Multimedia Books
Related Subjects: Demos Authoring Companies MPEG Issues Macromedia Director Music and Audio Digital Video Online Entertainment Flash and Shockwave
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Used price: $3.50

Execellent bookReview Date: 2008-06-16
great textReview Date: 2008-05-29
FAST delivery!!Review Date: 2007-08-04
Why wait for school!Review Date: 2006-11-09
In a different school, I took Medical Terminology their book is confusing, This book is GREAT, pic to show where stuff is, and explains. I understood this book a lot more then the old one!
Very thorough...Review Date: 2006-11-07

Used price: $6.47

The most informative Book for Flash on TVReview Date: 2005-05-25
MacIntosh & plugins needed to get full use of this bookReview Date: 2005-01-02
But look elsewhere if you only have a Windows computer and want to use only Flash for video work.
You Get Your Money's WorthReview Date: 2003-12-23
FlashTV! highly recommends this book!Review Date: 2003-01-20
Nicholas Da Silva, ...
Essential Reference for theNext Wave of FlashReview Date: 2002-12-12
Janet Galore and Todd Kelsey lay it all out clearly and write in an easy to read style that doesn't skimp on details. The entire book is laden with terrific artwork and helpful screen grabs that support the text. Very undaunting for the visually inclined.
The sections on video exporting, and postproduction effects was particularly eye opening. this section alone cleared a lot uncertainty for me.
While this book won't make the reader a better Flash animator/designer, it most definately will make any level Animator or designer a more informed artist. It will open a lot of doors personaly and in the hands of a talented, creative person, change the ever evolving face of the Flash community indelibly.

Used price: $30.00

Every Leader needs to read this Book!Review Date: 2001-02-05
balanceReview Date: 2001-02-01
Microsoft of Emotional CoherenceReview Date: 2001-05-01
An important bookReview Date: 2001-02-22
The Freeze Frame tool, and its associated variants, can be applied quickly and easily in a wide variety of situations to improve one's performance, productivity and personal satisfaction. These tools are based on the simple fact that it takes only a minute to shift your focus and change your perceptions. From Chaos to Coherence invites you to see for yourself what such a shift in focus and perception can mean in terms of your ability to deal with stress effectively, enhance your creativity or improve your leadership abilities.
Whether you are an employee trying to cope with change and an increasingly demanding work environment, a middle manager who is trying to balance many conflicting forces, or an executive who is seeking to inspire excellent performance this book provides many valuable insights and practical, powerful tools. What's more these approaches have been tested and proven to be effective through careful research in many Fortune 500 companies, government agencies as well as many private businesses.
This is an important book because it presents a simple technique that is so fundamental and sound that I have trouble understanding why everyone isn't already using this approach.
The Freeze-Frame methodology is sure to provide a significant competitive advantage for those corporate leaders and managers who are interested in creating healthier and more productive environments in the information/internet age. God knows we need such approaches to help us keep pace with the demands and changes of our times.
I highly recommend this book, and the HeartMath tools and approach. Bruce, Doc and the staff at the Institute of HeartMath have done a great job in developing and bringing these approaches into the corporate arena. It is now up to us to use them to determine the fruits they can bear in our own lives. I encourage you to buy this book and try these tools and see for yourself what they can do to increase the quality of your life and the performance of you, your team, and your organization.
Much more than a bookReview Date: 2001-05-01

