Software Books
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Used price: $26.85

Up and awayReview Date: 2008-07-18
Tracking MatchingReview Date: 2007-09-01
Great overall bookReview Date: 2007-01-08
Its the oneReview Date: 2007-06-08
Great for the novice and experienced user.Review Date: 2007-05-30

Used price: $9.17

MCAD 70-320 BookReview Date: 2005-09-27
Passed with 984Review Date: 2006-03-30
I passed the exam with this bookReview Date: 2006-03-05
Two bad notes are since coriolis was bought out it is tough to get errata for this book and there are a few problems. The securit section is a bit weak so read some online stuff to fill it in.
Good luck ZoOnI
The only resource needed for 70-320Review Date: 2005-08-16
A Good Bet for Exam 70-320Review Date: 2006-11-01
Simply put, it is a very useful & sound comprehensive reference for Exam 70-320. It served me greatly in gaining both an overview of all the elements that would appear on the 320 exam, but also served well in my overall review and revision endeavours for the 70-320 Exam.
using this resource got me to the place where i felt i had covered the core objectives for the exam and was ready to move on to the next phase ie: having a go at tackling past question scenarios.
i was glad i bought it.
what i liked about this book :
- it is a comprehensive read at 344 pages -(ie: the 2 Testing chapters non factored)
- there are exam questions after every chapter, relating to that chapter and the exam objectives the chapter tackles
- Answers with explanations are provided with every question featured in the book.
- there is a CD with questions set in an application that simulates the exam room scenario
- The CD also comes with a .pdf, e-version of the book.
I purchased the book in question as a pair with the companion Exam Training guide -(equally written by the same authors: Amit Kalani + Priti Kalani) from Que press ISBN: 0789728249; and i basically have'nt looked back one second since taking that decison.
the two books complement each other very well and provide a very fine balance between the need to train & equip the reader with the strong hands-on .NET XML Web-services development skills he/she will require in order to thrive as a C#.NET web developper; whilst at the same time fully framing these necessary hands-on expertise , in the context & framework of the exam the reader probably seeks to take at the end of working/ploughing his/her way through the book.
Amit Kalani is a very good author. he is well known in the C#.NET world. and he has a way of making a typically difficult material to teach, clearly explained, and he reinforces this with ample examples and practise, so it sinks in and becomes proper knowledge. So for those starting out on C#.NET or others looking for a place to start the preparation for the MCAD.NET with C# or 70-320 exam, these Books could easily serve as the spot to take it from.
However, i would add but the small proviso that depending on where you are along the previous "C#" programming-experience scale, i'd say you'd do well to buy yourself a good companion C# programming language text to accompany you on your journey.
There are lots of books on Amazon that would serve you well in this function/capacity . the text i used to give me a helping hand is called the: "C# Bible" by author: jeff ferguson (et al); it has for ISBN:0764548344.i found this easy to read and got through the first 20 chapters of concise, easy to follow, C# language basics, with relative ease.
After working through the 70-320 ExamCram resource in question and using the Training guide counterpart to acquire deeper hands-on practise to cement the interface between :( knowledge of the .Net Framework1.0 XML Web-services development concepts as treated in the books), with that of proper programming competence;(ie:knowing your stuff); I was ready for the next phase ie: going on to tackle past exam questions
using Transcender and the Testking more than sufficed to ensure & assure success at the exam;
Take & Ace the exam with ease: 150minutes & 43 questions.
Success at the exam-level is assured by appropriate preparation; ie: tackling past questions regarding .NET programming & C# XML Web-services development related problem scenarios in order to sharpen your wits about choosing the right solution in any given problem scenario. this is the crunch of it. do that ,and u pass.
End of.
The passing mark is 700 ie: 70%. i sat the exam on Tuesday (31st October 2006); scored 98% ie: 984.
MCAD.NET requirements accomplished!
Good luck.
cheers :-)

Used price: $0.01

Love this bookReview Date: 2003-10-24
Smart Choice for Exchange admins and devsReview Date: 2003-11-07
Saved the day!Review Date: 2004-03-30
Extremely ValuableReview Date: 2003-07-14
Because the book is well structured (no excess verbage, no "chattiness") it's easy to read, clear and to the point. It gets to the point and stays on target.
All in all an excellent reference you'll use over and over and, I think, an excellent place to start learning Exchange 2000 Server. I find that this book tells what Exchange 2000 Server can do and how to do it. With that knowledge I think you'll be better grounded if and when you go for more in depth understanding of architecture and the like. After this book, if you want more in depth information you can move on to other (bigger) books but I think you'll get the biggest bang for the buck from this one..
Excellent for what it isReview Date: 2002-06-25

