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Battle Games Books sorted by Average customer review: high to low .

Battle Games
Discipline: A Novel
Published in Hardcover by Greenleaf Book Group Press (2007-07-01)
Author: Paco Ahlgren
List price: $24.95
New price: $9.95
Used price: $6.96

Average review score:

DISCIPLINE
Helpful Votes: 0 out of 1 total.
Review Date: 2008-04-23
I've just finished DISCIPLINE, which along with my beloved SIDDARTHA, engages both my brain and my emotions, and titillates my endless curiosity about how things really are and what might happen "if."

DISCIPLINE was a challenging book to read in some aspects, because it amalgamates physics, chess, music, eastern philosophies, and high finance. I know nothing about the first two and a modicum of the last three. If the story of Douglas Cole's unfoldment and the suspense surrounding Jefferson and Jackson had not been so engaging, I might have given up as my seventy-one year old brain sloughed through uncharted seas of subjects beyond my reading experience.

As I read this astonishing boook by a fledgling writer, I was at first impressed by his excellent vocabulary and fresh metaphors. Then I became amazed at the way Ahlgren effortlessly wove complex and difficult subjects into an intriguing story.

But what really kept me reading was the recognition of states of mind/emotion that ring true in Ahlgren's descripition of multiple universes. And the tantalizing realization that he is not depicting science fiction, but rather the true state of mankind.

I suspect that each person, according to his/her experiences, will come away with a different perception of this extraordinary book, so unlike anything else in popular fiction.

Paco, I eagerly await your next book. May it be even more astounding so that your readers will stretch their perceptions far beyond what we think we know.



Great new author!
Helpful Votes: 1 out of 1 total.
Review Date: 2008-01-15
This is a book that all should read. I love supporting new authors, although most first time novelest leave wondering why. This was not the case with Discipline!

Paco takes physics, chess, and philosophical thoughts and turns them in to an adventure. I couldn't put the book down once I started, and am eagerly anticipating the follow up novel.

Discipline..do you have it?
Helpful Votes: 1 out of 1 total.
Review Date: 2008-01-09
This book has changed my perspective on life forever...I've read thousands of books and not one has touched the core of my inner being as this one has.

Paco combines eastern philosophies, quantum physics, spirituality, and financial analysis in a way that everyone can understand. The fluidity and movement keep you sucked in up to the last page and then starving for more..

Discipline accentuates what Faith really is and has left me with an inner peace that I didn't have before. I can't wait to see what Paco brings to the table next!!!

A book I wish I would have written
Helpful Votes: 2 out of 2 total.
Review Date: 2008-02-14
As I hungrily browse the new release aisles I usually find nothing but detective/murder stories, political/terrorist thrillers, or stories of love lost, yawn! I'm always looking for great new novels but rarely find any that offer new ideas, life lessons, and philosophy. This book was exactly what I was looking for. It's thought provoking, challenges beliefs, and it empowered me to learn more about the economic and spiritual concepts in the book. I want to be inspired when I finished reading a book, and that's what happened when I read Discipline, thanks Paco. I can't wait for a sequel, but until then, I'll just keep rereading and rereading this one and it'll be time well spent, thanks!

Uneven--a case of missed potential
Helpful Votes: 3 out of 3 total.
Review Date: 2008-02-08
The book opened really well, and beyond the opening were some really engaging scenes. Unfortunately they were intermixed with flat introspection, plot points that could have been much more deftly handled, two-dimensional-to-the-point-of-caricature supporting characters, five pages of a family friend explaining quantum physics, and a narrative voice that was too often intrusive.

A major tragedy early on in the book failed to reach me on an emotional level. How could that happen? I was interested in those characters--I cared about them, or thought I did until the tragedy happened and I had no response to it. I read on for a while after that, but the antagonistic characters became overdone to the point of making me say, "Okay, I'm just not interested in this anymore." A little subtlety (or finesse) would have done a world of good.

The most disappointing thing is that the good stuff in this novel was GOOD and showed that Ahlgren had the potential to make this a fantastic book, but it's not a fantastic book; it's an uneven book that failed to hold my interest.