Used price: $8.24

clear, fun, thoroughReview Date: 2008-07-07
This book has absolutely everything from the most relevent keyboard tip to describing workflow to diving down into every tool, pallet and menu.
I can read it at my bedside and the stuff still sticks. Wonderful book for a wonderful program.
Useful For iLife 08 VersionReview Date: 2008-05-12
Much more than a ManualReview Date: 2006-03-18
Whether you are a weekend Musician with little more experience than "chopsticks" on your Aunt's piano, or you are a Conservatory-Educated Musician with a degree in Music Performance, "GarageBand 2: The Missing Manual" has something for you.
David Pogue writes with a level-headed voice, presenting the information slowly while always giving the reader a sense of excitement. I found myself putting down the book for several days, just after reading something new from Mr. Pogue.
My, "I just gotta try that!" excitement is balanced by the "Wow!" factor of learning a keystroke that I did not know existed, or finally learning in plain terms, or most importantly how to double the speed of GarageBand 2.
If you are using GarageBand 2 and looking for "The" Manual to purchase, this is it.
Thank you, David Pogue!
Great for anyone working with GarageBandReview Date: 2006-03-19
The book has three parts. Part 1 deals with how to construct and edit a song or composition in GarageBand. Pogue explains how to use GarageBand loops (repeated musical patterns) and how to create original material. The most helpful feature in this section is the tutorial that takes the reader through the construction of a composition using loops. Pogue offers a couple of ideas about constructing music for those new to the process.
The pluses and minuses of using the onscreen digital piano, the Mac keyboard as a piano, and using a MIDI keyboard are discussed. Pogue supplies information needed about additional equipment and software to enhance GarageBand. Websites are listed where equipment and software additions can be purchased and downloaded. Pogue lists prices and states what can be expected from each purchase. He also lists many sites where information, tutorials and software are available free.
Part 2 tells you how to mix tracks and export music to post it on a website, how to export it to iTunes, how to burn it to a CD, or how to use it as background music in iMovie, iPhoto, or iDVD. The problem with GarageBand is overcoming the amount of memory and power it requires, so there is troubleshooting information as well as recommendations about shareware add-ons and Web sites to visit for additional help.
The Appendices round out the book with invaluable information about all of the menus, keyboard shortcuts, and a section on musical concepts for the non-musician.
Pogue is an entertaining writer who is very capable at explaining difficult concepts to novices without boring veterans. GarageBand was designed to enable the writing of music with little or no musical training, and Pogue writes so that the music theory involved in the program can be grasped by the inexperienced. I'm a person whose limited knowledge of music and music theory is self-taught, and I found this book very accessible and enjoyable. I guess the best judge of this book's quality is how much my stepson, who is a musician, has been enjoying it and GarageBand. He's never been one for the books, but he's practically joined at the hip with this one.
I notice Amazon does not show the table of contents, so I do that here for the purpose of completeness:
