Open Source Books
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Used price: $23.59

Good, short, open - but not AppStoreReview Date: 2008-10-29

Used price: $0.01

Nice bookReview Date: 2000-04-26

Used price: $12.32

Executive BriefingReview Date: 2007-04-09
Landahl has done a good job of explaining the open source world, via examples and metaphors, in a way that makes sense to managers and business analysts. Coders looking to sell their managers on open source solutions might find this a good resource as well.

Used price: $19.47

Stands ApartReview Date: 2008-03-31

Used price: $4.07

A good introductory book on open source and ebusinessReview Date: 2001-11-21
The book is written for technical types, but really more for managers than developers. I'd like to have seen some code in this book, but nonetheless it did give me a good idea on where to begin looking and using open source software.
The chapters on integration and e-commerce are very good, with lots of details that many programmers would find useful. The authors also seem to have a good grasp of the state of open source and what types of decisions technical folks need to make when evaluating the software.
A good book if you want to find out what this whole open source and linux thing is and how to go about using it for your projects.

Used price: $14.99

Current State of Open Source (2004)Review Date: 2004-10-13
I initially tried to gather this type of information online and went through a number of resources and venues, but ultimately decided my time was to valuable and the information available to disparate not to find a good overview. If you are a business or technology manager who is making decisions about directions for your organization and considering open source solutions, this is a great overview of where things are at today.
The book includes a list of web resources regarding open source and for learning more over time. It also includes sample open source licenses to get exposure to the issues regarding licensing.


Some rehash of man, but good stuffReview Date: 2007-02-15

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Good BookReview Date: 2008-11-13

Used price: $12.95

dials down the hypeReview Date: 2005-08-03
You get background as to the social motivations and the history of the movement. Which is shown to predate the Web and linux. GNU in the 1980s was all about alternatives to proprietary operating systems and compilers.
The book can help you dial down the hype. Yet, ultimately, it offers a broadly positive affirmation of the movement. There is shown to be no impediment or logical flaw to cause open source to not stop growing. Rather, the book suggests that both proprietary and open source software will always be with us, albeit in a sometimes uneasy coexistence.

Used price: $22.88

As official as it gets...Review Date: 2000-08-18
Warning: this is a technical document, not a tutorial. If you're looking for a "Learn Python the E-Z way" sort of book you should look elsewhere.
Also, this book covers the core of Python - the built-in types and syntax - but _not_ the modules. Anything you have to import to use will not be in here...
Related Subjects: Licenses Articles Advocacy Directories Software Program Contracting Books Training News Services Hosting Open Content Search Engines Employment Conferences
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It describes developing for an open (jailbroken) iPhone. After the first edition sold out, this is the version with minor updates for the iPhone 2.x firmware. This book teaches you about the iPhone APIs used by the built-in Apple applications, but you should be aware that it does NOT target the Apple iPhone SDK, and does NOT guide you in developing apps for the AppStore, though the code will generally be applicable for AppStore applications.
It begins with a description of the process of jailbreaking, getting the compiler set up either on the Mac (hard) or the iPhone itself (trivial: http://soi.kd6.us/2008/09/27/so-i-made-my-iphone-say-hello-world/) and an introduction to Objective-C.
This book presents many complete example programs using the various iPhone UIKit controls, and presents information on Quartz (2d graphics) and the sound libraries.
It does not describe OpenGL ES (for high-performance/3D graphics) or web applications and APIs.
I found occasional editing errors - more than I'd expect in an O'Reilly Second Edition, ranging from typos (Quarts instead of Quartz) to old text describing an updated code example, to copy-and-paste errors between similar sections. Nothing too egregious, but distracting.
I list this book and other books that target the SDK in my Amazon Store: http://astore.amazon.com/iaw-20