Used price: $36.00

Excellent ReferenceReview Date: 2008-07-17
Very completeReview Date: 2008-03-31
The best book from the best in the businessReview Date: 2008-03-01
Great bookReview Date: 2008-02-17
Comprehensive and clear resource for the mobile developerReview Date: 2007-10-08
Along the way, the book highlights features that are new to .NET Compact Framework 2.0 so that the developer who has experience building applications using the version 1.0 product can identify new features that are helpful. However, the main purpose of this book is to give you the essential information you need to design and build applications that work on a constrained device such as a Pocket PC or Smartphone, or on embedded hardware. It instructs you as to how to build and debug applications, how to design GUIs that work on small devices, and how to deploy applications. It also delves into problems that are unique to mobile device applications, such as how to design and build applications that work well with unreliable, slow network connections, which is the usual state of affairs with phone-enabled mobile devices. This book is a handbook for the mobile developer that explains how to tackle the common problems that mobile application developers encounter. The book is divided into three parts:
Part 1, Mobile Application Development Essentials, contains six chapters that everyone should read because they take you through topics that all mobile application developers must understand.
Chapter 1, ".NET Compact Framework--a Platform on the Move," is an introduction to the .NET Compact Framework and explains the tools you need to build applications for smart devices.
Chapter 2, "Building a Microsoft Windows Forms GUI," explains how to build effective Windows Forms applications on personal digital assistants (PDAs) and Smartphones.
Chapter 3, "Using SQL Server 2005 Compact Edition and Other Data Stores," looks at data persistence on devices in SQL Server 2005 Compact Edition databases and how you can build a graphical user interface that binds to data.
Chapter 4, "Catching Errors, Testing, and Debugging," shows you how to test and debug your applications on real devices and emulators, and how to trap and handle errors at run time.
Chapter 5, "Understanding and Optimizing .NET Compact Framework Performance," is about creating applications that perform well, something that requires a little more care to achieve on a smart device with limited RAM and storage than it does in a desktop application.
Chapter 6, "Completing the Application: Packaging and Deployment," looks at packaging and deployment and how Visual Studio 2005 makes it easy to build installation packages so that you can install your application on your target devices.
Part 2, Solutions for Challenges in Mobile Application Development, contains 10 chapters that examine areas that present particular challenges to applications running on a smart device.
Chapter 10, "Security Programming for Mobile Applications," is about security programming, an essential topic for any software developer, but of particular interest to mobile application developers who are responsible for keeping valuable data secure on a mobile device that can be lost or stolen, and must send data over public communications networks such as the Internet.
Chapter 11, "Threading," looks at how to do multithreaded programming in the .NET Compact Framework.
Chapter 12, "Graphics Programming" shows how to present UI that looks more polished and professional than one that is built using only the standard Microsoft Windows Forms controls from the Microsoft Visual Studio 2005 Toolbox.
Chapter 13, "Direct3D Mobile", discusses how 3-D graphics can be implemented on a Windows Mobile 5.0-powered device using Direct3D. It starts simply with 2D graphics and then gradually moves into 3D graphics.
Chapter 14, "Interoperating with the Platform," explains how to call native APIs that are available in the underlying Windows CE operating system to perform tasks that are not possible using the .NET Compact Framework APIs alone.
Chapter 15, "Building Custom Controls", looks at developing custom Windows Forms controls that you can use in .NET Compact Framework applications.
Chapter 16, "Internationalization", explains how to create applications that are easily localizable to different cultures and languages.
Chapter 17, "Developing with Windows Mobile", looks at the Windows Mobile 5.0 managed APIs, a set of APIs that are unique to mobile devices and that expose system information and allow programmatic access to data stores such as Microsoft Office Outlook Mobile contacts, calendars, and tasks lists.
Part 3, New Developments, consists of a single chapter that provides an early look at the next version of Visual Studio and the next version of the .NET Compact Framework, version 3.5. The latest version adds new features for querying data collections, messaging, testing, and many other innovations and enhancements.

