Software Books
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Used price: $27.95

THE BEST Book on UDB to get INDEPTH!!Review Date: 2007-08-17
Superb book for learning SQL and database basicsReview Date: 2006-10-24
I recomend the book to somebody that would like to learn SQL and DB2 basics.
Best book available for DBAs working with DPF Review Date: 2006-06-27
I consider this book as DB2 UDB Bible. This is one of the some good books on DB2 UDB.
Also recommend to DBAs who are not preparing for certification since it covers almost all the aspects of DB2 database.
Regards
Prakash Gautam
Absolutely the best DB2 book!Review Date: 2004-05-18
Excellent bookReview Date: 2004-05-12

Used price: $27.00

If there's one book to buy this is it!Review Date: 2001-04-01
My favorite chapter was "Using Shrink-Wrapped Classes". Until now I have avoided using the available classes distributed with Visual FoxPro because there was a lack of documentation in the original manuals and didn't have the time to open each class and explore. Now that I have read this chapter I ask myself why was I pushing a square wheel up a hill all these years when I could have used these classes immediately and start building on them. Another favorite was needing to know how to hide properties and methods in classes and never being able to figure out how to make these classes work properly. Now I know!
I read this book in two evenings and now I am going back over my classes to re-configure them.
Hentzenwerke Publishing has done a phenomenal job with all it's titles. Not one has been a disappointment. Unlike IDG Books "Bible" series which has been nothing more than fluff and someone wanting to show-off their code.
ExcellentReview Date: 2000-04-24
But, I don't have Rational Rose...Review Date: 2001-09-02
Absolutely the best book for cutting your teeth in OOP/VFP6!Review Date: 2000-10-06
A Book for Power Developers using VFP's powerful OOP...Review Date: 1999-10-09


Angels Unaware, A Cousin's ReviewReview Date: 2003-03-09
Angels UnawareReview Date: 2002-08-24
A well written, uplifting and gracious book.Review Date: 1999-07-20
Maine's Heritage Shines ThroughReview Date: 2006-08-28
"Angels Unaware" shows us lives of strength, courage, and grace laced with ingenuity and hardwork. Almost every character goes through convincing change throughout the course of the book--even the villain of the piece (you'll have to read to find out this surprise).
Priscilla Maine says, "My great-grandmothers came West with a wagon load of dreams. They birthed and buried their infants alone, plowed fields, outlived husbands, tragedies, and trumphs that inspire my writing." Those fore-mothers, reading over Maine's shoulder must surely be proud of how she continues their heritage.
--Janet Grace Riehl, author Sightlines: A Poet's Diary
A powerful, well-researched historical novel.Review Date: 2000-07-03
Mary E. Trimble Reviewer

Used price: $23.99

If you have a Computer Science background and just starting with PERL, this is the book for you.Review Date: 2008-08-08
Excellent Tutorial Enabled Use Almost ImmediatelyReview Date: 2008-04-27
Understand PerlReview Date: 2008-03-19
Best introduction to Perl 5 in printReview Date: 2008-02-04
James Lee's book is excellent from start to finish. I found his explanations very clear and his writing style lively. He covered just about everything I hoped to read in a book of roughly 400 pages. The book is ideal for the self-educated since it contains exercises with answers in the back. I personally enjoyed learning more about regular expressions in Ch 7, since PCRE is an important part of several network security tools.
It is easy to take a good programming book for granted. I have started and stopped reading several other books written to teach programming because their style is terrible and the assumptions they make confuse the beginner. BP2E is always conscious of what the reader has already seen. The author makes it clear when a briefly mentioned topic will be more thoroughly explained later in the book. Plenty of technical authors could learn from this example.
Even if you plan to read the author's new book -- Beginning Perl 6 (or BP3E) -- you may want to read BP2E. Perl 5 will be with us for many more years, so it pays to understand the material in BP2E. (It's possible that BP3E could demonstrate Perl 5 and 6 syntax, but I doubt it.)
Fantastic tool for beginnersReview Date: 2007-07-12
I bought this book very recently, having no prior experience with Perl. I had seen a couple of scripts that other people had written, but since I have minimal programming experience I could only somewhat figure out what they were intended for.
I read the first chapter of Beginning Perl (11 pages), and read bits and pieces of the second chapter (37 pages). Then I began writing my first Perl scripts, using the book primarily for reference. It makes a great reference tool because the index is very thorough and the examples are easy to understand without necessarily reading the entire book in order. About 3 hours ago I couldn't have told you what a subroutine was or how to create a hash, but now I have completed my first interactive program using subroutines, hashes, various types of loops, error-checking, etc. That would have taken me weeks to learn if I had not discovered this book.
I highly recommend this book to anyone interested in learning Perl.

