Multimedia Books
Related Subjects: Demos Authoring Companies MPEG Issues Macromedia Director Music and Audio Digital Video Online Entertainment Flash and Shockwave
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Used price: $0.35

Elmo Pops In! (Pop Up Song Book)Review Date: 2006-11-10
excellent bookReview Date: 2006-09-20
Love it!Review Date: 2006-05-02
Sesame street comes alive!Review Date: 2005-08-05
Need more books like this one!Review Date: 2004-03-24


Well writtenReview Date: 2008-04-30
One of the job requirements was to learn SolidWorks. SolidWorks is an amazing product... I purchased two books from these authors. Both are great. Their writing style is very straightforward. They do not assume that you have previous knowledge in 2D or 3D CAD. They give many illustrations in the book, and supply a multimedia CD. This is a BIG advantage when learning a new software package.
Solid engineering fundamentals are provided when creating a part, assembly or drawing. The back of each chapter is packed with examples which are aligned with the CSWA certification. I'm the only one in the department that is not certified. My goal is to past the CSWA certification exam someday!
Great classroom bookReview Date: 2008-03-31
Engineering Design covers all of the main features: Extruded Boss/Base, Extruded Cut, Revolved Boss/Base. Loft Boss/Base, Swept Boss/Base, Linear & Circular Patterns, hole, and more. The chapters are divided into logical project streams to apply the appropriate features, commands, and design intent. Both bottom up and top down assembly methods are applied with configurations. The Drawing section is well documented with exploded views, crop, projected, cut, section, detail, etc. The Sheetmetal chapter is a plus. The book is easy to follow with its bold command structure and step by step illustrations. Base features and Base Sketch planes are well documented and explained. Want to learn SolidWorks? Go no further.
The book to ownReview Date: 2008-07-17
I'm rather new to 3D. I found the two books to be extremely useful and easy to follow. In a previous life, I was an AutoCad VAR, although that is going back quite a few years. Part of my learning process has been unlearning some of my AutoCad approaches. This takes time, but is well worth it. SolidWorks is a great software package.
Engineering Design with SolidWorks walks you through SW in no time by combining parts that you create with sub-assemblies and assemblies. The numerous illustrations with the easy step-by-step procedure makes this book ideal for the self taught person or the classroom environment. Example: In the assembly section, there are screen shots of each selection; edge, face, etc. and then a screen shot of the model with the Mate PropertyManager to inforce and guide you through the process. This is very helpful for any new user. This type of illustration is provided throughout the book.
At the end of each chapter, additional parts and sub-assemblies are available to build your confidence. The book spends a great deal of time addressing geometric sketch relationships, and the ability to edit a sketch or feature in a model. This is time well spent.
The drawing chapter takes you through setting up a sheet format, detailing drawings with multi sheets, multi views, setting part numbers in a BOM, revision tables, and inserting design tables with configurations. All great things.
The included CD has all the lessons animated. Great work here. If you get bored reading the book, pop in the CD, sit back and enjoy some Solidworks modeling.
Easy to followReview Date: 2008-06-26
Good SolidWorks toolReview Date: 2008-06-02


