Robotics Books
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ROBOSAPIEN MUST HAVE GUIDEReview Date: 2007-06-08
This book is a dud!!!!Review Date: 2007-01-18
If you do not mind cursing and you would like to ADD things to the robots than you may like the book.
You must be interested in building robots.
A Good Framework for ExploringReview Date: 2006-01-09
Two different but alike audiences will enjoy this book. The first are those looking to get more play from the Robosapien toy. The text offers plenty to do. Though I bought my Robosapien to hack, I found myself keeping it in one piece and trying out the programming lessons and "secret" functions. The second audience are those who admire Mark Tilden's work and want to know how he applied it to Robosapien.
Being a member of this last, I found two chapters of particular interest. First, I appreciated the chapter on the development of Robosapien. Samans discusses some of Mark Tilden's design principles and shows how they culminated in a biped at the Telluride workshop. This was, of course, the first Robosapien. Samans goes on to capture the excitement of Robosapien's early days. Next, I enjoyed Chapter 6 on controlling and walking. This showed where Robosapien falls in the spectrum of passive-dynamic machines. Passive-dynamics is a hot topic in robotics circles and Robosapien Companion hints at the potential of using a 'sapien for exploring these ideas
In fact, finishing Robosapien Companion leaves me with an urge to explore all sorts of things with a Robosapien. Samans provides a good framework for such explorations, weaving in commentary from Mark Tilden, expanding upon the ideas, and rounding out with links to the online community. Companion is a good book and I recommend it.
J Wolfgang Goerlich
A must - have book for Robosapiens fans....!!!Review Date: 2005-10-23
What a pleasant surpriseReview Date: 2006-01-08
Yesterday, I happened across this book at B&N and have been reading it ever since. Way to go Jamie! The shell of this thing totally threw me off and I never thought to crack it open. I like the mods you made - very practical and I am strongly considering adding the camera so I can check on my home when I am on vacation - or maybe spy on my kids.
Very good book - easy to read - really cool subject - I highly recommend it.

Used price: $9.49

High BEAM'sReview Date: 2006-03-16
Tilden is the father of this movement and Dave Hrynkiw injects a friendly warm tone to the writing that makes this easy to peruse.
I built the first bot yesterday and had a really great time with the process. I agree with previous posters that some of this is on the internet, but this book is moderately priced and worth having around.
Great bookReview Date: 2003-09-17
KeeperReview Date: 2002-11-17
The Best of BEAMReview Date: 2002-11-06
I was amazed at how well the book was written (it's genuinely funny in spots), and how much attention to detail was evident in clear photos and well-done illustrations. This is a model for how such a book should be done.
There are seven projects in the book, from a simple solar-powered top to a rather sophisticated four-legged insect-like walker. Set-by-step instructions are given for each project, along with process photos and circuit diagrams.
One of the coolest things about BEAMbots is that they're often built from analog electronics scavenged from techno-junk (old solar calculators, Walkman, pagers, modems, etc.). Dave provides info on how to round up this junk and where to go for the parts you can't scrounge.
I think that making some of these little autonomous robo-critters and letting them scuttle and flail around in your office (seeking light, avoiding light, dodging obstacles) would be a great way of flexing your superior geek muscles. Make some of these babies and you'll be the envy of propellerheads everywhere!
Beautiful & SimpleReview Date: 2004-03-03

