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Really Good Guide On WritingReview Date: 2008-06-24
Art's in simplicityReview Date: 2008-06-11
The best book about writing! Easy to read and understand!!!Review Date: 2008-06-04
Vital writing adviceReview Date: 2008-02-21
The Book on WritingReview Date: 2007-09-30

Used price: $13.32

A gold mine of informationReview Date: 2008-02-08
Highly recommendedReview Date: 2007-11-07
Yuval Lirov, Practicing Profitability - Billing Network Effect for Revenue Cycle Control in Healthcare Clinics and Chiropractic Offices: Collections, Audit Risk, SOAP Notes, Scheduling, Care Plans, and Coding
Excellent summaryReview Date: 2006-08-30
Publishing Defined - A thru ZReview Date: 2006-11-07
Any resource guide filled with so much information is bound to motivate a writer to continue striving for the exciting status of publication. It becomes a matter of absorbing enough information and doing enough research about all the available publishing options to make the right decision. Not all authors are destined for Random House, but that doesn't mean they have to remain unpublished. There are alternatives! Whether you are seeking an independent press, a mainstream publisher, or the convenience of a turn-key publisher, this book defines the terms you should know. - Brent Sampson, author of Self-Publishing Simplified
Book Publishing Encyclopedia--Dan PoynterReview Date: 2006-11-05
preferred to have it in chapter form. That would have made it more readable.

Chick chickReview Date: 2007-02-02
Informative book about animal/mammal/insect eggs.Review Date: 2006-09-29
Fantastic, from one generation to the nextReview Date: 2006-01-13
I'm so glad I've kept this book around long enough to pass it on to my son, who already has a great understanding of any animal, who is an "Oviparous"
I admire this book.Review Date: 2006-01-05
But I do have slight qualms. For instance, the part about amphibians says that amphibians don't have claws--what about African clawed frogs?
The illustrations are engaging, and the use of rhyme in prose makes the text flow nicely. The subject is interesting, too. I just wonder a bit about the accuracy of the "facts" presented here.
Humorous Rhymes and lively colorful picturesReview Date: 2005-12-01

Used price: $18.00

Good book !!!Review Date: 2007-12-23
"A good book is which you open with interest and close it with benefits"
Lots of practical adviceReview Date: 2002-04-26
cisco book saved my lifeReview Date: 2001-05-25
Good book but not enoughReview Date: 2002-02-15
A REAL-WORLD Cisco troubleshooting guide - Finally!!!Review Date: 2001-03-31
The book is excellent! When a book is about troubleshooting, I expect it to contain real-life situations that can help me at closing time, on a Friday afternoon. This book does not lack that, as opposed to Cisco Press' CIT guide. If you're a network engineer or administrator in-charge of administering and maintaining your Cisco environment, buy this book! I am sure you would not regret it.

Used price: $9.69

A good guide for non-fiction writers as well as fiction writers.Review Date: 2008-08-01
I was very pleasantly suprised to find out that many of the principles that Ron Benery was directing toward fiction writers also worked well for me.
To tell you the truth, I got more out of his book than I did from some of the other so called non-fiction guidline books.
So if your are not sure if you want to stick with one genre, this book would be a great choice for you to have no matter what direction you go.
BTW.. I met Ron Benrey at a writer's conference, and you know what? He breathes the same air I do. He is a very friendly, caring, concerned, guy, and it shows in his work.
Textbook On The SubjectReview Date: 2008-07-19
This book has changed my writing life forever.Review Date: 2008-07-01
How to write publishable Christian fictionReview Date: 2008-03-28
Good reference toolReview Date: 2008-03-21

Used price: $17.00

Good value in an Italian-English dictionaryReview Date: 2008-04-26
A great and practical resourceReview Date: 2008-06-13
Excellent DictionaryReview Date: 2007-11-03
Good Italian-English DictionaryReview Date: 2008-03-26
Having said that, I really like this dictionary. I like that the beginning pages help you with Italian pronunciation and how the dictionary itself works. What I really appreciate is that most of the Italian words come with lots of context sentences so you can make sure you're using the words in the correct sense. It also seems like this dictionary would be good for Italian folks looking for the English words.
Warning: I guess in order to keep the size of this information-packed dictionary to a minimum, the print is really small, so some people (like me!) might need to put on their reading glasses during use.
a new standard in bilingual dictionariesReview Date: 2007-11-29

