Human-Computer Interaction Books


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Human-Computer Interaction Books sorted by Average customer review: high to low .

Human-Computer Interaction
IPv6 Clearly Explained
Published in Paperback by Morgan Kaufmann (1999-01-11)
Author: Pete Loshin
List price: $47.95
New price: $24.99
Used price: $11.40

Average review score:

I don't find this book useful at all
Helpful Votes: 16 out of 19 total.
Review Date: 2001-08-09
This book is for novices who has very little knowledge on IPv4 and now trying to know something about IPv6. My sincere advice to any serious reader on IPv6 would be, never go for this book. It gives no information but stories about how internet evolved and kind of stuff. And anybody who is working deeply on IPv4 would know that. And this book gives fifty to sixty pages of printed RFCs, may be to make the book bulky.

An Excellent Overview of IPv6 - Concepts to Implementation
Helpful Votes: 2 out of 5 total.
Review Date: 2004-01-10
Pete Loshin, the author, excels at making advanced networking concepts clear and easy-to-understand for the IT or networking generalist. This should be the first book on IPv6 you read, and, unless you are an IPv6 development engineer, it may well be the only book on IPv6 you need to read.

Unlike technical books that bury the reader in details from the outset, this book provides context first, starting with a brief overview of IPv6 and how it improves on IPv4 - the current widely-deployed global network protocol. This holistic approach to explaining IPv6 provides much more than reference material or detailed configuration-level information (although that level of detailed information is in the book too).

Pete's latest book will help you really *understand* IPv6, from "what triggered the development of the new protocol", to "IPv6 basics", to "how to configure IPv6 network devices and host computers". Each major topic is covered - addressing, security, multicasting, QoS, neighbor discovery, autoconfiguration, mobility, transition, services, deployment planning, and futures (full disclosure: I contributed to this book).

Considering the enormous success of the Internet and the pervasive native of IP-networking, and considering that IPv6 will be here soon and likely be *the* network protocol for the next 20 years, every IT professional should know something about it. This book is the way to get that knowledge.

Needs a better editor
Helpful Votes: 4 out of 7 total.
Review Date: 2004-05-22
I'm deeply amazed that Morgan Kaufmann let a book out with this bad of an editing job, it's not like them at all. From simple transpositions of figures (swapping the "simple" and "complex" network examples about 8 pages apart) to downright inaccurate figures (text talks about networks A, B, C and D; figure shows networks X, Y and Z) the illustrations are by far the most confusing part of the text. There are however a number of textual errors as well many of them subtle problems in technical content, my favorite example being an IPv6 address displayed with *two* double colons in it, and no, that wasn't in the example of invalid addresses.

The redeeming feature is actually the non-technical content, such as the introductory materials that explain why IPv6 is where it still is today, and how it can move forward, or the project/migration management aspects of network administration that non-seasoned network hands will find accessible and useful.

Bottom line: those vaguely familiar with IPv6 already will notice a number of mistakes, but then they really don't need this book. Those not familiar with IP networking are bound to be confused, especially if they're trying to experiment along the way. Hopefully a second printing, after a thorough technical editorial review, will enable this book to be more than it is today.

Excellent Introduction
Helpful Votes: 4 out of 6 total.
Review Date: 2002-02-11
There has been much talk about the Internet running out of IP addresses for several years now and how this "next generation" IP, IPv6 can help solve this problem. IPv6 is a streamlined version of the current IP version, IPv4 and among the topics this book covers is these various differences.

The book starts off in the first few chapters with a "history" of IPv4 and the reasons why it needs to be updated, along with a brief "intro" to it. One thing I hadn't known about previously was the "Internet model" of internetworking, which as four levels instead of the standard seven with the OSI model. Also covered are reasons why IPv4 no longer "works" and then the origins of IPv6.

One thing too about Ipv6 that because it is a streamlined version of IPv4, that items like headers and such are streamlined as well, some items necessary in IPv4 are not needed with IPv6. Other issues covered? Addressing, Routing, Security, related protocols, and transition strategies.

IPv6 is already being implemented around the world and this book, albeit a bit dated at this point offers an excellent description of the "next generation" version of IP.

A great book for everybody who wants to learn IPV6
Helpful Votes: 4 out of 5 total.
Review Date: 2001-08-23
IPV6 Clearly Explained, is the book for anybody who would like to know what is IPV6 is all about. Instead of reading very "dry" RFCs to understand what are the issues that it IPV6 trys to solve and how it is done. One reads a clear description that also refers you to the actual RFCs. So I highly recommend this book for everyone. It also has an introduction of 4 chapters for IPV4 for folks who are not familiar with IP. I like the approach of the book and the way it is organized.

Human-Computer Interaction
The Unfinished Revolution : Human-Centered Computers and What They Can Do for Us
Published in Audio Cassette by HarperAudio (2001-01-01)
Author: Michael L. Dertouzos
List price: $25.95
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Average review score:

Now I know why the used CD only cost $0.99 :-)
Helpful Votes: 0 out of 1 total.
Review Date: 2006-04-11
I'm not impressed. The tone of the book is slightly pompous ... and the reader's style only makes this worse. The ideas were interesting, but nothing really revolutionary. I agree that with the authors ideas and his frustrations with Windows, and yes, speach recognition would be great.

It is a great book
Helpful Votes: 0 out of 1 total.
Review Date: 2006-02-17
It is a great reading I learn a lot about the IT revolution

Great Thoughts, Limited Reality, More to Do....
Helpful Votes: 10 out of 11 total.
Review Date: 2002-01-14


In some ways this is the gold-collared knowledge worker counterpart book to Ted Halstead and Michael Lind's The Radical Center: The Future of American Politics (citizen-centered). Those who liked The Cultural Creatives or IMAGINE: What America Could be in the 21st Century, can adopt this book as their user's guide for demanding change in information technology.

I recommend it because it is full of common sense, is the first really helpful "requirements document" for a clean sheet new approach to software and hardware and ergonomics ($3000 word for user friendly). The bad news is that nobody is listening. We are ten years away from this being a reality because the legacy providers (big hardware, one certain software company) are not about to retool their empires for the sake of delivering better value.

It is more than a little amusing to me to have this book endorsed by the CEO of the one company that prides itself on producing software with mutated migrated Application Program Interfaces that are used to extort tribute from third party software developers, where no sane consumer will invest in his products until they've had three years to "mature" in the marketplace.

The opening listings of the "standard faults" in today's "consumer electronics" is alone worth the price of the book--unintegrated systems fault; manual labor fault; human servitude fault; crash fault; excessive learning fault; feature overload fault; fake intelligence fault; waiting fault; ratchet fault...

