Programming Books
Related Subjects: Threads Application Builders Games Agents Graphics Compilers Software Testing Operating Systems Memory Management Component Frameworks Metaprogramming Internet Databases Libraries Drivers Disassemblers System Specific Contests Languages Methodologies
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Used price: $4.96

How to get a Perfect Bound copy of this bookReview Date: 2006-06-19
Thorough in its explanations, lots of additional referencesReview Date: 2004-04-07
Note: This is not a paperback!Review Date: 2006-05-26
I gave it five stars for content, but this new method of publishing gets zero stars.
great book. Must have for CS students.Review Date: 2003-09-22
However, if in your work or your studies you feel that you need to gain a more thorough understanding of the W3C specifications related to XML, then this is the book to buy.
All the W3C specs are available for free on the web. The trouble is, W3C documents are designed to provide a precise definition of a standards, they are not designed to be especially intelligible by mere mortals (however technologically enclined). Some are quite readable, others far less.
Firstly, I really like that this book present all the relevant specifications and working drafts in perspective. Secondly, I found that it does a remarkably good job at translating these specifications (without simplifying them) in understandable terms.
In my work, I am interested in gaining as thorough as possible a view of XMl technologies and this book helps me greatly. I also like the fact that it present a well-organized bibliography at the end of each chapter (sadly many computer books from Wrox, O'reilly, Que an like don't have a bibiography as if to say "everything inside this book comes straight from the author's mind. DO not look any further).
I have reviewed for myself around twenty XML books. I found this book to be one of my top favorite. I recommend it especially for:
- CS students or programmer with a theoretical bent.
- anybody who wants to get a thorough overview of W3C standards.
Rather practical!Review Date: 2004-07-04
Kenneth B. Sall, the author of this book, organized this book in a fashion where each section could be studied on its own, and if there are references to the previous sections, they are appropriately mentioned. This way, one does not need to sit down and cover this 1000+ page book cover to cover to realize that the topic of conversation is. The stage is set at the beginning by the author commenting on the fact that XML can describe everything under the sun, even the kitchen sink:
"XML: ... maybe it's everything but the kitchen sink? Say, have you heard the one about the XML Kitchen Sink Language? ..."
I have been working with XML for sometime now, and I am still amazed at how it has grown and expanded in to our everyday lives in the past few years. One can spend months coming up to speed with the specifications and the XML "realm", and that's not enough. This book does not even cover, in a great detail at least, the Web services realm. That alone is a couple of thousand page book. The background topics are essential to any reader: basic XML syntax, DTD, Canonical XML, Namespaces and XML Schema. Once you have these topics covered and well understood, you can jump around to any other part of the book, displaying XML data for example or XML programming API's.
One can spend a couple of hours trying to figure out how these specifications fit in, but the author hs already done the job with a very useful picture inside the cover page. What's your forte? Cascading Style Sheets to convert XML data into a PDF document for example, or an XHTML document to display on a web site? XHTML is also covered in length, if you do not know that is and what it offers over the plain old HTML.
My favorite topics were probably the authors explanation of the XML parsing and the available API's and resources. SAX, DOM, JAXP and JDOM are covered in great detail.
* SAX - the API that started it all. Minimal and light-weight. Fast and event driven.
* DOM - Memory intensive, complex, but very powerful. It's a tree based model, and the tree represents the whole document.
* JDOM - java specific. Can be used with either DOM or SAX.
* JAXP - java specific again, but easier to use than JDOM.
There are also a number of C++ XML parsers that the author touches on such as the Apache Xerces, C++ SAX and many others, but the main topics revolve around the four most popular parsers mentioned. These sections are mostly tutorials and how-to's. Each parser is used in an example and example is analyzed piece by piece. DOM is covered in more detail due to the number of levels (DOM level 1-3) that it has. Since DOM is more powerful and more complicated, the topic is a bit more advanced and would require more attention from a novice. If you read thru the SAX chapter and understand it well, DOM would not be that much of hurtle, but make sure that you read understand SAX first. Java centric API's including XML-RPC, JAXB, JDOM, JAXM are covered by the author to depict how XML can be used and how it would benefit the application - and developers in-turn. The icing on the cake is when K. B. Sall outlines the differences between SAX, DOM, JDOM and JSAX. He talks about each of the technologies in detail, tell you what the advantage and disadvantage of each one is, and then it compares them against each other. By the time you are done reading these sections, you would become an expert in XML parsing and programming.
XLink and XPointer. How can one leave without these two core technologies and tools? They are truly remarkable; easy to use, light weight and easy to learn. Well, they are well covered - as you would expect from this book. One thing about these topics is that they could be very abstract and need examples, and we got lots of those. The example depict the efficacy of how one can use XLink to create complex connections between sets of resources, even though you do not have a write access to those resources. This is very handy and resourceful technique is you need to build an e-commerce site. With XPointer, one can locate individual XML elements, set of elements or even a range of XML data between two points. The ability to specify "range" of elements is where the true power of XPointer is revealed.
The references, the related resources for each topic, simple to complicated examples and a CD filled with goodies, source code used throughout the book and the W3C specifications at your fingertips outline the some of the other benefits of Kenneth B. Sall's "XML Family of Specifications" book.

