Digital Video Books


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Digital Video Books sorted by Average customer review: high to low .

Digital Video
Going Digital: The Practice and Vision of Digital Artists (Digital Process and Print)
Published in Paperback by Course Technology PTR (2005-07-25)
Authors: Joseph Nalven and JD Jarvis
List price: $39.99
New price: $14.61
Used price: $11.99

Average review score:

The State of the Art in Digital Art
Helpful Votes: 0 out of 1 total.
Review Date: 2005-09-10
There was a time when artists bread and butter work was painting true to life pictures: portraits, battle scenes, ships, landscapes. With the advent of photography, art changed to other forms, some of which bore no recognizable appearance of anything known to anyone but the artist.

With the advent of digital photography and the necessary software to manipulate images, digital artists began to move in the way of the painters. Their digital images are formed by the manipulation of multiple images, of changes that can be made down to the bit level if desired.

This book explores digital art. While as of yet this is not well received by the conventional art community, it is a sign of coming times. Specifically in this book the same three specific images have been given to seventeen artists to use to illustrate what they might create. The procedures they followed to create new images coming from these three seed images are documented. The results are wildly different between the resulting pictures.

This is the forefront of digital art.

A must for any aspiring digital artist. Matt Kelland
Helpful Votes: 1 out of 1 total.
Review Date: 2006-01-03
Joseph Nalven and JD Jarvis' Going Digital: The Practice And Vision Of Digital Artists is written by a cultural anthropologist who developed photography as a tool for working on ethnographic research, and an author who has long worked in TV production and graphic design: the two together offer a survey of the digital process as it applies to creating the art, from photos to finished products. 17 artists were asked to take three seed photos and use the images creatively in their own works of digital art: Going Digital takes these 17 efforts and blends them with discussions and examples of digital art from around the world, considering common challenges, presenting step-by-step processes from digital pioneer efforts, and creating a solid set of practical examples. A must for any aspiring digital artist.

Now and Always
Helpful Votes: 1 out of 1 total.
Review Date: 2005-09-25
Anything written about the practice of digital art today is doomed to be obsolete shortly. Very little is likely to survive even as being "quaint" in the way of Bill Gates's famous comment that 640 bytes were enough for anyone.
Since we have digital artists in the thousands, however, all eager to learn more technique, to make the most of all that's available, to see what each other is doing, we need resource material to serve them. "Going Digital" does this admirably in an original way. Seventeen artists each take the same three given photographic images and use up-to-the-minute tools to mold their own creations. The results are startlingly different. Most important, each artist has recorded his or her creative process in a sort of running diary, illustrated with dozens of images used or discarded en route to the final one.
The technology will more than likely change drastically as artists and computer scientists continue to interact. What will remain exciting and inspiring in Joe Nalven and JD Jarvis's book is the implicit discussions among editors and contributors about the meaning of art, the value of art, the place of artists, what changes and what abides. Both the many fine prints and the thoughtful questions raised fit into the history and practice of art, as always fascinating every one of us. Every question has more than one answer; rarely are these answers just yes and no. Although the discussion is implicit, the reader knows that he is in the hands of experienced teachers. The authors leave no doubt that their book goes past "now".
You'll want this book on your shelf or in your hand always. I wish that Amazon would let me give it a sixth star.

A
Helpful Votes: 2 out of 3 total.
Review Date: 2005-10-06
There is little that I can add to the previous excellent, detailed reviews. But I did want to add my two cents worth:

I received my "Going Digital" from Amazon a few days ago and read it cover to cover in two sittings - loved it! I especially enjoyed the participant's musings on the three seed photos. It was interesting that most all of them liked the image of the figure.

The resulting prints could not have been more different - a very interesting intellectual/artistic exercise indeed. It is a "must have" book for all digital artists - and will undoubtedly be a classic text book on the subject.

(...)

I find that having to create something with images not of your own choosing forces
you to stretch the limits - to step outside of your comfort zone. I have produced images that I NEVER would have done otherwise.

I have been working digitally less than two years, most of that time I have been in
an internet group with weekly challenges. I credit the "seed image" restriction with helping me grow and find my own voice in this digital world.

When I switched to digital everything was so new and unfamiliar. I have not been able to get into a comfortable rut with the ever-changing challenges. They have pushed me in directions I never would have chosen for myself- and that's a good thing!

When I finished the book I looked for a website that had the images available - I was dying to try my hand at it!

Buy the book, then try out the concept of "seed images" for yourself. It is a fantastic learning experience.

