Internet Books
Related Subjects: Servers Web
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Used price: $17.66

This is a must-read, first-read title for aspiring e-entrepreneursReview Date: 2008-05-20
Exactly what I was looking for!Review Date: 2008-04-06
NBLEB doesn't tell you how to generate good product/service ideas, you'd need to buy a different book for that, but from the point of having a product/service it will tell you how to do everything you can to make it as successful as possible.
It's not a slick book but the content is great. It's worth buying for the content on SEO alone.
Great Book!Review Date: 2008-02-20
Awesome Book and Great buy!Review Date: 2007-10-28
- What it takes design/host/run e-business website AND make money from it.
- email clients/improve browsing productivity this is for you!
- Want to know what blogging is check this book out?
- Wanted a list of all cool websites for internet e-business/blogging etc. this book lists some of these great websites!
The best part I liked was you don't have to start from the first page and go through the entire book. You can just pick a section which interests you and read that
Very impressed - Great buyReview Date: 2007-09-13
I googled the title, and found the author's web site, which is a pleasant yet very direct-marketing oriented site. I was impressed with the way the entire table of contents is published on the site, and the details in the TOC is what got me hooked into buying a copy (and the other reviews here, of course).
Received my copy in the mail last week, and I found that the meat of the book is in the following 4 chapters (at least for me, who is not a total newbie):
Chapter 5: How to earn a nice little paycheck from Google
Chapter 6. Traffic Generation
Chapter 7. Link Popularity
Chapter 8. SEO Case Study: Howtothrowyourvoice.com
The author makes some bold claims like "Link Exchange: A complete waste of time". I found that interesting, as I've never heard it put quite that way, but Ravi backs it up with a lot of narrative.
There is quite a bit about the different ways to make revenue online, how to accept credit cards online, and a lot of "inspirational" stuff.
The book struggles a little bit in trying to find a balance between writing for newbies, while also trying to cater to slighly more advanced folks who already have a web site (like me, at TekSG.com). I wish the author would have taken just one side (all "newbies" or all "advanced").
My only beef with the book is that it doesn't have enough screen-shots to support some of the technical chapters. Which is why I wanted to give it a 4-and-a-half-stars rating, but Amazon won't let me pick fractions. So, instead of giving the author the benefit here, I decided to do the right thing and give it a 4 star rating.

Used price: $1.03

Umbrella Girl Silk CarpetReview Date: 2005-03-25
On the back is a tag stitched to it saying:
M.J. Hummel
ORIGINAL HUMMEL SILK CARPET
HANDKNOTTED IN BEIJING, CHINA.
ARS AG, ZUG, SWITZERLAND
LIMITED EDITION :10 /50
Also there is a tag attached to the SILK CARPET written in both Chinese and English
ZHE JIANG SILK RUG
I am giving this information because the book does not have a picture of this HUMMEL SILK CARPET and not sure about the information I just posted.
VALUE UNKNOWN but it is Very Beautiful
Great resourceReview Date: 2001-10-11
Hummels are Great!Review Date: 2002-03-03
Most Precise and Knowledgeable Hummel BIBLE on the MarketReview Date: 2003-11-29
Mr. Miller has all the knowledge one would expect & want to find in his books after much research and many trips to Germany to gain this knowledge. This is THE HUMMEL BIBLE! I highly recommend this book to all Hummel collectors or to anyone interested in the collecting of fine arts. Very well written with explicit details about Sister MI Hummel's life in Massing, Germany & her schooling. Each known Hummel is pictured & tells of the Master Artist who molded each three dimentional figurine from the drawings by Sister beginning in the 1930's to the present TMK markings. A great investment for Insurance purposes when appraising your figurines by The Hummelking!
Excellent for AmateursReview Date: 2001-09-25