Used price: $26.15

An Excellent Resource for Learning AspectJReview Date: 2007-11-12
The author's presentation of the material is straightforward and easy to follow, and his examples are not too involved that you lose track of what's going on. Furthermore, the author has an excellent grasp of the language and is really able to show off the power AspectJ has to offer.
What I really appreciate about the book is that he focuses not just on coding, but also on design; I'm a software engineer and am very pleased that the author discusses an aspect as something to be used elegantly, as part of a well-designed system, rather than just another tool that can be abused. He even discusses several new design patterns that AspectJ makes possible.
I truly recommend this book!
Real uses for AOPReview Date: 2004-08-09
I have been watching AspectJ since I first saw it about a year ago. My first impression was that it was 'cool', but was worried about giving developers more rope with which to hang themselves. Yes, it was cool, but the most practical examples you would see in demos were thing like 'logging'. I was worried that it would just lead more more ways for junior engineers to 'convolute the code', without bringing much benefit for that risk.
The material in this book, ALONG WITH the support the author had from the Eclipse IDE changed my mind. Finally, there were some real examples involving transaction support, JAAS, exception handling, and more. Furthermore, he addressed these topics in the real-world sense of refactoring existing code to prove his points.
If you aren't using an IDE that gives you some support, then I still have my concerns about 'convoluting' your code; but I am more convinced than ever that AOP concepts are worth putting into my mental toolkit. I have no doubt that the way aspects 'inject' behavior into code will reduce our development time, and make our code behave more consistently (no errors because of inconsistencies in the way common things are handled). If you can add one more ball to the things you 'mentally juggle' while developing, add AOP concepts. This book will help.
Best AOP book I have seen so farReview Date: 2004-05-11
Part 1 provides really good introduction into AOP. This is the first book I have read on AOP; all stuff I have seen before was online or magazine articles. One interesting fact is that this book took a while to consume, compared to the usual two-week cycle I have for technical books. I guess the reason is that the book has more substance than most of the techincal books and Mannigs does not try to pad their books with API references and other stuff that can be easily found online. After the chapter goes through AOP concepts, it explains AspectJ in application to those concepts. Basic syntax as well as some advanced techniques are explained.
Part 2 has examples of basic applications of AspectJ. Of course it starts with the mandatory logging implemented using AOP. Not a very good example in general, since logging is not really a cross-cutting concern, but works for illustration purposes. Other two application areas discussed in this part are implementation policy enforcement and optimization (pooling and caching examples). Policy enorcement part is really interesting, especially if you are into call patterns.
In general, every part follows the same pattern: first the author discusses the conventional approach, then explains challenges of the conventional solution, provides AspectJ-based solution, and gives one or two examples. Very clean language, easy to follow.
Part 3 discusses advanced applications of AspectJ. First it delves into design patterns and idioms of AOP; it's not by any means AspectJ-specific, so would be useful for any AOP implementation. Examples of patterns are providing thread-safe implementations using AspectJ, implementing security (very interesting discussion on JAAS), transaction management, and implementing business rules using AspectJ. The part ends with AspectJ usage in different development phases.
Two appendices: description of AspectJ compiler and Ant integration - only 15 pages for both. Useful as a reference.
Overall impression: an excellent book. Definitely worth reading, even if you are not into AOP yet.
Very good introduction and bookReview Date: 2005-10-15
The other chapters are very good too since based on use-cases very easy to reproduce on projects...
A book to have is you want to learn abour AOP (even if not interested by AspectJ per se...)
AspectJ In Action is a great AOP introductionReview Date: 2004-08-31
With that said, AspectJ In Action is a wonderful book filled with plenty of examples and explanations about the well-lit areas of AOP as well as many of the dark corners. I enjoyed reading this book because it starts out with the fundamentals and works its way to more and more complex uses of AOP without getting bogged down in language tangents. Also, the direct application of AOP in real Java design areas is very helpful in getting a better feel for when and how AOP can be applied.
I am looking forward to Ramnivas Laddad's next book!

