Board Games Books
Related Subjects: Play Groups Resources Computer Aides Developers and Publishers Print and Play Abstract Animals and Evolution Auction Bluffing and Betting Citybuilding Economy and Trading Educational Exploration and Travel Fantasy Historical Horror Murder-Mystery and Deduction Racing Railroad Games Science Fiction Sports War and Politics Words and Trivia
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250

A superbly organized and "kid friendly" guideReview Date: 2004-01-15
Best illustrated guide for beginners and beyondReview Date: 2004-10-01
Most of the other childrens guides merely show what the pieces look like (a pawn is a pawn is a pawn)and how they move with a teensy bit of strategy very reluctantly put in so as not to frighten the horses. This seems to be the one illustrated childrens book which not only simply explains but also graphically SHOWS the strategy in much much much more detail with copious illustrations. If a picure is worth a thousand words then this book is worth millions and is a quantum leap above the others. If you want science fantasy 3D abstract illustrations which are beautiful for adults to look at (but either confusing as hell or simply irrelevant in learning chess) then the Kingfisher guide is superb. But if you want your kid ( and maybe yourself) to really understand what the pieces are actually doing and the finer points of strategy involved, then the many many more colour (usually) 2D pictures in this book can't be beat.
It packs more content which is easy to understand in a 108 page beginners guide than some of the 3oo plus pages pot boilers written for adults by some grandmaster players who can't teach for nuts. This Usborne guide has quite comprehensive sections on the opening, middle game and end game with lots of examples and board shots. It also has quick internet chess links on the Usborne site which are aimed at helping kids and beginners understand. I must admit I have learnt quite a bit from the book myself and it is a very suitable guide also for adults from beginner to imtermediate and perhaps even to the threshold of advanced.
In case you were wondering I like this book. Much more importantly my kids ( 5 years) love it too and beg me to get the set out and try the early things in this book. If you can only buy one book to help your kids ( or even yourself) with chess you won't be disappointed with this. My only caveat is that if your kids are really young then the amount of illustrated info on each page may be a bit daunting and for pre- readers one of the more basic guides from Usborne, DK or kingfisher may be an easier (but more limited) starting point.


Breakthrough in four-stone game analysisReview Date: 2000-04-19
Defeat the Author using his own materialsReview Date: 2000-04-03
This book provides something usually missing from Go books providing information on josekis and lines of play: follow through into the fighting that results from choosing the line. Not only are good lines followed up, but the consequences of slightly off the mark play is shown as well.
The sections are just the right length for study in the harried lives most of us live.
Even though the book is devoted to handling the four stone handicap, the ideas are based on good Go, and they are applicable to san-ren-sei even games. Examples of the ideas as used in even games (between professionals) are given, so their use in handicap games is amplified by these contrasts.
Proof that the ideas are well developed comes from a game that one of us played with the Mr. Chatterjee. Four stones had never been enough for us against Sangit. After reading the book, one of us played Mr. Chatterjee on four stones. Early in the game he played a variation not in his book, but which he had discussed at the San Francisco Go Congress with professionals and other strong players. Because of the clarity of the ideas in this book, the person playing Mr. Chatterjee was able to come up with the right move and won the game quite handily.

Used price: $5.99

Lots of fun for kidsReview Date: 2008-01-18
Book of fun!Review Date: 2007-12-20
This book is all about having fun with your family and friends. It has games and activities. It includes all the things you need to play the games- a spinner, game cards, marker, two frogs, and a sand timer. The book has five sections. The five sections are Play the Game, Connect, Perform, Discover, and Create. Besides playing the board game, kids can do different activities from drawing to sculpting. This is a great game to play as a family. I recommend you buy one and start having fun with your family and friends.
My brothers and I loved this book because of its cool activities. My favorite game is wacky weather. After we started playing the games we didn't want to stop. I like beating my brothers. I also enjoyed performing and being creative. My brothers liked playing the games and drawing. They thought it was super cool.
Parent's Note: What a wonderful book! If you are trying to figure out how to get your kids away from the video games and television here is your answer. The kids enjoyed playing the games and doing the activities. I loved hearing them laugh, and watching them acting out the parts they were asked to perform. This book should be in every household with kids. "The Ultimate Book of Fantastic Fun & Games: Share the Fun with Family and Friends" also makes a great gift. It's fun, creative, and easy to carry around. Congratulations to the publisher for publishing a unique product.
Used price: $2.33

This is a very useful book for all diabolo fansReview Date: 1998-10-28
Excellent historical and practical informationReview Date: 2000-12-03
If you're looking for more advanced diabolo tricks than Todd's book has, then you should check out Donald Grant's series of books (published by Circustuff, and unfortunately not available on amazon.com -- check any juggling prop vendor, they carry them.)

