Human-Computer Interaction Books


Books-Under-Review-->Computers-->Human-Computer Interaction-->6
Related Subjects: Software Departments Hardware Organizations Companies and Consultants Conferences
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246
Human-Computer Interaction Books sorted by Average customer review: high to low .

Human-Computer Interaction
Gamer Theory
Published in Hardcover by Harvard University Press (2007-04-30)
Author: McKenzie Wark
List price: $19.95
New price: $10.00
Used price: $9.50

Average review score:

Gamer Theory Class
Helpful Votes: 1 out of 3 total.
Review Date: 2008-06-27
I am working on a gamer theory class at the university i work for and this book is simple awesome, funny, insightful and very educative. I think this book is one of the most imppresive philosphical analysis of games. I luv it!

Gamer Theory
Helpful Votes: 1 out of 2 total.
Review Date: 2008-06-18
It was very good book that kept me reading through every chapter with every intent being to finish it. It's a quick read and I loved not only it's game references but also the other pop culture references that it brings up with simplicity. It had simplicity in it's complexity. The only bad thing I can think of is that it's hard to truly understand unless if you have read it at least twice.

Human-Computer Interaction
Human Factors in Systems Engineering (Wiley Series in Systems Engineering and Management)
Published in Hardcover by Wiley-Interscience (1996-02-27)
Author: Alphonse Chapanis
List price: $120.00
New price: $89.79
Used price: $59.99

Average review score:

Essential
Helpful Votes: 1 out of 1 total.
Review Date: 2001-12-11
Essential reading for the pragmatic, sensible and successful application of Human Factors to anyone in industry.
This book has provided me with information of how Human Factors should be applied to the development of a system in the 'real engineering' world. Invaluable. Brilliant. If you are in 'Human Factors' you NEED this book.

A must-have for students and practitioners in human factors!
Helpful Votes: 13 out of 13 total.
Review Date: 1999-08-31
Alphonse Chapanis is one of the founding fathers of the field of human factors engineering and probably its most important author. His numerous books and publications over the past half century serve as a foundation for those engaged in the design of user-friendly tools, systems and environments. Now he presents what may be his best work, a comprehensive description of how the human factors design process actually proceeds.

While most human factors texts have concentrated on questions of describing and optimizing human performance, Chapanis goes one step farther. The goal of this text is to show the human factors practitioner precisely how their inputs should be included at every stage of the engineering design process. Effective coordination with design engineers from other disciplines is the key. Numerous entertaining and thought-provoking case studies are drawn from the authors's vast experience to add spice to the clearly written text.

To anyone starting a career in human factors engineering: Buy this book, read it from cover to cover, keep it on your desk and refer to it often.

Human-Computer Interaction
Interaction Design for Complex Problem Solving: Developing Useful and Usable Software (Interactive Technologies)
Published in Paperback by Morgan Kaufmann (2003-09)
Author: Barbara Mirel
List price: $57.95
New price: $46.18
Used price: $28.18

Average review score:

Unique & Extremly Valuable Prespective
Helpful Votes: 0 out of 0 total.
Review Date: 2007-09-11
An excellent, in depth, treatment of this topic. Her framework addresses "core activities within a task landscape," ie, dealing with large amounts of information, finding your way through the analysis & making sense of the results. Then she presents case studies applying this framework to different fields, including the design of a visualization tool.

An excellent book about designing complex applications
Helpful Votes: 3 out of 6 total.
Review Date: 2004-09-13
Provides frameworks for exploration and discussion of designing for usefulness. Due to the youth of the field it doesn't provide complete solutions or processes.

Brings together, organizes articulately, and effectively cites authoritative resources.

Provides a strategic framework for modeling users context/work at a process vs task oriented level.

Has relevant examples of complex situations that address meaningful issues for users
- Marketing Research - optimal product mix decisions
- Healthcare - complex social and technical systems
- IT - troubleshooting sophisticated systems
- Project Mgt - managing projects

Human-Computer Interaction
Intranet as Groupware
Published in Paperback by Wiley (1996-11-22)
Author: Mellanie Hills
List price: $39.99
New price: $9.48
Used price: $0.41

Average review score:

A handy guide and reference book for Intranet managers.
Helpful Votes: 0 out of 0 total.
Review Date: 1998-10-03
"The problem with groupware is that it's been very expensive and difficult to implement. With the introduction of cheap and easy-to-construct Intranets, that's no longer the case," begins Melanie Hills in her new book, "Intranets as Groupware." Intranets and groupware can help employees communicate more effectively, capture and share their knowledge, and learn and innovate.

