Internet Books
Related Subjects: Servers Web
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Used price: $1.46

The best Java book so far.Review Date: 1998-12-11
the code of applets is incompleteReview Date: 1999-11-19
Please Update to Java 1.2Review Date: 2000-03-30

Used price: $9.75

IT'S EASY TO PLAY GAME!!!Review Date: 2008-06-26
greatReview Date: 2008-04-30
Devil May Cry 4Review Date: 2008-03-15

Used price: $55.02

Hilarious!Review Date: 2005-12-02
A guide for seeking justice when your safety net fails!Review Date: 2005-12-28
AN UNDERSTANDING VICTIMReview Date: 2005-12-27
safe to buy and sell on. Glad to see that someone at least went to great lengths to try to get some justice. Ebay needs to make some serious changes or they are going to lose a lot of their honest users.

Used price: $2.95

A Crash Course in the Information AgeReview Date: 2005-08-04
Essential reading for anyone in the Information EconomyReview Date: 2005-06-07
Great storytellingReview Date: 2005-05-18

Used price: $28.09

Digital StorytellingReview Date: 2008-07-10
With an MBA in marketing, I was most interested in the use of digital storytelling for promotion, advertising, and branding. I am a board member of an opera company; like many arts organizations, we are trying to entice a younger audience.
For the opera company, putting our young singers online is a very accessible way to lure a younger audience already familiar with Facebook. I would like to set up a MMOG (Massively Multiplayer Online Game), a type of game I learned about in the book. In MMOGs, people take on the appearance and persona of make-believe characters and interact with each other. In one for the opera company they could portray the drama and events of opera. Who wouldn't want to be the Duke of Mantua or Don Giovanni! An ARG (Alternative Reality Game) would be terrific, too. As explained in the Digital Storytelling, ARGs tie together several forms of media to tell a story, and intimately involve players in the narrative, where they help solve a mystery or prevent a crime.
Digital Storytelling also speaks to the challenges of a Rice University chamber music presenting organization of which I am a member. While the performances attract students, this audience will not have longevity that young subscribers will. Ergo we must reach these potential members through media with which they are familiar, like the Internet.
I loved the section of the book about the kiosk as an avatar. While it is terrific for hospitalized kids, it would also be a great way to communicate with shut-in geriatrics. The kiosks could incorporate pets, family, connected adults, games, physical exercises, etc. The possibilities are without limits.
I feel that Digital Storytelling provides a detailed, articulate guide for those interested in using a new methodology to convey their message; it is a fine tool.
Barbara Kauffman, M.A., M.B.A.
Amazing guidebook through the digital story worldReview Date: 2008-07-01
Sure enough.
Digital Storytelling has far surpassed the typical pattern of a second edition, which offers 20% new material. Miller's second edition offers 80% new material! If you want to keep up, or even have a glimmer of what's up on the frontiers of storytelling, you've got to read Digital Storytelling.
For those who pooh-pooh new media as shallow and unintelligent, read what Miller has to say about the history and provenance of the art form - including James Joyce.
For those who're only interested in the action and the creation of same, entire sections of the book are devoted to how-to's, with "Idea-Generating Exercises" in each.
For those whose interest lies in the business aspects of new technologies, Carolyn explores that as well.
To practice what she preaches about interconnectivity and multiple media sources, the book also offers additional materials and links on a couple of different websites.
All-in-all, Digital Storytelling is a comprehensive analysis of and approach to the creative and commercial aspects of new media that reflects the rich storytelling tendencies that make us human - and that makes stories so compelling.
Buy it, read it, and refer to it whenever you're working on anything digital.
Excellent Resource Review Date: 2008-05-15


Great Hands on Approach on Disaster RecoveryReview Date: 2007-12-13
A lot of lab work but well worth it!Review Date: 2006-09-27
Great book for the dedicated Exchange AdminReview Date: 2006-08-10

Used price: $0.14

excellent bookReview Date: 2004-06-23
I think that an architecture chapter or advices about MS distributed architecture would be useful. Anyway, an excellent book.
A Must Have for Distributed ProgrammingReview Date: 2002-11-08
Also, the code used in the examples can be downloaded from the book's website in C# or VB.NET.
Excellent discussion of .Net RemotingReview Date: 2002-12-13
The rest of the book allowed me to complete a moderately size distributed project in a lot less time that I thought it would. There is also a great chapter on using transactions under Component Services. I was also able the complete my last MCAD certification test (VB XML) based mainly on what I got out of this book.
This book has no fluff and is packed with a lot of key concepts and practical code samples. The only downside was the brief coverage and dismissal of Web Services. The Appendix turned out to be coverage of ADO.Net written by Andrew Troelsen. I didn't read this chapter because I was already up to speed on ADO.Net. But having read a couple of Troelsen's other books, my guess is that it's pretty good.