Battle Games
The Rules of the Game: Jutland and British Naval Command
Published in Hardcover by Naval Inst Pr (1997-03)
Authors: G. A. H. Gordon and Andrew Gordon
List price: $49.95
New price: $259.95
Used price: $83.52

Average review score:

Should be required reading for all Naval Officers
Helpful Votes: 1 out of 2 total.
Review Date: 2002-09-27
The other reviews of "The Rules of the Game" above succinctly summarize this important contribution to naval history. The descriptions of Jutland are worth the price of admission alone, but its real value lies in its disection of the mindset of those Victorian naval officers who shaped the Royal Navy during its period of greatest transition. There are many lessons to be learnt for today's professional officer, and this book should be freely circulating in the Naval Colleges of the world.

Relevant to Post 9-11 and the Road to War with Iraq
Helpful Votes: 11 out of 13 total.
Review Date: 2003-07-30


In the aftermath of 9-11 and the concerted efforts by both the policy and intelligence leadership in both America and the United Kingdom to both deny that 9-11 was a failure on their parts, and to "sex up" the dossiers leading to an unjust war in Iraq, I really like and recommend this book to anyone remotely connected to national security decision-making.

There are four major points in this book that neither the publicity prose nor the earlier reviewers emphasize, and I focus on these because they are the heart of the book and the core of its value:

1) Peacetime breeds officers, systems, and doctrine that are unlikely to stand the empirical test of war. As the author notes, every incompetent in war has previously been promoted to his or her high rank in peacetime. Systems are adopted without serious battle testing or interoperability (and intelligence) supportability being assured, and doctrine takes a back seat to protocol and keeping up appearances.

2) Technologists are especially pernicious and dangerous to future warfighting capability when they are allowed to promulgate new technology under ideal peacetime conditions, and not forced to stand the test of battle-like degradation and the friction of real-world conditions.

3) Doctrine based on the lessons of history rather than the pomp of peacetime is the ultimate insurance policy.

4) Robust--even intrusive and pervasive--communications (signaling) in peacetime is almost certain to denigrate healthy doctrinal development, has multiple pernicious effects on the initiative and development of individual commanders, and can have catastrophic consequences when it is severely degraded in wartime and the necessary doctrinal foundation and command initiative are lacking.

This is a very long book at 708 pages, and I would hasten to note that the book is worth purchasing even if only to read Chapter 25, pages 562-601, in which the author brilliantly sets forth 28 distinct "propositions". The balance of the book is extraordinary in its detail and a pleasure to scan over, but its primary role is to absolutely guarantee the credibility and industry of the author.

Each of the 28 propositions, one sentence in length with varying explanatory summaries, is compelling, relevant, and most critical to how we train both flag officers and field grade officers of all the services. Were the author so inclined, I would encourage him to develop the final chapter as a stand-alone primer for military leaders seeking to learn from history and avoid the dangerous juxtaposition of too much technology and too little thought. While the author draws his propositions from an excruciatingly detailed study of the Battle of Jutland and the British naval cultures in conflict before and after Jutland, this book is not, at root, about a specific battle, but rather about the constantly forgotten "first principles" of training, equipping, and organizing forces for combat. Hard to do in peacetime with the best of leaders, a tragedy in waiting with the more common peacetime pogues in charge. "Ratcatchers", the author's phrase for those who do well in war, are crushed by the peacetime protocols, and this is perhaps the greatest lesson of all: we must nurture our ratcatchers, even place them on independent duty to travel distant lands, but somehow, someway, keep them in play against the day when we need them.

