Hardware Books
Related Subjects: Storage Retailers Systems Peripherals Components Cables Technical Evaluations and Product Reviews Programmable Logic Calculators Historical Buses Standards Test Equipment Embedded Used Open Source Technical Support and Services
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Great refresher!Review Date: 2006-03-15
Makes Really Boring Stuff InterestingReview Date: 2005-03-19
This book not only did a GREAT job of clarifying the finer points of boolean logic, but somehow managed make it interesting. I would recommend this book to anyone trying to understand the nuts-and-bolts behind what makes your computer tick.
Irreverent writing, good topicsReview Date: 2005-12-26
The first section, almost 150 pages, is "logic lite." It starts with transistors, both MOS and bipolar. From there it works its way up to simple latches and such, and scratches the surface of state machines, with side trips to boolean arithmetic and such. The breezy, informal style will work for people put off by more academic treatments, but the logic design content stops way short of what any other basic logic text would present.
The second, longer section covers material sorely missing from all other logic texts I know. It starts with the simpler parts of silicon fab process, then goes through all kinds of printed circuits and hybrid packages giving a fair tour of the basic printed curcuit (PC) processes that were current when the book was written (1995). It even goes into gutsy stuff like the copper patterns in PC processes that have to do with heat flow during soldering. All those real-world facts earned this book an extra star. The "far out technology" chapter at the end is an interesting read, too, with its discussions of nano, optical, and molecular computing.
The book's weaknesses are significant, though. It would work well with any of several companion texts that would cover what this misses. That includes more advanced logic techniques, like alternatives to gate-level implementation and all the fussy bits of state machines. A standard logic text (e.g. Katz) would fill in those blanks. Going in a different direction, it does only a little towards talking about how PC layout interacts with logic design. More about ground planes, guard rings, power decoupling, RF emissions, etc. would fit well with the detail presented here, espcially when you see how much time and effort it already spends on "vias" vs. "holes." The little bit of analog discussion from the front would help here - why inductive effects matter at high frequencies, why distributed capacitance is different from lumped, why you'd have a high-value and low-value capacitor in parallel, and why that ceramic cap near the power input has a saw cut in the edge. A third possible direction would be the way Wirth's book on circuit design for CS students went: into the higher levels of design, letting tools attend to the lower levels. The biggest flaw is in treating FPGAs as exotic, out-there technology - by 1995, they were well into the main stream, and have very nearly killed off discrete logic and ASICs in many areas.
If you just want a light-weight intro to logic design and to the physical circuits that carry it, this is OK. It could have been better in all directions and, at this 2005 writing, you should check it's sell-by date. I gave it the fourth star for addressing PCs and mounting at all, not for addressing them well.
//wiredweird
Great bookReview Date: 2006-02-24
Great Guide For The Electronically PerplexedReview Date: 2005-08-09