Oh wait... while I am here. Harald Johnson's other book "Mastering Digital Printing" (second edition) is another "must have" if you are serious about your digital art.

Carol
(...)

The Revolution has begun!
Helpful Votes: 3 out of 3 total.
Review Date: 2005-11-11
This book is a treasure trove of ideas for aspiring digital artists. Digital art has come of age, and Nalvin and Jarvis offer a comprehensive overview of the revolution that is transpiring before our very eyes. The book features an international group of digital artists working their magic on three simple images, while explaining their techniques and exposing their creative thought process at every step along the way. For the reader, each chapter provides a compelling intimate journey through the creative mind of a digital artist. My favorite was Greg Klamt, whose creativity is boundless. For me, this is digital art its at its very best. As Jarvis has stated in his digital manifesto, in the digital art world ".high cost will no longer signify superior work. Galleries and critics alike will soon have to realize that creativity, vision, diversity and craftsmanship have returned as the benchmarks of "value". Bravo!

Digital Video
Creative Computer Tools for Artists: Using Software to Develop Drawings and Paintings
Published in Paperback by Watson-Guptill (2001-11-01)
Authors: Jann Lawrence Pollard and Jerry James Little
List price: $24.95
New price: $12.40
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Collectible price: $24.95

Average review score:

Tools for Artistis
Helpful Votes: 10 out of 10 total.
Review Date: 2002-03-11
This book will be a very helpful tool for anyone using the new image-editing software to improve drawings and paintings. There are a number of examples that show what today's software will allow an artist to do. It gave me new ideas to try as I experimented with software, my scanner and digital camera. This book would be great for anyone who is looking for some great ideas and new approaches to art!

Exciting new concept
Helpful Votes: 10 out of 11 total.
Review Date: 2002-02-24
As a novice artist and computer user, I found this book so important and useful. It is a one of a kind book, extremely innovative and ties together both the art world and todays technology. Not only is it timely for today but will be important for the future. Bravo!!

Creative Computer Tools for Artists: Using Software to Deve
Helpful Votes: 11 out of 13 total.
Review Date: 2002-03-15
This book was extremely helpful. It provides clear instruction and beautiful examples of how many different artists have used computer software to explore innumerable possibilities for a painting in a short period of time. Pollard and Little have presented the material in an easy to read style. It gets right to the point. An excellent tool for any artist.

Something for Every Artist
Helpful Votes: 14 out of 14 total.
Review Date: 2002-03-05
This book encouraged me to buy Photoshop Elements and get started learning this powerful and complex software (I have used Microsoft's Picture It! and a watered-down version of Phtoshop before, the latter for several years). This book coveres several types of media. A number of different artists put together paintings using the software to aid in explorations of graphic ideas and planning. Basically, it is an introduction to using Photoshop (or, "...Elements") or other image editing program that demonstates the advantages, and some of the ways, a computer can be used by artists. It's chief value lies in getting you excited about expanding your tools and shows you how a computer can enhance your creativity, making it easier and quicker to explore the possibilites.

Innovative
Helpful Votes: 9 out of 9 total.
Review Date: 2002-02-16
As an artist taking a Photoshop class, i was hopelessly lost in a deluge of material. This book sorts through the material and focuses only on what is necessary for an artist. Great way to take the pain out of thumbnails and value studies!

Digital Video
Mechanika: Creating the Art of Science Fiction with Doug Chiang
Published in Paperback by Impact (2008-06-27)
Author: Doug Chiang
List price: $22.99
New price: $14.79
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Average review score:

cool...
Helpful Votes: 1 out of 1 total.
Review Date: 2008-09-24
Gotta love Doug Chiang as an artist... hes just got a great style and now we can look at how he does things. another great concept art book!

A Well Put Together Step-by-Step Book For Sci-Fi Art
Helpful Votes: 1 out of 1 total.
Review Date: 2008-09-16
After reading the author note at the beginning of the book the rest of the lessons fell in place. Chiang goes into concept design so clearly that I started to wonder,"Why didn't I think of that!" (Chiang's 20 years of experience will make you FEEL like that.) There is great insight into his process of science fiction design to the point where it made me eager to start some projects of my own. There is also a couple of great Photoshop tips you can use for digital painting which was made to be very simple. All I can say is that this is an excellent book/manual for anyone interested in creating their own science fiction art work.

Mechanika
Helpful Votes: 1 out of 1 total.
Review Date: 2008-09-14
Always a pleasure to see Doug Chiangs work and now we get a chance to see how he does it . A nice look into the workings of a sci-fi inventer . Lots of helpful advice and encouragement .