Phenomenal, unique study on Military culture and its impact
Helpful Votes: 2 out of 2 total.
Review Date: 2004-01-21
This is indeed terrific book. It does not only focus on
the battle of Jutland itself, but on the whys and wherefores of how things came to be. By looking back in time to the societal and cultural institutions of Victorian Society, how it influenced thought and conduct within the Royal Navy, we come to
understand how the British failed to destroy the German High Seas Fleet. The author skewers the officers for their blind obedience to the "Signals Book" and the lack
of originality in thought and deeds. There is nothing more insidious to military efficacy than a lengthy peace to promote
complacency and martial decay. Without a challenge to its command of the seas for nearly a century, the peacetime Royal Navy lost its Nelsonian touch and became a Corps of bureaucrats and spit and polish types, forever shuffling papers and scrubbing the decks. It became an absolute fetish and was the main criteria for advancement for career minded officers
to the detriment of actual war fighting capabilities. This and many other details are brought to light in this book. There is so much more to say, but best to grab a copy yourself and READ IT!!!

Unbelievable - Loved this book, a must for learning
Helpful Votes: 2 out of 2 total.
Review Date: 2003-09-12
This was a great book to read. It flowed well and was exciting throughout. I found the relevance in this work not only in how it explains what happens when peacetime complacence takes over the military, but also how it can be applied when examining leadership in business, especially big business. Those management styles that describe Britain's naval commanders from Nelson to Tryon to Culme-Seymour to Jellicoe and Beatty can easily be applied to the management styles of many of America's big corporations. I've always believed that the study of military history is critical in being successful as management within a big corporation. This is a must read for anyone wanting to understand management and command style.

I was glad that this work was not completely one-sided. Andrew Gordon stated how commanders like Sir John Jellicoe and Sir Hugh Evan-Thomas were in many aspects not up to leading a wartime battle command because of their reliance on central control and inflexibility to the fluidity of battle. It also showed how much of Lord Nelson's command style appeared in Sir David Beatty, but he does not hide the fact that Beatty made many big mistakes that led to the loss of two capital ships a few thousand sailors. Beatty at times is shown as reckless (the Battlecruiser Force lacked the targting accuracy when needed most and two battlecruisers were lost) and not a good communicator (he did meet with Evan-Thomas to explain what he expected of them and caused the 5th Battle Force to take much unnecessary damage). But, he was a courageous commander and did his part by leading (as ordered) the German High Seas Fleet to Jellicoe's Grand Fleet of over 35 capital ships. It also shows that despite his shortcomings, Evan-Thomas was a brave man and did his part during the fight with the Germans.

After getting into this book, I was hoping to read more on the German aspect of the battle, especially since Admiral Scheer almost led his High Seas Fleet to annihilation by the Grand Fleet not once, but several times during the battle. But, the fact that Andrew Gordon was a former British Naval officer and that his work concentrated on his organization, I can understand why he explained the British aspect of the battle. Plus, his main focus was not the battle, but how command style wholly influenced the outcome of this engagement.

A study of corporate paralysis in the crucible of battle
Helpful Votes: 7 out of 7 total.
Review Date: 2004-02-20
I have read many books of military history covering a variety of campaigns, but never have I read one with such breadth and insight as this. The enormity of the drama embodied in the moment the fleets met at Jutland is for the first time matched by an author's ability to depict a context rich enough to help us understand the influences which fed this cataclysmic misfire of naval strength.

Gordon focuses on the tension between doctrine's role as a useful tool for helping a widely flung set of commanders act in concert when distance, smoke, and angst prevent their communication and how a careless search for practical doctrine might invite a stifling dogma in its stead. As Gordon so fluidly writes of the malaise gripping the "fleet that had dozed unchallenged in the long calm lee of Trafalgar", the trust Nelson placed in subordinates had not long survived his death in that battle and its heir was an officious busyness centered on sparkle and conformity.

Particularly delightful in this work and an aspect not to be missed is the benefit to be realized by using two bookmarks when reading it, with the second preserving your spot in the end notes. Its 100+ pages of notes manifest a stringent and complete attribution of his borrowings, but a great many of the notes are not simply citations of others work but illuminating tidbits well worth savoring as you plow along the main text.

A new reader will also find that color has not been sacrificed in the rush to meet the obligations of covering so large a battle. My favorite anecdote was one of an untroubled officer on HMS Lion who, unaware that the Germans had truly been sighted, calmly finished preparing his sandwich as action stations were rung. The mental picture formed of his arriving on the bridge with mouth full and hoagie in hand is not unlike someone doing "the wave" in the audience at Ford's Theatre as Lincoln takes his seat.