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iPhone Info You Need to KnowReview Date: 2008-10-27
"Missing" Apple manualReview Date: 2008-05-29
HelpfulReview Date: 2008-03-26
Good, but not complete!Review Date: 2008-11-04
1) Pros and cons of purchasing the iPhone at an Apple Store, ATT Store, or super chain stores. Considering that the price is the same at all of these places, I do not see a reason to purchase it at any other place than the Apple Store, if there is one near by. You cannot beat the support from the knowledgable staff at the Apple Store.
2) Top accessories to consider purchasing. The book makes no mention of screen protectors, carrying cases, necessary connections with the car stereo, etc.
3) There is no mention on how to transfer data from other PDAs (Windows Mobile, Palm OS, Black Berry) into the iPhone.
Hopefully these will be included in future editions.
Good Overview of iPhone but DatedReview Date: 2008-02-11
For someone that has been using the Mac OS X and uses Apples standard application such as Address Book, iPhoto, and iTunes the iPhone is probability not a hard to use and the iPhone for Dummies probability seems like an easy read. But if you are coming from a Microsoft Windows platform or have had little interest in learning or do not use a lot of the standard Apple programs that are on your Mac this book is for you. The authors easily walk you through the features of the iPhone. If the iPhone seems easy to you and you have questions about specific functions the book is easy to jump around without having to read the book from cover to cover. The book has a good table of contents and a good index to find what you want about the iPhone.
The book has good color photos and graphics so you can look at the pictures as you work along with the authors. The authors bolded the steps in the instructions so they can easily found and followed.
The authors cover all the basic functions of the iPhone in 13 chapters from making a phone call, playing music, and surfing the web. They have 4 additional chapters that would be of interest to iPhone users. The chapter titles are "When Good iPhones Go Bad," Ten Thing for the Wish List," "Ten Terrific Web Resources," and "Ten Helpful Hints, Tips, and Shortcuts."
One feature I wanted to learn more about was the use of the Google Maps Application for the before the January 15th update. I found the directions easy to follow, and I was able used the iPhone to navigate from Denver, CO to Glennwood Springs, CO and back on the instructions in the sections on Google Maps Application.
One item that I have had problems with on the iPhone is getting the iPhone to sync my Apple Bluetooth headset for the iPhone. I looked in the book regarding this subject and it is very weak on Bluetooth information. I am guessing the book was written prior to the headset being released.
The authors also point out some of the things that the iPhone does not do. I found myself frustrated when the iPhone was in cover flow (horizontal) playing music. They point out that you lose some to the controls such has volume control. You have to switch pack to vertical position in order to control the volume.
I would have like to see the publisher have a site for the book for updates to the iPhone features. Since it seems there has been 3 updates in iPhone features since the book has been published.
The book iPhone for Dummies is a good book for someone wanting to getting up and going with the iPhone. It is an easy to read and understand. The downside of the book is it is dated.

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Amazing Book - Inspiring AuthorReview Date: 2007-03-18
The book is beautiful, very informative.Review Date: 2004-03-12
Very GoodReview Date: 2003-06-18
The only reason I don't give it 5 stars is that there could have been more content.
Amazing Work from an amazing artistReview Date: 2003-06-24
This book is full of amazing artwork Bert has done with Photoshop, along with a lot of tips and techniques from the master himself. You'll have a hard time believe that this book isn't just a collection of photos. Bert style is so photo-realistic it's jaw-dropping.
Definitely a must-have book for any PS enthusiast. Even if you don't plan to use PS for Photoreal artwork, there are techniques here that are applicable to other uses for PS but the book itself is worth the price just for the awe factor of Monroy's work.
Paint in Photoshop!Review Date: 2003-07-26

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Les dio un poco de "flojera" a los amigos autores...Review Date: 2001-08-30
Honestamente no recomiendo el libro si es que tienes un serio proyecto en mente para crear un nodo internet y deseas desarrollar toda la infraestructura de soporte TCP/IP.
Este es un libro frio, una clase magistral distante de hace unos 50 años atras sobre un tema tan moderno como TCP/IP, que mantiene al lector muy lejos del autor.
Veamoslo de esta forma matematica:
Este libro + Más graficos + Trucos y Consejos = Que buen libro !!
Espero sinceramente que mi revision te ayude a hacer una buena decision. Saludos.
Piyux.
Now I know the fondamental concept about network computerReview Date: 2001-12-06
The definitive guide to Windows NT networking!Review Date: 2001-03-31
Much better than the Microsoft Official Curriculm bindersReview Date: 2001-03-10
I never found the need to buy a second TCP/IP book after reading this. You won't either.
The Real Source of KnwoledgeReview Date: 2000-07-09

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Not just for beginners...Review Date: 2008-10-05
This book was everything I needed and a lot more. InDesign is a deep program and InDesign CS/CS2 Breakthroughs is a comprehensive, well written and easy to use primer and overview, for beginners and veteran users alike. My copy has become a fixture on my desk (I work designing ads for a newspaper) and all my coworkers find it as instrumental as I do. The book also functions wonderfully as a bridge for people migrating from Quark to InDesign. Ms. Concepcion and Mr. Blatner have created a perfect tool! Bravo!
Fantastic!Review Date: 2008-01-27
Ideal for Self-Taught TypographersReview Date: 2007-01-19
Fantastic tool for everyday InDesign usersReview Date: 2006-11-17
Great bookReview Date: 2006-02-21