Orange BookReview Date: 2007-03-09
do your own shading?!Review Date: 2006-02-08
In contrast, you have the approach in this definitive book on OpenGL Shading Language. This lets you implement in your code, shading routines of your own devising. To be sure, given the same shading method, one done in this language, and one in the hardware, then the latter will have better performance. But it turns out that today's computers are fast enough, and have enough RAM, that the difference in response might not be appreciable.
The book describes an extensive set of built-in convenience functions that come with the language. And the language's API is explained in detail. The author rightly recommends that you come at it with some experience in the standard OpenGL.
Since the language is still quite new, you are more or less on your own, when looking at development tools. This dearth is expected to be remedied in a few years. But right now, you'll have to rely on your wits. Along with a chapter that gives general principles of how you should develop your own shader. What may be even more use, however, is the second half of the book. Devoted to case studies of many shaders. Understanding these may be more beneficial than any IDE.
Oh, as you might expect from a graphics book, there is a lovely set of colour plates in the middle of the book, showing what custom shaders can do. Treat it as inspiration if you wish.
Excellent guide to OpenGL Shading LanguageReview Date: 2006-02-17
The book begins with a review of OpenGL basics, followed by an introduction to shaders and how they fit into the pipeline. It then covers the language itself, including data types, operators, interaction with the OpenGL state machine and fixed function pipeline, built-in functions, and more. It also introduces and explains the OpenGL APIs needed to use shaders.
The last half of the book focuses on shader development, including general process and workflow, and coverage of many specific techniques, such as procedural textures and GPU-based animation. It even includes a section on implementing the fixed function pipeline using shaders. The book ends with a handy comparison of OpenGL Shading Language with other shading languages, such as Cg, HLSL, and Renderman and a couple of appendices providing a language grammar and API reference.
I particularly liked chapters 6 through 8, which take you from a simple shading example -"brick"- through the specific steps of shader development that you would need to master regardless of the API you are using. Also the chapters on procedural textures and noise and the accompanying code examples helped clear up some matters that were murky when I read "Texturing & Modeling: A Procedural Approach" by Ebert et al. In summary, I highly recommend this book to anyone interested in implementing software shading, both from the standpoint of OpenGL and from the standpoint of the design process itself. I notice that Amazon does not show the table of contents for the second edition, so I do that here:
Chapter 1. REVIEW OF OPENGL BASICS
OpenGL History; OpenGL Evolution; Execution Mode; The Frame Buffer; State; Processing Pipeline; Drawing Geometry; Drawing Images; Coordinate Transforms; Texturing;
Chapter 2. BASICS
Introduction to the OpenGL Shading Language; Why Write Shaders?; OpenGL Programmable Processors; Language Overview; System Overview; Key Benefits;
Chapter 3. LANGUAGE DEFINITION
Example Shader Pair; Data Types; Initializers and Constructors; Type Conversions; Qualifiers and Interface to a Shader; Flow Control; Operations; Preprocessor; Preprocessor Expressions; Error Handling;
Chapter 4. THE OPENGL PROGRAMMABLE PIPELINE
The Vertex Processor; The Fragment Processor; Built-in Uniform Variables; Built-in Constants; Interaction with OpenGL Fixed Functionality;
Chapter 5. BUILT-IN FUNCTIONS
Angle and Trigonometry Functions; Exponential Functions; Common Functions; Geometric Functions; Matrix Functions; Vector Relational Functions; Texture Access Functions; Fragment Processing Functions; Noise Functions;
Chapter 6. SIMPLE SHADING EXAMPLE
Brick Shader Overview; Vertex Shader; Fragment Shader; Observations;
Chapter 7 OPENGL SHADING LANGUAGE API
Obtaining Version Information; Creating Shader Objects; Compiling Shader Objects; Linking and Using Shaders; Cleaning Up; Query Functions; Specifying Vertex Attributes; Specifying Uniform Variables; Samplers; Multiple Render Targets; Development Aids; Implementation-Dependent API Values; Application Code for Brick Shaders;
Chapter 8. SHADER DEVELOPMENT
General Principles; Performance Considerations; Shader Debugging; Shader Development Tools; Scene Graphs;
Chapter 9. EMULATING OPENGL FIXED FUNCTIONALITY
Transformation; Light Sources; Material Properties and Lighting; Two-Sided Lighting; No Lighting; Fog; Texture Coordinate Generation; User Clipping; Texture Application;
Chapter 10. STORED TEXTURE SHADERS
Access to Texture Maps from a Shader; Simple Texturing Example; Multitexturing Example; Cube Mapping Example; Another Environment Mapping Example; Glyph Bombing;
Chapter 11. PROCEDURAL TEXTURE SHADERS
Regular Patterns; Toy Ball; Lattice; Bump Mapping;
Chapter 12. LIGHTING
Hemisphere Lighting; Image-Based Lighting; Lighting with Spherical Harmonics; The *erLight Shader;
Chapter 13. SHADOWS
Ambient Occlusion; Shadow Maps; Deferred Shading for Volume Shadows;
Chapter 14. SURFACE CHARACTERISTICS
Refraction; Diffraction; BRDF Models; Polynomial Texture Mapping with BRDF Data;
Chapter 15. NOISE
Noise Defined; Noise Textures; Trade-offs; A Simple Noise Shader; Turbulence; Granite; Wood;
Chapter 16. ANIMATION
On/Off; Threshold; Translation; Morphing; Other Blending Effects; Vertex Noise; Particle Systems; Wobble;
Chapter 17. ANTIALIASING PROCEDURAL TEXTURES
Sources of Aliasing; Avoiding Aliasing; Increasing Resolution; Antialiased Stripe Example; Frequency Clamping;
Chapter 18. NON-PHOTOREALISTIC SHADERS
Hatching Example; Technical Illustration Example; Mandelbrot Example;
Chapter 19. SHADERS FOR IMAGING
Geometric Image Transforms; Mathematical Mappings; Lookup Table Operations; Color Space Conversions; Image Interpolation and Extrapolation; Blend Modes;
Chapter 20. REALWORLDZ
Features; RealWorldz Internals; Implementation; Atmospheric Effects; Ocean; Clouds;
Chapter 21. LANGUAGE COMPARISON
Chronology of Shading Languages; RenderMan; OpenGL Shader (ISL); HLSL; Cg;
Appendix A. Language Grammar
Appendix B. API Function Reference
A little chunky, but a good necessary workReview Date: 2006-03-09
I would have liked full color throughout, but I accept that it would have been cost prohibitive on a book of this heft. Speaking of heft, yeah, this is a doorstop of a book. I think some of the text could have been edited down and the formatting tightened up to reduce bulk.
Joins the OpenGL canonReview Date: 2005-04-12
The book begins with a review of OpenGL basics, followed by an introduction to shaders and how they fit into the pipeline. It then covers the language itself, including data types, operators, interaction with the OpenGL state machine and fixed function pipeline, built-in functions, and more. It also introduces and explains the OpenGL APIs needed to use shaders.
The last half of the book focuses on shader development, including general process and workflow, and coverage of many specific techniques, such as procedural textures and GPU-based animation. It even includes a section on implementing the fixed function pipeline using shaders.
The book ends with a handy comparison of GLSL with other shading languages, such as Cg and HLSL, and a couple of appendices providing a language grammar and API reference.
If you're doing shader development with OpenGL, you'll definitely want this book on your desk. My only complaint about it is that it was written before GLSL was officially promoted to the core. When that happened, a number of important things were changed that aren't reflected in the book. However, determining the differences isn't difficult, so don't let that deter you from picking this up.