I mean the 5 stars. I have given 5 copies of this book to people I know, simply to ensure that they might understand the mania for naval history it has fanned in my heart. If there is any justice in this world, this book will enjoy a massive new print run.

Battle Games
Big Battles For Little Hands
Published in Paperback by LMW Works (2002-07-01)
Author: John R. ("Buck") Surdu
List price: $25.00
New price: $25.00

Average review score:

A Worthwhile Intro to Wargaming for All Ages
Helpful Votes: 3 out of 3 total.
Review Date: 2006-07-24
I've been involved in wargaming and collecting miniatures for about 25 years. But even though this book is seemingly aimed at kids, I was still interested in acquiring it as a source of simple wargaming rules and as a way to ease some newbie friends into the hobby. This book provides a very solid all-around introduction to wargaming for both kids and adults alike. The concepts are explained in a friendly, conversational manner.

What makes this book valuable is that it's not just all fluff text and pretty pictures. Rather, it provides valuable substance in the form of its Milk & Cookies rules (for big battles) and Blood & Swash rules (for skirmishes). The rules are pretty straightforward and on the simple-side, which is perfect for newcomers to the world of wargaming. In fact, I've seen both sets of rules used to run convention games at the HMGS East cons which are held 3 times per year in South/Central Pennsylvania. So "Big Battles" isn't just a 1-time read; it's a reference book you can stick on your shelf and refer to over and over again.

The only real downside of the book is that all of the pictures in it (and there aren't all that many) are in black & white. That's a shame since the visual spectacle of wargaming is a major part of the hobby.

Overall, Buck and Rob did a good job here and I'd recommend this book for anyone (of any age) who has an interest in the miniature wargaming hobby.

Miniatures Gaming Made Easy and Fun
Helpful Votes: 4 out of 4 total.
Review Date: 2005-09-04
This is an excellent book designed primarily for parents interested in getting their childen involved in historical miniatures gaming. This book is also useful for anyone starting in gaming...Period.

The rules are strictly for land based combat primarily from the horse and musket period but the rules accomodate all periods from ancient to the WWII modern era. Two sets of rules are included within the book: The "Milk and Cookies" rules and the "Blood and Swash" rules.

The "Milk and Cookies" rules are for fighting battles with based figure units serving as individual pieces. Casualty rates in these games is higher than in adult oriented games as a design feature by the authors to cater towards younger or beginning players desire to see actual results from their attacks.

The "Blood and Swash" rules use individual figures to represent individual combatants in skirmish style games. The rules are based on swashbuckling pirate action in close quarters fighting based on bar-room brawls and boarding actions. The rules lend themselves well to commando raids and ambushes as well as wild west gunfights.

In addition to the above mentioned rules you get lessons in tactical principles and maneuvering which are well written and can assist an adult in explaining basic tactics to younger players.

The book contains a short history of miniatures gaming, advice on painting figurines, instructions on how to cast miniatures at home and several other topics. The Authors give plenty of insight about their experiences in gaming often agreeing to disagree on some preferences as too painting styles and methods.

I have bought my second copy to replace a missing previous copy (It really is that good). The publisher/authors have additional materials on a supporting web site. I have exchanged e-mails with both authors and have found them open to discuss their work, provide advice and generally share any knowledge they have on gaming.

Excellent Introduction to Wargaming with Miniatures
Helpful Votes: 5 out of 5 total.
Review Date: 2005-09-07
Although intended as a resource for adults to use in introducing younger players to the wargaming hobby, BIG BATTLES FOR LITTLE HANDS is an excellent general introduction for anyone interested in collecting and painting miniature soldiers and then deploying them on the field of battle.

The two rules sets included in the books ("Milk and Cookies Rules for Battles" and "Blood and Swash Rules for Skirmishes" are both quite easy to learn and play.