It'll SPOOK Ya!Review Date: 2002-03-06
An extremely cool suspense novel with a great endingReview Date: 2002-02-14
I really enjoyed this book. The suspense is right up there with the stuff on the bestseller list. I will read anything else this author comes out with.
Even in Darkness Rocks!Review Date: 2002-02-14
I particularly liked the character of Breeze, and what happens with Kristin near the end of the book. The scenes in the tunnel system underneath the campus with Kristin being pursued in the dark by two bloodthirsty thugs were enough to give one nightmares, but it was great suspense.
Overall, a great read.
Entertaining, scary, infuriating, and deeply satisfyingReview Date: 2002-09-05
Colleges often have immense power with the locals of the communities they serve...power which can be turned for dark purposes. When Jay Downing's friend Reed Manley doesn't appear for a preappointed "night on the town," and some strange girl tries to lure Jay into the University's long unused underground tunnels, Jay begins to fear for his friend's life. The police treat Jay as if he is on drugs, and when Reed's body appears outside of town, even the coroner seems to be in on the coverup. But it is the professors at Jay's school in Stratton who act the most bizarre:
"Jay looked again at his professor, and wondered what the man knew. What pieces of the truth he held. It was as if Lanum was trying to hold back something, and yet share it at the same time. As if there'd been something Jay had done that gave Lanum reason for contempt. It had to have been something independent of their never-quite-so-serious interactions in class. But what?"
The idea that a university setting could be used for nefarious purposes, and that professors (who, after all, are supposed to represent the creme de la creme) could be arch-fiends stirs up a shiver of recognition in all of us. (Who hasn't dreamt about not attending class and not knowing where their final was?)
Even In Darkness is a well written, spine-tingling, Gothic, Steven Kingish novel that grips the reader from page one. Leever's use of uncertainty in speech, action, and tone puts the reader into a nervous state from the beginning. It is an excellent tool to produce the results he wants, which is to scare us to death and keep us turning those pages. Even In Darkness is an great first effort in the genre for Leever, and presents him as a new talent to be reckoned with. It is entertaining, scary, infuriating, and deeply satisfying, all at once. A great read.
...
Great Book!Review Date: 2002-01-29

Used price: $6.77

Just what I was looking forReview Date: 2007-03-23
Great book for Newbies - Like Me!Review Date: 2006-10-17
Well, I know this book isn't going to have me making 3D animation movies, but it does give a great insight into the program's basics.
Lots of hands-on exercises, just as I like. Lots of pictures too. The authors do an excellent job of spelling out the basics and telling you exactly what you need to do to complete an excerise. And, as you move further along in the book, they "neglect" to tell you how to do something they've already covered - just like a teacher would do in class. It forces you to explore, reread (if you don't understand a subject) and practice with the program - what you need to do if you're ever going to learn to use 3DS Max.
A very well written book about the basics of 3DS Max 7.
Excellent beginner book for 3ds max.Review Date: 2005-07-17
I found it the best of several books I bought to get my feet wet with 3ds max. It really helped with some of the basic lighting and material concepts. While, this book doesn't even begin to touch all the features of 3ds max, it was a great primer and I'm glad I read it.
Great for Beginners!Review Date: 2005-06-07
Perfect for newbiesReview Date: 2005-05-23


Nice little bookReview Date: 2005-08-24
An Essential ToolReview Date: 2004-08-04
Aiding me in my searches (and for new users, making Premiere Pro easier to understand) are the book's graphics. The graphics used for the screenshots in this book are, in a word, spectacular. They are crisp, clear and large enough so that even a casual viewing conveys lots of information immediately. They are what sets this book apart from so many other "getting started" books.
I really wish that I had had this book available when I was first learning Premiere; it would have saved me lots of time and lots of bumps from banging my head against the wall.
Jeff Bellune
Owner
Bellune Digital Video Services
Get working quickly with this bookReview Date: 2004-05-06
Quick read, great info. Can't beat the price.Review Date: 2004-05-05
I've followed Tim around the web for years, on different forums and as a respected expert editor and Adobe guru. You can find him online and pick from his reviews, articles and posts that all clearly demonstrate his qualifications and insights before you buy the book... But no need, it's cheap! Very easy to get way more than 15.00 of value from this book. You really can't go wrong.
It's far better than trudging through a boring black and white book (typical software manual) that covers everything but what you really want to know! The book is laid out very well, lots of color. It offers a very visual method of learning the app and why the different parts of the app are there..what they do.
I've used Premiere for 4 or 5 years now. Premiere Pro is quite different. This book is a great primer and companion for learning the ins and outs of this newly revamped Non-Linear Editor.
Useful as an Overview, Not a TutorialReview Date: 2005-08-20
I am no great video editor but I do have some, small familiarity and have learned some things from other books. Based on that experience, I doubt this book would have done much good at all in learning to operate the program. Where I found it useful is in its overview and presentation. It does a great job of explaining broad concepts and giving a feel for the capabilities of the program. It also give some of the very basics of the mechanics of how to edit. I suspect I will find this book useful as a continuing reference not to explain the particulars of how to do something but to explain conceptually what can be done. I will use it as a jumping off point to investigate specific topics in other books.
The illustrations in this volume are luxurious. They are full color screen shots and are big enough, barely, to see what is happening on the screen. How I wish other training aids had as nice visuals!