Used price: $48.75

More than a textbookReview Date: 2003-08-08
I ordered this book to help the folks on my team who have become copy editors with no background or training in editing. I meant to simply skim through it, but enjoyed it so much I read the whole thing.
Another co-worker, who is not even an editor or writer, told me he too picked up the book to glance at it, and ended up reading an entire chapter and deciding he had to read the whole thing.
This is indeed a good copy editing textbook -- and a great read.
Excellent educatorsReview Date: 2007-02-01
However, if I were looking for a book about copy editing, I wouldn't hesitate for a second to buy a book written by these two men. If it even comes close to Witte's course, it will be an excellent resource on the subject.
Copy Editing for Professionals a Must ReadReview Date: 2007-01-09
Even Dated...Review Date: 2006-12-09
At college, I fell into a position editing the A&E section of a local paper. My managing editor told me to get a copy of the AP Stylebook and to figure it out on my own. I thought I did well at the time, but I know better now.
I was floating in the months after graduation as a teaching assistant when I read "Lapsing into a Comma" by Bill Walsh. The book hooked me on the idea of copy editing, but I had no idea how to start.
This book provided a cohesive look at the profession. The more I read, the more excited I became for the future. I'm not quite ready (making sure my quiz answers are right without a teacher or answer guide is time consuming) but I am already a much more confident writer.
My only gripes:
-The book is a textbook, so the answers aren't always in the back. A way to find the answers without searching the AP stylebook would have been nice.
-The book is dated. A new edition addressing the internet would be nice.
With either gripe removed, I'd would give this book five stars.
I envy the two authorsReview Date: 2001-10-04
It is broken down into three areas: copy reading, headline writing and publication layout. This is for any kind of publication, but the major focus is on newspapers.
A major factor in the book's appeal is the writing style: It makes copy editing sound like fun. It is fun, but many textbooks make it sound dull as dust. Even hardened old copy editors could learn a thing or two from this book.
Another strength is Chapter 5, which goes into some detail on the topic that gives young journalists the most problems: grammar. Without becoming simplistic, the book offers a clear understanding of this most important of all challenges.
If there is an unfulfilled need it is that the book does not take advantage of the computer. Most publications today are copy edited on a monitor. Paper is passé. Perhaps the next edition will offer a remedy.

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Collectible price: $10.00

A fast paced bookReview Date: 2008-04-23
She wrote about her childhood and the journey that led her to journalism.
The author related how publicity usually aids in solving cases and apprehending the guilty,but not always. The "Pillowcase Rapist" was used as an example where that tactic failed.
Victims are not always located. Like in the case of Christopher Wilder where two of his victims' bodies were never discovered.
The disappearance of a 17 year old girl was an unsolved mystery. The poignant story of her mother's courageous search in dangerous locales and her timeless determination was another side to that story.
Edna Buchanan documented the carnage of the race riots that resulted after the McDuffie police brutality-murder case.
There are a number of true life,colorful characters in "The Face had a Familiar Face" that make this book entertaining and hard to put down.
HARD TO PUT DOWN!Review Date: 2008-02-20
Truly EnjoyableReview Date: 2007-11-01
Interesting book, fast readReview Date: 2007-07-26
Pick of the LitterReview Date: 2007-07-17
historical and factual with no sugar coating. Just the facts, Ma'am! Street smart. If you don't have a member of law enforcement in your family, you need to read this book to garner some idea of their lives.