I had a miniatures battle for the Indian Mutiny set up on my game table, intended for use with another rules set but not yet begun, when BIG BATTLES arrived. A quick check of the "Milk and Cookies Rules" suggested I could use them with the unit and basing organization from the other rules set without change, so I was able to try out the "Milk and Cookies Rules" the same day I read them. The result was a very entertaining battle, played to completion in two hours; and I now intend to use the rules for battles in the English Civil War and the Seven Years War as well.

I highly recommend this book to anyone interested in the miniatures wargaming hobby. Very well done!

Not just for little hands...
Helpful Votes: 5 out of 5 total.
Review Date: 2003-02-20
While the book is pitched for use with kids, I think a better approach would be to aim it at anyone new to wargaming that wonders what it is all about. I found the 5 page History of Warfare and 5 page Primer on Tactics superb - both concise and interesting - making me want to go review my history lessons and explaining to me what I was always doing wrong at the gaming table!

Two sets of rules are included: the "Milk and Cookies" rules for bigger battles (where a player controls blocks of troops) I have used for games at several wargaming conventions in games for kids and parents-new-to-wargaming with great success. The "Blood and Swash" rules are a reprint of an older rule set for skirmishes (where each player controls a small number of figures) that allows great flexibility in scenario and setting - I have played in games using those rules for 18th century pirate tavern brawls on up to Buck Rogers era conflicts, and enjoyed them all. The differences between the rule sets make having both here far from redundant, and the apparent simplicity of both the rule sets does not mean that the resulting games are either uninteresting or inaccurate.

The back of the book with directions and tips on painting and terrain construction are okay, though I liked the front portions - described above - better. For example, I don't see myself ever homecasting figures, and the painting tips I had already heard as I was first drawn into this hobby. But they complete the picture and make this a good all round reference that you could even send to someone unfamiliar with the hobby and expect them to be able to cope without the support of a local wargaming group or club.

Just what I was looking for...
Helpful Votes: 5 out of 5 total.
Review Date: 2002-12-23
As a wargamer of 25 years with two young sons, I have struggled with determining the best way to introduce my boys to the world of miniature wargames. Now I have the answer. Rob and Buck do an excellent job of explaining how to create a pleasureable wargaming experience for kids. If you are looking for a simple set of rules covering many historical periods that are explained in a clear way, then this book is for you.

Battle Games
Andromon's Attack (Digimon Digital Monsters)
Published in Library Binding by Econo-Clad Books (2000-09)
Author: J. E. Bright
List price: $12.40

Average review score:

Digimon Rules
Helpful Votes: 0 out of 0 total.
Review Date: 2000-10-22
I think that this book is very exciting and full of adventure. I also think that Digimon is the coolest TV series and Book series that exists. I think that there should be 3 or 4 stories in every book too. I think that you should publish the books #7, #8, and #9 very soon, because I am hoping to read them very soon.

Digimon Rules
Helpful Votes: 0 out of 0 total.
Review Date: 2000-10-22
I think that this book is very exciting and full of adventure. I also think that Digimon is the coolest TV series and Book series that exists. I think that there should be 3 or 4 stories in every book too. I think that you should publish the books #7, #8, and #9 very soon, because I am hoping to read them very soon.

Di Di Di!
Helpful Votes: 1 out of 1 total.
Review Date: 2000-11-27
Your child will learn to read and love these adventure stories I have all the books that are out (Chapter) Learn the exitation with this! Meet all new characters like Kabuterimon or Andromon levels and chapters of fun!

Digimon Rules
Helpful Votes: 4 out of 4 total.
Review Date: 2000-10-22
I think that this book is very exciting and full of adventure. I also think that Digimon is the coolest TV series and Book series that exists. I think that there should be 3 or 4 stories in every book too. I think that you should publish the books #7, #8, and #9 very soon, because I am hoping to read them very soon.