Used price: $14.36

When Hackers Won't Take No for an AnswerReview Date: 2005-07-20
Unique and on the markReview Date: 2004-03-21
- The book provides a coherent and focused approach to developing and implementing a security plan. You can find numerous books on writing and implementing policies and procedures, or establishing a security posture, but this is the first book I've read that steps you through the process of conceiving, implementing and keeping alive a viable security plan.
- By separating the process into three distinct domains (referred to as 'stacks') you ensure that your plan encompasses and integrates the technology, process and business elements into a coherent strategy.
- Artifacts in the form of a complete set of worksheets provide a set of tools that give a framework and speed up the planning process.
The planning approach set forth in the book is straightforward and realistic - you're led through the preliminaries, which includes conceiving a plan that matches your needs, and selling the plan to sponsors (an often overlooked, but essential activity when fighting for budget). The next step is to perform an impact analysis, and this is where the book shines, because the author focuses on business issues instead of technology. This promotes awareness and goes a long way towards getting buy-in and funding, as well as laying a solid foundation for a long-term security plan. Next the author shows how to select the correct security model and avoid common pitfalls. These lead to building organizational consensus - buy-in from all stakeholders. The difference between this step and the preliminary step of selling to a sponsor and obtaining funding, which is vertical, you need to promote the plan horizontally as well. The final steps are to implement and continuously refine the plan.
Of course, the overview above only describes the approach contained within the book. There is much more to commend it, such as clear writing, superb page design that portrays information in graphs, illustrations and tables, and the details the author provides. There is not a single statement or recommendation that is unsupported, and the material is both sensible and accurate.
Greenberg has done 1/2 the work for youReview Date: 2003-03-08
I read the book twice: once to get an idea of what all the worksheets were about and once to really read them with all the technical and practical details provided by Greenberg.
Greenberg identifies 28 security elements, including 15 fundamental elements, (six of which are core elements), and 13 wrap-up elements. Core elements include things like authorization and access control, authentication, encryption, integrity, nonrepudiation, and privacy. Those may seem obvious, but Greenberg has a lot of useful things to say about them that others haven't said.
Perhaps the most valuable part of the book is all the other elements, which we tend to forget, including addressing and routing (with tips on how to get those right from a security point of view), configuration management, directory services, time services, staff management, legal issues, and so on.
I'd be interested to see some projects get implemented with Greenberg's methods. I think it should work quite well, although due to entropy, laziness, over-worked engineers, and other such factors, I would guess that some of the numerous worksheets will fall by the wayside. But I think Greenberg would be OK with that as long as most of the worksheets are maintained and the company adopts security as a way of thinking.
In summary, this book is definitely worth reading, probably numerous times!
Great security cookbook.Review Date: 2003-06-16
With that, Mission-Critical Security Planner is a surprisingly good book, aimed at someone looking to start developing their information security infrastructure. Rather than having to reinvent the wheel, the book provides planners with the framework and tools they need to create their information security infrastructure.
One good feature of the book it is large collection of templates and worksheets on various security elements. .../
The book is not overly technical and is quite good for those who need to get their security group up and running in a short timeframe.
For those that are serious about security, they will find that Mission-Critical Security Planner is like a cookbook. They can use it to prepare their security as needed.
Overall, Mission-Critical Security Planner is a very readable and useful book. Those who have an imperative to get their security groups up and running will find huge value in the book immediately.
Awesome high-level bookReview Date: 2003-05-07
This visionary book proves the opposite: you can have a high-level security book, which is not just practical, but actionable. "Mission Critical Security Planner" delivers a portion of the security process, packed into one toolkit. Make no mistake - this book is about planning how to do security, not how to tweak your scanner or configure a firewall. However, planning is indeed a critical (and, as the author points out, often missing) piece of security conundrum, and the book delivers on that.
An awesome component of the book is a large collection of templates and worksheets on "selling" security measures, planning the implementations, organizing security team, dealing with various business people and many other occasions. The book has the printed versions while its companion website criticalsecurity.com has the download.
The main part of the book is organized around "security fundamentals", large domains of security (such as authentication, encryption, integrity, privacy, etc), which are used to structure the security planning process, described by the author. For each of the fundamentals, the content is organized in sections: summary, security stack (covering various aspects from physical to application level), life-cycle management (from technology selection to response), business (on dealing with various categories of business people, such as suppliers and customers) and selling security (to execs, managers and staff). All of the above contain various templates.
Among the more fun parts, the section on negotiating with hackers is just exclusive and of the never-seen-before kind. Section in hacker profiling is also of interest, since it seems to originate from author's experiences (and not in just reading about it on the news). The book also demystifies such elusive notions as "impact analysis", "security ROI". PKI also has a prominent role in the book. While PKI (as it is defined today) might or might not fly, the book gives a great example of large-scale production implementation, running for many years. Another great feature of the book is author's "future 10 attacks list" with his predictions on threat landscape.
Overall, the book seems indispensable to those responsible for securing networks. Security managers and CSOs will likely gain maximum benefits from using it (due to the book targeting), but other security professionals will benefit as well. Notice, that the benefits can be derived from "using" it as opposed to just "reading" it, although even the latter will prove highly enlightening. The "selling security" templates alone are likely worth their weigh in gold. The book is well-written and, while not possessing the lively style of some recent security books, will beat some of them hands down in real-world applicability. After all, even if you very well know that IDS is valuable, who will help you to "sell" it to the CIO? This book just might!
Anton Chuvakin, Ph.D., GCIA, GCIH is a Senior Security Analyst with a major information security company. His areas of infosec expertise include intrusion detection, UNIX security, forensics, honeypots, etc. In his spare time, he maintains his security portal info-secure.org