Used price: $23.35

Great learning tool.Review Date: 2008-12-02
I-Photo - very helpful book!Review Date: 2008-10-18
Good StuffReview Date: 2008-10-09
Ain't gonna do a bang up job with out it.
Walt
A must haveReview Date: 2008-07-24
Saving Me Time and Making Lightroom a JoyReview Date: 2008-09-07
Things that I previously was unable to figure out became clear within a short time thanks to the Missing Manual for iPhoto '08. I feel more confident that I am going to master the photo processing software and spend much less time at the iMac while doing a better job of editing and printing my images. A great value because it translates right into time saved. Much easier than using on line help and tutorials because the manual asks the questions that I was unable to even think to ask - and then proceeds to answer the questions. I am very pleased with this book. I have over 15,000 images in iPhoto now and feel that I will soon be in command of the images and not the other way around.

Used price: $3.75

Well-written and coherentReview Date: 2003-03-09
Some
of the useful features of this book are
- well-selected examples
- a description of the product development process
-
an excellent description (with examples) of how to develop and use "personas"
- guidelines for when and how to use specific
models of interaction in a product
- simple, bullet-pointed summary guidelines for solving interaction and display design
problems
- case studies at the end which are evaluated using criteria the author has developed throughout the book
I am a designer working in this field and this is the guide I would recommend for exploring and understanding the practice of web-application design.
Deconstructing User InterfacesReview Date: 2007-09-11
Solid informationReview Date: 2005-08-09
An excellent resource for user researchers!Review Date: 2003-04-04
An impeccably-organized encyclopedia of web designReview Date: 2003-11-14
If I had to base an entire web design class on a single book this would be the one. Bob Baxley's "Making the Web Work" is easily the most comprehensive manual for applying good design to create a great user experience on the web. This book has both breadth and depth-just look at the table of contents. Regardless of your level of web design proficiency you will find more than your money's worth of useful insight here (even if you have already read just about every other web design book!).
One thing I especially like about this book is that Bob doesn't provide a single solution for a design challenge, but takes time to present and evaluate (pro/con and why) several alternatives. He doesn't just feed you the "right" answers the way Jakob Nielsen does in his "Designing Web Usability." Bob's approach will help you gain a thorough understanding of the options and make informed design decisions.
The two case studies of Amazon and Ofoto included at the end of the book are the most comprehensive I have seen: they're about 30 pages each!
About the only gripe I have is that Bob takes the liberty of using lesser known versions of some terms without providing their more known synonyms. For example, while Lou Rosenfeld and Peter Morville have all but established the terms "ambiguous" and "exact" for the two types of classification schemes, Bob prefers to call them "subjective" and "objective," respectively, without providing the alternative terms. Similarly, "organization scheme" is replaced by "classification scheme", and "organization structure" with "model of association." My IA students have enough difficulty keeping one set of terms straight!
Overall, however, this one serious web design book. Highly recommended. Other books I liked: "Interface Design for Ecommerce Applications" by Paul Gokin (search for this one on the web), "Designing Web Site Interface Elements" by Eric Eaton, and "Submit Now: Designing Persuasive Websites" by Andrew Chak.