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An excellent next step after the instructionsReview Date: 2008-04-17
The release of the MindStorms NXT has brought forward a plethora of new possibilities and books to inform us of them. No Starch has published several. "Zoo", subtitled "A Kid-Friendly Guide to Building Animals with the NXT Robotics System" seems well pitched at the beginner; all the models are easily built and programming the models for the basic behaviours in the book is easy and well explained.
At first impression a retail NXT buyer may suffer some disappointment, the book is designed for those who have the Educational version of the NXT with a the extra Educational Resource Kit so you will be missing some pieces required for the models. Most NXT owners, though, will have some LEGO already and may have the pieces. Rhodes does go to the trouble of telling you which pieces and where to get them. Just keep this in mind if you are intending to give the book as a gift, you may wish to track down and purchase the extra pieces and include them to avoid disappointment.
The building instructions are a good size, more easily read and understood than those from LEGO themselves which I find a little too small. I also appreciated the parts guide at the start of each model; when you might have to go hunting through other sets for a piece or an alternate the guide meant you could get this over and done with at the beginning rather than just as you are about to complete the model.
The first few models are easily built and programmed, getting progressively harder as you go through the book. None are beyond the capabilities of an even moderately experienced LEGO builder. Rhodes also includes a few sidebars showing alternative parts that can be used for some of the harder to source pieces, a nice touch and one that encouraged my daughter to work around a couple of unavailable parts when building Strutter.
All the model programming uses LEGO's visual programming environment rather than any of the third party languages and tools. A good choice given the book's likely readers. The model programming is a little harder to do from the instructions, though this is more due to the black and white printing and a click together programming environment than any fault by author or publisher. While I had a little difficulty my daughter's eyes were able to cope and so I don't see this as a significant flaw in the book. Rhodes encourages the reader/builder to use the programming environment's ability to chunk code as a block and to develop using a bottom up approach.
For the target market the book is almost perfect, with a good tenor and an excellent choice of models to build. It would be an ideal book to buy for someone who has just gone through building the models included by LEGO in the kit. While the book is aimed at the younger end of LEGO's suggested age range for Mindstorms don't let that put you off purchasing a copy - it's the perfect second book for almost any NXT builder and the "Kid-" could be easily dropped from the subtitle.
Great for kids and adultsReview Date: 2008-05-06
Be prepared to buy lots of partsReview Date: 2008-04-17
He was very excited to get it, too, and immediately started constucting the spider bot... and then he realized he didn't have half the needed parts. So he tried to make the frog bot...and again, same thing. He was very frustrated by this point and asked that we return the book.
I told him I would try to find the parts he was missing online, and, thanks to the companion Web site, starting making a list of what he would need... which ended up being over 200 pieces of dozens of different types!
My son would've rated this book a 1, but I'll give it a couple of extra stars for content, the Web site and the fact it is written for children. But after shelling out $250 for the kit and another $20 for the book, be warned: The spending won't stop there. (Not to mention the hours you'll spend tracking everything down.)
A personal Lego Mindstorms NXT Zoo reviewReview Date: 2008-03-16
I received this book last week Monday. When I bought this book, I was very sceptical about this book because a peacock on wheels on the cover was a little strange. But I also build a Giraffe with a fifth middle leg based on the book from Benjamin Erwin "Creative Projects with Lego Mindstorms (RIS kit)" which seems also unusual at that time. Also the book of Benjamin Erwin is also an excellent book. So this is of no surprise that I bought this book also.
My skepticism melted as snow for the sun when I saw the creatures and the building instructions inside the book. This book is clearly written with its audience in mind, ie Children. The building instructions are very clear and detailled. The explanations are also easy to follow.
What could be improved, is the explanation of the NXT-G programming language. In my opinion they go not deep enough. An in depth coverage of the NXT motors, touch, ultrasonic, light sensors is missing. Expecially the "Why" and "What for" questions are not answered. But that is already written in Jim Kelly's book "Lego Mindstorms NXT-G Programming Guide". Both books are complementary to each other. So if you buy the NXT Zoo, I think it is a good idea to by the NXT-G programming language also.