Used price: $32.89

Orange BookReview Date: 2007-03-09
do your own shading?!Review Date: 2006-02-08
In contrast, you have the approach in this definitive book on OpenGL Shading Language. This lets you implement in your code, shading routines of your own devising. To be sure, given the same shading method, one done in this language, and one in the hardware, then the latter will have better performance. But it turns out that today's computers are fast enough, and have enough RAM, that the difference in response might not be appreciable.
The book describes an extensive set of built-in convenience functions that come with the language. And the language's API is explained in detail. The author rightly recommends that you come at it with some experience in the standard OpenGL.
Since the language is still quite new, you are more or less on your own, when looking at development tools. This dearth is expected to be remedied in a few years. But right now, you'll have to rely on your wits. Along with a chapter that gives general principles of how you should develop your own shader. What may be even more use, however, is the second half of the book. Devoted to case studies of many shaders. Understanding these may be more beneficial than any IDE.
Oh, as you might expect from a graphics book, there is a lovely set of colour plates in the middle of the book, showing what custom shaders can do. Treat it as inspiration if you wish.
Excellent guide to OpenGL Shading LanguageReview Date: 2006-02-17
The book begins with a review of OpenGL basics, followed by an introduction to shaders and how they fit into the pipeline. It then covers the language itself, including data types, operators, interaction with the OpenGL state machine and fixed function pipeline, built-in functions, and more. It also introduces and explains the OpenGL APIs needed to use shaders.
The last half of the book focuses on shader development, including general process and workflow, and coverage of many specific techniques, such as procedural textures and GPU-based animation. It even includes a section on implementing the fixed function pipeline using shaders. The book ends with a handy comparison of OpenGL Shading Language with other shading languages, such as Cg, HLSL, and Renderman and a couple of appendices providing a language grammar and API reference.
I particularly liked chapters 6 through 8, which take you from a simple shading example -"brick"- through the specific steps of shader development that you would need to master regardless of the API you are using. Also the chapters on procedural textures and noise and the accompanying code examples helped clear up some matters that were murky when I read "Texturing & Modeling: A Procedural Approach" by Ebert et al. In summary, I highly recommend this book to anyone interested in implementing software shading, both from the standpoint of OpenGL and from the standpoint of the design process itself. I notice that Amazon does not show the table of contents for the second edition, so I do that here:
Chapter 1. REVIEW OF OPENGL BASICS
OpenGL History; OpenGL Evolution; Execution Mode; The Frame Buffer; State; Processing Pipeline; Drawing Geometry; Drawing Images; Coordinate Transforms; Texturing;
Chapter 2. BASICS
Introduction to the OpenGL Shading Language; Why Write Shaders?; OpenGL Programmable Processors; Language Overview; System Overview; Key Benefits;
Chapter 3. LANGUAGE DEFINITION
Example Shader Pair; Data Types; Initializers and Constructors; Type Conversions; Qualifiers and Interface to a Shader; Flow Control; Operations; Preprocessor; Preprocessor Expressions; Error Handling;
Chapter 4. THE OPENGL PROGRAMMABLE PIPELINE
The Vertex Processor; The Fragment Processor; Built-in Uniform Variables; Built-in Constants; Interaction with OpenGL Fixed Functionality;
Chapter 5. BUILT-IN FUNCTIONS
Angle and Trigonometry Functions; Exponential Functions; Common Functions; Geometric Functions; Matrix Functions; Vector Relational Functions; Texture Access Functions; Fragment Processing Functions; Noise Functions;