Graham McKenzie

Very insightful book.
Helpful Votes: 1 out of 1 total.
Review Date: 2008-09-07
This book is an insightful look into how to do mech type artwork as done by an amazing professional. He goes over his process and tools of the trade step by step. I bought one for myself and one for my up and coming nephew and we both loved it.

Show Your Process
Helpful Votes: 1 out of 1 total.
Review Date: 2008-09-04
In this book Doug Chiang leads you through a number of his drawings from marker sketch to final render. One of the great things about this method is it offers a rare look into the step-by-step changes that occur during the development of a conceptual render. This is a excellent guide for up and coming concept designers and an good source of inspiration for established artists. I highly recommend this book to anyone who wants a look into how great Sci-Fi illustration is developed.

Digital Video
Adobe Premiere Pro 2 Hands-On Training
Published in Paperback by Peachpit Press (2006-04-30)
Author: Jeff Schell
List price: $49.99
New price: $29.74
Used price: $27.49

Average review score:

Very good tutorial book, not your typical long winded guide.
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-11
I was looking to get a quick run on how Adobe Premiere Pro 2 works as I was familiar with other video packages. Not only was this manual easy to use in showing how to utilize many of the features of Adobe Premiere but it gave you ideas on how to set your workspace to maximize your editing efficiency.
I found I was able to skip to some chapters I wanted to learn more about first and ignore others that had characteristics similar to other programs I had used.

This is a good start to using the powerful features of this program. Now all I need is another book to help with the advanced image and sound editing for those videos that look grainy or have sound drops.

Learn to earn.
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-07
Got the program? Need help to use it? This is probably the best reference. I rated it 4 stars because not all of the material is in the lesson. You will have to copy resource material to your computer.

Easy to learn stuff.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-02-01
Anyone would easily think that Adobe premiere pro would be such a hard thing to learn how to do. Thanks to Jeff Schell, that problem is over. With easy excercises, this book is the essential tool to help you understand how to use the problem much better. It teaches you the basic tools, guides, and shortcuts that can help you create your own masterpiece (whatever that may be). The book also includes the disc that helps you step by step to create a simple video. I highly recommend this book for those who definitly want to learn Premiere Pro. It's Good Stuff

Outstanding
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-20
A book that I can read and understand without breaking into a sweat.
It solved one of my big problems inside five minutes.
You will not regret buying this book.

Love it!
Helpful Votes: 1 out of 1 total.
Review Date: 2007-01-10
I would rate myself at the intermediate level when it comes to editing. I was fairly new to Premiere Pro 2 (was using 6.5 before) when I purchased the book. There were some things I knew already that the book described but I didn't know a lot of the shortcuts. It also taught me a great deal about using all of the Audio features, so that was a huge bonus for me. All in all, I thought the book was great. It was easy to work through and follow. It also allows you to skip around throughout chapters easily.

Digital Video
The Filmmaker's Handbook: A Comprehensive Guide for the Digital Age
Published in Paperback by Plume (2007-09-04)
Authors: Steven Ascher and Edward Pincus
List price: $25.00
New price: $11.95
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Average review score:

The Filmaker's Handbook
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-11
Excellent resource explaining data and software issues for film and digital video. this book was recommended to me by the teacher in my TV media class.

Finally the Technical Information I have been Craving!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-29
Very detailed breakdown of how to do film production. Even if you are specializing in a particular department, you should read this book. It gives excellent information that helps you make informed decisions based on the type of production. It also goes into detail about each aspect of the film making process. If you feel overwhelmed by the amount of information surrounding film production, this one book will give you the confidence to make informed decisions. It breaks everything down into understandable language and is easy to read. It also helps you learn about the various options you have as a film maker. This truly is a film makers Bible! I don't think I would recommend it to costumers or make up artists but for anyone working in the technical fields surrounding film production this is a great resource book.

Where's my Bible? OH! Here it is!
Helpful Votes: 1 out of 1 total.
Review Date: 2008-02-29
I don't have to say much more than that this book is an absolute MUST if you are at all interested in filmmaking! When I was working on my first feature this was what we went back to, CONSTANTLY for advice and information. Primarily it focuses on the technical aspects of production and postproduction, giving you all the information necessary to help you overcome the plethora of overwhelming and seemingly insurmountable obstacles that will undoubtedly arise every single day of your first film shoot.

Great for the beginning Indy Filmmaker who must where many different hats on set, and even great for the experience filmmaker/director/producer as a troubleshooting guide when a situation arises and the solution is not so apparent.