Melanie Hills is an Internet technologies consultant for Fortune 500 companies, and a founder of consulting firm Knowledgies. In this material, she builds on her earlier book - "Intranet Business Strategies" - and goes beyond basic Intranet installation to address building groupware capabilities into Intranets. Case studies are drawn from Intranet implementations in AT&T, Texas Instruments (TI), J.C. Penney, and EDS.

The material is well-presented, and includes checklists for choosing Intranet products, implementing groupware, and appointing Intranet facilitation consultants. 11 chapters cover a wide range of issues including advantages and disadvantages of Intranets, groupware product reviews, implementation paths and challenges, and the impact of groupware on workflow.

Some of the first organisations to create internal Webs included Lockheed, Hughes and SAS Institute. According to some estimates from International Data Corporation, there may be 4.7 million Intranet servers in existence by the year 2000, and the revenues for collaborative software will reach $6.6 billion that year.

Factors leading to the necessity of Intranets include worldwide acceleration of user expectations due to globalisation and spread of the Internet, and increasing needs for improving internal communication and knowledge worker productivity. Intranets can be fast, easy and cheap to implement, scalable, and flexible; they can capture and share expertise, create new business opportunities, and help leverage Extranets for purposes like EDI.

Possible disadvantages of Intranets include the potential for chaos, security risks, management fears, business culture clash, information overload, wasted productivity, and hidden or unknown costs.

Intranets have already been successfully deployed in numerous companies. EDS has acquired the right to place the U.S. Patent Information Services database on its Intranet; it also provides its employees with a customised news report service called infoAlert via PointCast, and uses chat as part of its Global Communicators Network and IRC for a CIO weekly chat. Bell Atlantic's Intranet saves several hundred thousand dollars through consolidation and reduced printing. Silicon Graphics has reported savings in processing requisitions via its Intranet, Silicon Junction.

J.C. Penney's Intranet, jWeb, helps cut costs in communicating between its offices in 37 countries. AT&T uses its Intranet as a virtual meeting place. Booz Allen says its Intranet has helped leverage its intellectual capital by recording its expertise and providing contact information for its consultants. Some such case studies are also available online, as in "How Sun Saves Money, Improves Service Using Internet Technologies."

Some companies even obtain additional revenues on Intranet sites by letting vendors advertise to their employees.

Groupware products help create an organisation memory, and boost communication, coordination and collaboration. They include functions like calendaring, scheduling, voice conferencing, videoconferencing, electronic meeting systems, data whiteboards, discussion and live chat. Due to the impact of the Intranet, costs of groupware are coming down, and they are becoming increasingly Web-enabled.

According to Peter Sange, author of "The Fifth Discipline: The Art and Practice of the Learning Organisation," the only sustainable competitive advantage comes from an organisation's ability to learn. This will require the use of trained personnel as "social systems analysts," according to Tom Davenport, author of "Process Innovation: Reengineering Work Through Information Technology" (in his piece called "Software as Socialware," published in "CIO" magazine).

A 50-page review covers groupware products like Lotus Notes and Domino, Microsoft Exchange and Outlook, Novell Groupwise, NetManage Chameleon, Oracle InterOffice, RadNet WebShare, Netscape Navigator and CoolTalk, Collabra, White Pine Enhanced Cu-SeeMe, Galacticomm Worldgroup Internet Server, Forefront RoundTable, Allaire Forums, and O'Reilly WebBoard.

Hills provides case studies of how such tools have actually helped collaboration for engineering product development, support human resources processes, conduct interviews and training across the Internet, manage financial reports, create document repositories, schedule team meetings, share resources like presentation materials, initiate trouble tickets, and provide version control for revised documents.

So how does a business figure out which tools - or suite of groupware - to choose? Hills provides a useful set of criteria for evaluation: the openness of the platform, its ease of use, basic and training costs, installation path, vendor support, ability to use it over the Internet, migration paths from other tools, and offline use.

