Games Books


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Games Books sorted by Average customer review: high to low .

Games
Data Structures for Game Programmers (Premier Press Game Development)
Published in Paperback by Muska & Lipman/Premier-Trade (2002-11-25)
Author: Ron Penton
List price: $49.99
New price: $73.88
Used price: $35.19

Average review score:

Where's "...for dummies" in the title?
Helpful Votes: 1 out of 1 total.
Review Date: 2008-06-05
I will be brief.
I only have 4.5 years experience as a programmer, of those only 1.5 were spent on C++ and I have no experience whatsoever in game programming;
the new stuff I learned from this book could be printed on a letter page or less.

This is just generic, and rather primitive, data structures and algorithms book, that applies them to making a small game instead of usual example search/whatever programs. Sometimes it feels like a data structure was used merely as an example that fit in that place in grand example-place matching, and not as the most useful or efficient one...

One could probably turn it into "Data Structures for Database Server Programmers", "Data Structures For Embedded Device Programmers", or "Data Structures For Solving World Hunger" with copy/paste and minor grammatic corrections ;)

A clean approach to Data Structures
Helpful Votes: 6 out of 7 total.
Review Date: 2005-01-17
This book actually teaches Data Structures!! Data Structures are the essence of programming. Ron manages to present all the basic Data Structures and the most famous algorithms in a clean and gentle way.

Many many thanks to Ron Penton for his help! Ron Penton really knows how to write a book! His way of writing shows that he knows the subject perfectly and presents it in a way that anyone understands what he is talking about. No matter how hard the topic is! By the way, Ron Penton has a great sense of humour!

If I could I would give one more star for the GREAT job he did with the CD. Although I intended initially to learn Data Structures, I also learned SDL. Perfect combination for someone who wants to start writing games!

I would recommend this book to a non-beginner
Helpful Votes: 6 out of 7 total.
Review Date: 2004-09-16
A pre-requisite for any book on Data Stuctures is that the person should be comfortable with the syntax and semantics of programming in a high level language such as C++ or Java. Hence this book assumes that you are comfortable with C++ and OOP. There is no such thing as Data Structures for Absolute Beginners. So discard the review with 2 stars. Overall this is an excellent and interesting book on Data Structures.

Bottom line is this, you can find the information presented in DS4GP in any other good book on data structures but what sets this book apart is the presentation, organization, practical content and the writing style of the author.

It's definetly not for beginners or for a person looking for a very detailed book on data structures that covers AVL trees and red-black trees. But for the other 99% its a must buy.

Does what it says
Helpful Votes: 6 out of 12 total.
Review Date: 2003-10-02
i wanted a book to brush up on some data structures since i've been out of programming for a few months. plus, most of my learning of these has been self taught and from the internet where there is limited (good) writings on more complex subjects such as programming. so i wanted to have a fresh perspective. not only does the book contain very useful details in many areas and to the point information (gets to the first data structure by page 14!) but the author somehow makes this stuff fun to read.
the author doesn't go hugely in to depth in some areas but that's pretty much what i wanted since i am already familiar with how to use most of the stuff. very good book and i'd highly recommend it. hope this author continues with more books!

I loved this book like a cookie dough sundae.
Helpful Votes: 9 out of 11 total.
Review Date: 2005-06-07
Ron Penton, Data Structures for Game Programmers (Premier, 2003)

I don't normally get all googly-moogly over programming books. In fact, I just took a quick look back at my reading log since 1999, and a select few have gotten four stars, but nothing above that. But I picked up Penton's nine-hundred-page tome on Thursday and I finished it on Sunday. Nine hundred pages in four days. I've only been keeping track of page counts over the past year, but the books I've read that have come closest, page-wise, have been Robin Hobb's lovely novels, three of which I read earlier this year hovered around eight hundred pages. I read the shortest of them in eight days. And I love Robin Hobb.