Chapter 6. SIMPLE SHADING EXAMPLE
Brick Shader Overview; Vertex Shader; Fragment Shader; Observations;
Chapter 7 OPENGL SHADING LANGUAGE API
Obtaining Version Information; Creating Shader Objects; Compiling Shader Objects; Linking and Using Shaders; Cleaning Up; Query Functions; Specifying Vertex Attributes; Specifying Uniform Variables; Samplers; Multiple Render Targets; Development Aids; Implementation-Dependent API Values; Application Code for Brick Shaders;
Chapter 8. SHADER DEVELOPMENT
General Principles; Performance Considerations; Shader Debugging; Shader Development Tools; Scene Graphs;
Chapter 9. EMULATING OPENGL FIXED FUNCTIONALITY
Transformation; Light Sources; Material Properties and Lighting; Two-Sided Lighting; No Lighting; Fog; Texture Coordinate Generation; User Clipping; Texture Application;
Chapter 10. STORED TEXTURE SHADERS
Access to Texture Maps from a Shader; Simple Texturing Example; Multitexturing Example; Cube Mapping Example; Another Environment Mapping Example; Glyph Bombing;
Chapter 11. PROCEDURAL TEXTURE SHADERS
Regular Patterns; Toy Ball; Lattice; Bump Mapping;
Chapter 12. LIGHTING
Hemisphere Lighting; Image-Based Lighting; Lighting with Spherical Harmonics; The *erLight Shader;
Chapter 13. SHADOWS
Ambient Occlusion; Shadow Maps; Deferred Shading for Volume Shadows;
Chapter 14. SURFACE CHARACTERISTICS
Refraction; Diffraction; BRDF Models; Polynomial Texture Mapping with BRDF Data;
Chapter 15. NOISE
Noise Defined; Noise Textures; Trade-offs; A Simple Noise Shader; Turbulence; Granite; Wood;
Chapter 16. ANIMATION
On/Off; Threshold; Translation; Morphing; Other Blending Effects; Vertex Noise; Particle Systems; Wobble;
Chapter 17. ANTIALIASING PROCEDURAL TEXTURES
Sources of Aliasing; Avoiding Aliasing; Increasing Resolution; Antialiased Stripe Example; Frequency Clamping;
Chapter 18. NON-PHOTOREALISTIC SHADERS
Hatching Example; Technical Illustration Example; Mandelbrot Example;
Chapter 19. SHADERS FOR IMAGING
Geometric Image Transforms; Mathematical Mappings; Lookup Table Operations; Color Space Conversions; Image Interpolation and Extrapolation; Blend Modes;
Chapter 20. REALWORLDZ
Features; RealWorldz Internals; Implementation; Atmospheric Effects; Ocean; Clouds;
Chapter 21. LANGUAGE COMPARISON
Chronology of Shading Languages; RenderMan; OpenGL Shader (ISL); HLSL; Cg;
Appendix A. Language Grammar
Appendix B. API Function Reference
A little chunky, but a good necessary workReview Date: 2006-03-09
I would have liked full color throughout, but I accept that it would have been cost prohibitive on a book of this heft. Speaking of heft, yeah, this is a doorstop of a book. I think some of the text could have been edited down and the formatting tightened up to reduce bulk.
Joins the OpenGL canonReview Date: 2005-04-12
The book begins with a review of OpenGL basics, followed by an introduction to shaders and how they fit into the pipeline. It then covers the language itself, including data types, operators, interaction with the OpenGL state machine and fixed function pipeline, built-in functions, and more. It also introduces and explains the OpenGL APIs needed to use shaders.
The last half of the book focuses on shader development, including general process and workflow, and coverage of many specific techniques, such as procedural textures and GPU-based animation. It even includes a section on implementing the fixed function pipeline using shaders.
The book ends with a handy comparison of GLSL with other shading languages, such as Cg and HLSL, and a couple of appendices providing a language grammar and API reference.
If you're doing shader development with OpenGL, you'll definitely want this book on your desk. My only complaint about it is that it was written before GLSL was officially promoted to the core. When that happened, a number of important things were changed that aren't reflected in the book. However, determining the differences isn't difficult, so don't let that deter you from picking this up.

