story still has the same tyrant in it, but now he's living in asylum in another rogue nation. Both stories are truly not worth the read and are very poor compared to the rich texture of how Batman has evolved through the years and what he is right now.
In all, the book is not worth reading as other great works that feature the Dark Knight. Batman simply is too dark and foreboding to work with Green Arrow.
Used price: $6.49

A story that doesn't stand the test of timeReview Date: 2000-10-12
The fundamental message of this story is that "beauty is only skin deep". The TARDIS arrives on an unnamed planet, where they have an odd encounter with a robot, named by Vicki as a Chumbly, before being captured by abgroup oif female warriors known as the Drahvins.
The Drahvins claim that the planet will self-destruct in a few days time, and seek the assistance of the TARDIS crew in defeating another downed spacecarft of aliens, the Rills, who have managed to repair their ship. They prompt the travelklers by holding one of them hostage against the success of the mission.
While casting good-looking women as villains may have not been very copmmon in 1965, it is so old hat by now that what may have been surprises when the show was broadcast will surprise no one these days.
This is not greatly assisted by William Emms uninspiring adaptation.
A story that doesn't stand the test of timeReview Date: 2000-10-12
The fundamental message of this story is that "beauty is only skin deep". The TARDIS arrives on an unnamed planet, where they have an odd encounter with a robot, named by Vicki as a Chumbly, before being captured by abgroup oif female warriors known as the Drahvins.
The Drahvins claim that the planet will self-destruct in a few days time, and seek the assistance of the TARDIS crew in defeating another downed spacecarft of aliens, the Rills, who have managed to repair their ship. They prompt the travelklers by holding one of them hostage against the success of the mission.
While casting good-looking women as villains may have not been very copmmon in 1965, it is so old hat by now that what may have been surprises when the show was broadcast will surprise no one these days.
This is not greatly assisted by William Emms uninspiring adaptation.
A story that doesn't stand the test of timeReview Date: 2000-10-11
The fundamental message of this story is that "beauty is only skin deep". The TARDIS arrives on an unnamed planet, where they have an odd encounter with a robot, named by Vicki as a Chumbly, before being captured by abgroup oif female warriors known as the Drahvins.
The Drahvins claim that the planet will self-destruct in a few days time, and seek the assistance of the TARDIS crew in defeating another downed spacecarft of aliens, the Rills, who have managed to repair their ship. They prompt the travelklers by holding one of them hostage against the success of the mission.
While casting good-looking women as villains may have not been very copmmon in 1965, it is so old hat by now that what may have been surprises when the show was broadcast will surprise no one these days.
This is not greatly assisted by William Emms uninspiring adaptation.
Some sauce for the goose and fried DrahvinsReview Date: 2000-01-12


Graphic SF ReaderReview Date: 2007-09-03
New Maps of nonsense more like it.Review Date: 2007-06-16
There is no motivation for any of the characters to act they way they do.
And why is Green Lantern all of a sudden being drawn in a costume that was never seen before.
Truly, a missed opportunity.
What I expected, nothing more.Review Date: 2006-10-22
Alright for the JLA, Bad for EllisReview Date: 2006-07-11