Data Structures for Game Programmers is a wonderful book in no small part because Ron Penton was still an undergrad while writing it. Which is, of course, also the book's main problem, because someone like me who last saw ivy-covered halls well over a decade ago is likely to be sick with envy that some little greenhorn has already found his way into the world of professional computer-book publishing (and by "professional" here I don't mean "published by recognizable press," I mean "the kid's already published three books in three years, and they're ALL monstrous tomes, when does he have time to program?"). But let's face it, you expect something different when you read a book by a young writer, be it the hot new novelist or the new kid on the programming block. And Penton delivers it; Data Structures for Game Programmers is, if you're a programmer, the most readable computer book you've ever come across. Penton seems to have a healthy disrespect for textbooks, which he alludes to a few times in the course of the book, and it shows in his writing; he wants to write something that will teach you more than a textbook by being more accessible. And in this goal, he succeeds. Brilliantly. I learned more about C templates from reading this book than I have in any other three books devoted to nothing but templates, and here they're just referred to a few times in passing. How is this possible? Because Penton explains things in language far easier to understand than that of most programming books; simply put, he hasn't yet been so overwhelmed by jargon that he can't see when he's written something the layperson might not be able to understand, which is a common ailment among programming authors.

Also, there's been some minor grumbling from some critics about the book's insistence on reinventing the wheel. Of course it does. That's how you learn to program-- you bang away at it, doing something that's already been done, until you figure out why it's done that way. There may be five or six people on the planet who can read it in a textbook and immediately figure out why it's the case (and, one assumes, they are the same people as those critics), but the rest of us are much happier seeing it this way.

If any computer book publishers happen to be reading this, you, especially, should be reading Data Structures for Game Programmers. See what it's like. Try to get the rest of your authors to emulate it. You'll have much happier customers that way.

This is one of the handful of books I've read since getting a library card again (a total, in fact, of four since 2003) that, after returning it to the library, went back on my Amazon wish list, because I want a copy for myself.

Games
Digital Video Hacks: Tips & Tools for Shooting, Editing, and Sharing (O'Reilly's Hacks Series)
Published in Paperback by O'Reilly Media, Inc. (2005-05-27)
Author: Joshua Paul
List price: $29.95
New price: $62.33
Used price: $13.17

Average review score:

Great so far
Helpful Votes: 0 out of 0 total.
Review Date: 2007-10-31
Not soemthing I would read cover to cover, but the individual "Hacks" that I have read are pretty good. I have lots of books along this line and this is one of the bet. I put it up there with Stu's "DV Rebels Guide" which is also incredible. If you like the Rebel guide, you will probably like this as well. Lots of good stuff. Enjoy!

Lazy boys hacks
Helpful Votes: 0 out of 0 total.
Review Date: 2007-09-12
Great book with great content I recommend it to anyone who want to take there film making a step forward and is to busy or lazy to download the information from the internet becaue it is all there. Spread around of course but you will find every piece of information even most of the pictures used in this book so. If you have time and dedication you can save yourself the money by looking it up on the internet.

Very informative, very well written.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-02-18
This book covers many aspects of video. Labeling tapes, making excel spreadsheets for saving information, time code on tapes, how to achieve certain effects, lighting, and green screen effects just name a few. The book is general to most all video software and is a very usefull tool I'm glad I purchased. Don't let the term "HACKS' fool you it 's only refering to tips or tricks.

Many good tib-bits and pointers.
Helpful Votes: 2 out of 2 total.
Review Date: 2006-02-25
I found the book to be very practical and have the
kind of "nuts-and-bolts" pointers that I like. You
don't have to read it cover to cover (I didn't) but
can pick it up and go to the points that interest you
or where you are currently in need of help. It refers
to various "commerical products" that the author has
used to get the job done. I found this helpful. With so
many competing products to chose from it's nice to
hear, "If you get product X you'll be able to do Z,"
rather than buying and hoping (or not buying and
wondering). Kuddos to the author.

Must have for amateur/semi-professionals
Helpful Votes: 2 out of 2 total.
Review Date: 2006-02-23
I learned so much from this book. In fact, I've already implemented several of the ideas and have had great results. If you're semi-professional (video has been added to your responsibilities but you have no experience with this medium) BUY THIS BOOK.

Who would have thought of parchment paper and clothes pins to diffuse light and create a softer, more natural light over the subject? That's just one of the great tips I've already started using.

I've bought several digital video books while trying to learn this medium, and this has been by far the most useful.