The book ends on a low note and high note. The low note is a description of Oxygen, a $50M project seeded by DARPA and including several major company partners such as HP and Nokia. This project has some excellent ideas, including a new focus on an architecture for nomadic computing with three aspects: a Handy 21 (hand-held), Enviro 21 (intermediate personal computers at home, office, and in car), and N21 Network (Intentional Naming System, every computer and peripheral everywhere is in the public domain and broadcasting its location and status, use on the fly). Good stuff. What he doesn't mention is that the U.S. Government is spending over half a billion dollars on completely uncoordinated desktop analysis toolkits, and there is probably 2-3X that much being spent in the private sector. He does note that we will never get our act together if we continue to develop hardware and software in a very fragmented and hardware-based manner.

On the high note, the author has clearly thought about the consequences of having an information revolution here in the USA, creating information royalty, while leaving the rest of the world dispossessed, in poverty, and unconnected. He has a very practical appreciation for the fact that the USA must fund two distinct foreign assistance programs--a Digital Marshall Plan (my phrase) to jack in the entire world; and a commensurate literacy, birth control, disease control, and famine control program to stabilize populations to the point where they can be productive within the global grid.

I read this book on the airplane coming back from the Consumer Electronics Show in Las Vegas (Federal Emerging Technologies Conference sub-set), and I was really struck by the contradiction between the vast fragmentation spread out over Las Vegas (the man who has everything also has to carry it) and the elegant simplicity of this book's vision--one hand-held able to be any of 100+ devices. "It's the software, simpleton...."

What saddens me, especially when considering the billions of dollars being given away by our richest software developer, someone who seems to favor gestures on the margin instead of quality control and open source at the core, is that we knew all this in the mid-1980's. The eighteen distinct functionalities needed for a desktop analysts' workstation were identified by CIA in 1986--everything from data ingestion and conversion softwares to modeling and simulation and pattern detection and of course desktop publishing. The year after the CIA prototypes were working so successfully on UNIX (Sun), CIA decided that the PS2 would be the standard "dumb" terminal, and all UNIX efforts were ordered to shut-down. The big organizations, the ones with the power to make the revolution, chose control and dumb terminals over freedom and smart software. I am very skeptical that the vision in this book will come to fruition...

Explains how these computers will change our professional
Helpful Votes: 2 out of 8 total.
Review Date: 2001-04-29
Unfinished Revolution focuses on human-centered computers and how they can change our lives reveals a technology which adapts to people; a new concept in how designers are producing computers. Human-centered computing uses five key technologies which will expand human capabilities: Unfinished Revolution explains how these computers will change our professional specialties and personal lives alike.

Change the way you think!!!
Helpful Votes: 4 out of 4 total.
Review Date: 2001-10-24
Michael Dertouzos has an insightful vision of the future in his book The Unfinished Revolution. His focus is around Human-Centered computing and how it will allow user to "do more by doing less". He artfully illustrates the ways that computers should work. He admonishes that, in the current state of computing, we are the ones the serve our computers and not the other way around. Computers need to be changed so that they can understand us and not the other way around.

Even though this may seem like fairytales to some, Dertouzos has built this vision of the future using solid basis on the technology that either we have in prototypes today or likely to be attainable in the near future. His work at MIT has already shown that as computing resources become more plentiful, Human-Centric computing will become a possibility.

My overall impression of the book is that it has some novel ideas and very persuasive author that is working hard to get you to like them. The book seem a little repetitive at times but over all it as a very interesting read.

Human-Computer Interaction
Beyond Contact: A Guide to SETI and Communicating with Alien Civilizations
Published in Hardcover by O'Reilly Media, Inc. (2001-03-15)
Author: Brian S. McConnell
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Average review score:

Interesting Premise and Valid Questions
Helpful Votes: 0 out of 0 total.
Review Date: 2007-12-01
This book examines the questions that will need to be resolved at some point in our existence (my opinion). It's good to ask and it's good to get thinking on this. It's rather weak in some areas (the previous comments explain well enough) but it's good to start the wheels turning.

Awesome!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-12
This is the kind of book you need to understand the details of SETI, how does it work, what its limitations would be, and what technology is behind. It is an excellent addition to your personal library if you are a tech-savy and enjoy learning about science and technology.

Get's down to the skinny when it comes to communicating with aliens
Helpful Votes: 0 out of 0 total.
Review Date: 2007-06-20
This is a very all-encompassing book about extraterrestrial communication, and goes to considerable length explaining how it would be done through binary language. It is a very intelligent book about life on other planets, The Drake Equation, etc. People need to know what they're getting into if they buy this book - it really is for those who have a more technical/scientific bent towards the whole SETI process. If you think Speilberg's ET or Sagan's Contact are the bees knees when it comes to intellectual sci-fi, then this book is definitely not for you.

can't take it seriously
Helpful Votes: 19 out of 22 total.
Review Date: 2002-04-14
Here's a book that superficially looks like a serious technical discussion of SETI, even to the point where many potential readers may be intimidated by the diagrams, equations, jargon, and so on. But in reality, it's very lacking in solid scientific information.

For example: On page 116, one of the factors mentioned as a limit to OSETI (finding laser beacons and such) is extinction--the attenuation of light due to dust in the intersteller medium. This, it is said, limits our ability to see laser beacons to "a few dozens light years" for visible wavelengths. Really?? Then how come you can go and see stars farther away than that with your naked eye? Oh, because they're brighter! Well, how bright does a laser beacon need to be? How much attentuation is there, in per cent, dB or whatever, at, say, 100 light years? How much does a beam spread out over, say, 100 light years? How much variation in the signal is there over time as a result of dust? Not a BIT of quantitative data on this stuff!

Like all other SETI enthusiasts I've seen, they also ignore another issue: As communication techniques get more advanced, they look more and more like random noise. Our millions of chattering cell phones and internet hosts will almost certainly be undetectable to anyone outside the earth environment, let alone the solar system: Those transmissions have no directionality, they are low power precisely because they are efficient and advanced, and their advanced modulation causes them to look like white noise. Consider a 300 bps modem, with its old-fashioned tone signaling; then listen to a 56k modem, which, except when it's hooking up, sounds almost like rushing steam. It's hard to escape the idea that we will only pick up radio from ET if he intentionally beams it at us, a doubtful proposition unless he's within 60 light years, as he has no way to know of OUR radio transmissions.

A final word about copy editing: I've yet to read a book with absolutely no errors, but at least they could get three-letter words like "its" right. There are other serious errors, such as missing words, the ubiquitous "different than," and other less glaring mistakes. If they can't do better than that, perhaps they should just record audio tapes.