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AutoCAD 2000 VBA : A programmers ReferenceReview Date: 2001-01-03
Put this book under your pillow at night!Review Date: 2000-07-15
ExcellentReview Date: 2001-03-15
Covers the basesReview Date: 2001-05-22
Number One!Review Date: 2000-08-09

Used price: $19.00

GreatReview Date: 2007-09-26
A great book for designers to learn PHPReview Date: 2007-06-28
Codin' for the Web reviewReview Date: 2008-02-27
BTW, I found the code examples offered on his site very useful and helped me get past some of the stuff that I had to infer.
Great Coding BookReview Date: 2007-12-08
Luckily this item was neither of the above. Though I haven't made it though the entire book yet I have found this to be -extremely- helpful and well written. I don't come from a coding background at all so I had to find something that really started from the ground up. I found this to be easily understandable to someone who doesn't get coding. Additionally his website has two extra beginning chapters if you really need to go over the basics (which I did for the coding part).
The language is clear and concise and not confusing or dull. So I would highly, highly recommend this title to anyone from a design background looking to expand their talents. So far it's one of the best I've found.I will definitely look at this other books, the next time I'm in the market for another computer book.
Great in conjunction with other materialsReview Date: 2007-02-28

Used price: $18.75

Clearly a "Must Have"Review Date: 2001-03-05
A Visual FoxExpress PrimerReview Date: 2001-03-01
A must have for the Visual FoxExpress developerReview Date: 2001-04-19
I think that if you buy Visual FoxExpress and buy this book, you will reduce your learning curve by several months.
A "Must Have"Review Date: 2001-03-04
Extremely helpful and very readable!Review Date: 2001-02-27

Used price: $16.59

Great Book!Review Date: 2008-06-29
Everything about symfonyReview Date: 2008-06-13
Very interesting and informativeReview Date: 2007-10-17
If you know this before (and I did), the book has the same quality like the online manual, in my opinion a very good one.
Imperitive for the Aspiring Symfony DeveloperReview Date: 2007-11-01
Also available onlineReview Date: 2007-08-09