Games
Dream Golf: The Making of Bandon Dunes
Published in Hardcover by Algonquin Books (2006-05-19)
Author: Stephen Goodwin
List price: $24.95
New price: $11.28
Used price: $4.48
Collectible price: $24.95

Average review score:

Dream Golf
Helpful Votes: 0 out of 0 total.
Review Date: 2008-11-16
Really excellent account of the development of Bandon Dunes. I should have read more than the first 100 pages before actually going to Bandon Dunes and playing the three courses - that would have added even more pleasure to the three days I thoroughly enjoyed there.

If you love golf, this is a must read!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-02
If you play golf and want to get a flavor for the vision of how a destination like Bandon Dunes became a reality, this is a must read. Bandon is one, if not, the most special golf location in the world. I have played in Scotland and Ireland and Bandon has a purity that few other locations can replicate. It feels like it has been there for hundreds of years and the book explains how it came to be. You will not be disappointed.

Great gift!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-10-24
I have not read this book, but my Dad is raving about it. He is reading it prior to his trip to Bandon Dunes and he has never thanked me more for a gift. For the golfer in your life who is impossible to shop for--this is the gift for them.

Excellent Book
Helpful Votes: 0 out of 0 total.
Review Date: 2007-05-06
Fantastic story, very well written. A must read for not only golfers, but for environmentalist and landscape architects also.

Makes a Great Gift
Helpful Votes: 0 out of 0 total.
Review Date: 2007-04-10
This book is the perfect gift for your favorite golfer. Even non-golfers and golfers who don't normally read will enjoy this story of dream golf.

Games
Ed Emberley's Fingerprint Drawing Book
Published in School & Library Binding by Topeka Bindery (2001-03)
Author: Ed Emberley
List price: $16.65
New price: $16.65

Average review score:

fun fingerprints drawings!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-21
This is a great book that shows how to make wonderful critters, creatures and scenes, just by using fingerprints and some imagination.

To give you an idea about how cool I think this book is, I'm not going to sell it, like I do hundreds of other books. I'm saving it for my daughter who is studying to become a teacher. This books is full of dozens of ideas and hours of fun!

great for all ages
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-22
I love this book. It's great for a party craft (as I first used it) or for sending/making cards.

Creative fun for kids
Helpful Votes: 0 out of 0 total.
Review Date: 2007-11-08
I remember this book from when I was a kid. My 4YO loved it when he got this book. We've recently given it as gifts with a stamp pad. I would highly recommend it,since kids can make adorable pictures with little effort.

fun finger art
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-09
I used this book for 400 Girl Scouts at a day camp. The fingerprint animals and people worked for all ages and the girls loved to try new things from the book. Thanks for all the great fingerprint ideas. :)

Highly Recommended
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-10
I was not familiar with this book before I bought it; however, it was recommended by the teachers of the students for which this and several other Ed Emberley books were purchased. From the thank yous I have received, this book was a real hit! It is used in a Native American Mission School with great enthusiasm and even better results. What more could you ask for?

Games
FINAL FANTASY Tactics: The War of the Lions Official Strategy Guide (Official Strategy Guides (Bradygames))
Published in Paperback by BRADY GAMES (2007-10-11)
Author: BradyGames
List price: $16.99
New price: $6.50
Used price: $6.50

Average review score:

Final Fantasy Tactics: the war of the lions
Helpful Votes: 0 out of 0 total.
Review Date: 2008-09-22
The strategy guide came very quickly and in the conditioned stated. Thank you very much for the excellent service.

FFT: WoL Strategy Guide
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-27
I bought this to help me get into the game. Mostly I have used the character building section to whet my appetite. I haven't used it for "reading ahead" to see what the next story battle is, but I have gone back to see what I could have done better. Early on, before I got the book, I was getting frustrated but learning some of what the authors believe to be good skillsets has been very useful. Sure, you can find the information on the Internet, but stats are so much easier to see in a table format.

Recommended if this is one of your first SRPGs.

It's a whole new game with this Bradygames Strategy Guide
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-20
I played this game quite a while ago, and when it came out again on PSP, I decided to grab this strategy guide for the second time around. With in-depth how-to and covering all the side quests and jobs, I clocked in 70+ hours of game play, as compared to my original 40 hours when I played without the game. This guide gives out no spoilers, but shows you how to get the most out of FFT. This really helped me get all side characters & showed how to get my characters up to speed with "job placement". Bradygames never lets me down, and in this instance it really improved the game. I'm passing this on to my other gamer friends and would recommend these strategy guides to any Final Fantasy fan.

