Languages Books
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250

Used price: $17.90

Interesting little compendiumReview Date: 2008-04-06
An excellent Microsoft.NET 2.0 introduction relating to gamingReview Date: 2006-05-18
Good book.. but it's not what you think it isReview Date: 2006-03-31
However, I started flipping through it browsing each and every chapter (didn't read them all in detail of course, but quite a few) and it doesn't teach you how to make a NEW tool for your game, it teaches you how to make an EXISTING tool better. While that knowledge is extremely valuable (and the reason I gave it 4 stars instead of 3), it's not what the description of the book stated: "Readers are not required to have any experience developing game engine tools." If you have no experience developing a tool, you're going to have a little trouble getting started. If you know enough math and have good enough coding skills to get a game engine going, you'll be able to write a tool for your game, but you don't need this book to do it.
Now, with that said, this book IS quite good and worth your money so long as you don't expect to read this book and then write a tool, you're going to need more info. Get the book anyway and use it as a guide, it's usefull in that aspect.
This book is so good at making a tool better, most of it's "gems" can and should be applied to ANY application, game tool or not. Also, it covers some good highlevel (or lowlevel, depending on how you view it) .Net functionality such as interfacing with COM and code documentation, as well as few other excellent techniques. These "gems" are quite valuable on their own.
So, in conclusion, if you know nothing about writing a tool, or you don't know C#, hold off on buying this book (make sure to put it in your wish list however). If you have a tool but find it's difficult to work with, or you want to broaden it's appeal, or just simply make it better, get this book, you won't regret it.
Recipe book for tool developersReview Date: 2007-03-11
If the industry pros chiming in weren't enough...Review Date: 2006-05-29
There's also some great design principles covered that have improved my workflow, even though i'm currently working solo.

Wonderful bookReview Date: 2008-04-27
THE GREATEST TRUE BASKETBALL STORY OF ALL TIME!!!Review Date: 2008-04-27
It describes the essential details of his life. The book presents
interviews with the most important people who have interacted with
Jason. It is highly recommended reading.
Jason's coping with his autism is relieved by his pleasure of
playing basketball. Jason in one basketball game colossally surmounts
being autistic by being artistic with his incredible three point shooting
accuracy. He sinks a total of twenty points with six three point shots and a two point field goal( where he mistakenly was standing on the three point line ) within the last three minutes and nine seconds of
his team's game. This performance was so incredibly phenomenal Jason's
life story is currently being developed into a national movie release.
One facet of Jason ( "J-Mac's" ) personal basketball practice
( "shootarounds" ) was never revealed in his autobiography that might
potentially be interesting to the public is his personal "best" basketball
shooting statistics and records. What percentage of three point shots
and free throws did Jason sink in practice? What were the most consecutive
three point shots or most consecutive free throws Jason ever sank in practice? What was the longest practice session shot Jason ever sank? Did Jason ever sink or perfect any practice "trick shots" or any other trick basketball handling or dribbling skills such as spinning the basketball upon his finger? I am an internationally famous basketball trick shooter and inspirational and motivational speaker named JIM "TRICK SHOT" LISTER.
I sink many of the most unusual and most difficult basketball trick
shots in basketball history with an astonishingly high degree of accuracy
despite shooting the basketball with a crippled right shooting hand.
My own personal basketball triumph over adversity is considered
by some basketball experts to be one of the greatest true basketball stories of all time.
I personally rate Jason McElwain's heart-wrenchingly and tear-jerkingly basketball triumph-over-an-obstacle accomplishment as the
single greatest true basketball story of all time!!!
SUPER FAST SHIPPINGReview Date: 2008-04-09
A Compelling Story About Much More Than BasketballReview Date: 2008-03-11
Many parts of his narrative made me smile while others moved me to tears. I was even reminded of the brilliant screenplay penned by Matt Damon and Ben Affleck for their 1997 breakout film, "Good Will Hunting".
I can't wait to see the movie based on Jason "J-Mac" McElwain's life and to see who plays the lead role. If I were directing, I would cast J-Mac to star as himself!
Courtesy of Teens Read TooReview Date: 2008-03-18
In THE GAME OF MY LIFE, Jason McElwain tells his story. He shares what he recalls from family stories about his early childhood years, unable to communicate or even tolerate his mother's loving touch. Extensive medical testing resulted in a diagnosis of severe autism. With the help of dedicated parents, Jason was able to learn coping skills and manage many of his autistic outbursts. Sports provided a focus point and an outlet for his energy, and ultimately earned Jason his moments of fame.
Jason's unique voice can be clearly heard as he tells his memories of early treatments thought to reduce the symptoms of autism. He explains the frustration of moving from one school to the next as school administrators searched for the best programs to help him. As Jason became interested and involved in a variety of sports, he found not only friends, but also a way to achieve success. Always in touch with reality, Jason knew his skills were adequate but not exceptional, and his success came as a chance to just be part of a team. But with the care and concern of his coach and teammates, his part on the team gave him the chance of his life and memories that have changed him forever.
THE GAME OF MY LIFE is an inspiring story about living with an increasingly common condition. It is an excellent book for teens suffering with autism or connected to someone with the condition. Jason's positive, up-beat personality is refreshing, as well as direct and realistic.
Reviewed by: Sally Kruger, aka "Readingjunky"