PART 1: BUILDING A HIT
1. Setting Up the Garage
Equipment Requirements; Installing GarageBand; Opening GarageBand; Playback; Cycling; Navigating the Music; Two Kinds of Music; Tracks; Muting and Soloing Tracks
2. Loops
Starting a New GarageBand Project; The Loop Browser; Placing a Loop; More Loops
3. Regions
Selecting Regions; Renaming Regions; Dragging Regions; The Grid; Looping Regions; Shortening Regions I; Shortening Regions II; Lengthening Regions; Splitting Regions; Joining Regions; Copy and Paste; Option Drag; Delete; Tutorial for Non-Musicians
4. Software Instruments (MIDI)
How To Feed a Hungry GarageBand; Your Free On-Screen Digital Piano; The Mac Keyboard as Piano; MIDI Synths and Controllers; Recording a MIDI Track; Retakes; Spot Recording; Cumulative Recording; Mod Wheels and Other MIDI Fun
5. Editing Software Instruments
The Track Editor; Notation Editing; The Encyclopedia of MIDI Editing; Transposing Notes or Regions; Quantizing; Velocity, Pedaling, and Other MIDI Data
6. Recording and Editing Live Audio
The Setup; Recording a Live Audio Track; Editing Real Instrument Regions; Enhance Timing, Enhance Tuning
7. Effects, Guitar Amps, and Instrument Modules
Instrument-Named Presets; Save Instrument, Deleted Instrument; Effect Modules
PART 2: BEYOND THE GARAGE
8. Mixing and Publishing
Mixing Tracks; The Master Track; Publishing the Song; Your Music in iPhoto, iMovie, and iDVD
9. Adding On, Moving Up
Making Your Own Apple Loops; Moving Your Loops to Another Drive;
Importing MIDI Files; Import iTunes Music Store Files (SoundFlower); More Free Software Instruments (SoundFonts); The iSight as Microphone; Save as Archive; The Instrument Tuner; Re-Wire; Build Your Own Instrument Loops (iDrum); Add an E-Z Chords Feature (ReMIDI); Beyond GarageBand; GarageBand Online
10. The Speed Chapter
Set the Stage; Mute Some Tracks; Lock Some Tracks; Temporarily Squelch the Effects; Combine Tracks; Enlarge Your Buffer; Lose Some Software Instrument Voices; Reduce the Track Overhead; Convert Software Instrument Loops; Turn Monitoring Off; Bounce Down Many Tracks into One; Install More Memory
11. Troubleshooting
Trouble with Loops; Recording and Editing Problems; Mixing and Publishing Glitches;
APPENDIXES
A. The GarageBand Music Course
B. GarageBand, Menu by Menu
C. GarageBand 2 Keyboard Shortcuts
BAND ON THE RUN! BAND ON THE RUN!Review Date: 2006-05-06
Pogue, begins by introducing you to GarageBand. Then, he discusses Loops. The author continues by showing you how to manipulate regions in general--but these techniques are especially useful for manipulating loops. Next, he explores software instruments (MIDI). Then, the author shows you how to edit the software instrument parts. He continues by showing you how to record and edit live audio. Next, he deals with effects, guitar amps, and instrument modules. The author continues by describing how to wrap up your workflow in GarageBand and present it to a wider audience. Then, he introduces a few of the coolest ways to enhance GarageBand's repertoire, suggests where you might go when you decide it's time to graduate to more powerful (and expensive) music software, and points out some Web sites where you can learn more about GarageBand. Next, he presents the accumulated wisdom of thousands of online GarageBand fans sharing their workarounds, plus Apple's own suggestions. Finally, he shows you how to troubleshoot GarageBand.
Don't let the rumors fool you. This most excellent book may be simple, but it isn't simplistic.