Basically put: buy it!

For some examples of some of the mishaps that can happen during the production of a first feature, check out my blog at http://jokichronicles.blogspot.com tagged under "Antigua Movie."

Pleasant filmmaking!

This book is Great for catching up on technologies.
Helpful Votes: 2 out of 2 total.
Review Date: 2008-05-02
I'm a broadcast engineer that has worked with analog systems all his life. I recently started working in a Full SD television studio and in a year or so may want to go HD. This book helps to give you a basic grasp of terminology for the new HD world, as well as tips for every aspect from Pre-production to post- production and even distrubution.

If you could only buy one book - consider this one first
Helpful Votes: 4 out of 4 total.
Review Date: 2008-06-14
I have an entire library of filmmaking books - this one book (esp. the 2008 update) is fantastic - covering every aspect of filmmaking - and not just the technical stuff - even working with actors, directing and some basics of film theory. Of course it is best at the technical side - including HD production and post production editing. Very few of my collection come close to this one for breadth and depth.

Digital Video
Final Cut Express 4 Editing Workshop
Published in Paperback by Focal Press (2008-05-09)
Author: Tom Wolsky
List price: $36.95
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Average review score:

Excellent learning tool
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-27
Final Cut Express has a bit of a learning curve to work through. I'm only half-way through this book, and its worth is already more that I paid for it. I'd already been through most of the online help, and also another FCE4 book that I had purchased, when I bought this one. It has provided many valuable insights that have made it possible for me to actually become productive with Final Cut Express.

A very useful book
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-26
This is a very useful book for anyone learning the program. Video editing, particularly titling and animation, can be detailed and laborious. The writer--an experienced editor--takes you through the process step-by-step in contrast to manuals that merely describe a program's functions.

The accompanying CD has hands-on lessons for every chapter, so the reader can actually experience what the writer describes. Invaluable. Final Cut, even the express version, offers many video capabilities for both amateur and professional. This book shortens the learning process and brings you up-to-speed quickly.

The BEST
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-11
I purchased three books on editing Final Cut Express 4. This is the most helpful of the three. It was the only one that was helpful in setting up my iMac to work effectively with Final Cut Express 4.

Amazing learning curve
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-10
Everything I needed to improve and speed up my learning curve on FCE. Highly recommended.

Tom's the best
Helpful Votes: 4 out of 4 total.
Review Date: 2008-07-16
I've gotten each new edition of this book, even though there aren't a huge number of changes. It's just nice to see the updates he's made and draw from his rich knowledge and experience with Final Cut Pro/Final Cut Express/iMovie, and the new nuances he throws in with each edition.

You can already learn some key points to keep in mind about the latest version of FCE in the Excerpt from the front of the book available for viewing on Amazon. It's worth the price of the book right there!

Tom works so hard providing lucid and practical support on the Apple Support page for FCE, and no doubt uses that to enhance the next edition. You're going to be getting his free advice sooner or later, so you might as well throw a few bucks his way and give him some credit for all that you will benefit from his wisdom. I've bought several of the other FCE books over the years, but Tom is the best.

Ron Carlson

Digital Video
Handbook of Image and Video Processing (Communications, Networking and Multimedia)
Published in Hardcover by Academic Press (2000-05-31)
Author:
List price: $125.00
Used price: $62.00

Average review score:

Excellent journal-quality round-up
Helpful Votes: 11 out of 12 total.
Review Date: 2000-09-23
This is a very nice reference work for image processing professionals. It is a collection of articles by various experts in aspects of image processing, reporting on the state-of-the-art in their particular domains. The coverage is broad and deep. However, it is not for everyone. The writing style is that of a refereed journal. If you are not comfortable with that style of exposition, or if you are simply trying to find a snippet of code to implement a particular algorithm, this is not the book for you. At the other extreme, do not expect to find new and startling insights into the field that you did your dissertation on. However, if you want to understand the current state of the art of a colleague's field, or if you need to expand your expertise into a new area of image processing, this is a very good place to start.

Image Processing for the mathematically inclined
Helpful Votes: 19 out of 20 total.
Review Date: 2001-05-12
This is an encyclopedia of image processing topics. It contains some introductory material to help people understand what images are and how to process them. The majority of the text, however, is for experienced people wanting to look up topics.

This book is big. It is about 8"x11" by 900 pages. It contains material from 100 different professionals on 50 different topics.

The style is academic. The editor is the editor of the IEEE Transactions on Image Processing. The page style is similar to what you would see in an IEEE Transaction.