I build "Spiderbot" without any problem (I am an adult, I love robotics and bought my first RIS set in august 2005). I found it easy to build, despite the fact those images are not in color. Using color should have added an extra "touch" to this fine book but it would make it also much more expensive. Nevertheless all those images give a very clear and detailled view how to construct the animals.
Also the detailled inventory at the beginning of each design and the part substitution prevent of becoming frustrating when you need a piece of which you just ran out or do no have. You can clearly see what pieces you need and how much before you start building. When you have already bought other Lego Technic sets, you probably will have all the pieces you need. Only the canon seems to be a big problem because this piece seems very hard to find (I am living in Belgium and probably therefore I cannot find a place where I can buy the particular set). But when you live in the USA, there should be no problem at all. Also there are other types of Lego cannons (in the Excoforce sets) which can be substitution for this canon but I did not try it yet.
What I really regret about this book is that it is written in English only. So when your native language is English, your child can start building without problems. But when you like me living in a world with a different language (mine is Dutch), it makes it almost impossible for your child to follow the instructions on its own. I decided to translate the book into my Dutch language for my nephew and when it is allowed by the publisher of this book, I am more than willing to share the Dutch translation with others inside the Lego community. But I think because of copyright matters that this is not allowed. Nevertheless I can understand the reason why it is impossible to produce such books for other languages; English is a main language used in almost every part of the world. When this book should be written in Dutch for example, theya are only selling less than thousand copies because our language and many others are rarely used and only in very small parts of the world.
As my final conclusion. This book is a must have for children with in interest in animals and robotics. In a playfull way, they obtain technic insights and improve their skills. Also this book stimulates creativity because while building you get your own ideas on what could be added. On Spiderbot I would add a second "Ultrasonic" sensor pointed to the ground. So when Spiderbot is on a table, it should detect the end of the table and backup and start walking on another angle. Nevertheless when you add a second Ultrasonic sensor, you have to make sure you are using those Ultrasonic sensor in an intermitting frequency (the front off when your program is using the floor sensor and so fort) otherwise you do not get excact results. If an ultrasonic sensor is too difficult, you can use a light or Hi-Technic color sensor to scan the surface Spiderbot is walking. When the surface changes color, spiderbot backoff. For this kind of approach, your spiderbot can walk only on egally colored surfaces. And when you add a Compass sensor ... You see a lot of extra creativity can add a personal touch to these designs.
So lets start building and experimenting. This book is worth the price which is very reasonable in my opinion.
And about the author Fay Rhodes, very good work indeed! If we had an "intergalactic" Lego Hall of Fame you would have definatelly "First place". Hopefully we will see much more of your work in the future. Also a big "thank you" for your work inside the Lego Community.
Friendly greetings,
Bad_Wolf
Must-Have NXT Book for KidsReview Date: 2008-03-04
As the author states in the Preface, there are plenty of books for adults that are geared towards NXT, but this book is 100% focused on its primary audience: kids.
First, the subject matter - animals. You can't go wrong with giving kids building and programming plans to build their own skunk, alligator, and dinosaur (only 3 of 9 great little robots). And the designs don't just LOOK like their counterparts - the author has provided programming that makes them mimic the real-life animal. (And the book's website has instructions for adding realistic sounds.)
Second, the building instructions - easy to follow. The author not only provides some of the clearest NXT building instructions to date, but she also provides a complete checklist of the parts required (and the website has a useful chart for locating the needed parts). Also nice is the fact that the list of parts NOT included with the Education Base Kit is very small and the author tells you where the parts can be ordered.
Finally, some random musings:
1. Nice mini-tutorial on using Peeron to locate parts
2. Complete walkthroughs of the programs (with accurate screenshots) for each robot
3. The appendices are a nice addition, with materials for teachers and troubleshooting tips
4. Companion website has additional material for teachers and kids
All in all, the book is a worthy addition to the NXT bookshelf. Even adult fans will enjoy the designs and some of the very smart little design tricks that are shared. And kids are going to love it.