Used price: $19.33

Excellent ReferenceReview Date: 2008-06-05
Great mixture of theories, old-school practices, and new-school techniques.
Great bookReview Date: 2008-02-17
good book for educational useReview Date: 2006-06-03
Not programming, Not Graphics, Overall Game DesignReview Date: 2005-04-14
The authors of this book have a great deal of experience in both designing games and teaching how to design games. This has given them an understanding of how beginning designers grasp the structured elements of games, common traps they fall into, and certain developmental exercises that help the student learn to make better games.
Note that this is not a programming manual, nor is it a graphics design manual. It is on game design. What are the characteristics that make a game, how can you prototype and play test the game without a horrendous programming expense, and finally some input on the game industry and how to decide on how you might like to be employeed in that industry.
Excellent Practical Book of Game DesignReview Date: 2007-07-18
The chapter on prototyping did a great job in showing how to go ahead and create a prototype from a game idea, while keeping it simple and concentrating on the "core gameplay mechanism."
The chapter on "Playtesting" and "Functionality, Completeness, and Balance" builds on the prototype chapter by emphasizing the iterative nature of design where one go aheads and evaluates, tries new things, identify problems and keep evolving.
The next chapter following is maybe the most important chapter that discusses whether you game is fun, goes in to some theory of what makes a game fun, and relates various techniques of improving player's choices so as to make the game fun.
This is a great book that gives you the necessary tools to go ahead and be able to at the very least create a viable prototype of a game that is possibly fun and playable.

Used price: $14.99

best book on animation screenwritingReview Date: 2008-06-04
Aside from Confusing Road Analogies...Great Book!Review Date: 2006-02-03
The only drawback was the overuse of the road sign analogies. Don't get me wrong, they work fine to illustrate the points, but I just felt there were too many of them.
In any case, an excellent book if you're starting out your career in animation...like me:)!
A Unique Achievment: constructing an Animation scriptReview Date: 2001-11-07
NOTE: Be aware that this review is for the GARDNER'S GUIDE TO ANIMATION SCRIPTWRITING ( this review is wrongly appearing TOO in the "Gardner's guide to Multimedia & animation Studios", some kind of problem in Amazon.com I Think, :-( SORRY Chaz )
I bought this book in August 2001, if you are looking for books about scripts there are many ones, some very good, but any is writed exclusively thinking in animation and cartoons. For the animator this is an invaluable reference, here is the summary:
1.- Animation - An Overview
2.- Cartoon Genres
3.- The Moral
4.- Central Idea
5.- Dead End Ahead - The Central question
6.- The Characters and the Character Arc
7.- Introduction to Plot
8.- The Twenty-Two minute Structure
9.- The Eleven Minute Structure
10.- The Seven Minute Structure
11.- Make 'Em Laugh - Levels of Humor
12.- Prose
13.- Dialogue
14.- The Scene
15.- Broadcast Guidelines
16.- The Rewrite
17.- The Writing Process of Animation
Glossary, Cartoonography, Filmography, Road Map Forms, Apendix
The book itself have a good easyreading design, with plenty of quotations and references to well known movies or series, here you have the basics of writing but you can find more profound books about this, the special of the book is that is writed for cartoons specially, have 3 chapters studying the structures of the cartoonscript of 7, 11 and 22 minutes, of course you can apply all the information for an animation of any length, movies or shorts.
Including checklists for Structure, Characters, Scenes, Dialogue, Humor, Prose, 3 Structure guides, 75 Excercises, 37 Rules and an Animated 7 minutes Teleplay in the appendix: You have here a book that will go to occupy an important place near you.
I'm not an acclaimed screenwriter in fact I'm a novice in this area but I'm working with a firm producing some animations and I can asure you that this book can prevent you some rocky mistakes in this special field and even If you are a Pro you'll find some good points here.
Complete cartoon-writing reference guide - Amazing!Review Date: 2005-04-15
Far from being confining, I'm finding that reading and re-reading this tome (easy to read tome!) is inspiring beyond belilef. I'm cranking up my DVD player and finding that every detail of every chapter is true down to the last nut and bolt. Professionals have been following these guidelines for decades!
This book must be the textbook for lots of classes about this subject somewhere.
I'm a 3d animator, and it's my goal to make animated shorts a lot more "arty" than Pepper Ann and Rugrats. But this book is such an eye-opener! I've never realized that even the cartoons that I've loved for years - Simpsons, South Park, Ren & Stimpy - all of them! They all follow the same rules.
One funny thing about this book: For a writing manual, it has a phenomenal number of typos. What a hoot. The book is incredibly easy to find your way around. The author is simply a master at her craft, and the insights are invaluable for anyone not employed in Callifornia. Yet you can find 1 or 2 typos or grammatical errors per page. I guess they skimped on the editing.
If you're concerned about developing content for your own animations, or aiming at a job scripting for cartoons, or just want to round out your knowledge about scriptwriting in general, this is an awesome book.
A complete, definitive, "user friendly", industry directoryReview Date: 2001-03-16