Battle Games
Desert raiders: Axis and Allied Special Forces 1940-43 (Battle Orders)
Published in Paperback by Osprey Publishing (2007-07-24)
Author: Andrea Molinari
List price: $25.95
New price: $15.97
Used price: $15.98

Average review score:

desert raiders
Helpful Votes: 0 out of 0 total.
Review Date: 2007-10-11
an interesting book about all of the participants in the desert warfare of WWll, Also the porosity of the axis line of defence,wherin units of LRDG were able to penetrate and destroy axis rear area,s.

Collections strong in World War II history will find it an excellent survey
Helpful Votes: 1 out of 4 total.
Review Date: 2007-09-02
Andrea Molinari's DESERT RAIDERS: AXIS AND ALLIED SPECIAL FORCES 1940-43 details the organization and tactics of famous units in the UK, France, Italy and Germany who all developed irregular units to exploit unique battle conditions during World War II. Collections strong in World War II history will find it an excellent survey.

Excellent overview
Helpful Votes: 3 out of 5 total.
Review Date: 2007-08-15
This book handily puts together information about a wide variety of Special Operations units from both sides of the North African Campaign and put them together in one place. A great read. Some of the information on the Free French efforts in this field is material I've never seen before.

A small format but worth having, if nothing else then as a quick reference.

An Interesting Look at Deep Desert Operations
Helpful Votes: 8 out of 9 total.
Review Date: 2007-09-04
Osprey's Battle Orders No. 23, Desert Raiders: Axis and Allied Special Forces 1940-43 by Andrea Molinari, provides a fascinating look at operations conducted in the deep desert in the North African Campaign. Although there have been a number of books on the British Special Air Service (SAS) and Long Range Desert Group (LRDG) in North Africa, this is the first effort that I have seen that encompasses Free French, German and Italian units as well. While this volume is focused on describing the structure, development and operations of Special Forces in North Africa - which it does very well - it does not provide an order of battle, so a number of smaller units such as "Popski's Private Army" are difficult to place. Furthermore, the entire question of the value of these SF units as intelligence collectors and as rear-area raiders is not fully assessed, instead, the author merely notes that they made some contributions in these areas, without quantifying it. Nevertheless, this is a very interesting and fairly comprehensive volume on a subject that often does not get much attention in Second World War history.

Desert Raiders begins with a short introduction on the development of desert raiding forces and their combat missions. Interestingly, the author notes that the British initially created the LRDG to counter potential Italian long-range operations in the desert but then quickly realized that they could use it for offensive missions. The Italian Army was fixated on colonial-era garrisons at fixed sites, such as oases, and had little appetite for mobile operations in the desert until late in the Desert War. A 35-page section then covers the unit organization of the British, Italian, French and German desert units, along with plenty of line and block charts. Tons of nifty information in this section, plus a lot of nice photographs. After years of seeing only Imperial War Museum images of the Desert War (and a few color shots from SIGNAL), the Italian sources used for this book add some nice variety. The author makes interesting comments on Italian camel units as well as their few motorized companies, the rather primitive French units and the excessively large German unit, Sonderverband 288, which had 1,800 personnel and 610 vehicles! As the author notes, other than the LRDG and SAS, most of these units were not elite or specially-trained and all were hindered by the difficulty in adapting existing vehicles to the deep desert.

The next 26-page section covers tactics, focusing mostly on LRDG and Free French operations in 1941-42. Unfortunately, the author does not discuss any SF operations after El Alamein (despite the title of "1940-43") and there is no discussion of the LRDG's efforts in helping Montgomery to pursue Rommel across North Africa or the Tunisian campaign in 1943. The section on Almaszy's mission into Egypt is interesting in shedding light on German capabilities in the desert, while the discussion of the "Big Raids" on Tobruk in 1942 indicate the stupidity in throwing away SF troops in high-risk direct action missions. Indeed, throughout this text there is an emphasis upon the harassment missions of SF units (the "derring-do" part) rather than bread-n-butter reconnaissance missions. A short section on C3I only sheds a small light on the reconnaissance aspects of SF units, but clearly indicates that poor radio communications made these types of operations difficult to coordinate. A final section covers weapons and equipment. This volume has 12 maps (Western Desert; three maps on the LRDG in the Fezzan, 27 December 1940-9 February 1941; the Free French at Kufra, February 1941; reconnaissance in Libya; the first campaign in the Fezzan, February-March 1942; the LRDG/SAS partnership, March-May 1942; two maps on the Big Raids, September 1942; the raids in Egypt, July-August 1942; von Almaszy's route into Egypt 1942). The author also provides a bibliography, a campaign chronology and a glossary.