Some proprietary groupware, such as Lotus Notes, requires "an army of highly trained programmers and systems administrators." Eric Hahn of Netscape strongly advocates the use of open standards, due to the "wonderful synergy when the same technology is used inside the corporation and on a planetary scale between corporations."

"Certainly the most talked-about advantage of Intranet groupware is the low cost," says Hills. Security is a concern for some Web-enabled products, though the situation should improve with developments like Secure Socket Layer. Some proprietary interfaces tend to be much richer in multimedia presentation and interactivity.

Four chapters cover actual implementation of Intranet groupware, and ways of calculating ROI (such as assessing the total costs of updating and reprinting manuals frequently for all employees in an organisation, and comparing this with the costs of setting up an Intranet and publishing the manuals online).

A good strategy for growing an Intranet is in much the same way as the Internet itself: a decentralised, grassroots, but sometimes chaotic manner. It helps if the CIO catches the vision of the Intranet and becomes the champion, says Hills. An outside consultant can help facilitate the process by identifying sources of information, forming an Intranet team, and helping them get focused. Infrastructure assistance from an ISP should be evaluated with respect to criteria like serving remote locations and mobile users, business service orientation, and points of presence.

Key points to remember include the need to build enthusiasm, create demos, address people issues and not just technical issues, use facilitators, and plan capacity ahead of demand.

Challenges lie in the dynamics of working in teams. "Groupware depends on sharing, which is an alien concept in most corporations today. The first step, long before you think about the technology, is to figure out how to get people to share all the things they've accumulated over the years and become so good at hoarding," Hills cautions. "You have to get people working together and cooperating before groupware will work."

This may be a problem in organisations where there is an entrenched hierarchy, lots of competition between employees, and lack of participatory discourse. "Successful implementations are usually bottom-up, grassroots efforts. It's most effective if groups want groupware," Hills observes. Successful Intranet groupware implementation gives employees the information they need, improves productivity, trust and creativity, and creates a flexible and adaptable organisation. "What differentiates a high-performing learning community from any corporate community is that the former has the 'knowledge ecology:' a dynamic and living web of computer-linked people with their experience, ideas, and expertise, that interact, feed and grow upon each other," according to George Por, author of "Corporate Knowledge Networks."

Future groupware developments include the increasing use of intelligent agents, Hills predicts. "Because of the effect of the learning curve, those who lag behind in adopting Intranet groupware and workflow may never catch up. Now's the time to start," Hills concludes.

In sum, "Intranet as Groupware" is a handy guide and reference for organisations evaluating the importance of Intranets and groupware; the checklists and case studies, along with the cited literature and online resources, round off the material perfectly. An online companion with updates and information about new products would have been a welcome addition.

I go back to this book for insights again and again
Helpful Votes: 5 out of 5 total.
Review Date: 1997-01-26
With so much hype about intranets and groupware, it was amazing to find a book on these topics whose author: 1) writes from experience; 2) isn't a biased booster; and 3) balances technology issues with a first-rate understanding of the needs of people and organizations. If you want a hands-on, practical, step-by-step guide to understanding groupware and using an intranet to create it, I don't think you will be disappointed with this book. I recommend it highly and happily.

Human-Computer Interaction
Mpi: The Complete Reference (Scientific and Engineering Computation Series)
Published in Paperback by Mit Pr (1996-01)
Authors: Steve Otto, Steven Huss-Lederman, David Walker, and Jack Dongarra
List price: $30.00
New price: $8.90
Used price: $6.00

Average review score:

A great reference for both C and FORTRAN users!
Helpful Votes: 14 out of 14 total.
Review Date: 1998-09-04
As the title implies, this book is a great reference for someone who is looking for a guide to the syntax and usage of MPI. The book does not teach "parallel programming" and doesn't discuss other parallel programming tools which means that the nuts and bolts of MPI are all the more clearly presented and accessible. Furthermore, there are still plenty of examples which demonstrate the usage of the many MPI functions.

Another very valuable (and appreciated) aspect of the book is that *both* the C and FORTRAN prototypes are given when new MPI functions are presented (the C and FORTRAN implementations have slightly different forms).