An excellent guide
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-08
I recently purchased FFT: the war of the lions for my PSP, and decided to get the guide to have the set.

The guide has everything you need to get going, and keeps it up to the end, even helping you out on the new Ad Hoc additions to the game. I'd like to point out that i do own the original PS1 version, and it's guide, also, and there is no doubt the SE and Bradygames have decided to keep up the top notch work for this title and guide.

The ONLY glaring difference is the PS1 guide had a star method of suggesting the best job abilities. The PSP guide only suggest what works best for each job. Not a big difference, imho, because after playing a while, you should be able to discern which abilities help the most.

All in all, an enjoyable guide to have if you need a nudge in the right direction.

FFT Guidebook: good and worth it
Helpful Votes: 1 out of 1 total.
Review Date: 2008-05-05
Well it covers everything you need in the game, and not just the basic walkthrough of each mission. It gives some really good tips on jobs and skills, some combinations I haven't used before that are really good.
Also it covers all the secret missions and how to beat them and also how to get all the secret characters, and it's no big secret Balthier from FF XII is one of the guys you get.

The book gives an in depth chart on all the missions, all the maps, all the items/weapons/armour you can get. And also guide for the Deep Dungeon (one for the hardcore with time to spare) to tackle.

Aside from it being a great guide... you will be happy to know the artwork is great too. Not like some guidebooks that are so fnctional I may as well read it from gamefaqs.com... this one is lovely. As you can see from the cover, you get a few bits of eye candy. And on a small note, the pages aren't fragile thin as they are plastic coated/filmed.

Games
The Game
Published in Paperback by Kunati Inc. (2009-01-01)
Author: Derek Armstrong
List price: $14.95
New price: $10.17

Average review score:

Wow, it's way different from MADicine, but what fun!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-01
I had to grab this book, I guess it was the first? MADicine is my new favorite, with that funny and fun and sarcastic House-like Alban Bane. Love that guy! So, naturally, I had to grab The Game. Well, it's quite different in some ways. Darker, and a little bloodier, because here Armstrong is spoofing up serial killers and Silence of the Lambs. You've got to love someone who can take on Hollywood knowing it'll probably kill a book-to-movie deal, because here Bane attacks Hollywood, reality TV. I love it. Because I read this backwards, MADicine first, I miss not having Ada Kenner and Pan the rock star around to be Bane's foil, but it was nice to see big old Arm and his two adorable but disturbed teenage daughters. So, I felt at home, and Bane's just as funny here, but it is darker. Just a warning on the ending, which gets intense. But Bane's as good as ever, House-like, funny, tough, sarcastic, charming, lovable.

A thriller; an enthralling roller coaster ride of action
Helpful Votes: 2 out of 3 total.
Review Date: 2007-10-25
Derek Armstrong's The Game is thrilling and enthralling. Witty repartee and snappy dialogue create moments of brevity in an otherwise intense roller-coaster ride of a story. This book reads like an action-suspense movie; Armstrong weaves an intense tale that manages to entertain while commenting on the fascination our country has for the genre of reality television. Armstrong skewers voyeurism and it is a pleasure to go along for the ride. I highly recommend The Game to anyone seeking a great book to fall into. You won't want to put it down-- and the book leaves the door open to the sequel, MADicine, coming soon from Kunati books.

Thrilling, The Game (Posted for Elina McGee, Canada)
Helpful Votes: 4 out of 5 total.
Review Date: 2007-08-01
POSTED AT THE REQUEST OF ELINA McGEE: Capital punishment of a serial killer and a reality-television show with a warped twist, the setting of The Game, quickly intrigues the reader. The reality show guests, trapped in a haunted mansion, all become suspects when it becomes the scene of a copycat murder, follwed by a succession of killings. Character development of the game show participants, broadcasting crew and the pill-popping detective, Bane, with his comical sarcasm, serve to make this mystery thriller that much more captivating. When I finished the last page of The Game, I found myself wishing I could purchase the sequel immediately!

Relentlessly thrilling!
Helpful Votes: 4 out of 5 total.
Review Date: 2007-07-20
Derek Armstrong provides the best reason to turn off the TV--his exciting new novel THE GAME. It's a send-up of reality television, full of murderous action on the set of "Haunted Survivor", and a thrilling ride to the climax with detective Alban Bane. Don't wait for the movie--read the book!