Used price: $6.00

Thought-provoking, but un-evenReview Date: 2007-12-22
Buy it for the prologue alone!Review Date: 1999-11-29
VisionaryReview Date: 2005-03-22
A definitive Work for the strong AI perspectiveReview Date: 1998-05-08
You wont feel special after reading this book... So much for being on the top of the evolutionary ladder
Good but a little too far outReview Date: 2000-03-31

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All encompassingReview Date: 2007-01-10
There is much more to this book than 'just sensors'. It treats complex situations with simplicity and depth. The author describes how you might decide upon a certain technique and then how to use the appropriate sensor or from the other angle, which sensor would work best and the unexpected accompanying pieces to ensure it, for example, his novel use of a guitar string.
Some may call this book a 'bible' of sorts. As a reader of technical books, to me, this book is a very satisfying read. An elegant coverage, well thought out, complete and orderly while not bloated and padantic. I cannot say that about too many books, technical or non.
This book could gets the three bears award!
Amazing!Review Date: 2002-10-18
so so...Review Date: 2001-11-21
Good book for general information, but would not recommend it to anyone looking to get any "real" information for implementation.
One-of-a-kind text in mobile roboticsReview Date: 2003-04-16
A MUST FOR ROBOTICSReview Date: 2000-01-12

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Very good resourceReview Date: 2008-06-13
Overall great experience!
Guide to your carReview Date: 2008-05-05
Since the manual covers multiple makes and models, I found some of the photos and directions inaccurate when it came to my 98 Camry 4 Cylinder 2.2L. Although this did not give me great confidence at first in doing my work, in the end it didn't matter.
Toyota Repair Manual Review Date: 2006-10-29
Gets the job doneReview Date: 2007-05-23
Good for General InformationReview Date: 2007-01-20

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Ultimate Robot by Robert MaloneReview Date: 2007-01-16
The book includes detailed pictures and information on each robot it talks about. It mentions robot toys and kits such as AIBO and Robosapien; it mentions robots from movies and books; and it mentions robots unveiled at robot fairs and conventions such as ASIMO and Kawada's HRP-2. It also mentions industrial robots, NASA's robots, and where we're headed in the future of robotics.
I thought it was an okay book and I would recommend it for people who like robots.
The ultimate robot book (a review by Eli age 7)Review Date: 2006-08-06
The ultimate robot book (a review by Eli age 7)Review Date: 2006-08-06
The Compleat RobotReview Date: 2006-09-10
My take on this book is that it's overwhelming and covers so much ground as to be a jack of all trades and expert in none. Again, that's not a bad thing for an introductory book. The reading level is also curious. It's in the "adult" DK series but the writing is easily graspable by a smart teen. What it all comes down to is that robots are their own thing; like them or you don't. If you do, this is very much your book.
This book does what other robot books fail to do in presenting humanoid robots and their toy-like offshoots. Since it's British, it covers The Hitchhiker's Guide (the original BBC mini-series, not the Disney movie), Dr. Who's K-9 and the Daleks and UK shows like "Little Robots" which will hopefully make it stateside soon. Malone sweeps briefly over robot toys but those covered get full page or even two page color spreads. He gives a brief, thoughtful summary of robotic history and touches on their aesthetic and imaginative appeal. Since the book is from 2004, it covers the first Robosapien and not the new model, but that's more than made up for by the bits on Japan's lesser-known PaPeRo and Sony's QRIO along with the AIBO robot dog. Casting such a wide net, this book cannot hope to be exhaustive of any one area, but it's lavish presentation will enchant any robot afficianado.
Interesting, if flawed, compilation of popular robotsReview Date: 2004-11-29
I am trying to determine which audience this title is intended for. It seems too esoteric for someone with merely a casual interest in robots, yet far too superficial for the serious robot enthusiast. I cannot imagine there being very many people in the intermediary group, so I suppose the book will have a fairly limited audience.
Yet DK must be given credit for publishing it in the first place. It is not often one sees books delving into this particular subject matter.
How well does it do it, then?
The book is divided into a number of chapters dealing with a variety of robot types - toys, artistic representations, movie/TV robots, robot pets, robot kits, etc. The category boundaries, as well as the selection in each, seem at times somewhat haphazard.
In each category is represented a number of "main" entries, giving a fairly comprehensive amount of information on each entry, and "gallery" entries, merely showing what else is out there in that particular category.
Any assessment of the content must reasonably take into account two factors: First, how comprehensive and/or representative the selection of entries is, and second, how relevant and/or accurate the information given in the entries is.
For the first part, the book does cover most of the basics, although there are a number of glaring omissions. I would have to say that the selection is fairly comprehensive, but fails on the representativeness criterion.
As for the second part, I must say I am fairly disappointed. Most entries have some minor factual error, and some have grave, major errors. As for the relevance of the technical information presented, it is for the most part too limited to be truly useful.
In the end, the book still gets four stars from me, partly because of the beautiful, picture-laden physical presentation, and partly because it represents a stellar starting effort. Whereas the information contained within the binders has serious gaps, omissions, misrepresentations, and outright errors, it is still a handy - as well as beautiful - compilation of robots in popular culture. But that is where I see its main value: as a compilation for those who already know enough of the subject not to depend on the information given for its veracity. As a source of information, it is seriously flawed.
If Robert Malone gets around to writing a second, revised edition ... the work might live up to its potential.