There is plenty of math. The text explains the mathematics, but not to the depth I would like to see.

The authors illustrate the techniques with many images. If there are no "before and after" images in an image processing book, reject it. Well, this book has plenty of images. That is a strong point.

A week point is there is no source code illustrating the techniques and algorithms. I find this a major weakness, but one that is not unique to this book.

The authors leave much to the reader. This is not a read from cover to cover book. The reader must go slow, take notes, study, and read again to understand the material.

All in all, this is a good source of knowledge on image processing. If you work with images and write software to process images, you should have this book on your desk.

Spectacular Book on Image processing
Helpful Votes: 3 out of 3 total.
Review Date: 2006-10-03
This is the book to have on the subject! It covers almost any aspect that you can think of in image/video processing. This is a MATH intensive book and it will not tell you how to directly implement any of its concepts in code. The author assumes that the reader will be able to do this on there own. Topics are very well explained, but sometimes I needed to reread a topic 3 or 4 times and go over the math a couple times to fully understand. Great book to have as an encyclopedia like resource on the shelf.

Outstanding Book !
Helpful Votes: 7 out of 8 total.
Review Date: 2002-10-15
This book is just GREAT.
It covers almost every single ascpect of image and video processing. Everything is in deep and very good explained. A lot of before-and-after example pictures (important ones in color) are provided too. But beware. You need a fairly good understanding of math to read the book. It is not intended to explain how to use Photoshop, but rather how to write your own ;-)
This book is not a read-along book. Sometimes you have to read a section 2 or 3 times to understand it.
I think sometimes a good Snippet of C-Code would help to understand, but this is acceptable.
Again: A outstanding book, which fully covers all my needs.
The price of 100 us$ is ok, because it's a lot of a book...

Great reference for methods of image and video processing
Helpful Votes: 8 out of 8 total.
Review Date: 2006-02-02
There is a 2nd edition of this book that was published in July 2005, so all reviews earlier than that are referring to the first edition. Regardless, the second edition of this book is just as good as the first. There are many texts that do a good job of covering image processing, but few do such a good job of covering all of the aspects of video processing - motion detection and estimation, video enhancement and restoration, and video segmentation. There is an entire section on video compression which discusses the H.261 standard, wavelets and video compression, object-based video coding, and the various MPEG standards. There are also articles on video indexing and retrieval and a unified framework for video browsing and retrieval.
In the area of image processing, there is much good information here, but the basics are better explained in "Digital Image Processing" by Gonzales and Woods. Once you master that book, this makes a good secondary reference on image processing. Although this book does go over some image processing basics, it is better at explaining more advanced concepts such as multiframe image restoration, wavelet denoising, 3D shape reconstruction from multiple views, and statistical methods for image segmentation. There are many bad books out there that are collections of articles, but don't let that scare you off. This really is a collection of very good articles published together in a coherent fashion.
There are plenty of equations, example images, and instructive figures in the articles to help explain each concept. Highly recommended.

Digital Video
Pinnacle Studio 9 for Windows (Visual QuickStart Guide)
Published in Paperback by Peachpit Press (2004-02-20)
Author: Jan Ozer
List price: $21.99
New price: $8.26
Used price: $1.42

Average review score:

Excellent book
Helpful Votes: 5 out of 5 total.
Review Date: 2005-06-29
Simply put, read this book and you will definitely be able to produce excellent movies.
The book can be read from start to finish or just dip in to where the specific information is. The book is written so both ways work.The clear instructions enable even a novice to be proud - even amazed at what they can do.
Two days after reading this book I put a mini movie on the internet! If I can, you can!

Now, Studio 9 Plus is covered
Helpful Votes: 6 out of 6 total.
Review Date: 2005-04-04
As an owner of the author's Pinnacle Studio 8 book, I waited to buy what I anticipated to be his Pinnacle Studio 9 Plus book. But wait no more. A supplemental chapter covering the 9 Plus features - PIP, Pan and Zoom, and Chroma Key, is avaiable at http://www.doceo.com/studio9.html under "Click here to download free chapter on new features of Studio Plus", and now I have the equivalent of the Studio Plus 9 book.
I agree with the other reviewer's comments and no point in repeating them here, except to say that for me the best parts about the author's presentations are the illustrative examples.

