Board Games Books
Related Subjects: Play Groups Resources Computer Aides Developers and Publishers Print and Play Abstract Animals and Evolution Auction Bluffing and Betting Citybuilding Economy and Trading Educational Exploration and Travel Fantasy Historical Horror Murder-Mystery and Deduction Racing Railroad Games Science Fiction Sports War and Politics Words and Trivia
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Used price: $0.25

Great book to have fun with your kidsReview Date: 2006-04-08
great illustrations...inspires lots of tumbling.Review Date: 2001-06-01
The text and pictures of this book, much like _Walking Around the Garden_ (also by Prater), makes my son want to GET UP AND DO all the things he sees in the pictures.
This series of board books by John Prater has to be one of the BEST series of books of any type for 2 year olds. My son is 25 months old now, and he knows these books inside and out.
If you let your child imitate the actions in picture books, get ready. The climbing and tumbling and reaching are all coming, as soon as your little one gets ahold of a copy of _The Bear Went Over the Mountain_.
ken32
So very happily!Review Date: 2000-03-26

Used price: $8.15

Great Resource!Review Date: 2008-05-21
Thank you for writing such a wonderful book.
Jeff Long (no relation!)
Asheville, North Carolina
Beginning GoReview Date: 2008-03-28
Thanks to the authors--they have finally unlocked the mysteries of go for me who is interested in Asian culture and tried other books and the Internet. They use the Stone Counting Method which is much clearer than the traditional methods for keeping score and deciding who won, and also answers all those questions that are involved (meaning what groups are alive and dead and why). Also, the book provided a great way for me to go from smaller boards to bigger ones by using the latest Korean advances put into a comprehensible fashion. This is the book if you want to learn how to play!
AT LAST !!!Review Date: 2008-02-28
This book did everything that it set out to do, especially concerning the main reason that I and two friends gave up the game years ago--how to tell when it's over! It also doesn't waste a lot of space with problems that can easily be found at goproblems.com and other places. Instead it organized my thinking about them. And it also got us playing on bigger boards very quickly. I think it would be really good for teaching children, too. Thanks, Mr. Shotwell! We're really enjoying the game now!

Used price: $20.26

Adorable Board BookReview Date: 2007-01-04
2 year old son loves these booksReview Date: 2006-03-26
Great Truck Lovers Book!Review Date: 2001-06-12

Used price: $0.01
Collectible price: $10.00

great bookReview Date: 2007-11-17
Cheerios Halloween Play BookReview Date: 2007-01-04
A little story . . . .Review Date: 2005-03-17
Anyway, the grandparents gave my now 20-month-old daughter this little book for Halloween and since then we've had it out a few times when she eats Cheerios (or the generic variety of same). Today as I was getting ready for work, my little one was sitting on the counter, noticed the Cheerios box and wanted some. I poured a few on the counter, after which she immediately said "down" and "book". I figured she was just being her fickle toddler self, so I let her down off the counter. She went running off to her room and emerged a few minutes, and thud noises, later with this book! I was pretty impressed that she made the association and riffled through all her other books to retrieve this one.
She does stick the Os in the little holes, but not perfectly. She seems to like the book okay, it is not a favorite, but obviously she has a fun little contextual association between it and O-shaped cereal!

Used price: $68.05

brief description of a lot of gamesReview Date: 2005-11-12
Every game is studied using the primitive map of shannon game.
There is a deep description of principal games, like hex, shannon game, Y, trax etc. and a brief descrpition of a lot of other games, all based on the objective of connecting different sides of the board. Some games are invented by the author.
A pleasing book, even if some game has a too short description.
Defining a Genre of Board GamesReview Date: 2006-12-16
The book is organized into three main parts and a set of appendicies.
Part I covers introductory material including a genral definition of connection, and a breakdown of games into several different groups.
Part II provides a catalogue of a surprisingly large number of currently known connection games.
Part III summarizes the books conclusions and gives some speculative aspects of connection games using the definition of a new game to illustrate critical points.
The appendicies give a further understanding of selected games through a slightly more theoretical approach.
A great book but published sloppilyReview Date: 2007-01-24
My big gripe was that all of the page numbers in this book in the Table of Contents and the Indexes (there are several) are off by 13. My book came with a short note on a separate piece of paper noting this error. I found it frustrating looking things up in the indexes, although you soon become pretty good at converting. For a fairly expensive book, this is rather sloppy publishing, and should have been caught.