All in all, about a third of the way through, I decided that other books must surely be able to better satisfy my curiosity on this subject.

A decent review of the basics, but more than a little dry
Helpful Votes: 7 out of 7 total.
Review Date: 2002-03-13
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I like the idea of this book, but the execution left a bit to be desired.

The first two sections ("Are We Alone?" and "Getting a Dial Tone") do a passably good job of introducing some of the basics of interstellar communication, ably introducing both the fundamentals of radio and optical technologies and the unique challenges of communicating a signal (any signal; the details of the signal to be sent are reserved for Part III) across interstellar distances.

Problems with the first two sections are:

(1) inconsistent readability: the author seems not to have found a consistent tone for the book, and wanders between wide-eyed pie-in-the-sky speculation and bone-dry technical detail;

(2) organizational flaws: the author routinely discusses a concept or entity throughout early chapters without a decent introduction or explanation, only to treat the subject in question at length (with the proper explanatory introduction) later in the text -- the discussion of the SETI@home distributed computing project is particularly guilty of this;

(3) lack of investigative reporting: almost every piece of information in these sections could have come out of a textbook or a web search, and it's clear that the author hasn't bothered to interview the movers and shakers in the SETI community and find out anything much about the "story behind the story," which might have made for some interesting reading;

(4) bad editing: there is a typo every few pages, which is a minor beef but in the age of spell-checkers hardly excusable.

Nonetheless, if you've never read a "Scientific American" article about SETI, the first two sections of the book would be educational. If you have any exposure to SETI prior to picking up the book, chances are that you won't learn very much (except possibly about optical SETI/CETI, which relies on the production and/or detection of laser light aimed at a specific star system, and which is grossly undertreated in the literature).

The third section ("Communicating with Other Worlds") treats the specifics of the author's ideas about what sort of message could be sent by us (or, by extension, might be received by us from others). The author makes an analogy between modular messages encoded in binary code and genes encoded by DNA, and sets up one potential system that might be used to send a complex message from star A to star B. This section is definitely the weakest in the book, for the following reasons.

(1) It treats at punishingly great length only one possible system of a presumably great many for communicating with alien intelligences, glossing over other approaches in favor of a detailed treatment of the author's pet approach. While I don't have a specific complaint with the approach described, I will say that as a working biologist, I found the author's biologically motivated analogies ("igenes," "binary DNA") strained and in some cases laughable. It probably makes the material "sexier" in the computer-science and SETI literature, but as a life scientist I mostly winced a lot.

(2) In part because of this, the author doesn't put his approach in any kind of context -- e.g., how else might we do it?

(3) It's way too long and inappropriately detailed: a great deal of theory of computation stuff that's not at all unique to SETI or the challenge of communicating with a non-human intelligence ends up in this section, and I don't think that benefits the reader more than just saying, "We'll send computer programs using the benefit of knowledge reaped from the maturing fields of cryptography and computer science and our impressive knowledge of the physical universe," and focusing more on reasons why any approach like this has shortcomings and might not work regardless of how clever you are.

All that having been said, this is an OK book. I wouldn't recommend that it be the only thing that you read about SETI, nor would I recommend that you read it cover-to-cover (unless you have troubles with insomnia), but if you're an avid reader of the SETI literature, it certainly can't hurt to pick this one up.

Human-Computer Interaction
Citizen Cyborg: Why Democratic Societies Must Respond To The Redesigned Human Of The Future
Published in Hardcover by Basic Books (2004-10-26)
Author: James Hughes
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Average review score:

Magneto might have a legitimate point of view, after all
Helpful Votes: 13 out of 15 total.
Review Date: 2006-01-21
I found "Citizen Cyborg" quite readable, and James Hughes brings up a number of interesting arguments against both the bio-Luddite and libertarian-Extropian views of human transformation through technological means. Regarding the latter, Hughes points to the contradiction between the Extropians' desire to re-engineer naturally evolved biology without limits, versus their taboo against intervening into the evolved "spontaneous orders" of markets. Ironically the Extropians' guru F.A. Hayek in "The Fatal Conceit" asserts that we cannot rationally control the direction of an evolved system of any sort, even in principle. But Extropians deliberately ignore that aspect of Hayek's philosophy because it conflicts with their biological agenda.

I also like how Hughes treats the futurist philosopher F.M. Esfandiary (who also called himself FM-2030) as a serious thinker. Many of FM-2030's speculations about the values and lifestyles of "Future Man" sound more plausible now than when he first promoted them in the 1970's and 1980's, and I would like to see his contributions receive more recognition.

I find fault with Hughes's book in the following areas, however:

1. He puts too much emphasis on the technology of baby-making, maybe he because writes for a "family values" friendly American readership, at a time when most developed democratic countries now face population declines, especially Japan. It looks as if people in democracies have better things to do than planning to create genetically improved offspring.

2. He doesn't deal with the threat Peak Oil poses to the future of technological civilization.

3. He fails to address the fact that aging people for the most part can't or won't integrate novelty and additional risks into their lives, and what this means for the acceptance of new technologies in aging democratic societies.

4. He doesn't explain how Transhumanism would address the conflict of secular modernity versus third-world christianity and traditional Islam.

5. He assumes that everyone will behave himself to thrash out all these policy issues through democratic processes, instead of looking for shortcuts to get his way.

6. And, he assumes that the people with superior energy, ability and ambition, regardless of their social origins, will just tolerate living under democratic rule, instead of using their enhancements to challenge the authorities, like Magneto from the X-Men mythos. (A few years ago I asked: How do we handle the prospect of the Evil Transhuman? Answer: Plan on becoming the first one!) Many philosophers have long recognized that most people (the vulgar) live closer to the animal level than a relative handful of humans who have greater capacity for cognition and achievement. These natural aristocrats chafe now under the regime of the vulgar -- so why wouldn't they use enhancements to break free from social-political constraints and start making their own rules?

Maybe Hughes will address these issues in the future books I've heard he plans to write. I find it unfortunate that this one seems to have fallen dead-born from the press, compared with the best-selling book Ray Kurzweil published about future technologies. I hope "Citizen Cyborg" can get its second wind, because the questions it raises will require social responses much sooner than we think.

Pondering the Post-human--It Portends a Plethora of Problems
Helpful Votes: 20 out of 23 total.
Review Date: 2005-12-19
The day I finished reading "Citizen Cyborg" I met friends for a late dinner in an upscale Georgetown bistro. As a measure of the power of medical ethicist James Hughes' book, our dinner conversation revolved around the potential of babies free of genetic defects, the elimination of most of the diseases that now decimates our population, the potential of creating non-human sentient beings that might well have legal rights, and the possibility of near immortality. The domination of these issues among such an eclectic group of young Washingtonians is a measure of the book's saliency in the first part of the twenty-first century. I recommend "Citizen Cyborg" as an entertaining, challenging, and provocative exploration of the meaning of the post-human in modern American society.