Used price: $26.04

Changing Standard Practice?Review Date: 2002-01-25
After reading Ellen and Alan's description of how a UI Designer and a Developer should interact with each other, it just seems so obvious that everyone should work this way. User needs should affect architecture, and technology constrains design--how hard can it be to understand that? But the implications--design and development are iterative, and ongoing user testing is critical to the iterative process--could change the way some people think about programming projects. (The old Specify, Design, Program, Test, Release process seems somewhat naive in retrospect.)
The book has a kind of fun and lively feel to it. It's clear that the authors were having fun telling their various stories, and were excited about illustrating their points. The writing is casual, which made it amazingly easy to read.
On the other hand, once the informal style sold me on the overall approach, I almost immediately wanted a more rigorous treatment. I'd have loved an Appendix that summarized the formats of the various documents, for instance, and perhaps one that reviews the process flow diagram used at the beginning of the later chapters. (As a former academic, I found myself wondering as well about the independence and completeness of the Design Guidelines, too, but that's my quirk. It's probably not an issue most readers would care about.)
I think this book could become one of those that inspires a sort of religious commitment to its vision, and that that would probably be a very good thing.
Excellent UI design book. Programmers should also read it.Review Date: 2002-04-16
This is one of the books that have great impact on me. I agree with the review written by Kevin Mullet (printed on the book's back cover) that the ideas presented in this book are a bit "dangerous". It is dangerous because they are not the common practice yet. If people want to follow these ideas, they need to have changes. Changes are always dangerous to many people.
Those "dangerous" ideas include:
- Build fewer features but build them well. (The current practice is to build as many features as possible so that marketers can list those features for promotion. Is a product easy to use? Everyone can claim that since there are no criteria for such a claim.)
- User interface design should drive the system architecture, not the other way around. (Modifying system architecture is always hard. If we want to support a certain interaction afterwards, the architecture will probably can't support cleanly, if at all.)
- Technology should be used for user needs, but not for technology's own sake. (Visual design should also be treated the same.)
Last but not least, this book shows that user interface design is actually science but not art. We don't need a graphic design degree to be an interaction designer.
A must-read for web developers and designersReview Date: 2003-03-09
A book that wont simply collect dust on your bookshelf!Review Date: 2002-05-22
I have a read many books in this area and they have been a fantastic cure for insomnia. This on the other hand is a compelling read from start to finish. Many of the concepts presented will not be foreign to people that work in this field or in the area of product development. However the logical order and detailed examples work brilliantly to drive home the principles.
Publishers in this area should use this book as a bench mark for design and layout for its susinct and logical passage. Thank you very much Ellen and Allan for such a useful tool!
All web and product designers should read thisReview Date: 2002-02-05
I didn't give it a 5-star only because, to me, the section of their HUBBUB experience and the conclusion was too long and could have been made more concise. Also, it was disappointing to see their product not following their own design goals well enough, which seemed to make the book less effective.