Excellent Reference
Helpful Votes: 7 out of 8 total.
Review Date: 1998-08-15
Set up more as a reference than a tutorial, this book allows users with a very basic understanding of MPI to really take off up the learning curve

Human-Computer Interaction
Network Nation - Revised Edition: Human Communication via Computer
Published in Paperback by The MIT Press (1993-04-05)
Authors: Starr Roxanne Hiltz and Murray Turoff
List price: $50.00
New price: $32.00
Used price: $8.52

Average review score:

An outstanding book
Helpful Votes: 1 out of 1 total.
Review Date: 1999-02-08
I too kept looking at the date, and still find it hard to believe it was written in the '70's. Todays conferencing systems still aspire to the functionalities that are described in this book.

Len Kawell attributed this book to being one of his key influences when he wrote Notes-11 at Digital, the precursor to the VAX Notes conferencing system. He left and became one of the founders of Iris Associates, the company that brought us Lotus Notes (also starring Tim Halvorsen and Ray Ozzie).

This book indeed is a part of history. After being told it had gone out of print, i've been trying to find a copy for 7 years. Thank god that the reprint became available! It was certainly worth waiting for.

Getting it right - an accurate look into the Net's future
Helpful Votes: 5 out of 5 total.
Review Date: 1998-12-11
While reading The Network Nation, I had to constantly refer to the publication date on the inside cover, 1978. Indeed, I was reading the revised edition dating back to 1993, but that didn't lessen my amazement. TNN was visionary when it was first published, but it is without question the defining document and perhaps standard reference work for the field of Computer Mediated Communication, or CMC. The authors highly major institutional and private applications of CMC and touch upon the impact of CMC, while addressing the legal and ethical issues intrinsic to the genre. They also provide a review of literature covering the field.

In Hiltz' and Turoff's future, the computer has become as common as the telephone, both at home and at work. Systems remove time and distance, hinting towards what is now referred to as the death of distance. These systems create a relaxed environment where thoughts are exchanged freely and easily, and relationships are formed, both online and off.

Hiltz and Turoff describe, among other things, the first virtual online community, which consisted of what we now call chat (synchronous communication), discussion boards (asynchronous), and customized news. Of course, this was created by the Office of Emergency Preparedness in the Executive Office of the President as they utilized technology to create what we would now call at virtual team in 1970. (For the records, the eventual system was called EMISARI, as it evolved from a Delphi conferencing system.)

We liked The Network Nation so much we named it a VB:Book-of-the-Week in our weekly publication VB:TechWatch, which covers the virtual community and knowledge management market spaces.

Human-Computer Interaction
A Quick Guide to e-Learning
Published in Hardcover by Expert Pub Inc (2002-04)
Author: Gregory C. Sales
List price: $18.95
New price: $7.99
Used price: $1.87
Collectible price: $41.50

Average review score:

Keeping up with the expanding information superhighway
Helpful Votes: 0 out of 0 total.
Review Date: 2002-09-09
A Quick Guide To e-Learning: A "How To" Guide For Organizations Implementing e-Learning by Gregory C. Sales (President and CEO of Seward Learning Systems) is a simple, straightforward, "user friendly" guide for businessmen and organization managers seeking taking advantage of e-learning to stay competitive in today's ever-changing market that always demands the latest skills and competence in the newest software package or procedure. From smoothly disseminating lesson plans, to models for life-long learning, to dead-on appraisals of progress and success, A Quick Guide To e-Learning is highly recommended as a practical, smooth, and useful introduction to one more means of keeping up with the expanding information superhighway.

An concise e-Learning guide!
Helpful Votes: 1 out of 1 total.
Review Date: 2002-10-03
"This book is a smartly put together guide, with easy access to information for both the novice e-Learning individual/organization, and those who have some background and experience designing and developing e-Learning. Greg's A Quick Guide to e-Learning is concise, logical, well organized, articulate, and educational, without becoming overwhelming. He starts with the basics of defining e-Learning, e-Learning concepts, who makes up the e-Learning team, and e-Learning content structures. At the heart of Greg's book is his view of the e-Learning lifecycle, from analysis thru testing, implementation, and maintenance. Greg ends with discussions of evaluation modes, content management and determining the value of e-Learning products.