Part history, but especially an ethical perspective on the future, Hughes describes the efforts of those who seek to bring a future to humanity that offers the elimination of most diseases and enhances life through the use of drugs, careful eugenics, technological enhancement, and biotech innovations. The mapping of the human genome, according to Hughes, is just the beginning of a future in which human life might be radically improved. These possibilities also harbor questions and fears, as anything new and different has always done. Dubbing them "bioLuddites," Hughes suggests that those opposing these possibilities are organizing to ensure that the United States does not participate in the next fundamental transformation in human history. The biotech revolution has the potential, he believes, to be more significant than the Industrial Revolution that the United States embraced.

The battle lines in this debate are already being drawn, and skirmishes over stem cell research, pharmaceuticals, cloning, and related innovations are already underway. These are nothing compared to future controversies, according to Hughes. What do we do once we are presented with cloned human beings? Are those individuals citizens of the United States? What rights do they have? What will prospective parents do once they have the capability through mastery of the human genome to ensure that birth defects are eliminated in their fetuses? What if they had the capability to select genes for greater intelligence for their fetuses? Would they do so? Should they be allowed to do so? These are only some of the coming challenges.

The bioLuddites use arguments ranging from religion to Nazi eugenics to oppose any human intervention into these processes. Hughes takes a different approach. He argues that it is impossible to turn back these innovations and rather than trying we should seek to regulate and control them. He contends that the manner in which American society decides these challenges will chart the course for the future. He suggests that a faith in our democratic institutions is necessary here, and that through them we might reach decisions that will preserve human freedom and make possible a hopeful future. Through this process we might reach decisions on which of these potentials should be mandatory for all Americans, which should be forbidden, and which might be voluntary but carefully regulated.

To return to my Georgetown dinner conversation, there was no consensus among those at the table on these questions. Some embraced the potential changes and looked forward to having these new choices. Others were opposed, suggesting that it was "not nice to mess with Mother Nature." Some thought it was "playing god" and therefore inappropriate for humans. The diversity of responses at dinner mirrored the divisions in larger society, and if the forcefulness of beliefs expressed at the table is any guide, the debates in society will be difficult and trying.

It certainly seems that James Hughes is onto something important. "Citizen Cyborg" is an important exploration of what may well be the most critical issue of the twenty-first century.

This is a seminal work of Evolutionary Bioethics
Helpful Votes: 7 out of 7 total.
Review Date: 2005-10-13
"James Hughes has written a profoundly important book for anyone seriously seeking to understand the real ethical and religious issues, and possibilities, that confront humanity today. His voice, however, is one of reason and hope, as opposed to the politics and policies of fear that seem to have paralyzed the imagination of reactionary intellectuals of the right and the left who have dominated the discussion until now. Hughes is a true evolutionist, who recognizes that evolution is a continuing process, that the "cold, hard facts" of materialistic science and technology, are basically friendly, and that the fundamental liberal principles of liberty, equality, solidarity of persons, reason and progress are as just as real, and maybe even more important, today then at the time of the original enlightenment."
- Rev. Peter H. Christiansen (First Unitarian Church Los Angeles 1969 - 1976)

David Ishalom India
Helpful Votes: 7 out of 10 total.
Review Date: 2005-07-15
a revealing book about the future. technology had created mankind and civilization. but in the future technology is going to create human transformation into transhumanity. the author which is a leader in the formative transhumanism phenomena, reseaching the political and ethical implications of this transformation with a clear and convincing advocacy for democratic transhumanism. a must read book for anyone with open eyes for the future.

Interesting look at humanity's future
Helpful Votes: 8 out of 9 total.
Review Date: 2005-10-11
New technologies are coming in the near future that have the potential to radically change what it means to be human. This book looks at why democratic societies must respond to things like cloning, genetic engineering and nanotechnology, instead of pretending that they don't exist.

What the author calls "bio-Luddites" are opposed to such new technologies, because they feel that mankind should be happy with its 70 (or so) years of life, characterized by increasing bodily disfunction in its later stages. Another reason for opposition is the vague, but always there, possibility of a disaster unleashing some new plague on the world. Some people say that taboos and gut feelings are the path to wisdom. If a new technology feels spooky, ban it immediately. The Catholic Church opposes such things because they are supposedly offensive to God.

On the other hand, if a person is found to be a carrier for, or genetically susceptible to, Disease X, don't they have the right to fix their DNA (assuming a safe and reliable method can be found to do so)? Those who call themselves transhumanists (based on humanism) believe that people should have the right to modify their bodies, whether the quest is for greater intelligence, longevity or a happier outlook on life. They are the first to assert that there must be adequate discussion beforehand, and adequate safeguards after the introduction of a new technology. Such things must also be available to all people, through some sort of universal health insurance, not just to the rich. Transhumanists have no desire to take over the world, but one of the subjects for social consideration has to be how to extinguish potential schisms between humans and posthumans. To those who think that some new regulatory agency is needed, the author does not agree. Agencies like the FDA and EPA will be able to do the job, if they ever get the funding and authority needed. Don't forget that 25 years ago, in vitro fertilization was considered an abomination; now it is practically mainstream.

This is a pretty specialized book, but it shouldn't be. Like it or not, the new technologies described in this book are coming in the near future. It is better to start discussing, now, how to deal with them, instead of just saying No. The reader may not agree with everything in this book, but it is an excellent place to begin that discussion.

Human-Computer Interaction
Customer-Effective Web Sites
Published in Paperback by Prentice Hall PTR (2000-05-17)
Author: Jodie Dalgleish
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Average review score:

A Primer for Effective web site development
Helpful Votes: 0 out of 3 total.
Review Date: 2001-05-12
Dalgleish nails down the methodology and identifies the most relevant issues for developing EFFECTIVE web sites in a clear and concise manner. It wouldn't surprise me if this book saves millions and significnatly cuts development cycles.

DOT COM CIOs should have purchased this book before hiring anyone!!!

OK for not in-depth
Helpful Votes: 3 out of 3 total.
Review Date: 2001-01-21
This book offer beginners a quick start about various items when designing a website, with customer focus in mind. Quite good if you always have strategy in your mind. Advanced readers may skip this one.