Used price: $3.16

Business-like approaches to adoption wirelessReview Date: 2004-10-08
An indispensable how-to resourceReview Date: 2004-02-07
Largest, most comprehensive book on WiFiReview Date: 2004-01-27
IMAGINE .....Review Date: 2005-03-30
Reynolds begins by defining what Wi-Fi really is. She then goes on to explain the benefits of Wi-Fi with regards to its freedom and mobility. According to Reynolds, "Wi-Fi use is experiencing an explosive growth." She maintains that the "successful, long-term development of the Wi-Fi industry is contingent upon the availability of spectrum for its expansion." Next, the author covers signal modulation, whereby data is superimposed on or encoded onto a carrier signal wave by means of a process, which is referred to as modulation. Then, she explains why and how all of this is happening; and, how important it is to understand a bit about Wi-Fi's technology, its standards, history, and even its future. Next, the author explains why wireless LAN's foundation is built upon wired technology. Then, Reynolds examines why WLAN deployments are growing by leaps and bounds. Next, she looks at wirelessly bridging, through the use of Wi-Fi technology to provide a perfect way to connect two buildings. Then, the author gives you a valuable insight and practical knowledge of the different aspects of wireless networking technology, some general issues that each Wi-Fi flavor presents, and awareness of specific problems that may arise during implementation of the various Wi-Fi technologies. Next, Reynolds looks at how the WISP industry encompasses all businesses (for-profit and non-profit) that operate under new, although varied, business models with a common theme: providing publicly available Internet access via Wi-Fi technology. Then, she will help you determine what is best for your wireless networking environment. Next, the author provides a quick tutorial on antennae in a WLAN environment. Finally, Reynolds looks at Wi-Fi's open future.
With the preceding in mind, the author does an excellent job of making Wi-Fi an outstanding candidate for building out mainstream data networks not only in the developed world, but also in emerging markets, such as Africa, India, and China, where cost is a very important factor. Finally, with a Wi-Fi-enabled wireless infrastructure serving as the cornerstone, it is now possible for many areas of the world to leapfrog over more developed nations into a high-speed environment.
Everything You Want to Know!Review Date: 2006-02-12
I've researched quite a few books and while many offer insights into Wi-Fi, this is finally a book that offers the depth and coverage that I need.
The book covers the entire spectrum of information (pardon the pun) from the history of Wi-Fi down to the gritty details of just what a radio signal looks like, how antennae function, the nuts and bolts of the various standards, and what it really takes to roll out a secured hotspot for the home, the local café, or the business enterprise.
I especially enjoyed the insights into the entrepreneurial aspects of Wi-Fi. The book covers various business models, how the market was segmented at the time of writing, and who the players were.
The only drawback is that as a hot technology, the landscape is changing quickly. I did find that the book was dated in several areas just because it is already a few years old, and the market is changing quickly.
I do consider this a must-have on the shelf of anyone who either works with Wi-Fi or is managing projects that involve Wi-Fi, and especially those companies tapping into delivery of Wi-Fi solutions as a business model.