Used price: $7.45

mediocreReview Date: 2007-12-18
Crisis Infinite meets the Titans'sReview Date: 2006-09-16
Ok...I guess I'll be the 1st to review this tpb collection. This tpb collects TEEN TITANS #29-33, TEEN TITANS ANNUAL #1 and ROBIN #146-147 and INFINITE CRISIS #6. Here are the following story arcs in the tpb:
Jason Todd sneaking into the Titans Tower and confronting Tim Drake, the current Robin. They duke it out to see who is the better Robin. Tim gives his best shot, but in the end, gets beaten by Jason, who is more skilled and ruthless than Tim.
The live Teen Titans confront the deceased Teen Titans. Huh you may ask? Seems like dead superheroes don't wanna stay dead. Raven and Beast Boy and the rest of the living Teen Titans must find some way to ensure the dead Teen Titans are indeed dead. I won't spoil it for you, buy it and read it!
Superboy Prime confront Superboy of the Teen Titans, Conner, and beats Connor to a bloody pulp
Robin and the some of the Titans must retrieve some serum that will save Superboy life. It is stored in a secret bunker created by Lex Luthor to conduct cloning and other weird experiments. After battling their way through the bunker defense and experimental creatures gone awry, they are able to ascertain the much need serum to save Superboy's life.
After Superboy is cured, he goes back to Smallville with Wonder Girl to discuss their feelings and review his life. One thing leads to another and he finally bangs Wonder Girl...lucky dude!
Superboy and Nightwing join forces to thwart Alexander Luthor JR's attempt merge Earth 2 and Earth 3. Conner and Superboy Prime meet in final showdown in which only one Superboy walks away alive. Take a guess which Superboy lives and which one dies...hint to both Marvel and DC...no more stupid cloning of major Superheroes...1st Spider-man and then Superman. Then they both die and come back to life...see Spider-man The Other for the death and rebirth of Spidey.
Well that's the synopsis of the major arc in this tpb. If you've been following the Identity Crisis and Infinite Crisis, you'll better appreciate the collected stories here. If not, you'll surely be confused here.
Overall the book is an interesting read, some of the arcs just drag on. You get some great art and then some bleh art, especially the part in which Robin and the Titans are retrieving the serum to save Conner (Superboy) life. The artwork is damn ugly.
What we learn from this tpb is that Tim Drake needs more training from Batman in order to take on Jason Todd. No more cloning of major heroes, and no one in comics ever ever die! See Superman, Spider-man, Green Lantern, Jean Grey, Donna Troy, and Green Arrow etc. Too bad Lincoln can't be brought back to life run the Whitehouse. Nuff said!
Oh yeah, at least Conner got lucky before going off to fight Superboy Prime. That Wonder Girl is so easy. In current New Teen Titans comic run, she and Robin are now hooked up!! Is this the kiss of death for Tim Drake? Time will tell...oh wait...I think no one ever dies in comics!
The Titans during the CrisisReview Date: 2007-03-24
Quit while you're aheadReview Date: 2006-11-07


A bit mundaneReview Date: 2007-09-02
The bad guys were not moving and contained no really original powers. The story of Jenny Spark's twin sister was really lame. All of the predicaments the team found themselves in were solved way to easily and with nothing short of brute force.
Overall, I was really disappointed with this story line. On a more positive note, it seems to me that The Authority: Revolution was much more inspired.
Rehash and uninspired artReview Date: 2005-07-25
Two Stories and a ShortReview Date: 2005-07-29
The first story has the Authority going up against the leader of a new religion that is spreading around the globe like wildfire.
After a short notice telling us to look for the Coup D'Etat mini series that should come next, we have the post Coup story where apparently Jenny Quantum's mother is suing for rights to Jenny. Right at the same time massive ruptures into the Bleed occur all over the world.
Finally we have an almost touching tale where Jack Hawksmoor takes on a small murder case that has some personal meaning for him.
For fans of The Authority, these are good stories. No one should be surprised that violence and anarchy are the dish of the day. After all, the group was founded by government-hating Jenny Sparks. If you like the series you should have no complaints with these stories but if you don't, you will.

Used price: $19.79

Over the Top funReview Date: 2008-02-17
The real draw here (pun intended) is the art by Phil Winslade. Pencilling, inking, and coloring, it took Phil over three years to illistrate this book, but boy was it worth it. The level of detail is amazing. Take a second to look at the little things, like the engine of Mud's motorcycle, or the undercarriage of the fighter jets. The range of things that Mr. Ennis gave Mr. Winslade to draw is excruciating. Tigers, sharks, whales, polar bears, high powered telescopes, arctic military bases, fighter jets crashing into buildings, ships dropped onto apartment buildings, skyscrapers teleported to the north pole, guns falling apart in people's hands, not to mention exploding heads, people pulverized by machine gun fire, corpses in space, and the queen of England. Where it would have been easy (not to mention sane) to take shortcuts, Winslade never backs down from a challenge, and boy did Ennis give him a lot of them. But there's no generic interiors, no cookey-cutter background characters, no objects falling into silhouette. Go look at that cover picture above. Do you see the little details under Mud's tongue? I literally thought "Wow!" as I stared at every single page.
I admit, On the surface this book really just seems like goofy violence; excessive blood for excessive blood's sake. But really stop and look, and I guarantee you'll appreciate this book a whole lot more.
Not Ennis' Best Work, But Still Entertaining.Review Date: 2002-07-24
Ennis' script will offer no surprises to longtime fans- We've seen this kinda thing before in Dicks, Hitman, and Preacher before. The art by Phil Winslade is great; You can actually see the progression of his talent as the book nears it's conclusion. The book picks up after a slow start, and the end is truly original. The book also has a new introduction by Winslade, and a gallery of his sketches and unpublished art. Overall, not a bad package, and it's hard not to fall for the loveable Rosie....
DisappointingReview Date: 2003-09-08
So I was pretty excited about this early work of his.
Sadly, I was deeply disappointed. Oh yes,
there are many glimpses of the nihilistic Ennis-brand of satire. And plenty of bloodshed. But all the fun goes out of the
book, partly due to Winslade's boring, over-detailed artwork, but mostly due to the heavy-handed, shallow political correctness
that poisons the story.
Police are bad, must die, horribly. CIA bad, must die, horribly. Whalers bad, must die, horribly. Military bad, must die, horribly. Smokers bad... well, the villain is a smoker, nobody else is. The all-too predictable anti-authority attitude gets old in a few pages. And the heroes are frankly not very likable at all. The charming well-meaning villain, who gladly kills people to protect animals comes off as a stupid git, with fists instead of brains. And Rosie herself, the Goddess of the title, starts out as a confused superpowered being, but as she gains control, she only wants to use her powers to cram her own ideals down the throat of humanity.
It's surprising, as well, as Ennis in "Preacher" raged against political correctness at every opportunity. Perhaps he woke up after Goddess and actually realised that know-it-all political correctness is as much a false authority as know-it-all cynical politicians.
I dearly wish I hadn't read this depressing book at all.