Tough read but good points can be sieved out
Helpful Votes: 5 out of 6 total.
Review Date: 2000-07-28
The first few pages excited me, as I thought the book was coming at the subject from a great angle. However, then I got bogged down. While there are useful points made, it is difficult to find them.

I feel the book could be useful for people who are approaching websites from a technical background but that the overkill - in my opinion - on the marketing basics will obstruct people with a marketing background from getting much value from it.

I also found the structure of the book took greatly from my ability to get to the content. In many chapters, things are broken down like chunks of code - while this might make it easy to reference a certain topic, the way the code was assembled made reading the book in a linear manner difficult. Had it been a website, it would have lost this customer to another site quickly (that said, the structure would probably work better online).

Nonetheless, there are ideas of value in the book and, for readers from a technical background, it offers some ideas that you should think about.

Gems
Helpful Votes: 6 out of 6 total.
Review Date: 2000-07-13
This book deserves two or three reads. There are some real gems to be discovered. The easy-to-read writing style might disguise some really unique thinking and concepts. The author presents the concept of "theming" (where customer scenarios create "doing threads" around which navigation, metahor, utility and dialogue are wrapped) for example as a whole new way to approach Web design. The author also shows how a company can do research to identify what customers need to do on their Web site and why - and how that gets communicated to the Web designer and incorporated into a "theming" approach throught the development and testing process. The author also presents new project management and business process design techniques. Not to mention the no-nonsense way the author establishes the fact that Web sites are currently falling way short of customer expectations (without berating the point and giving tangible examples). I was also intrigued by the fact that this book was written a few months before the .com crash - much of what was foretold has come about - the point in the last chapter about "the quick and the valued" and the need for companies to establish real customer value instead of thrashing the latest fad was well made. This book should be read by everyone involved in eBusiness, across the spectrum, for a reality check, and for some fresh thinking.

Important for e-commerce managers
Helpful Votes: 7 out of 8 total.
Review Date: 2000-08-13
I get the feeling that this book may immediately appear as most suited to Web designers. Actually, this book is about A LOT MORE than Web design. In fact, Dalgleish covers the full gamut of the process for both businesses and their suppliers (including Web designers). The reader is lead through the process from beginning to end - and e-commerce managers who are on the line for the delivery of results, need to know everything about what is coming, and the pitfalls to avoid. And what's unique about the book is that the end-to-end process is customer-driven, from the very questions businesses need to ask themselves when writing their strategy right through to the Way a Web designer translates the business' service offering into tangible navigation design, for example. Dalgleish makes it clear that the book was written for the whole community seeking to create Web experiences for customers; a community that needs to integrate its efforts to really deliver to the customer for competitive advantage to business and better lives for people - and that includes e-commerce managers like me. A must read.

Human-Computer Interaction
The Playful World: How Technology Is Transforming Our Imagination
Published in Kindle Edition by Ballantine Books (2001-01-18)
Author: Mark Pesce
List price: $9.95
New price: $7.96

Average review score:

Furby, hypertext, nanotechnology, and other ideas
Helpful Votes: 0 out of 0 total.
Review Date: 2005-12-22
The author was space crazy as a child. He imagined a future among the stars. Children are accompanied by toys. This has been happening for seven thousand years. Toys now represent the science of materials and digital communication. Our relationship to information in the world is changing.

Edison invented the first talking toy. Nolan Bushnell, Atari, fathered pop interactivity. All interactive toys need sensors and affectors. The Furby was an enormously engaging toy. It seemed to have facial expressions and a capacity for about one thousand utterances in pidgin--Furbish.

In Artificial Intelligence studies Norbert Wiener, Alan Turing, Marvin Minsky, and Terry Winograd were pioneers. AI encountered roadblocks as researchers grappled with characteristics such as intuition. Robots appear in the world of toys including Lego Mindstorm, 1998, half of which were purchased for use by adults.

Richard Feynman accurately predicted miniaturization in a paper published in 1959. The author cannot imagine doing his work without the world wide web. Ted Nelson invented hypertext. He didn't have access to a computer. He befriended Any van Dam. Nelson's text and van Dam's code came together in a simple application. Englebart of Stanford had a more mature hypertext product.

Each innovation helps humanity do more with less according to Buchminster Fuller. Connectivity can enhance citizenship, among other things.

Out-of-date and Trivial
Helpful Votes: 1 out of 3 total.
Review Date: 2003-12-21
I purchased and read this book with the hopes of learning about the cutting edge of technology and how it's affecting us culturally. This book may have weakly accomplished that lesson when it was first published, but its (necessary?) reference to techno-ephemera of the late 90's strikes a dull, anachronistic chord for a reader not three years after its date of publishing.

For an example, Pesce devotes _multiple_ chapters to discussing the Furby. He, himself, acknowledges the blisteringly fast pace of technology, so it is not suprising that his detailed account of the creation and marketing of this toy is tragically trite and (to use the word as unsnobbishly as possible) passe.

After enduring these first chapters I hoped the book might address more general aspects of technology, but instead it becomes a personal travelogue of Pesce's (not the least bit compelling) contributions to cyberspace. If he relayed these events with the perceptive knack of modern historians, his anecdotes might prove worthwhile, but instead they read like a desperate attempt of his "trying to find a place for himself" in the story of the development of modern technology.

This book brought me very few new perspectives and even fewer new facts. I strongly discourage anyone from investing time or money into this book if you're approaching it with the objectives I did.

BECOME A CHILD AGAIN AND DISCOVER YOU
Helpful Votes: 1 out of 1 total.
Review Date: 2003-07-20
"The Playful World" is a fascinating tome by author Mark Pesce, one of the foremost practical techno wizards of our time. The creator of VRML (virtual reality mark-up language) Pesce's visions are creating a new immersive society and info-mediaries for today and tomorrow. Pesce helps you learn how to pretend again-- how to make believe and use those skills to build new bridges to the future whether you're involved in tech or whether you just want to understand the next generation of anything -- people, places and things. Pesce tackles tough topics and adds an amusing presentation to help you understand such concepts as distributed intelligence, engineered structures and yes, toys.
Pesce maintains it started with the FURBY -- you remember those little gremlin like creatures form Tiger Electronics a few holiday seasons ago don't you? He says they are the beginning of being able to embody human intelligence into the machine world (at least the beginning of what we can see on our store shelves). IA -- intelligence augmented is probably more likely than AI artificial intelligence but as our devices get smarter and our phones know where are kids and colleagues are, it's comforting to think that you can learn to USE technology not have it replace YOU!. Pesce is optimistic that the new 'synthetic worlds will create a gateway to a living planet'. It's all just a few years ahead-- this book will serve as a bridge of knowledge to tomorrow and make you think about ordinary objects in extraordinary ways.

eye-opening
Helpful Votes: 1 out of 1 total.
Review Date: 2003-04-10
The Playful World is a fascinating look at the future of computers and nanotechnology, and of wonders which may very well come to pass in the next decade or so (If Moore's Law continues to hold true, by 2012 we'll have reached the atomic level, and there will be supercomputers the size of a grain of sand). Pesce has been involved in the forefront of some of these advances, so he knows his stuff, and his enthusiasm for the potentials of this field is evident throughout the book. If the book has a fault, it is that he downplays or ignores the dangers inherent in the use of this technology, e.g., what's to prevent someone from releasing "spy dust", or clouds of nano-cameras, into an area, or billions of nano-surgeons to lobotomize an entire population? This book may be nothing new for those already immersed in the computer field, but for anyone else, it is required reading.