Used price: $30.01

Very Useful!!!-Review Date: 2006-11-04
Best handbook around!Review Date: 2007-07-08
Very well explainedReview Date: 2007-02-14
I am not through with the entire book yet, but whatever i have red till now is really well written. All features - desktop and admin are well explained with examples and screen shots. Notes at the end of items provide special remarks which are very useful as well.
A very helpful book for beginners as well as advanced users.
Loved itReview Date: 2006-06-18
Complete, comprehensive coverageReview Date: 2006-05-07
Armstrong-Smith has achieved this goal in a pragmatic book that not only shows the "how" but the "why", with simple illustrative examples from real-world systems.

Used price: $4.24

Changed my email lifeReview Date: 2002-02-23
Sherwood's book is funny and immensely helpful to me both on the receiving end of email and the sending end. I have never been more grateful for a practical book. It will change your email life significantly and instantly. It's also a great new-job warming present.
Time saving treasureReview Date: 2001-11-08
For any worker who relies on Outlook 2000 or 2002Review Date: 2001-12-09
Myshelf.Com Book ReviewReview Date: 2001-11-17
In the pages of Kaitlin Duck Sherwood's OVERCOME EMAIL OVERLOAD WITH MICROSOFT OUTLOOK 2000 AND OUTLOOK 2002: GET THROUGH YOUR ELECTRONIC MAIL FASTER there is hope for the weary email user. From page one, readers will quickly gain the knowledge to help eliminate countless hours spent sorting through email to determine which requires their immediate attention. This book explains all the advanced techniques that are often left out of general computer classes. The easy to follow language and illustrated graphics allow novice users to quickly grasp the many helpful tips and tricks and put them to effective use within minutes.
Kaitlin Duck Sherwood's book was helpful in teaching worthwhile techniques which I was able to effectively use in my current occupation. Having worked fifteen years in an office environment email has become the primary means of communication. Often, I have felt overwhelmed with the daily struggle of finding ways to manage hundreds of email messages. Ms. Sherwood's simple and helpful advice has been helpful in allowing me to regain the precious time that has been consumed by email. This book has found a permanent place beside my computer. For anyone who is looking for a way to save time, money, and help relieve stress, this book is a must read.
Beyond The Nitty GrittyReview Date: 2002-05-08

Used price: $30.00

Good peoplesoft bookReview Date: 2007-03-29
Great Book for quick startReview Date: 2003-04-11
Excellent documentation for PeopleSoft HRMSReview Date: 2005-09-23
Great Reference BookReview Date: 2002-02-18
I strongly recommend this book for Begenners and is useful as a reference book for any one.
A treasure for technical and functional usersReview Date: 2002-07-28
In addition to the thorough coverage of the data architecture, the book also provides an excellent compendium of information and tips for using SQR to its fullest potential. Although my main interest is in the tables, I considered material on SQR to be a bonus and learned a great deal from this section.
If you are working with PeopleSoft on either the technical or functional side this book will probably be your most used reference. The author deserves the highest accolades for clear writing, technical knowledge and the ability to distill the essentials into one of the best references and tutorials I've read in a long time.

Used price: $16.18

Very informativeReview Date: 2008-07-13
Inspirational and informativeReview Date: 2008-04-15
Capturing what is most importantReview Date: 2008-03-26
My #1 Photography BookReview Date: 2008-05-08
A Jewel of a BookReview Date: 2008-04-08
Related Subjects: Internet Spreadsheets Editors Graphics Configuration Management Year 2000 Typesetting Information Retrieval Help Desk Educational Communications Accounting Presentation Document Management Data Administration Office Suites Device Drivers Word Processors Build Management Online Training ERP Globalization Workflow System Management Networking Marketing Business Drawing Operating Systems Project Management Manufacturing Currency Conversion Data Compression Industry-Specific Backup Bar Code Databases Groupware Transaction Processing Desktop Customization Diagnostics Human Resources File Management Document Imaging Fonts Business Disk Management Intranet Object-Oriented Software Engineering Shareware Freeware Licensing Consultants Retailers Abandonware Directories
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