Young EnnisReview Date: 2008-03-08
Read anything of Ennis nowadays and you will not be disappointed as he is one of the best writers in comics.
My favorite Hellblazer still to date is Brian Azzarello's Hellblazer run.
garth ennis' fan reviewReview Date: 2008-02-16
The missing Ennis storiesReview Date: 2008-04-05
#49 - A special Constantine Christmas
#52-55 - Royal Blood
#59-61 - Guys and Dolls
The Christmas story features a lost soul who is searching for the lost true meaning of Christmas which was usurped by the early Monks. It is a great stand-alone story and features classic Ennis' take on organized religion.
The next story is my favorite in the book. The story basically focuses on a member of the Royal Family engaging in preverse rituals and has been possessed by the demon Calibraxis. This story serves as Ennis' mouthpiece against Monarchy and features the dark humor in comics that Ennis has trademarked.
The final story features build-up to the show-down between Constantine and the First of the Fallen (which culminates in Constantine: Rakes at the Gates of Hell TPB).
I liked the stories. Now as for the art, Steve Dillon illustrates the Christmas story and Will Simpson illustrates the rest. The thing is that when these were colored, the coloring was not as advanced as it is now and as a result in certain instances the art suffers greatly. But if you have read the early Constatine stories, this should not be a problem for you.
It is overall a great collection and I am glad to see that DC finally decided to collect these stories. Now, all they need to do is reprint the out of print trades and Delano's run and you can have a complete Constatine library.

A horrible book!Review Date: 2007-03-28
Pretty goodReview Date: 2005-11-04
My opinion.
Great Bat-Family ReadingReview Date: 2006-10-10
I've liked Cassandra Cain as Batgirl ever since I picked up the first issue of her series mostly because he costume looked really cool (I love the whole stitched over mouthpiece thing)!
So putting them together in their own comic book (well, not really their own comic book but their own city), seems like a great idea! And it pays off. Paring the post-Identity Crisis/War Crimes Robin with Batgirl makes for a dark and great tale of loss and finding a way to move on. Fresh Blood is about hiding from all of the things that are bothering you and being surprised when those things follow you along just the same. We can't hide from our sorrows - they are part of us. And both Robin and Batgirl find this.
What I really liked was Robin's fight against becoming Batman! This characterization just goes further to prove how cool a character he really is! Add to that Batgirl's desire to be nothing but be exactly like Batman and... well, you got the makings of a whole lotta fun!


Just plain badReview Date: 2007-03-28
This book changes Batman's characterization, just to get him to where he needs to be to tell the story the author wants. It all boils down to another skeptic/rationalist being "shown" where he's wrong. And, it makes little sense. It's jumbled, the dialogue is goofy, and the art is murky at best.
Don't bother.
Story and Writing: C+, Art and Visuals: AReview Date: 2006-12-05
Just to warn you, Batman has a jet pack and flies around every where in this book. Apparently, he's got a button that he can press to retract his cape to show the jet pack. That's weird. It was campy, and so, not scary. Also, he just kept punching things mindlessly. No sense of dread or suspense at all. The kept dialogue kept making me laugh. Batman sounded like an illiterate high school student. Steve Niles really just can't write. Just like in the 30 Days of Night series, he can come up with a decent story, but is really insufficient with the actual writing itself.
On the other hand, the art is beautiful to look at. I'm a big fan of Scott Hampton. His art is gorgeous, and Jose Villarrubia's coloring really sets the tone for the story. The art was the initial reason that I bought the book in the first place. Too bad that the writing was so, so bad. Still, if you're a fan of eitheer Scott Hampton or Jose Villabrrubia, it's worth picking up - but only if you can get it cheap.
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