Used price: $0.55

Great price/book/contentReview Date: 2006-06-21
I'm well versed in most things computer, so computer books often either are way under my interest level or are very technical in nature. This is a great mix of advanced techniques taught in a quick and understandable way.
I'm actually using iLife '06, but haven't hit any major roadbumps between the content in the book and the '06 apps.
Great stuff - now I'm drooling over the iPhoto specific book - I want to dig even deeper into that app now that I understand the basics!
Can't miss with anything in this series...Review Date: 2006-03-22
The first few chapters will walk the beginner through iTunes and the iTunes Music store. There is even a chapter on managing your iPod.
Next is iPhoto, Apple's image browser-librarian-editor. Like Apple's software, there is more than first meets the eye in these pages.
Section three covers iMovie, from working with your camcorder through producing something worth burning to DVD...leading seamlessly to
Section four, exploring iDVD. Both general concepts and insider-like tips abound.
Section five covers GarageBand. All the above sections are much more accessable and thorough than Apple's Help system. This Missing Manual closes with more than 50 pages of troubleshooting tips for the 5 software titles, and an excellent index.
The whole book is a pleasure to read, browse, or just to hold in the hand (though it's heavy--nothing skimpy about it). I find myself reading some sections completely and diving in for a just a few pages in others. A must have if you own iLife '05--whhich can be had for a song now that iLife '06 is out.
Covers all the major features and functions of iLife: iTunes, iPhoto 5, Garage Band 2 and moreReview Date: 2006-02-07
THE LIFE OF ILIFE '05!!Review Date: 2006-05-08
Pogue, begins by discussing how to use iTunes 4 for managing, playing, buying and sharing digital music. Then, he discusses how to use the iPhoto 5 program for downloading photos from your digital camera, and organizing, sharing, and printing them. The author continues by describing how to use the iMoves HD program for editing footage from a digital camcorder, adding effects, sound, and credits, and then presenting the result. Next, he details how to use GarageBand 2 for composing and recording terrific-sounding songs of your own. Then, the author provides an overview of how to use the iDVD 5 program for burning DVDs containing the movies, music, and photos from iTunes, iPhotos, iMoves, and GarageBand. Finally, he explains how to troubleshoot the preceding programs.
This most excellent book packages iDVD 5, iTunes, iPhotos, iMoves, and GarageBand come in a single package called iLife '05. In other words, if you've mastered all of the preceding information, you have all of the technical background you need to enjoy iLife '05: The Missing Manual.
Essential information for iLife 05 usersReview Date: 2006-03-18
PART 1: iTunes
1. Getting Music into iTunes
2. Getting Music out of iTunes
3. Managing Your Music
4. The iTunes Music Store
5. The iPod Connection
PART 2: iPhoto
6. Camera Meets Mac
7. The Digital Shoebox
8. Editing Your Shots
9. The iPhoto Slideshow
10. Prints and Books
11. Photos Online - and Your Network
12. iPhoto File Management
PART 3: iMovie
13. Camcorder Meets Mac
14. Building the Movie
15. Transitions and Effects
16. Titles, Captions, and Credits
17. Narration, Music, and Sound
18. Still Pictures and Quicktime Movies
19. Finding Your Audience
PART 4: iDVD
20. From iMovie to iDVD
21. iDVD Projects By Hand
22. Advanced iDVD
PART 5: GarageBand
23. Setting Up the Garage
24. Loops
25. Regions
26. Software Instruments (MIDI)
27. Recording and Editing Live Audio
28. Effects, Guitar Amps, and Instrument Models
29. Mixing and Publishing
PART 6: Troubleshooting
30. Troubleshooting iTunes
31. Troubleshooting iPhoto
32. Troubleshooting iMovie
33. Troubleshooting iDVD
34. Troubleshooting GarageBand

Used price: $1.11

Good book of 3DS4 !!!Review Date: 1998-12-22
Great book for all skill levelsReview Date: 1998-08-24
Great book for all skill levelsReview Date: 1998-08-21
It starts with the basics and moves logically to advanced topics, all while using easy-to-follow tutorials. The CDROM comes with some nice textures that are good for making your own scenes.
Plus, in an appendix, it reviews most of the popular IPAS plugins for 3D Studio R4. This reference is useful to determine what software to spend your money on.
I would recommend this book to EVERYONE learning 3ds4!
The 3D Studio r4 bookReview Date: 1998-08-12
The perfect guide for beginners or advanced users. Required!Review Date: 1997-01-09