Used price: $84.68

Excellent Delphi resource Review Date: 2007-05-16
The book starts off with a brief explanation of the models used in Delphi, basic concepts of a component, and the analysis and design of new components. This is followed up by an examination of Implementation Details, the fundamentals of polymorphism, virtual methods, exceptions, RunTime Type Information (RTTI), streaming, messaging, OLE and COM interfaces, and optimization techniques. "Design Time Support Tools," opens with an overview of the Integrated Development Environment (IDE) and emphasizes the interface issues. Danny Thorpe wraps it all up with chapters on property and component editors, and experts and add-in tools.
This book contains many insightful points. The chapter on virtual methods and polymorphism contains the best explanation of the implementation details of virtual methods that I have ever seen. This chapter could serve as a reference in any study of object-oriented programming. I've incorporated many of these points into my own training course. As one whose main approach to OOP has been via C++, I found this material invaluable when teaching a course in advanced Delphi recently. The clear descriptions of the underlying implementation distinctions between virtual and dynamic methods may save you in the area of performance. Knowing and understanding why virtual methods will defeat the smart linking of the Delphi compiler/linker can reduce the size of your EXE.
When I am presenting exceptions and exception handling to experienced programmers, they always ask the following question: "What is the real difference between this and how we have traditionally handled errors?" In only a few pages, the author answers this question and puts forward two lists, "Rules of Thumb for Implementing Exception Handlers" and "Rules of Thumb for Raising Exceptions"; solid advice for both developers and educators who develop developers.
Optimizing code when there is "abundant" stack space (surely a hint of heaven!), multiple threads and different system-defined string types differ from traditional tricks. These topics are all covered in the chapter on optimization. Just because this space is available is no reason to misuse it. Knowing that the stack will never shrink over the lifetime of the thread should force you to rethink overuse. Understanding that long strings are allocated on the heap rather than the stack should cause an occasional re-examination of approach. It is also gratifying to see that there is also a short section on sledgehammer techniques, or put another way, "genuinely useful hacks."
There is also an occasional sweet sprinkle of humor. From polymetamorphicdata (care to guess what that is?) to TypInfo ("tip info") and GUID ("gwid") the jokes are appropriate and blend well into the message. However, they are grains of seasoning rather than the bulk of the flavor.
Delphi is a development environment that provides the opportunity to do many things quickly and efficiently. Add in a copy of this book and you are ready to harness the true power of Delphi by creating your own components and pushing things to the leading edge of software creation. Some sections can be read and appreciated just for their insights into object-oriented programming and design.
Published in Journal of Object-Oriented Programming, reprinted with permission.
A standard-setter that few have followedReview Date: 2007-01-13
Mr. Thorpe's writing style is clear, concise, and does a great job of exploring the topic at hand. Any competent Delphi programmer will be well capable of undertaking VCL development on their own if they have this book at their side. One point to note about this book is what used copies go-for on Amazon.com (and elswehere): I typically see prices of between $50 and $100, even though the book was first published about 10 years ago. How many other technology books, particularly for a specific software technology, remain in such high demand after such a long period of time?
"Delphi Component Design" was written for the VCL [Borland's Acronym for "Visual Component Library"] as it was implemented in Delphi 3.0 - back in the mid to late 1990's: the implementation of VCL it describes is still the foundation underlying VCL as implemented in Delphi today, and is close enough to the modern implementation to still be a very useful text. However, since Delphi's product direction is to pursue .NET as opposed to enhancing the older VCL, the book's usefulness is limited to those who are seeking to maintain or enhance existing Delphi VCL-based applications. Even though I no longer work in Delphi, I still find myself called-upon often enough for Delphi support that I'm not going to give up my copy of "Delphi Component Design" quite yet - even despite the used copy prices I see!
Don't even bother trying to buy from A1 Tech BookReview Date: 2002-05-03
The book is supposed to be great, by the way.
First book on the subject: A good start with good beginingsReview Date: 2002-04-12
Danny points out its not necessary to understand every base object behind the object you are building off from.
This is true if you wish to add a minor adjustment to a component. But this I believe this is a major miss conception if you are building a new and different component. And for this purpose the book dose not begin to address threading, what is happing in TObject, as TObject is not in Delphi Pro to view and is the fundamental object that every object is built from!!!!!!. This is no different than the Pascal 7 days when every one wanted to read the OOP code for them selves at an enormous cost for a copy.
I'm not saying the book should cover the windows API as that's another subject on its own, but how a action is handled through the Objects, or how a windows event is managed though OOP:- draw, mouse button.....
I need a book that should cover enough to be able to install an object into a base object like a speed button into an editor or a listbox connected to a speed button so something like TCombobox or TGraph is understood how each piece interacts and is constructed together as a unit. When the OOPer's get hold of this understanding the tools for Delphi could become available will become limitless to the users. VB definitely has this advantage over Delphi today because we do not understand enough to create something different or new. Give it another go Danny with an extra book, as it is easy to understand what you have written, be cursus to get such a difficult subject right. And you have made a breath of fresh air already into the subject that is very useful to those that have read your first book but some of us need to go further.
The most valueable Delphi resource on the planetReview Date: 1998-12-01