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Mr. Willmore is a good teacher within this bookReview Date: 2002-09-16
Mr. Willmore also showed how to find highlights, shadows and gray areas and then adjust the colors by the numbers. You have to average the numbers of the highlights, shadows and the gray from each individual channel within the Curves dialog box.
I practice some images with extreme color casts. I managed to get rid of the color casts to make images more exceptable.
Mr. Willmore took the time to teach people the theory of using Curves.
The rest of the book is great too.
not just instructionsReview Date: 2002-02-18
Excellent resource for the new userReview Date: 2003-03-29
If you are already an advanced user you'll find very little that is new to you, but if you are a brand new or intermediate then you are missing out on a great resource if you pass this book by.
excellent production bookReview Date: 2002-03-04
The best ... Photoshop book around!!!Review Date: 2002-04-17

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Excellent Delphi resource Review Date: 2007-05-16
The book starts off with a brief explanation of the models used in Delphi, basic concepts of a component, and the analysis and design of new components. This is followed up by an examination of Implementation Details, the fundamentals of polymorphism, virtual methods, exceptions, RunTime Type Information (RTTI), streaming, messaging, OLE and COM interfaces, and optimization techniques. "Design Time Support Tools," opens with an overview of the Integrated Development Environment (IDE) and emphasizes the interface issues. Danny Thorpe wraps it all up with chapters on property and component editors, and experts and add-in tools.
This book contains many insightful points. The chapter on virtual methods and polymorphism contains the best explanation of the implementation details of virtual methods that I have ever seen. This chapter could serve as a reference in any study of object-oriented programming. I've incorporated many of these points into my own training course. As one whose main approach to OOP has been via C++, I found this material invaluable when teaching a course in advanced Delphi recently. The clear descriptions of the underlying implementation distinctions between virtual and dynamic methods may save you in the area of performance. Knowing and understanding why virtual methods will defeat the smart linking of the Delphi compiler/linker can reduce the size of your EXE.
When I am presenting exceptions and exception handling to experienced programmers, they always ask the following question: "What is the real difference between this and how we have traditionally handled errors?" In only a few pages, the author answers this question and puts forward two lists, "Rules of Thumb for Implementing Exception Handlers" and "Rules of Thumb for Raising Exceptions"; solid advice for both developers and educators who develop developers.
Optimizing code when there is "abundant" stack space (surely a hint of heaven!), multiple threads and different system-defined string types differ from traditional tricks. These topics are all covered in the chapter on optimization. Just because this space is available is no reason to misuse it. Knowing that the stack will never shrink over the lifetime of the thread should force you to rethink overuse. Understanding that long strings are allocated on the heap rather than the stack should cause an occasional re-examination of approach. It is also gratifying to see that there is also a short section on sledgehammer techniques, or put another way, "genuinely useful hacks."
There is also an occasional sweet sprinkle of humor. From polymetamorphicdata (care to guess what that is?) to TypInfo ("tip info") and GUID ("gwid") the jokes are appropriate and blend well into the message. However, they are grains of seasoning rather than the bulk of the flavor.
Delphi is a development environment that provides the opportunity to do many things quickly and efficiently. Add in a copy of this book and you are ready to harness the true power of Delphi by creating your own components and pushing things to the leading edge of software creation. Some sections can be read and appreciated just for their insights into object-oriented programming and design.
Published in Journal of Object-Oriented Programming, reprinted with permission.
A standard-setter that few have followedReview Date: 2007-01-13
Mr. Thorpe's writing style is clear, concise, and does a great job of exploring the topic at hand. Any competent Delphi programmer will be well capable of undertaking VCL development on their own if they have this book at their side. One point to note about this book is what used copies go-for on Amazon.com (and elswehere): I typically see prices of between $50 and $100, even though the book was first published about 10 years ago. How many other technology books, particularly for a specific software technology, remain in such high demand after such a long period of time?
"Delphi Component Design" was written for the VCL [Borland's Acronym for "Visual Component Library"] as it was implemented in Delphi 3.0 - back in the mid to late 1990's: the implementation of VCL it describes is still the foundation underlying VCL as implemented in Delphi today, and is close enough to the modern implementation to still be a very useful text. However, since Delphi's product direction is to pursue .NET as opposed to enhancing the older VCL, the book's usefulness is limited to those who are seeking to maintain or enhance existing Delphi VCL-based applications. Even though I no longer work in Delphi, I still find myself called-upon often enough for Delphi support that I'm not going to give up my copy of "Delphi Component Design" quite yet - even despite the used copy prices I see!
Don't even bother trying to buy from A1 Tech BookReview Date: 2002-05-03
The book is supposed to be great, by the way.
First book on the subject: A good start with good beginingsReview Date: 2002-04-12
Danny points out its not necessary to understand every base object behind the object you are building off from.
This is true if you wish to add a minor adjustment to a component. But this I believe this is a major miss conception if you are building a new and different component. And for this purpose the book dose not begin to address threading, what is happing in TObject, as TObject is not in Delphi Pro to view and is the fundamental object that every object is built from!!!!!!. This is no different than the Pascal 7 days when every one wanted to read the OOP code for them selves at an enormous cost for a copy.
I'm not saying the book should cover the windows API as that's another subject on its own, but how a action is handled through the Objects, or how a windows event is managed though OOP:- draw, mouse button.....
I need a book that should cover enough to be able to install an object into a base object like a speed button into an editor or a listbox connected to a speed button so something like TCombobox or TGraph is understood how each piece interacts and is constructed together as a unit. When the OOPer's get hold of this understanding the tools for Delphi could become available will become limitless to the users. VB definitely has this advantage over Delphi today because we do not understand enough to create something different or new. Give it another go Danny with an extra book, as it is easy to understand what you have written, be cursus to get such a difficult subject right. And you have made a breath of fresh air already into the subject that is very useful to those that have read your first book but some of us need to go further.
The most valueable Delphi resource on the planetReview Date: 1998-12-01