Used price: $17.65

Fantastic!Review Date: 2008-09-28
This was a great buy and I can't wait to see how it works through the year!
MIddle School caught ya'sReview Date: 2007-11-11
Sara Sherrill
Hurricane Middle School
My grade 6 gifted class loves these!Review Date: 2007-09-18
Great serviceReview Date: 2007-09-17
love the caughtya'sReview Date: 2008-06-04

Used price: $0.47
Collectible price: $100.55

A must for writting references.Review Date: 1999-03-07
The most comprehensive reference book available.Review Date: 1999-01-13
No matter how arcane, it's in there.Review Date: 1998-07-29
An excellent, easy-to-use guide to writingReview Date: 1998-10-06
Oh no... I can't find my old Gregg Reference Manual!!Review Date: 1998-09-17
Used price: $7.48

The Best Spanish Dictionary EverReview Date: 2002-06-19
For one, I'm referring to the 'hardcover' edition. It's so wonderful to be able to open the book to a specific page, and have the book lay down flat without my having to keep one hand opening the dictionary and one hand opening my book. This is a small and frivolous detail, but when having to read dialectal Spanish from the Caribbean or Old Spanish, one must constantly refer to the dictionary. Having a dictionary that lies flat when opened is a tremendous help.
Secondly, it's indispensable if you are reading literature from other Spanish speaking countries apart from Mexico and Spain. I've found Cubanismos that I've never found in other dictionaries -- this saves valuable time from having second rate dictionaries and having to look for these obscure words on the internet.
In the middle of the dictionary is a comprehensive grammar and communication guide in Spanish and English. Everything from a clear explanation of key grammar points to standard models for everyday correspondence, resumes, invitations and email. It's an investment, it's expensive, but it's well worth the price.
Concerning the comment of a reviewer never having heard the /ll/ pronounced as /li/ as in "¿Cómo te 'liamas'?", this pronunciation can be heard among many speakers of Argentina, I've heard it myself from an older Argentine woman who taught this pronunciation to the students she instructed in Spanish. This serves as additional proof of how thorough and complete this splendid tome is.
Great Dictionary!Review Date: 2002-07-06
Head and shoulders above the rest.Review Date: 2000-06-07
It includes such colloquialisms as heebie-jeebies, traipse, snoop, zit, and nosh. It includes such technical terms as theodolite (which the MS Word dictionary does not recognize), sprocket, and pixel. All the curse words and vulgarities I've ever heard are there, plus some additional ones I've never heard. And they have a special three-dot system whereby you can tell just how bad the word is considered by native speakers.
In the center of the volume is a very useful section on grammar and usage which has an abundance of the sort of examples you need when you're grappling with a new word.
While the coverage of Latin American Spanish is very good, there are still discrepancies and omissions that seem to stem from an Old World point of view. The letter(s) ll is said to be pronounced like the lli in million or like j in Latin America. But in over a quarter century of travel in Central and South America, as well as in conversations with Spanish speakers in the US, I have never yet heard anyone say "Como te liamas?" instead of "Como te yamas?"
Should you be planning a climb in the Andes, you can find the words for cairn and crampon, but you'll have to look elsewhere for carabiner and gabion (neither of which the MS dictionary recognizes). Considering all the Mexicans working in the US construction industry, you'd think the editors would include words for a wooden stud or 2-by-4, but they don't. A large percentage of these guest craftsmen specialize in concrete work, but Harper Collins doesn't have a listing for rebar. And whether you're using a carpentry tool or a networking device, you won't find the Spanish word for router.
Going for a hike in the desert of northern Mexico? Ask a doctor before you go what the word for antivenin is, because though it seems like a pretty important word, especially to someone who's just been bit by a serpiente de cascabel, it's not in this book.
It may sound like I'm finding fault with Harper Collins, but I'm not. I sincerely admire this dictionary and these are instances in which it could be made even better. An email address on the back cover could get these and other useful notes to the editors pronto.
Simply the best among the bestReview Date: 2000-06-08
Top Notch DictionaryReview Date: 2000-07-16