Used price: $11.76

Finally, an ATMEL based book!!Review Date: 2004-07-03
This book is full of great examples and psuedocode, from very basic circuits (get your feet wet!!) to the more complex fuzzy logic circuits.
I would have liked to have seen more time devoted to the fuzzy logic algorithms and explanations and less to blinking LEDs, but oh well. The author presents his own language "Fuzbol" which may or may not be useful to hobbyists...it has an interesting syntax that's vaguely C-like.
Overall, this is a well thought out book and far more useful than some of the other "classics" out there. A recommended purchase for hobbyists or students (more advanced might find this too simple).
Very good introduction to roboticsReview Date: 2001-08-18
A great book for any hobbyistReview Date: 2000-03-11
Applied RoboticsReview Date: 2000-02-24
A Useful Supplementary ResourceReview Date: 2001-07-10

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Great book but paperback version is a disappointmentReview Date: 2008-06-23
The reason I rate this book 3 out of 5 stars is that the paperback is entirely in black and white. The original hardcover contained both color images and color plates. When these images are converted to B&W it defeats the purpose of having them as the reader cannot distinguish some of the effects occurring in the image which Shapiro is discussing (especially in sections discussing color image processing!). It is very disappointing that the publisher opted to go this route. If possible I recommend obtaining a hardcover which I give 5 out of 5 stars.
Excellent!Review Date: 2007-07-11
This book is really good. In simple, the book is written in English. It seems to be aimed at an entry-level CV student. Having some prior Image Processing or Computer Vision background will help you run through the book faster, although it doesn't seem to be required.
Shapiro makes sure you understand the concept behind the algorithm and then provides you the pseudo code rather than typing up some complicated C/C++ code.
Con:
There are alot of exercises in the chapter and they really help in testing your understanding. I only wish the author provided solutions to the exercises.
Good presentation of both beginning and advanced materialReview Date: 2005-10-07
The first two chapters are a very conversational overview of computer vision and image representation, but don't let this fool you. Starting in chapter three, the book becomes concise in presentation and in numerical examples. The authors starts out with the basics of binary image analysis which includes a very good discussion of image morphology. However, this is not an image processing book, so you should already be familiar with image processing on the same level as what is presented in Gonzales & Wood's "Digital Image Processing", which is my personal favorite among the various image processing texts. Next pattern recognition basics are discussed, including a section on neural networks that was clearer than anything I gleaned from Haykin's classic text on the subject. Next, the author moves into the realm of gray scale images by discussing the filtering and enhancing of images, which is similar to material in many image processing books. The basics of computer vision conclude with chapters on color, shading, and texture. Next, the book jumps into more advanced material that builds on the introductory material. For example, there are chapters on content-based image retrieval, a subject on which the author Linda Shapiro is conducting research at the University of Washington, and also on computing motion from 2D image sequences. Finally, the book tackles some 3D computer vision issues such as perceiving 3D from 2D images, object pose computation, and 3D models and matching using image "snakes". There are algorithms presented in pseudocode throughout this book, along with supporting mathematics, so the reader should have a good understanding of matrix algebra as well as calculus to really get the most from this book. The algorithms are concisely represented, and I had no trouble coding up a content-based image retrieval program based solely on the contents of this book. The pattern recognition chapter lacks a few details, and it might be helpful if the reader had a copy of Tom Mitchell's "Machine Learning", which parallels nicely with the pattern recognition chapter of Shapiro's book and is both complete and concise.
Excellent introduction guideReview Date: 2002-08-25
Computer Vision contains sixteen chapters that fall into roughly four categories: overview, 2-D CV topics, 3D CV topics, and special CV topics. Since it was written with the intent of reaching a broader audience than IPAMV, this book is appropriate as a primary text or reference for a wider variety of courses. For example, it would be appropriate for courses ranging from an introduction to imaging for non-scientists to a sophomore-junior elective to a first-year graduate seminar.
The overview chapters (chapters 1-4) include a summary of problems in CV, imaging and image representations, simple binary image analysis and a survey of pattern recognition concepts. The 2-D processing topics (chapters 3, 5-7, and 11) include thresholding and binary image analysis, filtering and enhancement, edge detection, Fourier Transforms, color, texture, segmentation, and 2-D matching and pose calculation. The 3-D computer vision topics (chapters 9-10, and 12-14) include motion detection and analysis, range image analysis, stereo, calibration, intrinsic image analysis and line labeling, shape from X, and camera models. The special topics (chapters 6-8, 15-16) include color and shading, texture, content-based retrieval, virtual reality, and a set of case studies of CV systems. Different combinations of these are appropriate for different types of courses.
In comparison with other texts, the coverage of color and shading in Computer Vision is the best available without consulting a color reference such as Fairchild's Color Appearance Models (described below). However, it still does not contain adequate coverage of physical models of reflection or color appearance. The texture chapter is comparable to Sonka et. al., and the CBIR and VR chapters are unique. It is these latter two areas that give Computer Vision a nice high-level flavor and provides a reference for these growing areas of CV.
Like IPAMV, Computer Vision contains a large number of example images, diagrams, and algorithms. The writing is clear and the mathematics--when it is necessary to present it--is complete and accessible. Since the book is designed with multiple audiences in mind, the heavy mathematical sections are flagged and the book can be used effectively with or without them.
Of particular interest to CV practitioners and students dealing with issues of calibration, chapter 13 contains a nice description of Roger Tsai's camera calibration algorithm, complete with an example. Note that Trucco and Verri (see below) also cover Tsai's calibration algorithm.
Overall, the choice between Computer Vision and IPAMV should be based on personal preference, the focus of your course, and the background of your students. IPAMV will be more accessible to engineers and contains more in-depth coverage of image processing techniques. Computer Vision is more accessible to computer scientists and covers a number of higher-level aspects of CV that are either not covered or briefly covered in IPAMV. In a number of areas--texture, stereo, motion, calibration, and segmentation--the two books are quite similar and the differences are mainly in style and emphasis.
Best Intro. Text I've UsedReview Date: 2003-11-17