Used price: $27.06

The First Book of Its KindReview Date: 2008-06-21
have to hand-carve the HTML, JavaScript, CSS and PHP. Dojo saves you at least
two-thirds of the work, so I'm very grateful for it. But it takes some getting
used to, and the on-line documentation is, well, succinct.
Russell's book came along just in time. It's a lifesaver.
The Introduction alone is worth the price. I found out about
some invaluable Web development debugging tools that I'd never seen before.
Russell provides a clear, concise explanation of some very important JavaScript
notions: Closures, Context, and Anonymous Functions. And all of this before
we even get to the toolkit!
The book makes the Dojo easy to use and easy to understand. There's a wealth
of coding examples, as well as complete lists of objects, methods, and so forth.
The Dojo MojoReview Date: 2008-07-01
To get the most out of this book, you do need to have some web development background (JavaScript, CSS, HTML), but then who else would be purchasing this book? While the book might have benefited from a discussion of Dojo use with YUI, Google Gear, or other toolkits, the author points out this is out of scope. I imagine this saved more than a few trees. (Check out the ongoing efforts of the OpenAjax Alliance if you need to combine multiple frameworks.) I would have preferred access to the code examples packaged in a convenient zip file; perhaps the author will add that to his O'Reilly catalog page (URL given in the preface or just search for "Dojo" at oreilly.com). However, these points do not detract from the thoroughness in which Russell has covered a difficult and rapidly changing topic.
This book is certainly worthy of the fine O'Reilly imprint. The fact that it is edited by the always discerning Simon St. Laurent is definitely a plus. If you are a web developer who needs cross-browser support, you need this book in your library.
Fills in the necessary blanks on DojoReview Date: 2008-06-22
Part 1 of this book is a standard library reference that exposes you to the various nooks and crannies of Base and Core, the parts of the toolkit that comprise a JavaScript standard library. Base contains rich functionality as diverse as AJAX calls, DOM querying based on CSS selector syntax, standardized event propagation, and functional programming utilities like map and filter. Core includes lots of additional features for operations like animations and drag-and-drop. While this can be incredibly useful, these features just aren't as common to all use cases as the features in Base.
Part 2 explores the rest of the toolkit, including complete coverage of Dijit, the rich layer of drop-in replacements for customized HTML controls. Dijit is designed so that it can be used in the markup with little to no programming required, and makes it possible to build attractive web pages that already look and behave much like user interface controls from desktop applications.
Part 2 concludes with a discussion of the build system and unit testing framework provided by Util. The build system includes a highly configurable entry point to ShrinkSafe, a tool that leverages the Rhino JavaScript engine to compress code by as a third or more. DOH stands for the Dojo Objective Harness, and provides a standalone system for unit testing your JavaScript code. This is also discussed here.
This book assumes that you've done some web development with client-side technologies such as HTML, JavaScript, and CSS. You by no means, however, need to be an expert in any of these skills and you really don't need to know anything at all about what happens on a web server because Dojo is a client-side technology. Just knowing what they are and how they are used is more than enough. As in most O'Reilly applied programming technology books, there are plenty of code examples. The book just doesn't talk about all of this stuff, it actually shows you the technology in action.
If you are an existing web developer or even a hobbyist who is able to construct a very simple web page and apply a little JavaScript and CSS to brighten things up a bit, then you are qualiified to read this book. If you haven't even heard of HTML, JavaScript, or CSS, and have never written any code that works with any of these languages and technologies, then you might want to consider picking up a good introduction on web development before tackling this book.
The following is a detailed table of contents:
Part 1: Base and Core
Chapter 1. Toolkit Overview
Chapter 2. Language and Browser Utilities
Chapter 3. Event Listeners and Pub/Sub Communication
Chapter 4. AJAX and Server Communication
Chapter 5. Node Manipulation
Chapter 6. Internationalization
Chapter 7. Drag-and-Drop
Chapter 8. Animation and Special Effects
Chapter 9. Data Abstraction
Chapter 10. Simulated Classes and Inheritance
Chapter 11. Dijit Overview
Chapter 12. Dijit Anatomy and Lifecycle
Chapter 13. Form Widgets
Chapter 14. Layout Widgets
Chapter 15. Application Widgets
Chapter 16. Build Tools, Testing, and Production Considerations
Appendix A. A Firebug Primer
Appendix B. A Brief Survey of DojoX

Used price: $83.04

A huge time-saverReview Date: 2007-11-25
Dragon Video TrainingReview Date: 2007-04-28
Additional editions also availableReview Date: 2007-12-02
Dragon NaturallySpeaking 9 QuickStart (for Naturally Speaking software) - An abbreviated, "getting started" version of the Video Guide. Eight video lessons get you up and running quickly in under an hour.
Dragon NaturallySpeaking 9 Video Guide: Complete Three-Volume Set - Includes all of volumes I and II, plus eleven lessons on automating your work, using a portable digital recorder, and more. The best and most complete guide to using Dragon NaturallySpeaking 9.

Used price: $1.86

Increible... simplemente increibleReview Date: 2001-06-12
Finally an excellent book for Dreamweaver 3Review Date: 2000-10-23
Most of the books available for Dreamweaver have focused on how to use the basic functions of Dreamweaver, ignoring things like database connectivity with ColdFusion.
This book not only covers the basics of HTML, but it goes into some more advanced topics like CF. I would reccomend this book to anyone who is serious about web design with Dreamweaver.
An amazing book for an amazing program.Review Date: 2000-09-13
Related Subjects: Servers Web
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