Reality TV in Perspective
Helpful Votes: 5 out of 5 total.
Review Date: 2007-10-05
There is simply not enough humor in this world. Since the sixties, ethnic humor is tabu, or is it taboo. Somehow we decided that the frailties of human nature shouldn't be funny, whether ethnic or otherwise, leaving us with almost no subject to dump our ridicule upon. However, there is salvation on the horizon and it seems that Derek Armstrong has found it. It is reality television.

In his novel, The Game, he has focused our attention on just how utterly ridiculous reality television really is. His story is a mystery sure enough, but basically he strips the veneer from the broadcasting genre and shown it for what it is and we discover that what it is, is just silly.

Red Evans author of On Ice

Games
The Golden Egg (Templar)
Published in Hardcover by Chronicle Books (2000-02-01)
Author: A.J. Wood
List price: $15.95
New price: $3.90
Used price: $0.01
Collectible price: $15.95

Average review score:

Cute Easter book.
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-13
This is a really cute book for toddlers/preschoolers/K-2 kids. It helps with colors for the really little ones, then with short sentences to read or write later. I actually bought this for my 10 year old daughter - lol - she always loved this book. I guess the bright colors and sparkle of the foil cut outs of the eggs appealed to her in Kindergarten when she saw it in the school library - she's checked it out every year at least 6 times ever since (4th grade now). Every kid has a few books that they just adore and can't get enough of, so I got it for her to keep and give her own kid(s) some day (she has my old copy of "Bambi's Fragrant Forest" - a 1970's scratch 'n sniff book). It's a visually pleasing book and little ones will enjoy it.

Beautiful illustrations!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-18
I love the illustrations in this book!!! My 2-year-old may be a little too young for the story, but she loves looking at the pictures.

Fun book with colors and animals
Helpful Votes: 0 out of 0 total.
Review Date: 2007-03-17
My son learned his colors because of this book! Each page has a different color of egg, the story rhymes so well, and its a lift-the-flap book! The pictures have so much detail sometimes we spend extra time looking in the background for other animals and talking about what they are doing. We've had this book for a year and it is still very popular at our house!

Great Book for Children
Helpful Votes: 1 out of 2 total.
Review Date: 2006-03-06
I purchased this book for my nephew and he absolutely loves it. Beautiful illustrations and a very cute story for children from 1-6 years old. However, the book seemed a bit warped when I purchased it but I attributed it due to the delivery process.

A Modern Nostalgia
Helpful Votes: 2 out of 2 total.
Review Date: 2006-02-20
One of the nicest things about this book is how well it is designed. Children love beautiful materials and this book delivers. Today, electronic media is so prevelant in childrens' lives. This book, though, offers children the opportunity to relax and read pages filled with awe and wonder. Quality colors, papers and decorations invite children into the Natural Easter world of the forest and imagination. It's beautifully adorned with sparkling, jeweled pages made to entertain and peak interest.

Games
I Spy Mystery: A Book of Picture Riddles
Published in Hardcover by Cartwheel (1993-10-01)
Author: Jean Marzollo
List price: $13.99
New price: $2.07
Used price: $0.01
Collectible price: $13.99

Average review score:

I Spy
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-18
I have two grandsons 5 & 7. They love to share the I Spy books and see who gets the most answers.

Grandma
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-12
Careful with the purchase of this book. It is an excellent "I Spy" in the series. However, the inside pages are the same as another; only the front cover is different. If you're adding to a collection be sure to view inside pages.

Good picture riddle book
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-21
The I Spy books are a play on the children's game of "I Spy" a game I played often during long car trips except that each book is themed. I Spy Mystery centers around buried treasure, a sunken ship and some other shenanigans. Most of the items photographed are miniatures and toys though what is often being sought in the riddles isn't as obvious as the photograph would first imply. The photographs themselves are deceptively simplistic. A photograph of a green house would appear to be nothing but flowers but may in fact hide things like anchors or race cars.

I Spy Mystery seems to be a tougher book than I Spy Spooky Night. I've read the book now twice and still haven't found all the mentioned items!