Used price: $0.01

Excellent Book!Review Date: 2007-07-06
Good puzzles for first timers!Review Date: 2008-01-08

Used price: $0.55

Fabulous pictures with a nice large font for young onesReview Date: 2007-08-31
Realistic animal pictures babies and toddlers loveReview Date: 1999-08-10

Used price: $5.55

The most comprehensive and best-written book on board gamesReview Date: 1998-06-05
I have several of the board game books which refer to the history, have images of, and list the values of collectable board games throughout their history. "Games: American Boxed Games and Their Makers, 1822-1992: With Values" is, by far, the best written and most useful in starting a collection. I feel that Bruce Whitehill's pricing is very accurate and that the exhaustively researched history of each game and every game company has lead to some important insights about my collecting.
I have found that I use this book most often in conjunction with another good book, "Board Games with Price Guide," by Desi Scarpone (also available on Amazon). The main benefit of the Scarpone book is that there are full-color photographs of every game he lists. He tends to list more pop-culture games, while Whitehill highlights nearly all of the Victorian and traditional games like the Parker Brothers classics, etc. The Scarpone book also doesn't price as accurately; with prices generally being stated as a range, and being more wholesale oriented (half retail).
This book has only eight pages of color plates and only 1/3 or fewer of the games listed has a black & white picture, but there are far more games listed, priced, and described (with contents and histories) than any other book. I refer to it three times as often as the others. It also has great, detailed sections on game history, collecting games, and how to price them, and a GREAT games resources section!
Above all, I think this the best single ! book about board games that I have discovered. I would like to see the publisher/author do a version that has color images throughout, but I love the book for what it is even without the color.
If anyone reading this review would like to contact me with questions or comments, I welcome them.
A Must-Have for Game Lovers and Game CollectorsReview Date: 1999-05-24

Used price: $0.98

Perfect beginner's bookReview Date: 2005-09-10
Simple, Clear and FunReview Date: 2004-03-10

Used price: $14.00

Not Just For Kids!Review Date: 2001-10-01
I was surprised to see that it is a general purpose introduction book,that has a broad and complete scope. It is no mere "comic book" short introduction at all.
The book contains comic strips with explanations of ideas, and features conversations between young students and the sensei. While the text covers the basics that all Go players need to get started in a clear and well written way - lots of diagrams, many examples.
In fact, it looks like a no nonsense primer for the beginning or want to
become Go player. It's just about what I'd give as a gift to someone that
expressed interest in learning how to play the game, since it is a good reference book for a new player. In many ways it is simpler than the "In The Beginning" book, since that starts with the idea that you already know how to make life, and all of the various basic concepts - so it is a perfect lead in to it.
As far as being for "kids", I'd say that this book will be suitable for"kids" that already have pretty decent reading, writing and thinking skills -
but that's probably true for the game itself. If you have young children, this book could serve as a teaching guide, so that you don't miss anything.But the thing that is best, is that it is perfect for showing off thegame to teens and adults alike.
To a great extent, all books on Go tend to read the same, ie. "D5 is better here because of black's H4..." but the book goes into some detail on how and why things work a certain way, and goes into good explanations of the mechanisms and sequences of standard plays and situations (ko,seki, eyes, etc.).
I'll be keeping one in my Go bag to bring to club meetings.
So, two thumbs up from this reviewer! :- )
_-_-bear...
A great first book for the young go enthusiast and a parent!Review Date: 2006-06-15
The book's format is great and one of a kind. It is an even amount of written instruction (written in a fun but easy to understand tone) in normal book text but also contains many, many wonderful, playful "comic strips" or panels showing a teacher and his students and they all learn together about go. I think this could really help a kid get excited about go, reading, spending time with a parent...the list goes on.
This book is highly recommended to any parent hoping to share their enthusiasm for go with a child.

Used price: $3.85

The Governance GameReview Date: 2003-12-16
governanceReview Date: 2003-08-04
by Susan Shultz, author, The Board Book(AMACOM)
Related Subjects: Play Groups Resources Computer Aides Developers and Publishers Print and Play Abstract Animals and Evolution Auction Bluffing and Betting Citybuilding Economy and Trading Educational Exploration and Travel Fantasy Historical Horror Murder-Mystery and Deduction Racing Railroad Games Science Fiction Sports War and Politics Words and Trivia
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250