Toys that make you go "aha"
Helpful Votes: 2 out of 2 total.
Review Date: 2003-06-19
This is a book I wish I had written. When I picked up this book, I was amazed at how many subjects Mark covered that I was interested in too. Everything from Lego Mindstorms, Eric Drexler's Nanotechnology, Richard Feynman's talk on "More room at the bottom" that was the inspiration for Nanotechnology and many more. This book covers so much ground and describes many very interesting ideas and technologies. Pesce was the designer of VRML, Virtual Reality Modeling Language, which enables web pages to display 3D scenes and has been involved in the forefront of emerging technology for a while, so he is very qualified to give us the whirlwind tour of these "Mind Toys".

He takes off from where Seymour Papert's Mindstorms left us with technologies that create toys that help us to develop our mental models of the world. Toys that make us think.

As a generation of children grow up playing with Lego Mindstorms, Furbys, AIBO's etc.. they will develop their mental faculties that will come into play as they define the future.

I grew up with a BBC micro and started programming adventure games in BASIC, which opened up a whole new world to me. As a generation we played computer games while growing up. These were rich interactive environments that left us feeling unchallenged in a schooling system, which was still geared towards to old teaching techniques. These techniques seemed totally inadequate in coping with children who could solve complex mathematical problems at home whilst programming. So I am not sure how the schools of today handle children who are building robots and playing with toys that they can not only interact with, but ones which can learn and change as they are interacted with.

Do we need to change the way we approach education? Instead of complaining that children have MTV (Short) attention spans, we should be creating an education system that can cope with the speed at which these young minds are working at. I think we should be encouraging children to be thinking faster and day dreaming and using their imaginations, instead of trying to get them to fit an out dated model that will leave them totally unprepared for an ever more complex world.

I digress, but these are thoughts that come to mind while reading this book, as you whisked off on this tour of future mind toys.

If you can't tell, I love this book! Anyone interested in toys that can help them or their children think, should read this book.

Human-Computer Interaction
About Face 3: The Essentials of Interaction Design
Published in Kindle Edition by Wiley (2007-05-07)
Authors: Alan Cooper, Robert Reimann, and David Cronin
List price: $45.00
New price: $26.73

Average review score:

If it was all obvious, there wouldn't be a book about it!
Helpful Votes: 0 out of 3 total.
Review Date: 2008-05-08
Scoring in the game of interaction design is very simple. You get 0 points for discovering the obvious and making it easy for the user and -10,000 points for missing it.

This book should be the bible for companies trying to turn their software products around.

A Waste of Time
Helpful Votes: 1 out of 3 total.
Review Date: 2008-08-16
The first thing you will notice about this book is that the author is extremely wordy. There is a constant repeat rephrasing of the same information. For instance, you will read that software developers usually don't know what they're doing nine-hundred times in the first chapter(and if the drivel in this book is the best advice a developer receives then it's no wonder). It begins to seem like an endless boring lecture where the speaker is droning on and on without really saying anything. I had read the first seventy pages before realising that I hadn't learned a single thing. He seems more interested in coining terms than conveying any actual information.

The only good thing I can say about my experience with this book is that while scanning through it seemed to have tidbits of useful information in between the mountains of filler. If I was looking for a good book on the subject I would skip this one and pick up one that gets more to the point.

It horrifies me to think that the author had already written another book on the same subject and then decided that he still had more to say.

Essential Reading
Helpful Votes: 1 out of 1 total.
Review Date: 2007-09-11
If you only get one book on interaction design, this is the one.

I picked up the second edition when I was just starting out as an interaction designer; it was a great primer and filled in a lot of the missing pieces for me. Now that I've been at it a while, it's still the book I go to whenever I have a question. I found the book reads well cover to cover, and also serves well as a handbook. The info you need on a topic is usually well contained in a section.

Not only does this book cover the general principles and theory behind interaction design, but also provides lots of real-world practical information. The writers call on designers not simply to follow rigid interaction design rules, but to create elegant, informative and respectful interfaces. That's a loftier goal, and this book give you the tools to attain it. The updated edition also spans new technologies and paradigms that have emerged, and covers them thoroughly.

Cooper has an unrivaled depth of experience to draw on, creating a truly comprehensive book.

Trite and tedious
Helpful Votes: 22 out of 37 total.
Review Date: 2007-09-13
At every chapter in this book I thought, "Well this book's been worthless so far, but I think it gets better in the next chapter." I thought that until the last (26th) chapter, which was actually half-decent. I've never been so disappointed in a book. Any designer with the slightest bit of experience will learn nothing from this book. Nearly every piece of advice is trite ("Design principle: Use noneditable controls for output-only text"). There's very little depth or thinking beyond the completely obvious. You will learn more from any other book (on any topic) than from this book. If you've already bought it, you should skip to the chapters with non-zero value. I recommend chapter 5 (personas), chapter 16 (undo), chapter 17 (save), and chapter 26 (misc). The section on perpetual intermediates is good too.

I finished the book 10 minutes ago after a very tedious three months. I can finally put it on the shelf and never look at it again.

Nearly a complete course in the "Cooper Method"
Helpful Votes: 7 out of 7 total.
Review Date: 2007-10-08
I read (and still have) the previous two editions of this book. Unlike the usual "complete revised and updated" hype for new editions, this one has had some serious re-work and expansion.

The whole structure of the book is new and very close to being a complete course/textbook in the Cooper approach to Goal-based Design. All the sections have been expanded based upon reactions to the previous version(s) as well as their collective experience. The most obvious changes are towards describing in greater detail the process and how to integrate it into the large design/development cycle.

For those who have not read (about) Cooper (and his firm's) work, this book is the complete approach in detail. It is written for professional UI designer and developers and makes some assumptions about the background of the reader.