Used price: $0.01

A terrific bookReview Date: 2000-07-10
The Best Computer Program Manual I Have Used!Review Date: 2000-06-15
Don't Miss This "Missing Manual"Review Date: 2000-09-25
A Complete ManualReview Date: 2000-06-12
MASTERFUL iMOVIE MISSING MANUAL ROCKSReview Date: 2000-06-05
Now there's no excuse for not making that little movie that's been rattling around in your head. Pogue's guide is logically laid out with numerous easy to understand graphics that take you step by baby step through painless editing of your video footage.
This is the finest of the iMovie guides and equal to Pogue's best past efforts. He's a master of technical explanations and has a deservedly large and devoutly grateful following.
If you are considering buying an iMac or have ever thought about making a simple movie, this stimulating book would be an smart, inexspensive first step -- even before forking over a dime on any software, hardware or a DV cam.
The digital revolution has begun and this is the manual that is entry level. The initiation rites happen when you first plug in that firewire, batch capture and string some selected scenes in a new creative order.
For someone with a strong visual sense and some basic story skills and with careful pre-planning and this manual, it is possible for a first time filmmaker to make a high quality mini masterpiece. Or better yet, a product to enter in one of the red hot film competitions like the Palm Springs Short Film Festival.
Pogue even promises a (free?) download or revision for the inevitable iMovie version 2.
This book covers all bases and FAQ's regarding iMovie and iMac configurations.
Now stop reading this review, buy Pogue's book and commit to making that life-altering little film that's still screening in your head. Isn't that why you're reading this? Now you can be empowered to create that film that comes out of nowhere and charms the world (to say nothing of making millions). Step aside BLAIR WITCH. I know what you're thinking!
Every man, woman and now child can be a studio unto him and her self. No middleman. Peasants, raise your no longer missing manuals. Share the vision.
In other words, I am saying David Pogue's iMOVIE THE MISSING MANUAL is highly recommended.
And, hey, don't be ashamed if all you want to do is edit some vacation video or the kid's recital or some hanky panky with the spouse. But the potential for something far more creative is definitely available to anyone now. My guess is THAT is the drawing power of iMAC, iMOVIE and the terrific MISSING MANUAL.
A suggestion for future editions: include a simple appendix of film language and story structure basics. Maybe a CD-ROM for an on screen guide that includes filmmaking and digital film internet links.
And then, Mr Pogue, a clear guide to Final Cut Pro.
Quiet on the set. Action!

Used price: $14.40

The Best Lightwave Resource on Rigging, Bar NoneReview Date: 2008-04-13
You have got to get this book...Review Date: 2007-11-02
I bought the Volume 1 and 2 en really took the time of reading it word by word. Underlining the most important things so i'll be able to use these books as a quick reference guide. Sometimes I just forget things and then I like to quickly return to my books for help ;-)
I know that a lot of you prefer some training DVD's above reading because it takes some time to get trough these books... But believe me, they are worth it. They get you trough the basics and then take you up to the next level. The CD that comes with this book also helps a great deal. You can go and analyse the settings of the examples.
I recommend this book to anyone who's thinking about character animation, even if you haven't got any knowledge of rigging. You have got to get this book...
Fantastic resource!Review Date: 2005-09-27
ExcellentReview Date: 2005-08-07
Hands Down...The Character Rigging BookReview Date: 2005-09-14
As an Instructor I recommend this book not only to my students but also to high end studios. Jonny has written the "Rigging Bible" in my honest opinion.
I hope we see more from this talented artist!
Related Subjects: Demos Authoring Companies MPEG Issues Macromedia Director Music and Audio Digital Video Online Entertainment Flash and Shockwave
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