Great Book for After you Get The Software Loaded.
Helpful Votes: 7 out of 7 total.
Review Date: 2005-03-26
Pinnacle's Studio 9 is a love it or hate it package. At $99 (retail price) it is very inexpensive for what you get. The problem, people report, has been getting it to work on their system -- I also hear that the newest release of the package is much, much better. It also seems to work better with Intel Pentium CPU's than with AMD and it also likes memory, say a gigabyte.

But as for the book, this is one of the Visual Quickstart Guides. They're great. They use a format of having two columns on each page with the outside column being text and the inside being pictures. Each page is devoted to some small task and handles that task completely. You can start at the front of the book and go all the way through and you'll get a pretty good tutorial on the software. Or you can use the index to skip around and quickly get to the particular detail you are looking for.

Jan Ozer is an excellent writer. He starts out with the statement "you have the manual for the software" and then goes on from there. This is not a manual of how to, this is a what and why kind of book that explains what it is that you are trying to do and then goes on to tell you how to do it. The manual tells you how to do a J-Cut and an L-Cut. This book tells you what they are.

The author sails to new horizons with Pinnacle Studio 9 Visual Quickstart Guide!
Helpful Votes: 9 out of 9 total.
Review Date: 2005-06-30
I've read numerous technical books on many subjects and have never sailed through the software as smoothly as with this book.
If you're looking for a tutorial that can whiz you through the subject matter with ease and accuracy this is it! No matter where you wish to refer back to, you can do it without reading the whole chapter (as with other tutorials). Quickstart is the name however I feel it should be named Quick referrence.
Best investment I've made in a while. I'm making movies that are in awe at my office. I've been told they have been made professionally.

A "Must" for Studio 9
Helpful Votes: 9 out of 9 total.
Review Date: 2004-10-29
This is probably one of the most informative books on video editing that you can buy. The author is an expert in the field and has the ability to not just tell you how to do something, but make you understand what is going on and thereby enabling an intuitive feel for using the program. His "Studio 8 for Windows" carried me from the depths of ignorance to a level of competence that allows me to knock out complicated projects in record time; this new Studio 9 version will do the same for you plus. This book will enable the beginner to successfully edit productions with minimum heartache....but READ before you start clicking madly away.

Digital Video
Processing: A Programming Handbook for Visual Designers and Artists
Published in Hardcover by The MIT Press (2007-09-30)
Authors: Casey Reas and Ben Fry
List price: $50.00
New price: $36.00
Used price: $34.25

Average review score:

Great book from the creators...
Helpful Votes: 0 out of 1 total.
Review Date: 2008-08-14
This is a great text, from the authors of the software itself. I'm only through the first hundred pages or so, but it's a fairly well-presented volume of information split into easily digested chapters, on everything from the command structure for creating graphics to the math that governs such efforts. The authors cover not only the rationale behind their own programming language, but also touch on the thinking behind digital graphic and artworks as a whole...

While the chapters are a little scattered for the linear reader (e.g., certain of the mathematical function chapters are broken and split into chapters that would flow a little better with no break between them), the authors are fairly clear in their intro and table of contents that the text is meant to be read and digested in a variety of ways, linear being only one method.

There are a few problems with the explanations of some of the syntax and command structure, but overall, the book is a sound investment for a newby like myself, who hasn't visited programming in a number of years, and needs a primer/refresher, as well as a source for the more advanced coding artist. I recommend the book without reservation.

Processing: Everything you need to know and then some...
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-19
So far (hey!, its a big book, and dense material) this is an excellent book covering the basics of processing. I plan on spending some quality time with this on my vacation.

I hope to post some video on it later, as well as some examples of programs I make on my blog.

Tim

Great reference for a great language
Helpful Votes: 1 out of 3 total.
Review Date: 2008-04-09
Processing is a great language for anybody who wants to create graphical applications or visualizations without messing with complex graphics libraries. This is the definitive reference to the language, with much more detail than you get from the web documentation. It'll help you get up and running writing visual apps in no time.

a different, and beautiful, approach to programming
Helpful Votes: 4 out of 4 total.
Review Date: 2008-05-05
As a high school physics teacher with a lot of advanced students, I've been trying to work a bit of computer programming into the course over the last few years. I always wanted to do graphics programming with the students in order to help them visualize and simulate systems, because the pictures produced are a lot prettier and more rewarding than just the formulas on their own, but the languages I tried were just too difficult to teach from scratch in the time we had. Processing seems to be just what I'm looking for: it's free so the kids can download it themselves, and it really doesn't take much to produce stunning graphics. Now I would NOT recommend the book to someone with no programming experience at all - the emphasis of the book is clearly (and rightly) on how to get up to speed making images, not on what a variable is. That said, this book is a terrific resource for me; anyone with a basic programming course under their belt ought to have no trouble making sense of Processing's syntax, and the power of the language is phenomenal. The authors have done a fine job of both explaining the use of the Processing language, and showing off what it can do with all the examples. Processing is letting me do what I always wanted to do with a computer - make stunning graphics from mathematical information - at a level high school students can understand. If you are at all interested in Processing, download the free software and go here next.

