Human Interaction Books
Related Subjects: Virtual Characters
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250

Used price: $62.02

Mr Physiology of EmotionsReview Date: 2001-09-22

Used price: $1.44

Reiser and Rosen Describe Medicine as a Human ExperienceReview Date: 2000-12-30
Used price: $4.86

Gives Wonder to a Normally Dry TopicReview Date: 2005-11-13
his subject matter with vivid decription and memorable examples. And unlike many introductions to the subject, which tend to overwhelm with exhuasting detail, this textbook restores a sense of wonder, proportion. and awe to the lowly microbe. Another plus is how key terms are boldfaced, indicating a link to the dictionary in back, thus saving fruitless searches for definitions of terms that may or may not be covered. Highly recommended.

A Classic book on a classic AppReview Date: 2000-12-18

Used price: $4.60

Excellent Collection for Computer-Mediated CommunicationsReview Date: 2003-12-31
The main focus of the book collection is on textual communications. It also expands on CMC's impacts on knowledge creation and sharing. The theoretical works in the last two chapters further expand the discussions on the nature of virtual world and virtual interaction.
The book is an essential resource for people interested in surveying the research in CMC, computer-supported cooperative work, and net-based communications

Used price: $15.91

Great book on the Next way to search the internetReview Date: 2003-01-18
This book shows how we can relate all of this information on a HUMAN level, the semantic web in human context. It is not technical, and shows great examples in multiple pictures.
If you want to get a handle on your information, both on a personal or business level, this book is THE place to start.

Used price: $5.36

What you need to consider when choosing a modeling techniqueReview Date: 2002-03-31
All the authors are trying to solve constraints or deficiencies in existing methods. Since these are all new or experimental techniques, each author explains exactly what problem s/he is trying to solve, where the new method might be best used, and how it worked in practice. Most of the sections work through a couple of cases, so you can see how the method works.
A couple of the writers have pointed out how difficult current heavy-weight methodologies are to use. The models generated, unless the modeler is extremely experienced, are usually not correct. What's more, as the first chapter notes, the modelers don't realize that their models are bad. A couple of writers have tried to deal with the problem that business customers can't understand UML-style notation, and don't mentally describe their jobs in terms of classes or windows. That cuts customers out of the system design process at exactly the point where they should be most engaged.
The editor repeats what is generally recognized: that very few people use a methodology as such. Most of us use a grab bag of techniques from a mix of methods, heavily customized to our own needs. Mark van Harmelen's book may be best addressed to those who use mixed methods, because it helps us to see how experienced architects decide which techniques to use in different circumstances and how we can determine whether we were successful.

Used price: $89.35

Comprehensive overview of the fieldReview Date: 2006-05-03
Part one, `Fundamentals', walks through the standard sub-disciplines of computational linguistics with chapter headings: phonology, morphology, lexicography, syntax, semantics, discourse, pragmatics and dialogue, formal grammars and languages, complexity theory. Each chapter is a short introduction and overview to the topic, aimed at the informed newcomer (i.e. it helps if you have a computer science/maths background and know about predicate logic and state machines).
Part two, `Processes, etc', covers a number of problem areas and techniques: text-segmentation, part-of-speech tagging, parsing, word-sense disambiguation, anaphora resolution, natural language generation and so on. There is little commonality between the chapters, but they are all informative.
The final part, `Applications' covers areas such as machine translation, information retrieval, text summarisation, second-language computer-assisted learning systems and spoken dialogue systems.
As a comprehensive, and relatively recent review of the whole field the book is excellent. Some points which caught my interest.
1. Speech and written language are hugely different, due to noise, self-repair, speech acts and discourse functions, accents and the strange `grammaticality' of utterances (p. 521).
2. The distinction between simpler finite-state dialogue models (machine-centric) vs. more dynamic planning-based dialogue managers (which can deal with mixed-initiative dialogue) - chapter 7.
3. The controversial role of real-world knowledge. This is different from semantics, which is more about representational and inferential adequacy. Chapter 25 on Ontologies surprising states "it is not clear to what extent NLP technology, in its current form, needs such ontologies and their complex knowledge representation systems". Apparently "large scale vocabularies with very limited reasoning are preferred". Interesting.
Human-to-human conversation seems, in performance, to be a unitary phenomenon. For scientific purposes, however, it has to be analysed into sub-fields, as in the chapter headings of part one. However, there is then both the problem of tunnel vision, and of scope creep: we see, for example, syntactic approaches expanding into the spaces of semantics and pragmatics in, to my mind, an unbalanced way.
I was most interested in Spoken Dialogue Systems, as these attempt to combine the state of the art in the separate disciplines into a unified architecture and implementation to address the original problem: a powerful constraint on one-sided development. The solution architectures seem to show that modular works, with bottom-up statistical techniques performing well at the speech-recognition level, and symbolic processing techniques such as automatic planning to achieve agent goals working at the dialogue level. The latter seems to be the least developed, however, as linguistics merges into a more general social agent theory.