This volume could have used an order of battle, detailing which SF units were available and when. Readers should also note that there were SF units active in this theater that were not listed here - such as the Greek SF company attached to the SAS in 1942. Units such as the German Brandenbergers are also given short shrift. The overall contribution of SF units is not addressed in any detail. At one point, the author notes that the Italians had to double the size of their deep desert garrisons from about 2,900 troops in 1941 to about 5,800 in 1942, but the diversion of a few thousand Italian (mostly low-quality Libyan units) troops probably didn't bother Rommel much. Elsewhere, the author says that British SAS road-watching teams made valuable contributions, but this is doubtful. Since there was only one road (the Via Balbo) to the front, there wasn't much mystery about where the German line of communications was and merely to count trucks/vehicles really wouldn't tell a G-2 very much (who was probably receiving the info 48 hours later, due to radio problems). In order to be effective, reconnaissance needs to be directed to collect against Priority Intelligence Requirements (PIRs) that support the commander's scheme of maneuver. Instead, the British appear to have sent out LRDG units with only hazy intelligence requirements and too much emphasis upon direct action. After getting a few bloody noses attacking fortified garrisons, the LRDG/SAS teams then put emphasis upon surviving/hiding in the enemy's rear areas and returning - a not atypical SF mentality which relegates collecting actual hard info on the enemy to a secondary mission. Reading this book, it's not apparent that the LRDG/SAS actually answered any of 8th Army's PIR's (e.g. will Rommel attempt a flank attack in the desert, identify new fuel dumps, etc), but instead conducted a `private war' based upon the whimsy of their desert-loving commanders who yearned for the type of independence T.E. Lawrence enjoyed in 1917-1918. Overall, this book is a very worthy effort, but is more descriptive than analytic in method.

Battle Games
MegaMan(tm) Battle Network 4: Red Sun & Blue Moon Official Strategy Guid (Official Strategy Guides (Bradygames))
Published in Paperback by BRADY GAMES (2004-06-28)
Author: Greg Sepelak
List price: $14.99
New price: $5.39
Used price: $0.70

Average review score:

Awesome
Helpful Votes: 0 out of 0 total.
Review Date: 2007-03-21
This strategy guide is very specific, and very helpful. It helps explain the whole game, even after you pass the final boss. It helps alot with both games, Red Sun and Blue Moon. One should really get it.

Great guide, it helped me see my name!
Helpful Votes: 0 out of 0 total.
Review Date: 2006-06-26
This guide gave me the tools I needed to beat the 'final' boss, Duo. And since I hadn't played any of the other Battle Network games, it provided good explanations for the Program Advances and how all of that worked, which definitely was a big help. By the way, my name is in the end credits--I'm the guy who won the contest from Washington, DC, but they left the 'o' out of my first name. That's okay, Capcom, I forgive you... I highly recommend the guide. Absolutely.

Very goog guide compared to an okay game
Helpful Votes: 1 out of 2 total.
Review Date: 2005-09-28
This is a great strategy guide but the game isn't that good. Enough said.

Megaman battle network 4
Helpful Votes: 12 out of 13 total.
Review Date: 2004-07-17
WOW!!! This book does a good job of presenting the game, the only thing that keeps it from the fifth star is the fact that both stories are intertwined in the book instead of being separated. The p.a (program advance) list is extensive and the battle chip list is great along with the soul unison list. Everything you need is in this book.