Executives, stakeholders or those needing a more general overview should pick up his other book "The Inmates are Running the Asylum" which was written for that audience. That book includes more business cases and rationale without the heavy details.

As a UI professional for over 20 years find his approach to be the most useful in creating truly useful and usable applications. This book continues to point out how get beyond mere incremental design enhancements to truly revolutionary and winning designs.

Human-Computer Interaction
MySQL: Building User Interfaces (Landmark)
Published in Paperback by Sams (2001-07-11)
Author: Matthew Stucky
List price: $49.99
New price: $8.10
Used price: $0.81

Average review score:

a book that delivers
Helpful Votes: 1 out of 1 total.
Review Date: 2002-03-20
I've been working through this book for quite some time, and now that I've extracted all i can I have to declare myself delighted with it. The examples are good, deep enough to convey the lessons but shallow enough that not too much is irrelevant. I now have, as the author promised, several applications that will compile easily under both linux and win32. If i can fault the book at all , my only reservation is that is would have been nice to see all the necessary software included on the cd. Downloading all of the required applications and libraries (particularly for windows) led to a treasure hunt accross the web. That aside I would recommend this book to anyone who is not new to programming and databases, a little prior knowledge will be required as this is definately not a complete beginners book.

Great - but don't let the title fool you
Helpful Votes: 10 out of 10 total.
Review Date: 2001-11-16
Let me say this right away: This is a good book. If you already know your way around MySQL and have at least a basic knowledge of C, you'll very quickly get up to speed in creating a MySQL GUI (GTK+) application for your co-workers or your client.
The introduction lays out some of the foundations, and the reader is warned that some skills are required before delving deeper into the book: Basic knowledge of C, SQL, Linux are all required to gain anything from this book. Some experience in VB, Delphi or other form-based IDEs will also give you a good start on the book.
The first section of the book gives a good run-down on MySQL, GTK+ and Glade. There are a few non-critical errors in the text (stating that a MySQL table is limited to 50 mio. records; claiming that Qt is not free, although the Qt/X11 is released under the GPL). The chapters on GTK+ also give the reader the first taste of the author's preference on using page upon page of commented source, rather than explanatory body text.
The second section is a walk-through of three Real-world implementations. The first is a relatively simple order entry application; the second a commissions calculation application and the third a fairly complex report generator. In all three examples, the focus is primarily on Glade and GTK+, and very little mention is made of MySQL.
The third section is a short discussion on using the XML files generated by Glade, which may -- in some very specific cases - allow the programmer to make changes to an application without recompiling a project. This discussion really is too short, and I wonder whether the reader might be confused more than helped by this chapter. These pages could have been of much better use if the author had spent some more time discussing security issues in MySQL and applications, something which this books sorely lacks. There is some discussion on the subject, but it's much too short and general.
One thing I really like about the examples is the "running commentary" on how to distribute programs, moving from a simple "copy the executable" over "make install" and ending up at "building an RPM".
I like examples, and a good tutorial should contain a lot of them. Some of the code examples in the book are very good -- those where a small section of a program is shown, and each important line of code is emphasized and explained. In this book, the author has chosen to give us page up and page down of program listings, which, although well commented in-line, make for extreme terse reading. More than half the book is comprised of program listings, and that's not counting the last 150+ pages making up the appendix, consisting solely of program listings. I have serious doubts that anyone will ever be reading these.
The title of the book is, unfortunately, very badly chosen. "MySQL" suggests that you can only use this book with the MySQL DBMS, even though many of the SQL examples are really quite general in scope; "Building User Interfaces" suggests that this book contains a general discussion on UI, while it is in fact very heavily centered on GTK+. The layout of the front page also suggests that the main focus on the book is MySQL, which is not true -- only about 25% of the contents are set off for discussing MySQL, the rest of the book is about Glade and GTK.
If you're coming from a Windows/MS-Access background and wish to know more about writing GUI applications for MySQL, program deployment, this book is definitely for you. If you've never worked with MySQL (or any other SQL database), you should get some more experience before getting this book.
I'm giving five stars for the contents minus one for a misleading title page.

Poor guide to database UI design
Helpful Votes: 2 out of 3 total.
Review Date: 2002-08-13
I'm not sure where all of these 5 and 4 stars are coming from. This book is absolutely horrible at addressing UI design. Half of the book is C code for GTK applications that could have been made available on a companion disk or on the website. And most of Stucky's explanation of things comes in the form of very brief comments embedded within the code. Lots of typos. Lots of butchered examples. No general GUI concepts covered. No coverage of multithreading issues. You're basically getting three non-real-world examples' code bound in a book and hardly any coverage of general user interface design concepts and ideologies. The title should have been "Beginner's Guide to Using GTK with MySQL and Glade".

Interesting Discussion
Helpful Votes: 3 out of 3 total.
Review Date: 2001-11-22
Mathew Stucky has written an interesting book on building Graphical User Interfaces that interface to the MySQL database. As such, it is a nice follow-on to MySQL by Paul Dubois. This book seems to be primarily aimed at VB developers (or similar GUI development frameworks) who wish to build GUI applications using MySQL as the backend. While MySQL runs on a wide range of different platforms, being an open-source product, it is extremely popular on Linux.

The book tackles many different user interface projects in a consistent manner, starting with a problem definition, followed by designs of the UI and database, and concluding with an analysis of the application. The main complaint I had with the book is that it really discusses only one approach to building user interfaces to MySQL, completely ignoring the web interface, which could be built with PHP, JSPs, or even applets. Thus the title is somewhat misleading. Finally, the reader does need a fairly hefty background before starting this book.

Good book; Lousy database
Helpful Votes: 4 out of 14 total.
Review Date: 2001-12-28
This book will guide you very well through learning the wrong database.

Yes, I've read the book (long ago). It helped me to learn MySQL. It even made me an advocate of MySQL. But I didn't know the first thing about what makes a database work. I was following the masses of new web developers, ignorantly flocking to MySQL.

If you need fantastic speed, rock-solid reliability and -- more importantly -- a true understanding of how real RDBMS systems work, learn and use PostreSQL. It runs circles around MySQL! (We use it to support web services in 20 countries).

PostgreSQL will look far better on your resume than will MySQL. When I see PostgreSQL listed on a candidate's resume, I know (if the candidate is truly postgres-savvy) s/he can be counted on to work with virtually any database we support.