Used price: $96.17

Tameka/EXCELLENT!Review Date: 2007-10-19
Oracle 10g Admin2Review Date: 2007-08-23
The exercises in the book were very helpful in mastering the concepts on configuration and Automatic database management. I especially liked the chapter on Recovery Manager and the exercises were excellent. This book has helped me learn Oracle 10G and I would recommend it to other students trying to learn Oracle 10G.
Awesome BookReview Date: 2007-08-16
Best ever IT book!Review Date: 2007-05-25
Excellently balanced book!Review Date: 2007-03-15
Great book written by an exceptional author!

Used price: $11.99

An excellent way to get more out of Perl than you ever realizedReview Date: 2007-10-28
Those of you not familiar with O'Reilly's "Hacks" Series may need an introduction. The "Hacks" Series is an ever-growing set of books with focused attention on a particular topic, like Astronomy, Mental Improvement, or even Halo 2. The books are generally short, and contain article-length "hacks" of varying difficulty, noted by a thermometer next to the hack number and description. These "hacks" fall into several categories; the non-obvious solution to a problem, the performance improvement, and the "gee, I didn't know it could do that" oddity. What makes this series special compared with other books is the willingness to "void the warranty" on a particular product, and get straight to the internals, whether they lay in hardware or software. If something can be made better by opening the covers, or twiddling with the program layout, then its eligible for inclusion in these books. The series lends itself to a wide range of topics, and the format is great for a quick read, or for (my favorite) just randomly opening the book and reading what's there.
Perl Hacks is not a book that you'd find yourself reading straight through (although you do want to make sure you visit every hack in the book at least once). The book is divided into nine chapters: Productivity Hacks, User Interaction, Data Munging, Working with Modules, Object Hacks, Debugging, Developer Tricks, Know Thy Code, and Expand Your Perl Foo. There are 101 hacks in this book, ranging from the simple (Reading files backward, or managing your module paths) to the truly perverse (Replacing bad code without touching it by substituting the system-wide exit call with your own[...]. Each hack title is listed in the table of contents, with both the page number and the hack number. Each hack contains a graphic of a thermometer next to the number to show the relative difficulty of the hack (higher temperatures = more difficult hacks). There quite a variety of hacks placed throughout the book. Not once did I feel that the book was padded with something that really didn't belong in the book. If anything Perl Hacks opened my eyes to things that I would never have thought to do, but could easily see as being useful. I wouldn't have thought to create my own personal module bundles for moving my Perl programs between machines (I've always done it the old fashioned way: run, cpan install, repeat), but hack #31 makes it so "of course" that I'm thinking of including this in all of my Perl code that I ship. Hack #74 shows how to trace all of the modules your program uses (and all of their modules, too). Hack #52 is a simple hack ("Make Invisible Characters Apparent") but I can see this saving a developer or two some time when figuring out why their code isn't behaving properly. Of course, not all hacks in the book are productive (at least, not while you're programming). Hack #37, "Drink to the CPAN" is a drinking game you and your Perl buddies may want to try.
Perl Hacks is a short book, at less than 300 pages, but it's loaded with incredibly useful information. Much like the "Perl Cookbook" (also from O'Reilly) you'll find lots of useful items hidden in their pages. Many times I started with one hack, and finished the chapter reading the rest of the hacks because there were just that interesting. Perl Hacks is highly recommended for any Perl programmer to have on their programmer book shelf. Sure, you might be able to find some of the hacks out there on the net, but I think you'll find as I have that this is more of a go-to reference for finding out some of the more interesting corners of Perl.
A Great Collection of Perl TricksReview Date: 2007-02-09
the 2006 Perl Advent Calendar. It's the first book I read as part of the
O'Reilly Hacks' series of books, and it proved to be a light yet informative and entertaining
read.
The book covers various useful "hacks" or small tricks that allow one to
achieve a lot of cool tasks when working with Perl. These tricks are unorthodox
and stretch the limit of one's Perl knowledge. Since they require an advanced
knowledge and understanding of Perl, I would recommend this book only for Perl
experts. Some of the B:: using modules were even too high-level for me to
understand how they worked internally. However, I understood the purpose of the
code in all cases, even if I didn't understand the code itself.
So it is a recommended read for people who've worked with Perl a lot,
and wish to learn many new and useful tricks. Perl Hacks for Perl hackers,
indeed!