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Not Free SF ReaderReview Date: 2007-11-21
Asimov starts of talking about the Shelleys, of all things, to start with in his intro, to lead into talking about Capek and R.U.R. and hence to his robots.
Another solid collection of stories, here.
Rest of the Robots : Robot AL-76 Goes Astray - Isaac Asimov
Rest of the Robots : Victory Unintentional - Isaac Asimov
Rest of the Robots : First Law - Isaac Asimov
Rest of the Robots : Let's Get Together - Isaac Asimov
Rest of the Robots : Satisfaction Guaranteed - Isaac Asimov
Rest of the Robots : Risk - Isaac Asimov
Rest of the Robots : Lenny - Isaac Asimov
Rest of the Robots : Galley Slave - Isaac Asimov
Disintegration confusion.
3.5 out of 5
Understanding Jovian psychology.
3.5 out of 5
Rulebreaker story.
3 out of 5
Robot detente.
3 out of 5
No robots in my house, even if cute.
3.5 out of 5
Robot hypertravel test experiment proves limited.
3.5 out of 5
Robot teaching mummy.
3.5 out of 5
Proofreading plus.
3.5 out of 5
Memorable through a lifetimeReview Date: 2007-08-11
Better than "I, Robot."Review Date: 2003-12-28
A Great CollectionReview Date: 2005-07-16
"I, Robot" volume 2Review Date: 2000-06-04
Related Subjects: Software Research Industrial Building Clubs Medical Commercial Competitions Projects
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