Used price: $0.01

This book makes me happyReview Date: 2008-03-20
Kate has already appeared in two book, Kate and Look Through My Window, but Hey World, Here I Am! certainly stands on its own. Little's writing style capture the teenage voice perfectly, without any of the angst or drama found in so many other books with a teen protagonist. Kate is caught between a world where she is old enough to have experience and reflect on her opinions, but still new to the world of adults. Truesdell's illustrations, wobbly black and white drawings, are both silly and sentimental. The drawings interact with the poems, somersaulting around the words. Not only will younger readers find a companion in Kate, they will be introduced to poetry and the short story format.
My FavoriteReview Date: 2007-12-29
Great for girls!Review Date: 2007-12-07
An old favoriteReview Date: 2005-06-13
Childhood nostalgia that stands the test of timeReview Date: 2004-02-12

Used price: $44.37

Above and BeyondReview Date: 2008-01-23
A Recipe for ProgrammingReview Date: 2006-07-06
From page one, HtDP starts talking about good program design, and gives a methodical approach. Until this, I'd always thought programming books were "here are ten small example programs; go write ten more." That's hardly teaching. But HtDP builds up a straightforward design recipe, to guide programs along. If I get stuck or have a mistake in my program, 90% of the time I realize it's because I strayed from the book's recipe. The approach is language-independent, although some programming environments make it much easier to implement the design recipe; the book provides links to a good (free) Scheme environment, which it uses for its code examples too. (I've come to use that environment day-to-day). My code--in any language--has become much more robust, and when I do have a bug I usually locate it early, thanks to this book.
In addition, HtDP made me think about things I'd taken for granted: How is assignment to a variable fundamentally different than assignment to a structure's field? Even, *why* do I use assignment statements in certain situations, instead of choosing a functional approach? How often do my programs actually need the efficiency of imprecise floating-point arithmetic, vs using bignums which totally liberate me from numerical inaccuracy?
Although the text is available on line, I cherish my hardcopy. This is a book to first learn programming from, and one to revisit every five years.
Everyone should learn to design programsReview Date: 2004-06-03
From the very start of their journey into a detailed six step-by-step process that show the reader how to analyze problem statements, how to formulate goals, make up examples, outline a solution, and test a solution the authors proclaim their pedagogical ends: "We [...] believe that the study of program design deserves the same central role in general education as mathematics and English. Or, put more succinctly, everyone should learn how to design programs..." This is not a textbook, this is a revolutionary pamphlet calling for educational reform. I had read nothing like this in the tens of 'Dummies' and 'In 24 Hours' books I had exposed myself to. One part priggish, two parts pedagogic. I often found myself asking for whom was it written? First-year college student?, ambitious would-be high-school programmer wanna-be? Math mavens? Surely not a middle-aged bookish clerk who tastes run more to Turgenev and Dostoevsky than Turing and Dijkstra. But then I demanded more than mere anonymous web-lurking from my lowly pc. I remember myself many years ago trying to learn BASIC on a massive time-share computer and telling myself surely there was had to be more magic to computing than this. Well, after reading more texts and having had to unlearn the 'Dummies' and the 'In 24 hours' style of disinformation I had finally found the marrow of a discipline that is as demanding as any I had ever come across and as vexing as any artistic rigor I had ever been inspired by. Come be confused, come be amused, amazed and intellectually abused. Sorely, if I find I have little talent for this excruciatingly logical endevour, I have also found a full-blown appreciation of such daunting computational cheekiness. Much to learn here, and this is only the "core subject of a liberal arts education." What had I been wasting my time on all those years as a professional student?
Excellent Book for Rookies and VeteransReview Date: 2006-12-25
It is also an excellent book for beginners. The books doesn't use a popular programming language like Java to accomplish its goals. Instead, it uses Scheme so the student can focus on the concepts rather than syntax. It also teaches great concepts and breaks the problem down on how to solve various problems. Also it isn't "hardcore" like SICP-- it is very friendly to non-MIT level people.
The joy of learn programmingReview Date: 2003-11-15