Super-advanced PerlReview Date: 2007-07-21
The content reminds me a little of the likes of Exceptional C++ Style, a mixture of advanced best practices, and things which you may not need to know, but you'll probably still be interested in finding out how it works. For instance, have you ever considered tieing an array or hash variable to a function? Ever wanted to name a supposed anonymous subroutine? Print out the source code as well as the line number of a syntax error? Nor me, but Perl Hacks shows how it could be useful. These are illustrative of the spirit of the book.
My favourite material was probably the chapter on modules. Included are how-tos for outputting all the modules used in a package, automatically reloading modules in running code, shortening long package names with the CPAN 'aliased' module, and making up your own bundle of modules for easy installation. There's also an interesting object chapter with subjects such as: inside out objects, using YAML for serialisation, using traits and autogeneration of accessors.
Additionally, there's a little on using those scary B:: packages, using modules which use the B:: packages or other dark magic (e.g. peeking inside closures), some fairly hardcore tracing and profiling, that touches on some Perl VM internals. Also worth mentioning is the hack that hijacks the angle bracket glob operator to create Haskell/Python-style list comprehensions.
You are going to have to be one scarily gifted Perl hacker not to find something useful or at least thought-provoking at regular intervals throughout this book. My only complaint is that the hack format, which the blurb on the back of the book describes as a "short lesson", does not lend itself equally well to all hacks. While I liked the chapter on objects, some of the hacks (in particular the traits hack, some of the testing material) were too short.
If you like the sound of a book that's somewhere between Perl Cookbook, Perl Best Practices and the second edition of Advanced Perl Programming, you're going to love this.
Do perl or die - $@Review Date: 2006-11-18
Simply put if you like perl, you'll love this book. Welcome to the next level...
Excellent Compendium of Perl TricksReview Date: 2006-11-21
I was wrong.
Oh, it started off easily enough. Making use of various browser and command line tools to get easy access to Perl documentation, creating some useful shell aliases to cut down typing for your most common tasks. "Oh yes", I thought smugly to myself, "I know all that". But by about Hack 5 I was reading about little tweaks that I didn't know about. I'd start a hack thinking that I knew everything that the authors were going to cover and end up frustrated that I was on the tube and couldn't immediately try out the new trick I had just learnt.
It's really that kind of book. Pretty much everyone who reads it will pick up something that will it easier for them to get their job done (well, assuming that their job involves writing Perl code!) And, of course, looking at the list of authors, that's only to be expected. The three authors listed on the cover are three of the Perl communities most respected members. And the list of other contributers reads like a who's who of people who are doing interesting things with Perl - people whose use.perl journals are always interesting or whose posts on Perl Monks are worth reading before other people's. Luckily, it turns out that all these excellent programmers can also explain what they are doing (and why they are doing it) very clearly.
Like all books in the Hacks series, it's a little bitty. The hacks are organised into nine broad chapters, but the connections between hacks in the same chapter can sometimes be a bit hard to see. But I enjoyed that. In places it made the book a bit of a rollercoaster ride. You're never quite sure what is coming next, but you know it's going to be fun.
In fact, the more I think about it, the more apt the fairground analogy seems. When you ask Perl programmers what they like about Perl, you'll often hear "fun" mentioned near the top of the list. People use Perl because they enjoy it. And the authors' enjoyment of Perl really comes through in the book. It's obvious that they really wanted to show people the things that they thought were really cool.
Although I did learn useful tips from the earlier part of the book, it was really the last three chapters that were the most useful for me. Chapter 7, Developer Tricks, had a lot of useful things to say about testing, Chapter 8, Know Thy Code, contains a lot of information on using Perl to examine your Perl code and Chapter 9, Expand Your Perl Foo was a grab-bag of obscure (but still useful) Perl tricks.
So where does this book fit in to O'Reilly's Perl canon? I can't recommend it for beginners. But if you're a working Perl programmer with a couple of years' experience then I'd be very surprised if you didn't pick up something that will be useful to you. And don't worry about it overlapping with other books in your Perl library - offhand I can't think of anything in the book that has been covered in any previous Perl book.
All in all, this would make a very useful addition to your Perl library.