I Spy: Mystery A Book of Picture Riddles: Mystery A Book of Picture Riddles
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-19
Fantastic! My 6 and 3 year olds really enjoy these books. My husband and my self find it very educational and fun for family time.

hide and seek1
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-09
This has provided hours of fun for one and sometimes several kids all at once. I love the series.

Games
Knights of the Old Republic Campaign Guide (Star Wars Roleplaying Game)
Published in Hardcover by Wizards of the Coast (2008-08-19)
Authors: Rodney Thompson, Sterling Hershey, Abel G. Peña, and John Jackson Miller
List price: $39.95
New price: $20.59
Used price: $17.70

Average review score:

KOTOR campaign guide
Helpful Votes: 0 out of 0 total.
Review Date: 2008-11-10
Good product full of useful information for games centered in the old republic era. Since most of the characters are out of video games and comic books they had artists do pretty slick drawings and paintings of characters and ships. Lots of talents, feats and other things that could be useful in other eras of play.

KOTOR Campaign Guide
Helpful Votes: 0 out of 0 total.
Review Date: 2008-11-09
This was great product. It will be of special interest to not only roleplayers but also anyone who has played Bioware's KOTOR series. I really enjoyed this book and found it a great read.

great tie into video games
Helpful Votes: 0 out of 1 total.
Review Date: 2008-10-31
If you like to two Knights of the Old Republic games that came out you will like this book.

Knights of the Old Republic Campaign Guide
Helpful Votes: 0 out of 1 total.
Review Date: 2008-10-29
The best part of this book is the section on the mandalorians. There are also some really cool feats, tallents, and weapons too. Also I really like how they wrote the book to be compatible with some of the new rules that will be coming out in the next book.

The best campaign setting
Helpful Votes: 0 out of 1 total.
Review Date: 2008-10-14
If you loved KOTOR I & II (computer games) and the homonym comics, you'll love this one. I think this setting is the best for rpg sake because of its "vintage" feeling, the exploring type, especially if you like jedi, mandalorians, sith and so on. Optimum product by WOTC as always!

Games
Lettering in Crazy Cool Quirky Style (Klutz)
Published in Spiral-bound by Klutz (2006-08-01)
Author:
List price: $18.95
New price: $9.24
Used price: $8.93

Average review score:

FUN--and helpful!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-09-06
Whether it is posters, shadow boxes or running for student council, my kids always seem to have "projects" to do for school. This book has been great for inspiring them to come up with creative ideas for the titles. When making the project is fun, they spend a lot more time working on it and can't wait to get to school to show off their masterpiece!

FUN FUN FU!!!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-27
I JUST LOVE KLUTZ BOOKS. THEY ARE FUN FOR THE ENTIRE FAMILY, KIDS AND ADULTS ALIKE!
THIS BOOK IS NO EXCEPTION TO THE RULE!
GREAT FUN TO ADD TO CRAFT PROJECTS AND EVEN MAKES SCHOOL PROJECTS AND PRESENTATIONS FUN!
THANK YOU KLUTZ!!!

Entertaining and really useful book.
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-17
My daughter loves this book. It kept her busy for hours when she first got it. Now she refers to it for card and sign making. I do too. Nice birthday gift for 7-11 year olds

Wonderful, educational FUN!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-14
Have you ever been faced with the prospect of making a poster, greeting card, scrapbook -- any creative project that required lettering? All the rest seems like a piece of cake, until you get to the daunting part of adding the words!

Fear no more, budding artists! The answers to all your lettering problems are here in this amazing little book by Klutz. You'll learn how to do different styles of lettering, how to color it, shade it, make it funky and fun!

I can't imagine any kid or adult that wouldn' enjoy having this educational tool on hand. It's sturdily put together with a spiral binding, making it easy to handle while creating your masterpieces. It also includes a set of colored pencils -- quite a bargain! There are 5 pages of stencils, but I believe that you will soon progress beyond using them.

You will love this book!

Another Great Klutz Product
Helpful Votes: 1 out of 2 total.
Review Date: 2008-08-13
I used this book for my church group girls ages 8-12. They loved trying out the different types of lettering for the cards they send to shut ins. The stencils were great for the younger ones, but the older ones wanted to try it all on their own and came up with some really unique looking cards. I was able to run copies of the pages and pass them around as there are 30 of them. Letters were also able to traced. This would also make a great gift for girls in that age group.


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