Learn about and learn to do participatory IT design Review Date: 2005-01-26
The method (MUST) is based on principles which focus attention on several aspects of a project:
A coherent vision for change is needed -- where is this project going regarding technical, organizational and qualificational aspects...
Genuine user participation -- how to learn from and with, who know best what they need...
Firsthand experience -- get in touch with the practice...
Anchoring visions -- the vision needs a broad support from management to practitioners...
Conflicts and dilemmas -- be aware of differing views and conflicting interests - they need to be considered...
These principles, which pervade the whole book, stress personal and project management attitudes rather than classical IT-Design qualities. Like the authors, I believe that these are more important for successful projects. The process of the method is structured into five phases: Initiation, In-Line Analysis, In-Depth Analysis, Innovation. These give a guideline how to proceed during a project. Fulfilling the necessities of the project phases, the book presents a large variety of facilitating methods (techniques) which can be applied in the course of a project. Together both parts (phases and techniques) are a handbook for practitioners, supporting in application of the method.
Readers who expect a oversimplified step-by-step recipe for a project, like other method descriptions, will be disappointed, but readers having some practical experience and therefore a realistic view on how IT projects actually happen will find practical assistance for various situations with this book.


Space, Place, Location: a new SomewhereReview Date: 2007-09-23
This is not a gee-whiz "marvels of technology" book. Nor is it a theology textbook. It is more of a sociology-psychology-of-perspective book... hard to explain, but one of the best academic works to help a person understand the changes in human thinking over the centuries, and how contemporary Westerners unconsciously perceive space, location, and even identity.
When I say it like that, it makes it sound dry and academic. It is not. Her writing style is engaging and interesting, and the whole thing reads like a novel.
Wertheim begins by focusing mostly on art and its development through ancient cultures and then limits herself mostly to Western culture (otherwise the book would be a thousand pages), because it is through art that you can see how a people understands space, distance, perspective, etc. They paint or sculpt things to appear the way they perceive them in their minds. Absolutely fascinating: that art-history section alone is worth the price of the whole book.
After she gets to the scientific revolution, she focuses more on science and physics than on art, because science took over the shaping of our understanding of space and perspective. Wertheim gives the best layman's description of the major discoveries in physics that I've ever read. I like that sort of thing: Albert Einstein, Stephen Hawking, Carl Sagan, even though I'm not a scientist, theories that describe how reality works have always fascinated me. Problem was, I did not really understand them very well. Until now.
I still can't do the math, but I know the story behind each of those discoveries, and I "get it"-- the ideas and concepts behind the scientific notation. When my son gets older, I'm going to read through that latter part of the book with him, so he'll understand why Nicola Tesla is not just important on a test someday, but a fascinating person who discovered fascinating things that changed the way we understand reality... and there are dozens more gripping stories of intrigue, loyalty, betrayal, brilliance, happy accidents... I am so glad I have it.
Of course, she does get to the Cyberspace section eventually, in which she revisits art, combines it with cosmology, religion, design, architecture, pop psych, internet communication and community, and web design, to reveal some unexpected insights into the promise of cyberspace and how THAT is altering our reality in very real ways... and you don't even have to be online to be altered by it. Don't worry, she'll explain it beautifully.
By the way, I have the older edition (1999? 2001?), hardcover, white and greyish sort of cover photo, of buildings stretching toward the sky. It's packed away in a box right now or I'd describe it better. She may have updated the content along with the cover, in which case I'd have to put it on my wish list!
If you can't afford to buy this book, look for it in a local library and check it out. Definitely worth a read, and it will stretch your brain.
On the other hand, your brain is already being stretched without your knowledge, as society evolves... wouldn't you like to know what's happening to you?
Related Subjects: Virtual Characters
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250