Used price: $24.99

Not bad from what I've seenReview Date: 2008-05-09
I would say this book could be utilized by a novice or experienced PHP programmer. The author covers topics starting advanced enough not to bore the hell out of the experienced and thorough enough not to loose the novice.
Very pleased with this bookReview Date: 2008-03-29
I can recommend this book to other PHP programmers at the novice/beginner level as well as the more advanced levels.
ExcellentReview Date: 2007-12-12
Extremely useful, well written, and very few errorsReview Date: 2006-11-20
Excellent Book for new and experienced PHP programmersReview Date: 2006-08-30

Used price: $5.92

Excellent, practical advice that will improve web sitesReview Date: 2003-08-06
My first (and only) book review to date.....Review Date: 2003-06-11
What a great book - I had to keep putting it down to make notes on changes needed for my sites. Marcia thinks about this stuff all the time, whereas most of us don't, and she really takes apart the whole site and marketing process. It's all about the detail, about how the site visitor sees our offer, one that we are over-familiar with but so often fail to get over in a few seconds. It is when you realise how massively you could increase the return on your objectives by making simple changes (what are the objectives of your website, by the way?) that you realise the power of this book.
Marcia takes you though all the elements of your site, step by step - why you have one, what you want it to do, the copy, design, style and real nuts-and-bolts stuff. Throughout she illustrates her point with screen shots of hundreds of sites - and there are some very well known ones in there that still fail to fully exploit the opportunity. Plus, a selection of make-overs - some seem minor, but have documented results, for example, $24,000 of extra sales in one month. Her style is very open, non-technical and moves at a pace that doesn't make assumptions on acronyms, jargon and your physical location - so often US books seem irrelevant to overseas readers. There are also lots of references to further reading, for example, on copy-writing, too many sites just lift pre-approved copy from printed brochures that fails in a new medium.
So, who should read it? Me, again, for a start. With specialist sections or even whole chapters for professional practices, membership or charitable organisations, local small businesses like B&Bs, organisations selling single or multiple products, there really is something for everyone. If you're the owner of a business, or the person that's directly responsible for websites in a business, you'll find it a useful read. Why not buy it for a colleague to read and report back on if you can't spare the time yourself? And the key point is change will not cost big money, so you really can see a return on modest spending - a couple of hundred pounds will make a difference to most sites. Perhaps that's the acid test of the book: whether you actually do anything after reading it that in turn actually pays off. If you don't do anything at all, then I think you've missed the point.
One thing that may put you off is the legend `Poor Richard's' across the top of the book and the cover style - I've no idea who Richard is, nor his pecuniary standing and the folksy cover may suggest the book's audience is low-budget, but this does it a disservice. Its also not expensive - ...
So, in summary, the chapters that make up 200 pages of readable and thought-provoking writing, are organised in two parts - site elements and then implementation. I make no apologies for including the chapter headings as they help illustrate the breadth and relevance of this book: Elements: the name plate; navigation/on-site searches; copy; who are we?; building trust; content as bait; gathering leads/members/subscribers; order forms/customer service and graphics/layout. Putting it all together: single product sales; multi-product sales; solo service provider; professional firm; advocacy organisation; event reservations; local businesses and internet services. This is followed by a makeover checklist and pages of further resources in print and online. Go on, read it, implement it and reap the rewards - and tell me if I'm wrong!
Mark Wibberley ...
One of the best on this subjectReview Date: 2003-07-29
From beginning to end, Marcia lucidly explains what works, what doesn't work, and why. Although it is predominantly focused on how to "turn visitors into buyers" and so is most appropriate for a site that sells something, there is a lot of information that is also appropriate for any site including purely informational ones. "Poor Richard's Website Marketing Makeover" is a highly recommended read for anyone looking to create or improve their website.
Beefy info for a website and/or marketingReview Date: 2004-06-23
More SPECIFIC, understandable advice than anything I've readReview Date: 2002-04-13