Used price: $5.16

An excellent choiceReview Date: 2007-01-30
I especially appreciated the step by step formatting.
Worth Your Money!!!!!Review Date: 2006-11-10
Informative, money and time-saving bookReview Date: 2003-03-08
My Pick for Aspiring WritersReview Date: 2005-04-11
Lots of Help for Publishers and Would-Be PublishersReview Date: 2002-11-23
Two of the areas in which this book excels are the information on e-books and e-publishers and the extensive appendix of resources. Many of the resources, such as organizations, are of special interest to women and minority writers.
If you are thinking about publishing a book, start by investing in this book. It can save you time and money and help make your project successful.

Used price: $5.19

The Over-50 Spelling BeeReview Date: 2008-09-11
This book has been a great asset in learning word origins and the common spellings associated with the particular languages from which different words come. I've used this book a lot and continue to refer to it as I study my new hobby. I'd buy it again if I didn't already have it!
How to Spell Like a ChampReview Date: 2007-03-31
Bravo!Review Date: 2007-04-06
Three authors were involved in writing this book: Carolyn Andrew, Barrie Trinkle, and Paige Kimble. Carolyn Andrew's son won the national spelling bee in 1994, Barrie Trinkle won it in 1973, and Paige Kimble won it in 1981. My son was so motivated, and learned so much, he worked hard, and in result, won his school spelling bee, and got to compete in the regional spelling bee. In the regionals, he placed third. THIRD!!! I WAS SO HAPPY FOR HIM! I know he is excited about next year's spelling bee. You HAVE to buy this book. I would also highly recommend watching the movie Spellbound.
Want to go to Scripps? This is a great resource!Review Date: 2007-03-12
Worth ItReview Date: 2007-12-31
This Champ book has a nice layout. You'll get to see previous national spellers, see what some spellers chose as careers, spelling rules, most common misspelled words and spelling games. I probably read the book more then my 5th grader did. However he did win his school bee, his district bee, and placed 5th at his regional bee.
The CD in nice too. Warning: The printer put a small slip of paper inside the book for words in the book that are misspelled accidently. Make sure you take an inkpen and change the spellings in the book before you hand it to your child. Chances are the little slip of paper will become lost.