Better start with book 3Review Date: 1999-02-17
The Bones on Which the Game Is BuiltReview Date: 2002-05-19
There are some 20,000 of these patterns that have identified and evaluated, although far fewer are in common usage. Still, the number one needs to be at least familiar with can seem daunting. Hence, the importance of something like the 'Dictionary of Basic Joseki.' Ishida Yoshio patiently works through some 209 joseki (80 in this first volume) in enough depth to give the reader some sense of confidence as he or she approaches them in a real game. Do not expect real deep dives however, simply enough information to make sensible choices and get a good game under way.
Yoshio Ishida focuses on popular joseki for the 3-4, 5-3, 5-4, 4-4 (star point), and 3-3 point. Volume one is all about the 3-4 point, which is a very good reason to make sure to track down the other two volumes. I'm a fan of star point openings in even games, and they are also vital in handicap games, so volume three is possibly more important than volume one. Other writers, such as Sakata Eio, have made studies of particular joseki, but nothing approaches the general coverage of this set in the English language.
I have to admit I have the least patience for learning joseki. I find the fuseki phase fascinating, but joseki study is frustrating because the stronger player will often deviate from the pattern to introduce some confusion. Thus, the key to study is not learning the pattern, but learning what to do when one's opponent does something he should not. This set of books manages to give me that information without trying my patience too greatly. They have been reprinted recently in 2001 and should still be readily available from the publisher (Kiseido) if Amazon cannot provide them.
What a great bookReview Date: 1998-12-15

Used price: $4.68

really fun bookReview Date: 2008-06-16
Story timeReview Date: 2007-12-23
Muse-cycle of lifeReview Date: 2005-12-28
Her mom, dad, grandma, and grandpa can read, sing, and share the story of a slow spider that keeps getting left behind when the other spiders go up a waterspout through a variety of engaging activites like by dancing like a ballerina or flying by airplane, etc. The eency weency spider keeps trying her best all the way through to a surprise ending.
In addition to the kid-friendly illustrations, there are cute little 3D spiders glued onto the pages that can be seen through a series of holes drilled into the book. Each time the page is turned the number of spiders decreases until there is only one left, which should be useful in teaching counting skills.
It is neat to me still at the age of 31, reminding me of the endearing Very Hungry Caterpillar book by Eric Carle. There is also a little button which plays the 'Eency Weency Spider' tune, so you can easily learn the melody to sing to your little one. At some point the battery will give out and your memory will have to suffice, though. (it will!)
This one is a classic, whether your child is a future entymologist, squirms at the sight of anything with 6 or 8 legs, or is somewhere in between.

Used price: $0.01
Collectible price: $10.00

Perfect size...colorful and originalReview Date: 2006-06-07
Counting made funReview Date: 2005-08-02
Meet the numbersReview Date: 2000-06-27
Elmo offers encouragement throughout the book, offering praise for counting correctly. At the end of the book, toddlers reach the "surprise" that Elmo refers to throughout the book -- the chance to "meet" all the numbers.

Used price: $124.97

FascinatingReview Date: 2002-07-22
MAA Online reviewReview Date: 1997-09-12
great bookReview Date: 2000-04-01

Used price: $7.42

Overview of Nineteenth Century American History through board games.Review Date: 2005-08-22
"The Games We Played" does an excellent job of showing the changes wrought in American society reflected in board games. The rise of urbanization, development of a transportation infrastructure, and the nascent consumerism all are described via the illustrations. This is not an in depth social history, but association of major nineteenth century events, and how they affected games is pointed out. The illustrations alone are almost worth the price of the book, as they are practically works of art (in an era before lithographs, game art was hand painted by factory workers). The only weak areas of the book are the two chapters about travel; neither is more than a few pages, and the narrative is not of the level of the others in this work. Overall, if one has any interest in games, or social history this is worth considering.
A perfect gift pick for the Christmas seasonReview Date: 2003-12-12
BOARD GAMES ARE THE STUFF OF LIFEReview Date: 2003-05-31
pastimes: Their sales have doubled in the last year alone! And if
your idea of a great game is Chutes & Ladders or Risk, they go to
jail and do not pass go. Margaret K. Hofer's nifty volume brings
together more than 100 eye-popping examples of rare and popular
board games, organized by theme, such as sports, courtship and
travel. The late 19th century and early 20th century games here are drawn from more than 500 such gems from The New York
Historical Society's tremendous collection. What's most fascinating (besides the glorious color photos) is being reminded
that as much as times change, some things (like games) don't. Take "The Elite Conversation Cards," manufactured in 1887. Think of it as a vintage "20 Questions" or a host of other games that can be found at Toys R Us .... courting couples "break the ice" with cards that ask such deep, thought-provoking questions
such as "Are you inclined to boss the house?" and "Have you ever
been in love?" Pass the dice, please.
Related Subjects: Play Groups Resources Computer Aides Developers and Publishers Print and Play Abstract Animals and Evolution Auction Bluffing and Betting Citybuilding Economy and Trading Educational Exploration and Travel Fantasy Historical Horror Murder-Mystery and Deduction Racing Railroad Games Science Fiction Sports War and Politics Words and Trivia
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