Used price: $17.46

Excellent ResourceReview Date: 2007-05-15
Very practical guideReview Date: 2007-04-25
A practical resourceReview Date: 2007-04-01
Great Internet Security book by John Vacca!Review Date: 2007-03-27
Practical Internet SecurityReview Date: 2007-03-28

Used price: $12.04

Very thoroughReview Date: 2007-07-07
Outstanding resource for making the transition to SQL ServerReview Date: 2002-07-08
All these and many more perplexing issues are clearly explained here. For quickest results, read Appendices B and C, then the first 7 chapters before trying to convert your first Access database to SQL Server.
An invaluable guide to Access ProjectsReview Date: 2002-05-10
A professional "getting started" bookReview Date: 2001-11-01
Full of typosReview Date: 2001-04-25

Used price: $0.23

Explains how to use QuickTime clearly for non-programmersReview Date: 2000-08-03
[Full disclosure - I work for Apple on the QuickTime Engineering team, and know the author - believe me I wouldn't endorse this book if it wasn't great]
A Rare Find in the World of Computer Books!Review Date: 2001-01-09
I purchased this book for its material regarding steaming content over the Internet, and learned a great deal in the process. The chapter on QuickTime VR answered my "how do they do that?" questions, and has led me to explore the use of this technique for my upcoming projects.
The QuickTime VR chapter is a good example of the depth of knowledge used to develop this text, as it gives in-depth information on photography techniques that only a mid- to experienced photographer would know.
My only criticism of the book is that it only begins to explore about half of the knowledge needed to set up your own streaming web server, but I can hardly fault the authors for that -- it says right on the cover "A Hands-On Guide for Webmasters, Site Designers, and HTML Authors." It says nothing about being aimed at System or Network Administrators. If your main interest in this book is the setup of streaming servers, you might want to consider another book (or better yet, purchase this book along with another to round out your knowledge).
With the ... QuickTime Pro included, I can say without reservation that this is one of the best computer book values I have ever purchased. The book paid for the rest of the cost by showing me how to trick Microsoft Internet Explorer / Windows Media Player in such a way that it will not try to open your .mov files (great in a Windows-dominated environment)!
Highly recommended, even if you have only a passing interest in QuickTime.
An holistic resourceReview Date: 2000-07-12
The book is full of useful info and the author is fun and helpful. He assumes we have little prior knowledge with either QuickTime or HTML and by the end of the book, he teaches us how to produce some amazing content.
Essential Reading for Web Delivery of MultimediaReview Date: 2000-10-23
QuickTime for the WebReview Date: 2000-07-17
Related Subjects: Servers Web
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Don't waste your time with the websites and spam promising easy internet riches; they won't give you all the information Ravi does, but they'll sure take a lot more of your money. Those sites can't even string together a sentence in a readable fashion, but even though Ravi is a professional techie, his command of effective writing is superb.
While the book is geared to newbies, it contains enough nuts-and-bolts information and links to resources to get you started. Ravi recommends sources for content, explains affiliate marketing, Google AdSense, list marketing, and so much more. He even recommends what software you will need to run your business.
Ravi Jayagopal will save you a lot of time, money, and frustration if you just take the time to sit down and read "No Business Like E-Business" BEFORE you dive headlong into your first e-commerce site.