Used price: $21.44

Superb history of Virtual Worlds developmentReview Date: 2007-06-27
The theory behind Virtual WorldsReview Date: 2007-03-30
I didn't simply believe everything because it was a published book, I beleived it because Richard used examples from real games. With all the experiance Richard has you would expect him to have learnt everything the hard way, he has but he's also smart enough to realise that sometimes you can learn from others mistakes instead of making them yourself.
The book is aimed at the 'Dungeons and Dragons' (and most of his examples are) type of game but there is no reason the information cannot be used in other genres.
The most amusing part is how right he can be.
Richard states that 'you cannot allow players to carry items over from the Beta testing to the online game, even though your players will try to convince you otherwise'; something I didn't really think and didn't really agree with.
My family and I were all about to join 'Pirates of the Caribbean' when it started; when the announcement was made that players form the Beta test would be allowed to keep items my daughters asked what a Beta test was, I explained and now they don't want to play as they consider that to be cheating. We have all decided not to play.
Learn from others (like Richard) or pay the price.
James
Designing Virtual WorldsReview Date: 2007-01-10
Doesn't include indepth technology and the development issues related to designing virtual worlds
Good primer on virtual worlds.
Guide to the philosophy and strategy of designing virtual worldsReview Date: 2006-02-07
The book starts out with chapters on the history of virtual worlds and the cultural influences that affected their characteristics. Next, there is a fly-over view of the "production line" of building a virtual world. Bartle then turns his attention to the players - who they are, what they want, and how a virtual world can meet their needs. World design is examined from the standpoint of virtual geography, virtual world citizens, and finally the physics required to implement your world. Chapter 5 is about the specific sociology and physiology of the virtual world - skill levels, individual characteristics, how virtual inhabitants divide themselves into groups, combat, and even the meaning of death in the virtual world. The final three chapters are very philisophical in nature. Chapter 6 is basically a liberal arts syllabus through the prism of virtual world design. The last chapter, on ethical considerations, talks about censorship, and also looks at the player as a person and how game playing in virtual worlds can hurt more than help some kinds of people, particularly those prone to addiction.
Bartle's social commentaries may be a bit long-winded for some people, although I found them interesting. Some readers may also be somewhat frustrated by the fact that the book talks more about what can go wrong in the design of a virtual world - overly complex and static story arcs, characters that players do not get invested in, characters in which players get too invested, etc - than what can go right. I really enjoyed the book, mainly because it moves the focus of the potential virtual world designer from the artistic and technical viewpoint to the player's viewpoint - why they plays games, and why a player would pick your game versus someone else's game.
Game theory and design? This is the book you've been looking for!Review Date: 2006-07-17
Rest assured - if you are a game designer, developer, or just love reading about game theory, this book is worth every penny.
I have read many other books on the subject and not one of them are packed with as much depth, knowledge, and wisdom. Bartle covers every avenue that a designer needs to consider in order to be successful. This book will help you and your team create an active, emergent virtual world.
As a game developer, I learned many valuable lessons on what made other games lose subscribers, or worse -- catastrophically fail.
Richard Bartle's writing style is very creative and detailed, and like his games, it gives you the 'just one more page' syndrome. For example, in this book it mentions how often a player must be rewarded in order to retain interest. He uses this same technique for writing by giving you something insightful to read atleast every 10 pages.
Bartle has covered all the bases. Designing Virtual Worlds is a great book, very entertaining. I give it 5 out of 5 stars - a must read.
More than 700 well-written pages packed with valuable insights, and it still leaves you begging for more.
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