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5 Star Book for sure!Review Date: 2003-06-30
Best book I have read on the subject to date.Review Date: 2003-06-20
Excellent reference work for the experienced Windows adminReview Date: 2003-07-08
I highly recommend this book to all experienced Windows Server administrators who need just the new info and just the facts, from authors who actually know what they're talking about.
Troubling Inaccuracies and omissionsReview Date: 2003-11-07
Page 130: stub zones are NOT secondary zones with glue records. They contain read-only SOA, NS and "glue" A records and nothing else.
MUCH better.Review Date: 2003-06-12


Purchased for my wife..Review Date: 2008-09-08
Beginner's Guide to IpodReview Date: 2008-01-27
ipodReview Date: 2007-11-13
Great for old guysReview Date: 2007-12-17
Thorough, and good index to bootReview Date: 2008-01-02

Used price: $2.68

Great games.... ;)Review Date: 2005-06-13
Thanks!
An amazing springboard!Review Date: 2004-10-08
The examples in this book made it possible to deliver a game-rich CD project with an incredibly tight timeline.
Thanks Gary!
Excellent bookReview Date: 2003-05-20
A 'must have' book for Lingo Programmers.Review Date: 2001-11-28
Rich
Multimedia Programmer
Motorola
Gary is a Lingo GOD!Review Date: 2002-06-09
Related Subjects: Storage Retailers Systems Peripherals Components Cables Technical Evaluations and Product Reviews Programmable Logic Calculators Historical Buses Standards Test Equipment Embedded Used Open Source Technical Support and Services
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