Human-Computer Interaction
The Human Factor
Published in Hardcover by Routledge (2004-02-20)
Author: Kim Vicente
List price: $27.95
New price: $27.95
Used price: $10.13

Average review score:

A scientific and social assessment of modern technology
Helpful Votes: 2 out of 3 total.
Review Date: 2004-05-03
Modern technology may ably supply the equipment and new convenience features people desire, but lacks the ability to consider or correct human error in using it. Kim Vicente argues for the need for technology that works easily for its users in his The Human Factor: Revolutionizing The Way People Live With Technology, which goes beyond argument to pint out how to bridge the widening gap between people and technology. From hand-eye coordination to matching complex human systems to easier consumer products, this provides both a scientific and social assessment of modern technology.

Insightful and entertaining
Helpful Votes: 3 out of 3 total.
Review Date: 2003-10-20
With an open, friendly style, Vicente manages to explore the use - and misuse - of technology all around us, from our day-to-day life to critical systems like health care and nuclear plants. Vicente has a gift for weaving a web and linking elements from seemingly unrelated fields and linking them together in a thoroughly convincing manner. As he himself advocates here, the author has not written this book to assign blame for the current "bad fit" between technology-for-its-own-sake and people, but instead focuses on laying a groundwork towards a more balanced, manageable and safe design and application of technology.

This fascinating, engaging book is a must-read for anyone whose car has grown too complicated, whose VCR keeps blinking 12:00, or who feels that technology has got out of hand. It's probably not the best book for someone about to undergo a stay in hospital...

Making technology safe for humans
Helpful Votes: 5 out of 6 total.
Review Date: 2004-04-08
Ever since Charlie Chaplin parodied automation in Modern Times, we have known what happens when we ignore the human factor in technology, but we continue to produce dangerous and unusable devices.

Dr Vicente, a professor of human factors engineering, claims that we need to define technology in much broader terms than we usually do in order to avoid a "Cyclopean fixation on either mechanistic or humanistic world views." We need, in fact, to consider the entire legal, psychological, organizational and political environment in which technology is embedded. The author calls this approach Human-tech.

Consider that one of the reasons that hospitals continue to kill patients, even after badly designed equipment is identified, is that medical personnel dare not openly admit error, because of the severe career and legal consequences. This type of problem goes beyond traditional technical design issues of usability or ergonomics.

Ultimately, Dr Vicente is optimistic that we can and will resolve these problems. He offers the commercial airline industry as an example. In 2001, despite the horrendous murders on September 11th, the total number of major airline crashes was fewer than in any year since World War II. What the aviation industry did for commercial flights, we can do for our healthcare system, airport security, or anything we want to turn our hand to.

not an original idea
Helpful Votes: 6 out of 18 total.
Review Date: 2004-06-27
Human-tech is a phrase Vicente supposedly coined...however, it is a phrase found throughout the human factors profession and is even the name of a human factors company. This example is a metaphor for the entire book - a restatement of other people's ideas, much of which has been published in countless other domains - absolutely no new thinking here. The idea that systems should be designed from a legal, sociological, psychological, engineering, etc. approach has been in practice for some time and Vicente seems to ignore an entire field of research that has taken place in the science, technology, and society (STS) domain.

Kim Vicente is one of the clearest authors I've read.
Helpful Votes: 8 out of 8 total.
Review Date: 2004-07-18
This was one of those books that is totally effortless to read. I attribute this to Kim Vicente's obvious passion for what he does, and his interesting ideas, research, and teaching, but most of all to his extraordinary ability to express himself.

I've read many similar books, like Normal Accidents, Human Error, and most of Donald A. Norman's books, and enjoyed them all, but this one was probably the most enjoyable. It's very logical and well-designed, and does a great job of clearly explaining past disasters like Chernobyl and TMI. I was especially enthralled, as well as appalled, by the description of the Walkerton Ontario public water disaster as an example of a system failure. This was the first I heard of that one.

His recommendations and predictions for the way forward are eminently sensible and practical. I especially liked the possibility of instituting anonymous incident reporting systems like the Aviation Safety Reporting System in medicine and industry.

But most of all I'm very glad that such an excellent thinker, author, and teacher is following up and developing the groundbreaking and critically important work of Jens Rasmussen.

Human-Computer Interaction
How Images Think
Published in Paperback by The MIT Press (2005-04-01)
Author: Ron Burnett
List price: $19.95
New price: $8.97
Used price: $6.90

Average review score:

How Ron Burnett Thinks
Helpful Votes: 10 out of 28 total.
Review Date: 2005-07-25
How Images Think never quite lives up to its clever title or Douglas Coupland's glowing endorsement on the back cover. Ron Burnett's wide-ranging interests, as evident in his excellent bibliography, too often distract from his focus on the way images work in today's computer mediated world.

Burnett is constantly skidding off on some new tangent, (entire chapters go off track) seemingly compelled to tell the reader everything he knows, even as it muddles the difficult argument he is trying to make about the locus of meaning and intelligence in an increasingly hybridized and mediated world, an argument that never becomes entirely clear.

How Images Think is admirable in its ambition and presents many welcome invitations to investigate the artists and thinkers who intrigue Burnett. In the end, I was reminded of Robert Pirsig's Zen and the Art of Motorcycle Maintenance, which I read in high school with the similar anticipation and finally disappointment in its lack of rigor.

One of the best books I have read in a while
Helpful Votes: 12 out of 17 total.
Review Date: 2004-06-17
What a wonderful experience! This books is both personal and critical. I was impressed with the author's range of knowledge and desire to bring new ideas to the reader. His range is wonderful!!

Great book -- a must-read
Helpful Votes: 19 out of 20 total.
Review Date: 2005-07-26
Ron Burnett's "How Images Think" is a major contribution to the current discussion surrounding images and the digital universe, and is essential reading for anyone interested in thinking about the implications of our relationship to analog and digital media. The book itself is gorgeously designed, with a luminous cover; each chapter is absorbing, and the reading experience is enhanced by the inclusion of additional sidebar comments/text, and interesting photographs. Most importantly, the text is full of intelligent and honest ideas about the contemporary process of interacting with images. It is academic and personal, complex and readable. The author's discussion of the internet as a "gateway" that transforms the computer from a device into a portal (ref. Chapter 6 "Humans--Machines"), is very astute, as are his thoughts on how current discussions of mind/consciousness often draw on metaphors used in computer science and engineering. A great book, overall, which I recommend to all.

Great book
Helpful Votes: 6 out of 11 total.
Review Date: 2004-06-05
The author's breadth really impressed... a handsome book, well-written, well-designed. The cover is unique. The book should be excellent for college level courses. I loved reading it.

Like Roland Barthes
Helpful Votes: 7 out of 11 total.
Review Date: 2004-06-05
The first chapter of this book examines a photograph taken by the
author. He use the photo to meditate on the Holocaust. It reminded
me of the work of Roland Barthes. Overall, a great book!


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