Used price: $30.00

InspiringReview Date: 2003-12-11
It is truly amazing what the unpublicized, interactive capabilities of QuickTime allow you to make.
I would warn anyone buying this book, use LiveStage Pro on a Mac as nature intended it; the Windows version is quite buggy and more than a little clunky.
Ever thought you know all about wired QuickTime movies?Review Date: 2003-10-17
The book covers every aspect regarding interactive content creation with QuickTime
It is a rich source of in-depth information and there is a wealth of ready to use functions. In combination with the many tutorials and samples it is valuable and useful for all who author interactive QT or intend to do.
For experienced users it is a real reference book even if your authoring environment differs from the one (LiveStage Pro) used throughout the book as many aspects and programming technics are transferable.
Super helpful bookReview Date: 2003-10-26
Excellent lessons useful in other dev environments as wellReview Date: 2004-02-04
For example there is a chapter on scripted motion which talks about linear interpolation, easing in and out, motion along mathematical functions, circular motion, paths and spline interpolation. I incorporated a few of these animation algorithms into my desktop applications and they work/look great.
Highly recommended.
An excellent reference book with all projects included on thReview Date: 2003-10-25
The book is broken up into six main sections covering topics such as sprites- communicating with them, moving them, interaction, modelling physics etc. Other sections include the structure of QT, adding interactivity to existing movies, user interfaces, multimedia and communicating with the world.
Each section is subdivided into chapters looking at a specific area (39 chapters in all), and usually going through several small projects. ALL of these projects are included on the CD, often in both beginning and final forms so that you can go through all the steps or just look at the final version if you are more advanced. Because the book is structured with more complex issues handled later on, even a relative newcomer can work through the book, while the experienced QT content producer can go directly to the sections of particular interest.
There is a 42 day trial version of LiveStage Pro on the Cd as most of the projects are done using it, along with demos of several other programs and examples of the best QT work by other people.
In the introduction Matthew mentions that he often looks at the contents and index of a reference book first, as these tell you a lot about a book. Nine pages of Contents, twenty pages of Index, a Glossary and Appendix S! Even including a list of every file on the CD and many http links.
As Matthew explains how things are done rather than simply showing you the program-specific scripts a lot of the book can be applied to other multimedia environments such as Flash, Director and Runtime Revolution. I regard this book as required reading for all people working to create highly interactive media, whether they use QT or not.
In summary this book will revolutionise how you think of and use QuickTime. By showing what is possible rather than what is commonly used Matthew expands the interactive medium in a way that pushes the boundaries.
Highly recommended, and I found that the author quickly replies to any questions that you ask him by email.


Richar #1Review Date: 2008-03-26
The Most Up-to-Date and Thorough ResourceReview Date: 2007-12-09
4) Like the other iPod authors he describes accessories of all kinds, but he gives an opinion about the quality or usability of many of these accessories as well--most useful stuff. 5) Miller lets us know in the opening pages that his book is "Safari Enabled" for those in need of an electronic reference resource. 6) Miller accesses the iPod from a ubiquitous Windows world, though he makes all the necessary concessions to Mac users. Mac or Windows OS? It makes no difference in the usability of this book. Nutshell opinion: The iPodpedia is a most helpful book for beginner AND beyond.
The gift that keeps on givingReview Date: 2008-01-14
My brother has been reading it like a book and shares all the great tips and tidbits he has found in the well-written book by Michael Miller. I'll receive phone calls from brother so excited, "Hey, did you know that your iPod can do this?"
I'm not certain, but I may have to buy another copy just for myself. What if I can't reach my brother one day and I have a question?
Truly Everything You Need To Know About Your IPodReview Date: 2007-12-17
Purchased as a GiftReview Date: 2007-11-19


Nothing Not To LikeReview Date: 2006-01-22
Collage was never like this...Review Date: 2005-09-05
Good web comic made into an awesome book.Review Date: 2005-07-21
I really enjoyed this book and would recommend it for fans of the comic, and fans of web comics in general.
A Front to Back ThrillerReview Date: 2005-07-11
My boyfriend is obsessed with old Calvin & Hobbes comics, and I'm happy to tell him that MacHall's my "Calvin & Hobbes".
Beautiful Book; Interesting Look at (College) LifeReview Date: 2004-12-01
But.
What I found even more compelling than the comic are the notes from Matt and Ian along the side of every page. The notes not only detail the beginning of the collaboration and the development of the comic, but offer insight into college life, and paint vivid pictures of the authors, and the creative process. *Well* done.

Collectible price: $155.95

Covers the basics wonderfullyReview Date: 2008-06-26
+1 more for the *fantastic* book cover. Look at this thing, it's absolutely hilarious.
Seminal work worthy of a new editionReview Date: 2004-07-12
Good systems level book on networked VE'sReview Date: 2006-01-01
A MUST for people interested in Net VEsReview Date: 1999-10-30
Cyberspace starts here!Review Date: 1999-09-23
Related Subjects: Demos Authoring Companies MPEG Issues Macromedia Director Music and Audio Digital Video Online Entertainment Flash and Shockwave
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