Battle Games
Battle of the Dum Diddys (Rotten School #12)
Published in Library Binding by HarperCollins (2007-05-01)
Author: R.l. Stine
List price: $14.89
New price: $6.92
Used price: $3.95

Average review score:

Great Books from RL STINE
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-30
RL Stine has done it again with this book series. Rotten School books are an excellent choice for all kids. Especially if you are trying to get them interested in chapter books. My kids love this!!

Great Series!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-20
I finally got my 10 year old to read! They have plenty of great books and series for girls, but hardly any for younger boys. This series is funny and keeps my sons attention so much that he'll read for an hour or more at a time! Thanx to R.L. Stine for this much needed series for boys, and girls!

Rotten School # 12
Helpful Votes: 1 out of 1 total.
Review Date: 2007-10-23
My son Arman is almost 10 years old and "devours" the Rotten School series. He can't wait for # 16 to be published in January 08. I pay a fortune in shipping charges to order them from Lebanon, but it's (he's) worth it.

Battle Games
Battle of the Sexes: How Much Do You Really Know About the Opposite Sex? (Spinner Books)
Published in Paperback by University Games (2003-04)
Author:
List price: $9.95
New price: $3.25
Used price: $0.01
Collectible price: $10.00

Average review score:

Great for the car and at home
Helpful Votes: 0 out of 0 total.
Review Date: 2003-12-04
I went on a road trip with my boyfriend and another couple and this little book was the best way to pass the miles! Not only did we laugh but we learned which sex was the smarter in our car. I plan on buying the other Spinners Books and giving them as gifts (also for me!).

Feeling Competitive?
Helpful Votes: 0 out of 0 total.
Review Date: 2003-11-13
This book rocks. Hours of amusement. Full of fun, useful and useless trivia. I kicked my boyfriend's booty!

Lot's of fun!
Helpful Votes: 1 out of 1 total.
Review Date: 2003-11-14
My cousin Michael and I played this book at a recent family get-together and soon everyone was paying attention and helping us keep score. We actually tied but have planned a Thanksgiving rematch with the whole family. This book is easy to play because there's no big board or pieces to set up; you just pass the book around. Great fun!!

Battle Games
Mega Man? Battle Network 5 Official Strategy Guide (Official Strategy Guides (Bradygames))
Published in Paperback by BRADY GAMES (2005-06-16)
Author: BradyGames
List price: $15.99
New price: $15.99
Used price: $1.65

Average review score:

great
Helpful Votes: 0 out of 0 total.
Review Date: 2007-03-08
I found this book to be really helpful and the delivery speed was great

Dont need it but its really good
Helpful Votes: 3 out of 4 total.
Review Date: 2005-07-04
I dont need it beacuse i can just look at the FAQS at gamespot or gameFAQS its the same thing exept it doesnt have pictures but i still bought it ^_^ its really good i like the pictures and stuff and it tells you stuff about both . for ppl that dont want to spend money look at FAQS. i used the FAQS for only a little until magnetman beacuse i dont like to get online much .

THIS STRATEGY ROCKS
Helpful Votes: 5 out of 6 total.
Review Date: 2005-06-25
Every single strategy guide for this game has been unbeleivably helpful in helping me complete the game with full satisfaction. This game lists every single chip, all the souls, maps to the roads of the 'net, and much more. This guide is most needed in getting the full satisfaction from the game.

Battle Games
6" Pokemon Pocket Monster Musashi & Kojiro (Team Rocket) Figure 2-Pack
Published in Toy by Pokemon ()
Author:
List price:
New price: $5.99
Collectible price: $9.98

Average review score:

A must-have for Pokemon enthusiasts
Helpful Votes: 1 out of 1 total.
Review Date: 2007-11-28
These action figures are great. I purchased both the Ash & Misty set and the Team Rocket set and my grandson loves them. You can find many of the Pokemon figures in the local stores, but I have never seen these - great for imaginative play!

nito!
Helpful Votes: 4 out of 4 total.
Review Date: 2007-04-12
this toy is awsome i have it!it's comes with team rocket.there the coolest people on the show to me!teamrocket can be put on display or played with.Also,babies can't choke on them because they're at least over an inch high!they're cool beyond reason to me!you should buy them!


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