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For artists seeking more than programmer's technical tipsReview Date: 2004-11-13
A thoroughly enjoyable bookReview Date: 2001-11-06
Finding that balance of an artist and technologist from where to launch one's vision and future visions of creativity starts with good knowledge. Ratner gives many facets of where to see this vision and tutorials to follow through with your own creative projects.
I commonly work with many high-end graphics programs, Lightwave 7.0 being my newest program on my plate. Peter Ratner's 3d book getting me from a begining user from just reading the index to a 3D artist ready to start the new facets of my own portfolio. Mastering 3D Animation helped quite a bit everything from the Modeling and subdivides to the theory/progress.
Joseph Arthur
Information Architects, Principal
"Mastering 3D Animation" suitable as collegiate textReview Date: 2001-11-26
Make no mistake: This is no cursory guide to constructing simple geometry, slapping on some stock textures, animating basic movements along spline paths and rendering to AVI while you're sipping on a latte, watching the Discovery Channel. A full-time professor in the 3D Computer Animation department of James Madison University and the program's founder, Ratner relies on the broad and substantial digital and conventional art experience that has rewarded him with artistic entries in more than 80 national and international juried exhibitions. Ratner is well-versed in most aspects of 3D art creation, choreography and cinematography. The results of his industry experience are a splendid collection of detailed and refined insights and experiences assimilated into a thorough tutorial guide. I have no doubt-as many experts agree-that Mastering 3D Animation is equipped to serve as a collegiate-level textbook for 3D computer animation curricula.
Spanning the many processes related to generating 3D digital art, Ratner illustrates his critical techniques with 658 black-and-white line drawings and grayscale screen captures. The images vary from basic and sketchy but illustrative black-only perspectives, steps and graphs to grayscale representations depicting character renderings, particle systems, height fields, geometric displacements, facial close-ups, rendered environments and more. Of particular interest to those having cinematography or traditional art backgrounds are the commentary, instructions and grayscale reproductions of painted and sketched art dating back multiple centuries.
Those attending to a more technical emphasis and interest are accommodated in every respect, however-minus superficial references to hardware specifications. Early on, Ratner clarifies his intentions in composing this text: "[The book's] purpose is not to create button pushers who can boast about megahertz, abundant RAM, big monitors and software with all kinds of bells and whistles. It is hoped that aspiring 3D artists will learn some valuable lessons from the great art geniuses that have preceded them." (Foreward/vii) Yes, Ratner does wane philosophical, at times, but his contemplative tendencies bring a refreshing and purist perspective to a field frequently inundated by overly technical meanderings and functionally pointless rambling. Thus, Ratner blends an in-depth artistic and technical knowledge with a practicality and philosophy altogether forming a well-rounded perspective-one catering to persons of various inclinations and backgrounds.
The companion CD contains 200-plus 3D models in a variety of formats: LightWave 3D's .lwo and .lws; Wavefront's .obj; Maya's .ml and the generic .dxf. Tutorial project files are archived in QuickTime (.mov) and JPEG (.jpg) formats, and Ratner also includes a Photoshop brush file (.abr) for creating "grime" textures.
As for the text's informational composition, chapters one and two explore the basics of 3D modeling-polygonal and spline-based (NURBS). Chapter 3 addresses basic 3D animation, while the fourth delves further into animation by considering the role of deformation tools: skeletons ("bones"); kinematics; lattice flexors, etc. In Chapter 5, Ratner explains special effects, including the use of spheres, particles, collision detection, voxels, fragments, displacement mapping and more. Part II of the text, Advanced 3D Modeling, begins with commentary about the human head's structure and composition, including muscles and bone. Ratner explains both the NURBS- and polygon- based methods for modeling the head. Special attention is allotted to features, such as the eyes, eyelids, eye sockets and ears. There's no lack of detail, here, and NURBS fans will experience a rare sensation-a feeling of belongingness.
The next two chapters, six and seven, are devoted to modeling the human figure. The latter stresses finishing-hair, eyelashes and clothing. Chapters 9 and 10 comprise Part III: Preparing for Animation. Lighting is the focus of Chapter 9, and Chapter 10-another that may appeal particularly to conventional artists-deals with surfacing techniques. The author goes beyond the typical texture map types-cylindrical, planar, spherical, cubic, etc.-and the use of photos to address alternative surfacing methods, such as transparency (alpha) and displacement maps. In short, Ratner extends well beyond the conventional surfacing methods most highly publicized, deeply exploring what might be categorized more aptly as upper-echelon trade tips than as common genre knowledge: creating sophisticated bump maps; using grayscale gradients in displacement; and more.
Part IV of the book, Character Animation Fundamentals, includes chapters 11-14: Expressing Emotion with Facial Animation (11); The Elements of Action (12); Movements of the Figure (13); Composition and Cinematography (14). Once again, the author uses an expansive knowledge of choreography and anatomy to help quantify how human emotions are exhibited: body posturing; eye wideness; lip contour; eyebrow position; even directional muscular pull. Each of these considerations can be projected in a 3D figure, and Ratner shows the reader how. "A muscle is composed of a bundle of fibers that work in mutual association to perform common duties," Ratner writes on Page 248. "... It is this combination of movements that results in the complicated harmony of the facial muscles."
The Elements of Action chapter confronts those issues pertinent to a convincing human portrayal by a mere collection of polygons or surfaced curved lines: timing; sound syncing; weight and recoil ("squash and stretch"); walk cycles and more. Chapter 13 addresses concerns complementary to those in the previous one, including body mass motion, pace and impact, equilibrium, action lines, rhythm and still more. The final score of this harmonized tutorial prose pursues line composition, spatial arrangement, blocking (proxy geometry) and all manner of photographic issues and techniques. The reader will learn practical cinematography terminology-camera techniques and movements, transitions, more-and the fundamental tenets of motion depiction utilized by artists centuries earlier.
Wonderfully writtenReview Date: 2001-05-12
First Mediocre ReviewReview Date: 2001-06-27

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An Outstanding Wealth of InformationReview Date: 1998-12-22
Excellent for beginnersReview Date: 2000-02-29
It is one of those very rare books that presents advanced concepts in a context understandable by users of all experience levels. The author often throws in tips about Oracle PL/SQL quirks to watch out for, as well as some very applicable information about how Oracle works internally.
I've since become more comfortable with PL/SQL, and the book also serves as a great reference. I highly encourage you to read this book straight through.
I recommend this well-written book to anybody wanting to learn PL/SQL, as well as anyone needing a great reference.
Well-Organized, Useful Examples, Easy to ReadReview Date: 1999-02-27
An Excellent BookReview Date: 1999-02-02
Good but outdatedReview Date: 1999-01-27

Used price: $18.26

photography school, but funReview Date: 2008-12-01
Perfect for yourself or as a giftReview Date: 2008-11-30
Great GuideReview Date: 2008-11-24
BrilliantReview Date: 2008-10-27
I highly recommend this book to any avid photographer and aspiring professional photographer. I'd like to get more books in the photoworkshop series.
The best photography book I've read so far...Review Date: 2008-10-18

Used price: $0.01

VERY VERY GOODReview Date: 2008-08-17
I'd buy from them again.
Learn Quark FastReview Date: 2003-02-21
Can't Learn Quark without itReview Date: 2002-03-07
Powerful manualReview Date: 2001-09-11
Outstanding book for those who use or want to use QuarkReview Date: 2002-01-17
I am constantly referring to the book now as a reference.
Can't go wrong with this one.
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