Used price: $84.63

Post Industrial Era in Hong Kong.Review Date: 2002-12-27
After the Rapid changes of Internet Age, Globalization is the next development in the coming decade. But it makes more competition and prices down in the Global markets. All the traditonal and industrial products are over supply than demand in these two years.
When you think back on the rapid development in Computer and Internet business since year 2000, they have over one time growth for every 18 months and the price is down for 50%. Thus, it makes the competition are so quicky and fast in year 2002 or even in the coming decade.
" Post Industrial Era " is coming now. It means that all the industrial products are over supply in the Global markets. Now we are needing the Elite people and knowledge workers to help all industries to re-fresh and re-build their new roads. High-tech skills and people are welcome in the developmet of Globalization.
New Business models and E-business structures are the only way for us to go and keep on running in the year 2003!
In order to keep your business in the rapid growth of the global markets, please try to absorb more Elite people in your Corporation in time.
Post Industrial Era in Hong Kong.Review Date: 2002-12-27
After the Rapid changes of Internet Age, Globalization is the next development in the coming decade. But it makes more competition and prices down in the Global markets. All the traditonal and industrial products are over supply than demand in these two years.
When you think back on the rapid development in Computer and Internet business since year 2000, they have over one time growth for every 18 months and the price is down for 50%. Thus, it makes the competition are so quicky and fast in year 2002 or even in the coming decade.
" Post Industrial Era " is coming now. It means that all the industrial products are over supply in the Global markets. Now we are needing the Elite people and knowledge workers to help all industries to re-fresh and re-build their new roads. High-tech skills and people are welcome in the developmet of Globalization.
New Business models and E-business structures are the only way for us to go and keep on running in the year 2003!
In order to keep your business in the rapid growth of the global markets, please try to absorb more Elite people in your Corporation in time.
Post Industrial Era in Hong Kong.Review Date: 2002-12-27
After the Rapid changes of Internet Age, Globalization is the next development in the coming decade. But it makes more competition and prices down in the Global markets. All the traditonal and industrial products are over supply than demand in these two years.
When you think back on the rapid development in Computer and Internet business since year 2000, they have over one time growth for every 18 months and the price is down for 50%. Thus, it makes the competition are so quicky and fast in year 2002 or even in the coming decade.
" Post Industrial Era " is coming now. It means that all the industrial products are over supply in the Global markets. Now we are needing the Elite people and knowledge workers to help all industries to re-fresh and re-build their new roads. High-tech skills and people are welcome in the developmet of Globalization.
New Business models and E-business structures are the only way for us to go and keep on running in the year 2003!
In order to keep your business in the rapid growth of the global markets, please try to absorb more Elite people in your Corporation in time.
Post Industrial Era in Hong Kong.Review Date: 2002-12-27
After the Rapid changes of Internet Age, Globalization is the next development in the coming decade. But it makes more competition and prices down in the Global markets. All the traditonal and industrial products are over supply than demand in these two years.
When you think back on the rapid development in Computer and Internet business since year 2000, they have over one time growth for every 18 months and the price is down for 50%. Thus, it makes the competition are so quicky and fast in year 2002 or even in the coming decade.
" Post Industrial Era " is coming now. It means that all the industrial products are over supply in the Global markets. Now we are needing the Elite people and knowledge workers to help all industries to re-fresh and re-build their new roads. High-tech skills and people are welcome in the developmet of Globalization.
New Business models and E-business structures are the only way for us to go and keep on running in the year 2003!
In order to keep your business in the rapid growth of the global markets, please try to absorb more Elite people in your Corporation in time.
Post Industrial Era in Hong Kong.Review Date: 2002-12-27
After the Rapid changes of Internet Age, Globalization is the next development in the coming decade. But it makes more competition and prices down in the Global markets. All the traditonal and industrial products are over supply than demand in these two years.
When you think back on the rapid development in Computer and Internet business since year 2000, they have over one time growth for every 18 months and the price is down for 50%. Thus, it makes the competition are so quicky and fast in year 2002 or even in the coming decade.
" Post Industrial Era " is coming now. It means that all the industrial products are over supply in the Global markets. Now we are needing the Elite people and knowledge workers to help all industries to re-fresh and re-build their new roads. High-tech skills and people are welcome in the developmet of Globalization.
New Business models and E-business structures are the only way for us to go and keep on running in the year 2003!
In order to keep your business in the rapid growth of the global markets, please try to absorb more Elite people in your Corporation in time.
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
That said, I really liked this book. I'm halfway through it already (it's a very quick read given how discrete each chapter is and the clear and easy to read print and examples).
I've read a number of game development books and you rarely get everything done right. This book gets close. The author describes the particular problem the chapter seeks to solve (e.g. encryption, batch processing, etc.) and goes through the steps of solving it.
The book is similar to those programming gems types of books that aren't organized in some linear fashion but are discrete chapters on specific topics that can be picked and chosen as you see fit.
The author does a very good job of putting the examples together and many of the chapters have been useful to me (I plan on implementing a number of the tools/frameworks he mentions).
If you're working on a game engine, I really suggest trying this book out. This assumes you're not already an expert game programmer who already built a lot of these sorts of tools before.
If you're looking for something that will help you build a full-fledged game engine, look for another book...then come back to this and get it to help you flesh out your toolset.