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Great stories on how to improve the user experienceReview Date: 2008-07-12
Robert's goal is to inspire the web professional to "improve the moment" for users. His storytelling method of explaining strategies makes the 220 page book a quick and fun read. The book contains 30 stories, based on his own experiences of real-world applications and the step-by-step approach taken toward resolving design interaction issues.
The stories are concise, and offer a critique of each phase as changes are made to interfaces. Robert has a "think out loud" method which allows the reader to better understand the decision making process. Question steps along the way and don't hesitate to make decisions you might change in the future. Designing interfaces is an iterative process.
Designing the Moment assumes the reader has knowledge of web design and development; it does not provide the specific code to implement the recommendations. As Robert mentions in the book, "This book is meant as a conversation starter. It's meant to get you thinking".
The book is divided into seven parts:
Part 1: Getting Oriented - give a good first impression to the user
Part 2: Learning - make it easier for users to find their way around
Part 3: Searching - improve the search interface
Part 4: Diving In - great tips on improving forms and video controls
Part 5: Participating - focus on social media
Part 6: Managing Information - how to manage lots of information
Part 7: Moving On - the sign out process
My favorite story in the book is in Chapter 7, where Robert discusses the simplicity of clear labels. Make it easy for users to to use applications. Provide users with simple, easy to understand labels and instructions. On forms or applications, rather than displaying an error message that the user didn't enter information in a valid format, add informative text on the form or application form field that describes what is acceptable.
Designing the Moment is a wonderful resource for information architects, usability experts, interaction designers and developers. I highly recommend it!
Showing the path that got him from requirement to solution...Review Date: 2008-06-29
Contents:
Part 1 - Getting Oriented: Designing the First Impression; Showing Your Personality; Zen and the Art of Navigation; All Links Are Not Created Equal; Getting Your Head Out of the Tag Cloud
Part 2 - Learning: Surfacing the Trigger Words; Labeling the Interface; Beyond Words and Onto Video
Part 3 - Searching: Making Suggestions; Getting Through the Results; Refining Your Search
Part 4 - Diving In: Standardizing Playback Controls; Nailing Form Layout; Conquering the Wizard; Going the Extra Mile with Inline Validation; Simplifying Long Forms; Getting Them Signed In; Counting Characters
Part 5 - Participating: Building Profiles; Editing; Making Social Connections; Designing the Obvious Blog; Inviting Discussion; Getting a Good Rating
Part 6 - Managing Information: Making RSS Meaningful; Tagging It; Getting Reorganized with Drag-and-Drop; Managing Interruptions with System Notifications
Part 7 - Moving On: Signing Off; Dusting Off Dusty Users; Letting Them Go
Conclusion: The Keys to Great Design
Hoekman is well-known for design concepts, and I tend to like what he comes up with. The difference here over other books is that he starts off with a request or issue to solve, and then takes you through his mental process that got him to the resulting solution. For instance, All Links Are Not Created Equal... The need was to create a list of links for a call-center intranet page. The idea was to somehow communicate the current issues affecting the users, in chronological order, maximum five links. I would take the normal route (which is where he started) of just putting the last five links out there. But to communicate chronological order, that wouldn't work. Then he placed numbers in front of each link (1 to 5). OK, but still "flat" as he termed it. He started trying to incorporate a concept he learned about called "ambient signifiers", or ways to communicate information based on the way it's displayed. This led him to drop the numbers and use decreasing font sizes to show order and importance. Much better, but he still wanted more. He then stumbled on an "aging" technique whereby he would not only decrease the font size, but also lighten the text color the further down you went. This combination communicated both importance and age, and was exactly the solution he was looking for. Notice that he didn't go into it with a preconceived "spec" as to how it would work. But through his mental conversation, you see both how he got there and why he made the designs that he did.
I'm perfectly happy admitting I don't know it all when it comes to design concepts. But what I don't like is to read "do it this way because I said so" material that doesn't explain why. Hoekman makes that rare jump beyond "why" and reveals the imperfections and dead-ends before you get there. As such, this is one of the most valuable design books I've read.
Kinda DisappointingReview Date: 2008-06-23
This book turned out to be a little disappointing. The principles are not as deep, and the examples are a little dated. Given the focus on examples, this would have been an excellent book 2 years ago, but now it seems dated.
This still serves as an excellent book if you are new to newer forms of information representation, but I dun think it is that great for veteran web2 designers.
Practical tips in byte size chunksReview Date: 2008-06-25
Sheila Hoffman
http://www.hoffmangraphics.com
The perfect weapon to webapp coder block!Review Date: 2008-07-01
First and foremost: this book is not a "How To" in the strict sense of the phrase - it will not give you a primer on web application design from end-to-end. Which was great, I wasn't looking for someone to come around and up-end my own methodologies, my own principles, etc and tell me "this is how you do it." Instead, this book is a "this is how I do it" book: Mr. Hoekman will walk you through efforts he himself has made on behalf of his clients to better their web application experience. He describes and defines these zen-like 'moments' when the interface just 'works', and how he looks to create them whenever possible. The book is beautifully illustrated as these ideas take shape so you can see the progression. He really broadened my understanding of some core concepts on interface and how they are perceived by users that I have been overlooking, or simply ignoring as being irrelevant.
To re-state: you won't see a single line of HTML/Javascript/Perl/PHP/Ruby here! It's a wonderful departure from the tick-and-tack of the technical and I plan to keep it within arm's reach for those times when I need a mental 'reboot'.
I ordered his earlier book, Designing the Obvious, recently as well and can't wait. Robert: If I ever run into you in a Phoenix-area Starbucks I'll have to shake your hand ;)

Used price: $1.76

Excellent ResourceReview Date: 2007-07-16
Easing the Learning CurveReview Date: 2002-08-20
I LOVE this book!Review Date: 2001-05-14
Un gran libro para comenzar con DirectorReview Date: 2001-06-12
Recomiendo este libro a quien nunca haya usado director antes, y para aquellos que habiendo usado, solo han aprendido por su cuenta sin referencias técnicas.
Excellent BookReview Date: 2001-03-02

Used price: $5.99

Two Thumbs Up !!!Review Date: 1999-06-18
Excellent bookReview Date: 1999-05-08
This is a very good book covering Distributed PowerbuilderReview Date: 1999-04-29
This book is terrific!Review Date: 1999-10-09
A must buy for "Advanced" Developers!Review Date: 1999-11-02
Related Subjects: Threads Application Builders Games Agents Graphics Compilers Software Testing Operating Systems Memory Management Component Frameworks Metaprogramming Internet Databases Libraries Drivers Disassemblers System Specific Contests Languages Methodologies
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(I gave this 5 stars simply to not impact the book's current rating.)