More than a reference book!
Helpful Votes: 5 out of 5 total.
Review Date: 2008-05-05
I have been watching the development of processing and the processing community for a few years but until now haven't explored it much.
I create live visuals for musical performances - mostly within the chiptunes music scene (people using game console hardware to create new music). Originally I did all of my work with PureData, GEM and other libraries but then decided to move to performing with handhelds, writing code for the GP2X and Gameboy Advance (because unlike newer machines, the GBA has video out).

For an upcoming project, I decided that I wanted to create a web "playable" version of the software that I have created for the gp2x (where the visuals react to the joystick, button presses, etc) - enter Processing!
I decided that Processing would be the best tool for this job because it is easy to deliver on the web, has functions for interactivity (key presses, mouse actions, etc), and is open source which is important to me.

After looking at the Processing.org website, I decided that while there is a good reference there, a book might be nice. I was pleased to find the book "Processing: A Programming Handbook for Visual Designers and Artists" written by the creators of Processing, Casey Reas and Ben Fry and thought that no matter how useful it would be, it was good to support the developers of the project.

The pleasant surprise was that book is great!
I was expecting something like an extended reference book but it is much more than that. For one, this is a book that teaches programming concepts regardless of the language used to implement them. Although I have previous programming experience, I know that I could give this book to someone with no previous experience and they would be able to follow along and not only learn Processing, but learn programming. Sure, you can learn programming by reading C (or name your favorite language here) tutorials, writing text to the screen, reading and writing to files, etc. but ... I think that for some people it's much more exciting and motivating to see cool things happen, shapes moving, colors changing, etc. when they type in commands, learn about functions, conditionals, objects and so on. This book does that.

Another interesting thing about the book is that periodically there are interviews with visual artists who create with software - and not all with processing but with various types of software. I liked these and could imagine seeing more (or just new ones) in future editions of the book or online. I'll admit that I only use open source software so I am biased, but could imagine seeing more mention of Pd (Pure Data) as alternative to Max/Jitter.

[...]

Overall, the book is very well written and enjoyable to read even when you aren't in front of a computer (I read much while traveling) - the authors make reference to many pioneers of computing, visualization, motion graphics, film, etc. and I had fun looking up those whose works I wasn't familiar with. I highly recommend this book to anyone interested in creating visuals with computers.

Digital Video
iLife '05: The Missing Manual
Published in Paperback by Pogue Press (2005-08-24)
Author: David Pogue
List price: $29.95
New price: $3.99
Used price: $0.63

Average review score:

Great price/book/content
Helpful Votes: 1 out of 1 total.
Review Date: 2006-06-21
All around, yet another hit from the Missing Manual series!

I'm well versed in most things computer, so computer books often either are way under my interest level or are very technical in nature. This is a great mix of advanced techniques taught in a quick and understandable way.

I'm actually using iLife '06, but haven't hit any major roadbumps between the content in the book and the '06 apps.

Great stuff - now I'm drooling over the iPhoto specific book - I want to dig even deeper into that app now that I understand the basics!

Can't miss with anything in this series...
Helpful Votes: 2 out of 2 total.
Review Date: 2006-03-22
iLife '05 is the fifth Missing Manual I've purchased. I find them helpful, informative, and fun to read. The chapter layout is logical and fluid, the index is thorough, and the entire manual is chock full of color (!) illustrations.

The first few chapters will walk the beginner through iTunes and the iTunes Music store. There is even a chapter on managing your iPod.

Next is iPhoto, Apple's image browser-librarian-editor. Like Apple's software, there is more than first meets the eye in these pages.

Section three covers iMovie, from working with your camcorder through producing something worth burning to DVD...leading seamlessly to

Section four, exploring iDVD. Both general concepts and insider-like tips abound.

Section five covers GarageBand. All the above sections are much more accessable and thorough than Apple's Help system. This Missing Manual closes with more than 50 pages of troubleshooting tips for the 5 software titles, and an excellent index.

The whole book is a pleasure to read, browse, or just to hold in the hand (though it's heavy--nothing skimpy about it). I find myself reading some sections completely and diving in for a just a few pages in others. A must have if you own iLife '05--whhich can be had for a song now that iLife '06 is out.