For those who wonder what e-Learning is all about, and how to get started, Greg's book is easy-to-follow and straight forward. For those who are seeking yet another 'perspective' into the continually evolving processes that define and model a successful e-Learning implementation, Greg's book is again a superb guide. A must for everyone's e-Learning library!"

Human-Computer Interaction
Redesigning Human Systems
Published in Paperback by Irm Press (2003-08)
Author: Enid Mumford
List price: $59.95
New price: $38.97
Used price: $52.03

Average review score:

Rare Find!
Helpful Votes: 0 out of 0 total.
Review Date: 2003-10-08
Enid Mumford's book is a must read for anyone interested in the potential and impact of socio-technical design. She takes us into a wonderful journey of work system advocates for dignity, participation and good working life for everyone included.

This book shows that beneath all the hype of management, there is a continuing need to establish management as a noble profession in which management can enhance human freedom, democracy and creativity. In this effort, Enid Mumford's voice has been significant over the last four decades. This book is an excellent testimony to this.

This is a rare book on design and research on design. You can learn from real experiences of real people, and see their struggle and anxiety. It shows that good research at the end must address somehow what it means to be a human being, and what constitutes good life for all of us.

The Mumford Phenomenon
Helpful Votes: 1 out of 2 total.
Review Date: 2003-06-23
Enid Mumford is a phenomenon. Throughout her long and active life as an academic and researcher she has championed the importance of the human participant in the design of organizational systems. She has demonstrated again and again that we can design better, more robust and efficient systems by involving all the stakeholders in the design process. This book is both a reprise of her work and at the same time a practical step by step guide on how to set about redesigning organizations. In this book Enid Mumford sets out a masterly step by step practical guide to redesigning systems to make use of new technology. The guide is based on a series of case studies representing her life's work, with each case contributing lessons on redesign. It is essential reading for all those preparing to engage in change using new technology - students as well as mangers.

Human-Computer Interaction
Sensorium: Embodied Experience, Technology, and Contemporary Art
Published in Paperback by The MIT Press (2006-10-01)
Author:
List price: $30.00
New price: $18.80
Used price: $14.98

Average review score:

Sensorium-Splendidium
Helpful Votes: 0 out of 2 total.
Review Date: 2008-10-28
A very well organized and articulate contribution to embodiment theory.See especially the entries by Jones.

A beautiful journey through new media art
Helpful Votes: 0 out of 3 total.
Review Date: 2008-06-12
This is must in the library of anyone who studies or practices new media art.

Human-Computer Interaction
Smileys
Published in Paperback by O'Reilly Media, Inc. (1997-03-01)
Author: David Sanderson
List price: $7.95
New price: $5.75
Used price: $0.01

Average review score:

Have You Sent a Smiley Today?
Helpful Votes: 6 out of 9 total.
Review Date: 2000-09-13
Smileys. You know what I'm talking about. Those little sideways faces composed on computer keyboards. Known also as "emoticons" they express a variety of emotions, feelings, sentiments, and sometimes represent well-known persons. They serve as a quick way to get messages across, whether good or bad, happy or sad. David Sanderson has complied over 650 of them in this handy pocket sized book to meet every occasion and need.

This printed collection of smileys is arranged topically by categories such as emotions, attitudes, persons and personalities, animals, hair styles, special interests, and occasions. Examples of actual smiley usage are provided throughout the book to help readers along. Definitions for recommended use are provided to help readers select the right smileys for the right occasions. Readers will have fun combing through the pages of this book to see what is available. And of course, everyone is free to compose their own smileys. All the ingredients are here!

This smiley guide is ideal for company office and network environments where people communicate with one another on a regular basis. It will also come in handy when composing e-mail to send to friends, relatives, and business contacts. A smiley can add a touch of humor and personality to any communication. Have you sent a smiley today? 8^D

Funny and detailed reference about ;-)
Helpful Votes: 8 out of 11 total.
Review Date: 1999-06-29
This book was a kind of enlightment for me. At first I didn't get along with those funny charakters, but after I have read this entertaining book, I use them at every posibility.


Books-Under-Review-->Computers-->Human-Computer Interaction-->6
Related Subjects: Software Departments Hardware Organizations Companies and Consultants Conferences
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246