Covers all the major features and functions of iLife: iTunes, iPhoto 5, Garage Band 2 and more
Helpful Votes: 2 out of 2 total.
Review Date: 2006-02-07
David Pogue's iLife 05: The Missing Manual covers all the major features and functions of iLife: iTunes, iPhoto 5, Garage Band 2 and more. These are all key cornerstones of the Mac's popularity and here are revealed by a weekly computer columnist for the New York Times who is himself a Macintosh author. From producing polished music recordings with no prior experience to using information panels, effects panes, film rolls and other features of iLife 05, you simply can't be without this book if you own the program. The full color screen examples packed throughout make it hard to mess up.

THE LIFE OF ILIFE '05!!
Helpful Votes: 3 out of 3 total.
Review Date: 2006-05-08
Do you need to harness cutting-edge technology for your own creative expression and entertainment? If you do, you're in luck! Author David Pogue, has done an outstanding job of writing a book that doesn't require you to be a professional working for a media conglomerate to read it.

Pogue, begins by discussing how to use iTunes 4 for managing, playing, buying and sharing digital music. Then, he discusses how to use the iPhoto 5 program for downloading photos from your digital camera, and organizing, sharing, and printing them. The author continues by describing how to use the iMoves HD program for editing footage from a digital camcorder, adding effects, sound, and credits, and then presenting the result. Next, he details how to use GarageBand 2 for composing and recording terrific-sounding songs of your own. Then, the author provides an overview of how to use the iDVD 5 program for burning DVDs containing the movies, music, and photos from iTunes, iPhotos, iMoves, and GarageBand. Finally, he explains how to troubleshoot the preceding programs.

This most excellent book packages iDVD 5, iTunes, iPhotos, iMoves, and GarageBand come in a single package called iLife '05. In other words, if you've mastered all of the preceding information, you have all of the technical background you need to enjoy iLife '05: The Missing Manual.

Essential information for iLife 05 users
Helpful Votes: 6 out of 6 total.
Review Date: 2006-03-18
This is a good book for understanding all of the applications included in iLife 05. Note, however, that iLife 06 has been released with a host of new features, and thus depending on whether or not you intend to upgrade, this book may have a limited lifespan of usefulness at this point in time. As of iLife '06, iLife consists of six components: iTunes, iPhoto, iMovie, iDVD, GarageBand, and iWeb. However, if you intend to stick with iLife 05 for awhile, you couldn't ask for a better guide. Basically, what the author has done is condense his Mac missing manual series of books- iMovie&DVD, iPhoto, iTunes&iPod, and GarageBand - into one volume. I have some of the missing manuals for the individual applications, and I compared the individual books with the applicable sections in this book, and they seem to be equitable in quality. The only thing you are really missing is some of Pogue's insight into using the applications - for example, some pointers on film-making in the case of the iMovie&iDVD book versus this book. There also seem to be more advanced user and customization information in the individual "Missing Manual" books versus this book, so perhaps power-users would be better off buying the individual missing manuals on the applications. I notice that Amazon does not show the table of contents, so I do that here for the purpose of completeness:
PART 1: iTunes
1. Getting Music into iTunes
2. Getting Music out of iTunes
3. Managing Your Music
4. The iTunes Music Store
5. The iPod Connection
PART 2: iPhoto
6. Camera Meets Mac
7. The Digital Shoebox
8. Editing Your Shots
9. The iPhoto Slideshow
10. Prints and Books
11. Photos Online - and Your Network
12. iPhoto File Management
PART 3: iMovie
13. Camcorder Meets Mac
14. Building the Movie
15. Transitions and Effects
16. Titles, Captions, and Credits
17. Narration, Music, and Sound
18. Still Pictures and Quicktime Movies
19. Finding Your Audience
PART 4: iDVD
20. From iMovie to iDVD
21. iDVD Projects By Hand
22. Advanced iDVD
PART 5: GarageBand
23. Setting Up the Garage
24. Loops
25. Regions
26. Software Instruments (MIDI)
27. Recording and Editing Live Audio
28. Effects, Guitar Amps, and Instrument Models
29. Mixing and Publishing
PART 6: Troubleshooting
30. Troubleshooting iTunes
31. Troubleshooting iPhoto
32. Troubleshooting iMovie
33. Troubleshooting iDVD
34. Troubleshooting GarageBand


Books-Under-Review-->Computers-->Multimedia-->Digital Video-->2
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